QUOTE (Dakka Dakka @ Apr 25 2012, 09:37 PM)

Regardless of the availability of the success test, as soon as someone does choose the opposed test, the defender moves the grenade. The defender is not displaced by dodging but the grenade explodes farther away from him if he scores more hits. This of course is silly, but unfortunately that is what the rules say.
So the attacker gets a very good success and actually HITS the person he aims for, the opposed test is made and the defender dodges the grenade completely (if enought successes are made).
This creates a few problems depending on scenario, especially if more than one person is affected by the blast as more than one opposed test would have to be made - and would be especially true if the grenade detonates inside a limited space (for example a room with only one exit).
The grenade is limited to the area and saying that the grenade simply explodes away from EVERYONE without going back out towards the possible attacker OUTSIDE said room is a bit silly.
Aiming for a point on the ground IS very logical if you want to hit people in a specific area. Just give everyone an opposed test to represent taking cover but treat the grenade as hitting the spot the attacker chooses as long as he gets a success.
After all, the grenade has to explode SOMEWHERE - unless we rule all completely dodged grenades in a room as a dud, which is kinda boring if you want secondary effects from explosions etc.