QUOTE (hobgoblin @ Jun 21 2011, 11:24 PM)

Heh, a lot of old military rifles have made its ways into civilian hands as hunting rifles in Norway. Farm i grew up on held a old Krag-Jørgensen in the attic. Crazy beast!
https://secure.wikimedia.org/wikipedia/en/w...-J%C3%B8rgensen.30-06 is a very common hunting round in the USA, and was originally designed as a military round for a Bolt-Action Rifle. It can be found in various old military models and civilian new rifles.
.303 British Service and "8mm Mauser" (Actually 7.92mm) are common in Canada, all being Military Rifles brought/sent home from WWI/WWII/Korea.
Even in Canada, the tradition of taking your service arm home isn't exactly frowned upon, until the assault rifle became standard issue at least. Something about another tradition of keeping fully-automatic weapons out of civilian hands.

QUOTE (Fatum @ Jun 22 2011, 07:33 AM)

What I really dislike is that there is nothing special about them. But that's pretty much my problem with Shadowrun weapons - in my opinion, reading the description of a well-designed item should make you go "WOW WANT NOW". The monowhip would be a prime example of the stuff working like that.
As it is, Shadowrun, both in Arsenal, War! and Gun Heaven, has a bunch of weapons which are basically the same, with slight alterations to this and that stat, and this and that mods already made for you. I think Dark Heresy Core dealt with that right - "what we have here are generic versions, there's a million more models, each of those alters the stats a bit, feel free to write those up yourself". It's not all that bad, of course - say, there's the Executive Protector and the Clappistol in Arsenal, - but generally, nothing really catches the eye.
Generic statistics are both a boon and a fault. It's great in that it's easy to teach to people, and easy to "Figure out" firearms that aren't in the system.
On the downside, everything looks the same stats wise for the most part. At that point, it goes down to a case of personal style for a choice in firearm, and Shadowrun has been pretty decent in providing picture references for equipment at least. Not quite as good as I'd personally like, but I'm a hard, demanding person when it comes to stuff like that.

So, what we need now is a marketing point of view to sell a weapon, as Fatum describes, with Shadowtalk about what's real, what's fake, and what is pure balderdash.
I still want to know what causes the magic RC in the Ares Alpha, however... Yes yes yes, "It's special design" and all that, and I can think of a few ideas of how that works... 'Course, I'd also like calibers and the Easter Bunny, too.