QUOTE (Machiavelli @ Oct 3 2011, 11:45 AM)
Proposals:
Elemental Area
Duration: sustained
Range: self (casting Mage is centre of the spell)
Damage: like elemental aura
In game effects: like elemental aura. Replace (attacker must make resistance test) against (everybody in range of spell must male resistance test)
Drain: (F/2)+4 (fluff-wise)
Additional information: like for a ranged attack, you can make a dodge test to prevent getting out of range of the spell. This works for the moment the mage casts the spell, as well as for the attempt of the caster to bring you in the range of the spell willingly (e.g. moving towards target).
Re-reading the spell design section in "Street Magic", you're basically reshaping a physical manipulation spell into an environmental one (see p. 164). It also raises an important question: What happens to the caster's surroundings? Does he have to see something to have it affected by the spell (read: torn apart)? Do walls stop the elemental effect? This comes pretty close to disinguations between combat spells...
Do area spells work in three dimensions? I cannot recall a word on this from the source books, sadly. If so, the caster of this spell should be really, really careful. Goes for elemental aura as well, always remember
QUOTE (Machiavelli @ Oct 3 2011, 11:45 AM)
Background-count Aura
Duration: sustained
Range: self (Casting Mage is centre of the spell)
Effect: creates background-count with a force of hits, caster is fully affected
In game effects: like astral static.
Additional information: AOE can be moved with a complex action (for slow retreat), even if dropped, spell is still affecting caster for (force) minutes.
Drain: (F/2)+3
Wait a minute. Is the spell now permanently centered on the caster or only right when he casts it? If it's the former, then why move it with a complex action, the latter, why cast it adjacent to the mage anyway - only for purpose of reduced drain? Or does the spell break whenever the caster is no longer in the center of it?
The whole thing comes down to this: Who's the target of the spell now? In my opinion, you either select a specific target (classic LOS) or you select an area (LOS(A)). Now selecting a target to influence an area seems off to me. I think it is an interesting idea, I just haven't seen anything like this before anywhere in the magics section of shadowrun.