QUOTE (almost normal @ Mar 26 2012, 11:40 PM)

That as a child many folks here stuffed their ears and shouted "la-la-la-la". I provide proof. You whine. You claim you've shown proof I'm wrong, while not providing any. It's laughable. I laugh! HA! HAHAHA!
These are all your related quotes and claims in this thread:
QUOTE (almost normal @ Mar 26 2012, 06:54 AM)

You're missing the point entirely. Having your arm blown off is a loss of essence. You're not "paying" for anything. It's a basic principle of SR. Suddenly attaching a cybernetic device to the stump doesn't mean that loss of essence is now a paid for purchase, anymore then you could steal a car and claim it was paid for in nuyen from the cash the Johnson screwed you out of.
SR4A pg. 311 'Essence Cost' says that ctýber has an Essence Cost representing the reduction of Essence that occurs
when the 'ware is implanted. A 'Cost' strongly implies that you pay for it, and it clearly states it occurs at implantation. So you are wrong there.
Even using the optional rules, it is entirely up to the GM how much Essence you lose for a limb, and installing a cyberlimb would cause
an additional essence loss (so if the GM says that you lose 1 point of Essence from losing the limb, you lose one more point of Essence for a standard cyberlimb, making the total loss 2 points. So you are wrong here as well.
QUOTE (almost normal @ Mar 26 2012, 08:32 AM)

No. But there is a page reference for
losing essence.
Sorry, couldn't resist.

What is the page reference of losing Essence from losing a limb? You haven't provided it yet.
QUOTE (almost normal @ Mar 26 2012, 10:00 AM)

SR4a pg 68 is the best im going to find without looking through every book. It exists. If folks want to ignore it, fine by me. I'd rather keep the trolls occupied in the PPP/Mil-spec thread then let them run rampant in here too.
EDIT:
PG 207 sr4a
SR4A pg. 68 you quote magic loss. Nothing on that page even hints at Essence loss from damage of any kind.
SR4A pg. 207 doesn't say that you lose Essence from damage. It says that Low-Essence characters are more difficult to heal because implants or other damage disrupt the body's holistic integrity. Could it be it's talking about essence loss from drug use, maybe? Remember, the Augmentation optional rule of essence loss from damage wasn't invented yet when this was written, and no other edition had essence loss from anything but implantation or drug-use.
QUOTE (almost normal @ Mar 26 2012, 09:10 PM)

Sorry, Essence hole, not void.
Since essence loss from damage can be repaired by reattachment of the limb, there'd be a hole from the same removal of the limb by damage. At least, if you want to go by common sense, fiction, and intent, as well as a few splotches of rules here and there.
There's not a single mention in any edition of essence loss from damage being repaired by reattachment of a limb. Essence holes from removed implants may be filled with other implants. Cloned replacement limbs doesn't have an essence cost, so you are left with the same size essence hole you had before. If the essence loss was from damage, the only way to 'fill' it is by genetic rejuvenating treatment.
So, you are wrong in this statement as well.
QUOTE (almost normal @ Mar 26 2012, 09:28 PM)

It's not PC, but yeah, they would have less essence. Just like someone born infected has less essence. My adopted uncle was born with heroin in his system, I'd say he's got less essence as well.
I'll agree with your uncle. Drug use can cause Essence loss by the rules. Nothing even suggests that someone born with only one arm has less Essence though. Nothing in either the Paraplegic or Quadriplegic quality suggests that their nerve damage should come with Essence loss either, nor do you lose Essence from taking the Blind, Stubby Arms, Deformity, Uncontrlled Metastasis or Progeria qualities. Infected have a specific mention of lower Essence as starting characters - limb loss does not.
QUOTE (almost normal @ Mar 26 2012, 09:29 PM)

How do you rectify that with the initiation that requires you to impose a deformity on yourself, which results in essence loss?
It doesn't result in Essence loss. It results in Physical Attribute loss (1 point).
QUOTE (almost normal @ Mar 26 2012, 10:00 PM)

126 of Augmentation says you're wrong. Again.
The only things on that page in regards to Essence loss are:
- an optional rule of increasing the Essence cost of implants if the surgeon glitches.
and
- a mention that generic and cultured transplants does not cost Essence to implant.
Neither of which refutes TJs statement, or proves yours.
In fact, the only thing that even remotely supports your view-point was mentioned by others: the optional version of the optional Severe Wounds rule in
Augmentation - and even that relies entirely upon the gamemaster's judgement. (And even then you tried to refute the existance of the term 'optional optional' rules...)
So where's your 'proof'?