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Machiavelli
Hi folks,

my character is about to establish a professional runner team, but i still lack a good name for it. Because we played so long on a street level, i wanted to put some profession in the description. That means it should sound cool AND professional. I already stole some names from computer games (H.A.R.M. etc) but my fellow players declined them up to now. Names like "Runners Inc." are too childish...so please help me out.

Thank you
Synner667
You think “Runners Inc” is too childish, but you think HARM is adult and professional ??

Why not just call your team GI Joe and be done with it.
Machiavelli
HARM was at least funny (insider joke), but i really wasn´t able to give this appreviation a good content.^^
So come on, some good proposals please. wink.gif
JollySkull
Team names

A rogue Squadron of lone Star agents were wrongfully accused of a crime they did not commit. They escaped a maximum Ares Penal Colony to the Seattle Underground. Today still wanted by CAS, who is unable to get an extradiction them. They survive as Soldiers of the shadows. If you have problem, the corps are hot on your tail, And if you can find them. Then you can hire the LS- Team.

Dun Dun

Thanks for all the Fish

Jolly SKull
Tiny Deev
Blood Money Inc. We take care of things, so you don't have to.
codemonkey_uk
The group I GM for named their team "EVL Inc" and created a business card with the tag-line "Solving Problems Permanently". biggrin.gif
Redcrow
My first ever experience playing Shadowrun was as part of a group that went by the name Ace Wrecking Crew. They're hideout was an old junkyard and they even had a Tow-Truck (sometimes called a Wrecker) with the group initials (AWC) on the side. That truck was incredibly useful both as a utility vehicle and because it was the perfect urban camouflage at any hour of the day or night. Unfortunately it was only a two-seater.
Voran
Power Thrust

Needlessly Excellent

Coitus Invictus

Transic Rootbeer


Oh..wait...we're not doing rock band names?
Machiavelli
QUOTE (codemonkey_uk @ Aug 26 2010, 11:22 AM) *
The group I GM for named their team "EVL Inc" and created a business card with the tag-line "Solving Problems Permanently". biggrin.gif

I like this one. More, more..^^
Mayhem_2006
Allied Mayhem, Incorporated
Disposable Runners Inc.
Final Solutions Unlimited
Prime Mover
Twenty years of gaming 30+ players all having had some contact with the "The Reapers Wind".
An over the top team of fix it or else types. Created by a family of Troll adepts and former Tir elves, but teamed by all manner of 6th world residents.
Badmoodguy88
Open Doors Inc.
Johnny B. Good
What are the members of the team, if you don't mind me asking?
Doc Chase
It's all about presentation.
===

The Boss threw the commlink across the room, killing the connection and a nuyen.gif1,000 piece of technology. Adjusting his suspenders, he bellowed:

"Johnson! Get in here!"

A forgettable man in a nondescript suit entered the office, stepping around the cracked plastic and busted, sparking circuitry that marked another premium increase in his boss' insurance plan.

"What do you need, sir?"

The Boss huffed behind his desk, his sausage-like fingers curled into meaty fists.

"It's Yakashima! They're trying to muscle us out of our contracts! We've lost the sanitation and maintenance contracts, and it's only a matter of time until we lose the biggest one of them all!"

Johnson nodded once, adjusting his tie.

"Should I get the usual assets, sir?"

The Boss punctuated his response with the opening and slamming of a desk drawer, a bottle of Jameson's Irish Whiskey in his hand.

"No," he responded as he took a drink. "It's time we got...Cravenly Irresponsible."
codemonkey_uk
QUOTE (Machiavelli @ Aug 26 2010, 12:33 PM) *
I like this one. More, more..^^


Since you liked it:

http://homepage.mac.com/codemonkey_uk/SR4/EVLInc_card.PNG

wink.gif
suoq
Just being silly, but here's a logo for any team that wants it.

http://virtualsurreality.com/shadowrun/arse.jpg

The problem with making up a name is that it sounds like a name someone made up to the group using it. You're much better just using something from a session of play.

