QUOTE (hermit @ Jun 13 2011, 02:45 PM)

Huh. Thanks. Gonna keep that in mind, since I play an ex military rigger. Also, DU rounds for handguns should have a more potent charge, right? Because the warhead is that much heavier? Can normal weapons (real ones) even handle such scaled up ammo without exploding like a softair you try to fire live ammo with?
It's only tipped with Depleted Uranium, not completely made of it (Expensive bullet!), so the additional charge wouldn't be that much. Probably not even much more than the "+P" (Overpressure ammunition) made today which can be used by weapons safely as long as they're in good condition. (And if you're using a weapon in bad condition, you deserve to lose a few fingers. Take care of your gear, people!).
Honestly, they probably have the same stats as APDS without the discarding sabot nature, or are, quite possibly, the Anti-Vehicular ammo already referenced. (Which would make sense, as they'd "over-penetrate biological targets", or just make a little hole in the person rather than "Small hole in front,
BIG hole in back", in other words.).
QUOTE (Brazilian_Shinobi @ Jun 13 2011, 03:42 PM)

You could use DU for smaller bullets, like, say, rifle bullets and it would have the same effect as a tungsten bullet, with the added feature that DU can set fuel tanks on fire if hitting properly.
And really, if are going to use DU to make bullets, it is cheaper use it on bigger bullets and tungsten or other REALLY-REALLY-HEAVY metal on smaller bullets.
IIRC, Fuel tanks, usually, are made of a non-sparking metal (Well, on Civilian Vehicles they are. Amour Plate, I'm not so sure on.). Of course, you can solve that problem by adding in a few tracers with those DU Rounds.

Hmmmmmmmmmmmmm... I know there's Steel-jacketed rounds, how about Titanium-jacketed Rounds?