Stahlseele
Sep 25 2012, 05:59 PM
How about under water?
StealthSigma
Sep 25 2012, 06:02 PM
QUOTE (Stahlseele @ Sep 25 2012, 01:59 PM)

How about under water?
No differing effect from air, I suppose. Diffraction with water happens because light moves from air to water or from water to air. So unlike most weapons fired underwater, laser weapons shouldn't have any range reductions.... Other things like murky or dirty water would affect it though. I'm assuming the laser isn't one that requires time on target to do damage so it's not as though water would be able to cool the spot either...
nezumi
Sep 25 2012, 06:44 PM
But water, being denser, will significantly increase the effects of difraction. Also, more of those photons will collide in the denser liquid, so you'll lose heat quicker (possibly with deadly affects). Remember that a powerful laser isn't silent; it makes a crack as it superheats all the air along the path, which then dissipates harmlessly into the atmosphere. Water means more superheating and slower dissipation, not to mention shock from the sudden burst of steam.
Halinn
Sep 25 2012, 09:27 PM
Depending on the output of the laser weapon, you might even create plasma close to you, which might get somewhat uncomfortable.
CanRay
Sep 25 2012, 10:18 PM
So, no cybersharks with frickin' lasers on their heads?
Pity.
Tymeaus Jalynsfein
Sep 26 2012, 12:05 AM
QUOTE (Midas @ Sep 24 2012, 11:06 PM)

Thanks for the advice! Will bear it in mind, although some of my characters might consider firing in SA mode "cheating" compared to the beauty and precision of a double-tap.
Ummmmm.... SA Mode IS a double tap.
Cabral
Sep 26 2012, 12:51 AM
QUOTE (CanRay @ Sep 25 2012, 05:18 PM)

So, no cybersharks with frickin' lasers on their heads?
Pity.
There was an interesting article about using surface-to-water lasers to convert the laser to an acoustic signal that submarines can pick up. So, your shark could have lasers that effectively fire a sonic attack. I thought there was an exotic weapon to duplicate that effect, but I couldn't find one (the pain inducer is microwave-based, correct?)
kzt
Sep 26 2012, 03:43 AM
QUOTE (Bearclaw @ Sep 24 2012, 12:09 PM)

I was thinking the same thing. You know that there's plenty of semi-auto, clip fed, hunting rifles available now, right? And if it used any kind of a clip, you can slap a 20 round clip in. The first time I went deer hunting (1982) was with a semi-auto Remington 30-06. I'm pretty sure it was a 750. They've been around forever.
If you know anything about guns it's obvious that the SR approach is stupid beyond belief. Essentially SR would have you believe that a .308 24" Remington 700 does X damage & Y AP. and a M24 Sniper rifle does X+2 damage and Y+2 AP. Given that a M24 sniper rifle IS a 24" Remington 700 in .308 this makes exactly zero sense.
So arguing anything based on real guns in this entire thread is completely pointless.
Midas
Sep 26 2012, 07:30 AM
QUOTE (Tymeaus Jalynsfein @ Sep 26 2012, 01:05 AM)

Ummmmm.... SA Mode IS a double tap.

D'Oh! You're right, where had I left my brain yesterday ...
Seriously Mike
Sep 26 2012, 08:18 AM
QUOTE (Tymeaus Jalynsfein @ Sep 24 2012, 03:15 AM)

HK-PSG1 Almost Exclusively.

Oh, another target of my jokes, after the Desert Eagle. Did you know that the ejector can chuck a spent casing ten metres away? Go fetch it, trenchcoat.
Also, I recommended exactly the same customized sports rifle to two of my players. Ruger 100 with imaging scope modded with a smartlink, an external smartgun system, extended ten-round magazine and a suppressor. Inexpensive, powerful and semi-automatic. Something like the Mini-14.
The Jopp
Sep 26 2012, 08:45 AM
QUOTE (Seriously Mike @ Sep 26 2012, 08:18 AM)

