QUOTE (StealthSigma @ Jul 24 2012, 08:47 PM)

I like the strawman you built.
So, a paraplegic Street Samurai is still a "playable character" in your estimation, then?
For nearly every player, and for most character concepts, "Congratulations, your character's spine is all fucked up, welcome to the wonders of taking a dump in a colostomy bag and being unable to feel your own personal Mr. Johnson," might as well be the same as being dead.
It's kind of hard to do a stealthy breaking an entering from a wheelchair. Not even if you miraculously have the money to pay for one of the fancy ones that don't even have wheels. It's definitely going to rule out being a physical combatant.
So, no. It's not a strawman at all. Getting suddenly handed the paraplegic/quadriplegic Qualities after invoking the Hand of God is getting a shit sandwich shoved down your throat. Frankly, I'd refuse to play the character any more and make a new one. I imagine many players would feel similarly.
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Getting shot is a consequence of someone aiming a gun at you and pulling the trigger*. Being filthy rich IS a consequence of winning the lottery. A consequence is simply the logical end point of an action or a series of action. Further, a penalty is also a consequence albeit one forced on you that you wouldn't otherwise face. Para and quadraplegism are consequences that can occur from significant spinal injuries. Amnesia is a potential consequence from head trauma.
Not necessarily. It could be the result of a dumbfuck firing into the air wildly and you being a very unlucky bastard, or it could be the result of tripping a shotgun booby trap. Either way, it's not necessarily "You FUCKED UP ROYAL SON, EAT SOME PENALTIES!"
Which is what this is all about. You want to heap some penalties onto someone who survived something they shouldn't, to "teach them a lesson" for "being so stupid as to get killed and have to HoG,"
isn't it?!Because that's the vibe I'm getting from the pro-heaping-of-negative-qualities camp here.
And I do not hold to that. If someone is forced to invoke the Hand of God, he's already lost a sum of karma which ranges from (at the very least) Non-Trivial, up to Oh My Fucking God. There's no need to heap extra shit on them atop that. If you absolutely
must throw on some qualities, throw on a counterbalancing positive quality for the negative quality. If you're not imaginative enough to do that, then just call it good with the Edge burn.
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That said, you asked where in the rules it permitted giving negative qualities when burning edge. I pointed it out. The wording is there. If a negative quality is a logical consequence of the circumstances that killed the character then it is permissible to grant it. The GM has carte blanche do whatever he pleases as long as it is a logical consequence of the circumstances that lead to the death. Yes. That can mean quadriplegism. It can mean phobias. It can mean lowered attributes. It can mean lost limbs. It can mean irretrievably lost equipment.
And yet, it says "consequences," it doesn't say "qualities." The word "Consequences" could mean anything, it's very non-specific. In fact, it explicitly
fails to prescribe a heaping of negative qualities. It could mean anything from "the guy who thinks he killed you strips you naked and dumps your ass in a gutter, whereupon you wake up with a splitting headache and a burning desire for revenge," to "You're in a coma for a month." It doesn't say you have to permanently saddle the character with a shit sandwich.
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All that being said, I do not agree with GMs jumping to the most punitive consequences from burning edge unless it is agreed upon beforehand that the game will be particularly hardcore. I would probably stop playing under a GM that chose such a route for myself or any other player.
As would I. The karma loss and opportunity cost of any potential missed sessions is far more than enough.
QUOTE (Yerameyahu @ Jul 24 2012, 08:51 PM)

Um. It says '
suffer the consequences'. Are you trying to say that means *suffer* non-negative effects? Suffer winning the lottery?

There are definitions, and then there are definitions in obvious context. You 'suffer the consequences' of whatever would have otherwise *killed* you. This doesn't mean everyone gets Quadriplegic, no, but neither does it mean the GM can't do things.
Folks who win the lottery tend to wind up dirt-poor in a few years. They've also had hits taken out on them by their own kin.
And in this case, the consequences are already there; you lose the point of Edge, and you lose any opportunity to gain further Karma for the time you're out.
QUOTE (Ruby @ Jul 24 2012, 09:18 PM)

They no doubt will have to pay the karma if they ever want their edge back and I'm going to guess even a BFF street doc may still charge them a bit for medical treatment. After all, they had a near-death experience.
They'd better just hope they don't have Dixie Flatline (thieving bitch) for a street doc, then. That bitch will break into your doss, hack your commlinks and help herself to 10% of your net worth for her lifesaving services.