As an example, I'm pretty sure I could sell my group on calling themselves "Plan B, inc." because of the running joke "Reconned our way into Play B". (And because "Has anyone seen my Predator, inc." just doesn't have the same ring to it.) I wouldn't want to try to sell anyone else on "Plan B, inc" because it isn't going to sound like your team. (At least I hope not.)
Elfenlied
Moskau Inkasso
Machiavelli
Karma (elfisch irish black mage)
Captain Tripps (elfish arabian sniper)
Keyser Soze (trollish-caucasian troll sam)
Wasp (caucasian norm neoteny-suffering hacker)
Pilgrim a.k.a. AK 46 (caucasian-norm mercenary)
CanRay
"47882190, UCAS, Ltd."

Numbered companies, easily creating shell companies and other fronts since Canada was pulled into the United States. nyahnyah.gif
Johnny B. Good
THERE'S NO GODDAMN COKE ON THIS BOAT! rotfl.gif

I guess it depends on the type of team you are. White knights will have different names than scum of the earth. Most professionals will probably prefer to remain unnamed, or set up a generic sounding import/export company.

But the best names aren't the ones created by the players, they're created by the players' reputation.
CanRay
"Free Candy, Unlimited?" "Don't ask."
Machiavelli
Like AK46. He forgot his assault rifle in his domicil and left his comrades in a shootout to run back 46 blocks to get his AK. Hey, he has 2 dice more with assault rifles than he has with his ares predator. ^^
maeel
QUOTE (Machiavelli @ Aug 26 2010, 08:47 AM) *
Karma (elfisch irish black mage)
Captain Tripps (elfish arabian sniper)
Keyser Soze (trollish-caucasian troll sam)
Wasp (caucasian norm neoteny-suffering hacker)
Pilgrim a.k.a. AK 46 (caucasian-norm mercenary)



FREAKS United. ?
maeel
Daisycutters Inc. " You name it, we mow it."
Doc Chase
QUOTE (maeel @ Aug 26 2010, 03:44 PM) *
Daisycutters Inc.


I bet this would go over huge in the Tir.
codemonkey_uk
QUOTE (Machiavelli @ Aug 26 2010, 03:21 PM) *
Like AK46. He forgot his assault rifle in his domicil and left his comrades in a shootout to run back 46 blocks to get his AK. Hey, he has 2 dice more with assault rifles than he has with his ares predator. ^^


Wait. Stop. I know I am about to drag this thread horribly off topic, and for that I appologise.

But WHAT?

As reference points, the standard square blocks of Portland, Houston and Sacramento are 260 by 260 feet (79 × 79 m), 330 by 330 feet (100 × 100 m) and 410 by 410 feet (120 × 120 m) respectively (to the street center line)[1].

So "46 blocks" is approximately 5,520 meters. Human movement rate (running) is 25m per turn[2], so to get there it took him 220 combat rounds. Even assuming amazing rolling on high stat Running+Strength (which a GM shouldn't allow for distances over a few hundred meters), it's going to be at least 100 combat rounds.

One hundred combat rounds. 100. To get there. Then he has to (presumably) climb stairs or get a lift, unlock the door, find and pick up the weapon. And get back again. Another 100 combat rounds of perfect sprint rolls.

For +2 dice.

During a fire fight.

No less than 200 combat rounds.

I don't know how big the dice pool is for this character, but for each dice he normally rolls, I think he would have to be in combat for an additional 200*(dice pool) / 2 combat rounds for that to pay off.

What?

[1] http://en.wikipedia.org/wiki/City_block
[2] SR4A p149
CanRay
"Big in Japan, Uncorporated?" "Really, stop asking."
CanRay
QUOTE (codemonkey_uk @ Aug 26 2010, 09:47 AM) *
Wait. Stop. I know I am about to drag this thread horribly off topic, and for that I appologise.

But WHAT?

To some folks, those extra two dice are all that matters. nyahnyah.gif
Doc Chase
QUOTE (CanRay @ Aug 26 2010, 03:47 PM) *
"Big in Japan, Uncorporated?" "Really, stop asking."


Gojira & Associates
"Taking Japan by Storm!"
CanRay
"Bob's Booze, Bullets, and Butts?" "Actually, that's not us. That's a Liquor and Ammo store near the Barrens." "And butts?" "Cigarettes." "Ah."
HeckfyEx
After first run we called ourselves "Urgent psychiatric intervention agency "Pink Elephant""or close enough.
Elfenlied
Insert Coin, Inc
Warlordtheft
One recurring NPC group affiliated with the Sons of Sauron was referred to as:

The D-Team (Da-Da-Daa, Dum Dum Da Dumm)

Dalia (Orc Physad)
Death Trap (Orc Mage)
Drop Kick (Troll heavy weapons specialist)
Davinci (Hobgoblin rigger)
Doorknob (Orc rigger)

Motto: "For when you want that breeder gone!"