Also, I recommended exactly the same customized sports rifle to two of my players. Ruger 100 with imaging scope modded with a smartlink, an external smartgun system, extended ten-round magazine and a suppressor. Inexpensive, powerful and semi-automatic. Something like the Mini-14.
I would also recommend easy breakdown modification so it can be more easily transported and/or smuggled into secure locations.
I would go with the Remington 750 as it only cost 500Y as compared to the Ruger 100's 900Y. It ups the cost 400Y for the Semi-Auto modification and easy breakdown.
The Jopp
Sep 26 2012, 08:56 AM
Sporting rifles are good up to 750 meters.
How often do you guys have situation where such distances are needed or where he situation allows for it?
Urban landscapes/forests etc seldom allows for more than a couple of hundred meters.
A bullpup design sports rifle with shortened barrel and a scope is still 600 meters for added concealability.
Dolanar
Sep 26 2012, 09:47 AM
I agree Max range isn't that important, but anything that improves your Max range also improves your short & medium range.
The Jopp
Sep 26 2012, 10:10 AM
QUOTE (Dolanar @ Sep 26 2012, 09:47 AM)

I agree Max range isn't that important, but anything that improves your Max range also improves your short & medium range.
True, but that is kinda redundant with either improved rangefinder, scope or SL2 and optical magnification cybereye mod.
And short range with a sports rifle with shortened barrel is still 80 meters.
Dolanar
Sep 26 2012, 10:30 AM
Not really redundant, as the closer you are the more you can use OTHER modifiers, as soon as you start actually using your scope beyond the base, you either take the negative or you lose out on other mods such as Smartlink so maximizing your short range allows you to use other things like Aim more effectively
Seriously Mike
Sep 26 2012, 12:00 PM
QUOTE (The Jopp @ Sep 26 2012, 10:45 AM)

I would also recommend easy breakdown modification so it can be more easily transported and/or smuggled into secure locations.
That's something I didn't think of. However, I'm not too keen on the Remington - to a semi-competent gun nut like me, modding a bolt-action gun to a semi-auto one is, frankly, BS.
KarmaInferno
Sep 26 2012, 12:02 PM
It's certainly possible.
You'd just have to rebuild most of the weapon.

-k
The Jopp
Sep 26 2012, 12:06 PM
QUOTE (Seriously Mike @ Sep 26 2012, 12:00 PM)

That's something I didn't think of. However, I'm not too keen on the Remington - to a semi-competent gun nut like me, modding a bolt-action gun to a semi-auto one is, frankly, BS.
Good point, realism kind of throws most weapon modifications out the window.
The Jopp
Sep 26 2012, 12:13 PM
For the assured kill I'd still use a scoped bipod long barreled PJSS rifle with double barreled Ex-Ex ammunition
For the ambidextrous close combat troll I'd go with twin PJSS with underbarrel PJSS and sawn of barrel and stock and Gas vent III to ward of the insane recoil they will create firing them one handed without a proper shoulder stock
1. You look cool
2. Can "snipe" with both weapons at 600 meters
3. Are not bothered by that "two handed weapon" rules
4. Intimidation factor
5. Can call them "my little holdouts" with a straight face
If you have six arms and is a changeling and have X6 of the above you have more money than sense and I cannot help you.
Lean against a wall before firing all six of them at once though.
FuelDrop
Sep 26 2012, 12:58 PM
QUOTE (The Jopp @ Sep 26 2012, 08:13 PM)

For the assured kill I'd still use a scoped bipod long barreled PJSS rifle with double barreled Ex-Ex ammunition
For the ambidextrous close combat troll I'd go with twin PJSS with underbarrel PJSS and sawn of barrel and stock and Gas vent III to ward of the insane recoil they will create firing them one handed without a proper shoulder stock
1. You look cool
2. Can "snipe" with both weapons at 600 meters
3. Are not bothered by that "two handed weapon" rules
4. Intimidation factor
5. Can call them "my little holdouts" with a straight face
If you have six arms and is a changeling and have X6 of the above you have more money than sense and I cannot help you.
Lean against a wall before firing all six of them at once though.

You just reminded me of the six-armed Minotaur one of my friends once tried to bring to the table. We said 'which part of subtle do you not understand?'... and this is a group where half the players (not the characters, the players) have both distinctive style and signature.
I was eventually called in to build him a troll Al Capone who had a custom LMG that looked like a tommy gun. And this was the less distinctive option *facepalm*
The Jopp
Sep 26 2012, 01:03 PM
QUOTE (FuelDrop @ Sep 26 2012, 01:58 PM)

