2 obvious lower legs (alpha) with hydraulic jacks (6) and a combined +6 armor for .72 essence?
Someone else would have to prevent me from taking that on my Adept and thus saving up on several levels of great leap and free falling and also get the free armor, because i certainly would not be able to overcome my powergaming tendencies in the eye of such blatant discrepancies.
Well you could jump far/high but you would not have very much control. Unless you further invest in your cyberlegs you will have a STR, AGI and BOD of 3. More importantly any test involving the legs would either require you to use the average of all involved limbs or the minimum of your physical stats.Someone else would have to prevent me from taking that on my Adept and thus saving up on several levels of great leap and free falling and also get the free armor, because i certainly would not be able to overcome my powergaming tendencies in the eye of such blatant discrepancies.
Well, because armor actually does not stack in general. (But I have to say I do not see it like this in this particular situation)
But this would be the argument.
No, worn armor does not stack, unless there is a rule saying otherwise.But this would be the argument.
@Mäx
From a rule point of few:
One source of augmentation (be it magical or technological) won't stack with itself.
Twice muscle augmentation: The higher one counts.
Twice orthoskin: The higher one counts.
Two sets of armor: The higher one counts.
I know that there is a general consensus of the rules working like that, but I don't remember actually seeing it in the rules. There are specific rules for things stacking or not stacking with other things, but I am not aware of a general rule saying something like D&D's "bonuses of the same type do not stack".From a rule point of few:
One source of augmentation (be it magical or technological) won't stack with itself.
Twice muscle augmentation: The higher one counts.
Twice orthoskin: The higher one counts.
Two sets of armor: The higher one counts.
AFAIK you can easily stack 3, 5 or 10 armor spells on the same target. A rule saying "A stacks with B" does not say "A does not stack with A".