QUOTE (Brainpiercing7.62mm @ Oct 20 2010, 01:54 PM)

A) There are no fixed rules for the addictiveness of drugs, with the exception of Betel. I checked (unless they were hidden away somewhere). That means it's GM-dependant. So every GM has to decide how addictive his combat drugs are. I would say if his runners use them, then so should the military.
I seem to remember fixed rules for drugs since 2nd/3rd edition. I'll give you the 4A page/book when I get back to them.
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B) Who says that every military drug is in the books? I would assume only drugs that widely, or at least selectively, appear on the black market are in the books. Even now, where it is very, very probable that the US military gives amphetamines to their soldiers to enable them to stay awake for three days without sleep, they have no rep of bringing those amphetamines to the black market. (And at the same time the suspicion about how all that Afghani hashish, etc., lands in the US is somehow hard to eradicate.)
While absence of evidence isn't evidence of absence, this is still baseless assumption. I'm a fan of the USS-Make-Shit-Up to a point, but it seems to me that this is grasping at straws. If you want to give every jack Private a juicer cocktail to make him into a 'roiding killing machine every time someone fires a weapon at him, have a ball. Realistically, both DoD and military command staff understand that turning their ground troops into thoughtless murder machines is a monumentally stupid idea. Your mileage may vary.
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I would concur that on the long run it seems more advisable to give troops cyberware, especially as that has become rather cheap, and the chance of dying from essence loss is no longer so great. However, I would assume that all non-career soldiers do still get drugs if and when they enter combat against a superior enemy, simply to keep up.
Assume what you like.
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The other things which keeps coming up, the numerical advantage: I don't buy it. The UCAS army is ridiculously small. Even now the US fights its wars with only 1:3 or even 1:4 ratio (vs. the enemy) of infantry troops on the ground, because the effectiveness of CAS and Artillery allows them to do that. But even in an assymmetric battlefield they have taken a good number of casualties. If they merely relied on numbers, a single OpFor hiring a team of runners could wipe out a entire platoons of ill-equipped UCAS soldiers and then vanish back into obscurity when the specops in their fancy gear join the party. And that's the time where even a UCAS platoon might break out the Jazz or even Kamikaze, and then stim themselves back into operational state when they crash.
The point is, some of these drugs are cheap. And if even a horde of gangers can afford then, then the UCAS army has to do something to keep up.
For example: Support personell: Anyone in the the supply line. They are often not combat troops, and at the same time, the small size of the UCAS army necessitates a precariously unsafe supply line - because they simply can't put good security everywhere. So the truck drivers (in case they are not drones) and other personell get their PDW and an injector with a combat drug, only for use in emergency situations. That's cheap and effective, and the backlash will be small.
You don't have to buy that the sky is blue, but it still is.
The military of the CAS, UCAS and even the Sioux, Pueblo and Salish of today are placed in positions where their soliders have to
think. They serve on the borders, as part of the FRFZ Zone Defense Force (which is a coalition of all of 'em) and provide border security against threats both foreign and domestic. Combat drugs make your soldiers stupid.
They do not want stupid soldiers. Stupid soldiers are dead soldiers.
It seems increasingly clear to me that you think that government armies are ill-trained, ill-equipped and only good as your standard Lone Star officer. I'm sure it works fine in your games, but I disagree with...basically everything that you've said. The fluff disagrees with what you've said - the troops at Fort Lewis aren't to be trifled with, and any runner worth their salt avoids them unless they
really want that good milspec gear in the armory right bloody now. If you believe that APC rolling up is going to be a cakewalk, if sneaking onto a military base is child's play, such is your prerogative. I will disagree, and continue to do so.