CanRay
"Beer Run, Limited?" "Actually, that one has a funny story behind it..."
ShadowPavement
The team I ran a game for in college ended up calling themselves "Aggression Omega" which was a great name and pretty apt since they were all heavy hitters.

In the first SR game I played in high school we named our team "Occam's Razor" since we usually took the simplest solution which was shooting everything.
Doc Chase
QUOTE (CanRay @ Aug 26 2010, 04:12 PM) *
"Beer Run, Limited?" "Actually, that one has a funny story behind it..."


"Innovative Rodent Removal?" "Turns out peanut butter, C4, and RFID triggers mix pretty well."
Kruger
Aggression Omega seems like it translates more or less to End of Aggression. Sounds like some confused group of hardcore hippies.
Prime Mover
NPC Team. Mr. Stone and A. Hardcase.
deek
Its sounds like you need to hire the Formidable Urban Consultant Kings, Unlimited. That way you can literally send a F.U.C.K., U. to your competitor.
WiFu
If your group uses bad one liners backed with horrible acting during role play you might consider using the name The Expendables.
Machiavelli
QUOTE (codemonkey_uk @ Aug 26 2010, 02:47 PM) *
Wait. Stop. I know I am about to drag this thread horribly off topic, and for that I appologise.

But WHAT?

For +2 dice.

During a fire fight.

No less than 200 combat rounds.

I don't know how big the dice pool is for this character, but for each dice he normally rolls, I think he would have to be in combat for an additional 200*(dice pool) / 2 combat rounds for that to pay off.

What?

[1] http://en.wikipedia.org/wiki/City_block
[2] SR4A p149
Aehm.....jo. Don´t ask. He has to hear this story every time he plays. He was also the guy that decided it would be a great idea to confuse the roach-spirits by escaping INTO their nest instead of moving out. Yea....^^
TommyTwoToes
Dangly Parts

or just

Sausage
Yerameyahu
You shouldn't have a name unless you're actually a gang or a PMC. smile.gif
Dumori
Or at most <face's> team as a name. The shadows have to use something and that tends to work best the face is normally the leader and if not they are still the face of the team.
Yerameyahu
Right. You're 'Jimmy's crew'.
CanRay
QUOTE (Machiavelli @ Aug 26 2010, 12:50 PM) *
Aehm.....jo. Don´t ask. He has to hear this story every time he plays.

Ah yes, the continual story... One guy I know hates Highway Snow Plows now because of that.
Angelone
Team Seaslug nuyen.gif
Trevalier
Our current team doesn't formally have a name, but we've occasionally referred to them as "The Freak Squad". It consists of a gun-fu adept, an occult investigator, a Voodoo priestess, and a technomancer--the only SR team I've ever been on with no cyber at all.

For a name that you actually want others to use, I'd suggest going for something that sounds superficially innocuous. Say...

"Sable Grief Counseling, Ltd"
"We advise you to start grieving...'cause there won't be anyone left to do it for you."
X-Kalibur
QUOTE (CanRay @ Aug 26 2010, 11:27 AM) *
Ah yes, the continual story... One guy I know hates Highway Snow Plows now because of that.


Call Mr. Plow,
That's my name,
That name again
Is Mr. Plow.

Boom-chi-cha-boom-chi-cha-boom-chi-boom
I'm Mr. Plow, and I'm here to say,
I'm the plowin'est guy in the USA.
I got a big plow and I'll move a lot of things,
Like your cow if you have one...
Blastula
QUOTE (X-Kalibur @ Aug 26 2010, 02:24 PM) *
Call Mr. Plow,
That's my name,
That name again
Is Mr. Plow.

Boom-chi-cha-boom-chi-cha-boom-chi-boom
I'm Mr. Plow, and I'm here to say,
I'm the plowin'est guy in the USA.
I got a big plow and I'll move a lot of things,
Like your cow if you have one...


The Plow Kings: We move what Mr. Plow can't
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