You just reminded me of the six-armed Minotaur one of my friends once tried to bring to the table. We said 'which part of subtle do you not understand?'... and this is a group where half the players (not the characters, the players) have both distinctive style and signature.
I was eventually called in to build him a troll Al Capone who had a custom LMG that looked like a tommy gun. And this was the less distinctive option *facepalm*
Yea, whenever excessive weapons are abound and exotic characteristics the subtle part of SR is kinda blown apart.
BUT, the subtle thing about shadowrun can be that you are not IDENTIFIED during a run. Now, being a sixlimbed runner dressed in a tuxedo trying to keep a low profile at a party on the space needle might be bit more difficult - unless you are the diversion for the suave James Bond face that infiltrates the upper office floor while you make an ass of yourself in the bar.
Six limbed with detachable cyberlimbs packed in a bag on the other hand...
StealthSigma
Sep 26 2012, 01:07 PM
QUOTE (The Jopp @ Sep 26 2012, 06:10 AM)

True, but that is kinda redundant with either improved rangefinder, scope or SL2 and optical magnification cybereye mod.
And short range with a sports rifle with shortened barrel is still 80 meters.
No. It's not redundant. Improved rangefinder only reduces the range penalties by -1 so the effect is great at medium range and meh at long and extreme ranges. Using the scope or magnification option requires you to expend a simple action to eliminate the penalties (even with krav maga you're still burning your free action for the take aim and your rate is only improved to 1.5 per IP rather than 1 per IP compared to the ideal of 2 per IP). For most sport rifles or any weapon with SS firing mode it's a non-issue however for any SA/BF/FA that's a huge issue since you're now expending a simple action to eliminate those range penalties and losing it as an opportunity to attack. Thus a longer extreme range means you will have a longer short/medium range and your need to burn actions taking aim is eliminated/reduced.
Tymeaus Jalynsfein
Sep 26 2012, 01:53 PM
QUOTE (Seriously Mike @ Sep 26 2012, 01:18 AM)

Oh, another target of my jokes, after the Desert Eagle. Did you know that the ejector can chuck a spent casing ten metres away? Go fetch it, trenchcoat.
Also, I recommended exactly the same customized sports rifle to two of my players. Ruger 100 with imaging scope modded with a smartlink, an external smartgun system, extended ten-round magazine and a suppressor. Inexpensive, powerful and semi-automatic. Something like the Mini-14.
Why are you using Cased Rounds? That is your first mistake.

Mini-14 is a sound weapon (LOVE my Ruger Weapons to death), to be sure. Not as stylish, though.
Tymeaus Jalynsfein
Sep 26 2012, 01:55 PM
QUOTE (Dolanar @ Sep 26 2012, 03:30 AM)

Not really redundant, as the closer you are the more you can use OTHER modifiers, as soon as you start actually using your scope beyond the base, you either take the negative or you lose out on other mods such as Smartlink so maximizing your short range allows you to use other things like Aim more effectively
Indeed... Hawkeye PQ for the Win... Woo needs a scope at that point.
CanRay
Sep 26 2012, 05:13 PM
QUOTE (Seriously Mike @ Sep 26 2012, 03:18 AM)

Oh, another target of my jokes, after the Desert Eagle. Did you know that the ejector can chuck a spent casing ten metres away? Go fetch it, trenchcoat.
Brass Catcher.
QUOTE (Tymeaus Jalynsfein @ Sep 26 2012, 08:53 AM)

Mini-14 is a sound weapon (LOVE my Ruger Weapons to death), to be sure. Not as stylish, though.

Garand-System, good, reliable Canadian design.

(Yes yes, it was designed in the US, but it wasn't designed
by a USer!)
Tymeaus Jalynsfein
Sep 26 2012, 05:30 PM
QUOTE (CanRay @ Sep 26 2012, 10:13 AM)

Brass Catcher.Garand-System, good, reliable Canadian design.

(Yes yes, it was designed in the US, but it wasn't designed
by a USer!)
Garand is also a great weapon, though a little heavy for my tastes (having been a grunt who carried a combat load over 100 lbs, IN COMBAT no less (It often sucks to be the radioman), I tend to shy away from such heavy problems in play. Hated it , Hated It, Hated It). It is Why I shy away from the Barrett, in fact, even if SR4A does not include such issues.
ZeroPoint
Sep 26 2012, 05:57 PM
QUOTE (Tymeaus Jalynsfein @ Sep 24 2012, 01:04 PM)

Not true, I have a Hunting Rifle (Remington Model 64) Now that would be classified SA. They are available, and they are not Military/Security Classified.
Shotgun: 18" (though you can saw it off to that length).

I wasn't talking about sport rifles in real life but was simply drawing a parallel to real life gun laws as a possible explanation for the difference in firing capabilities.
I never said that sport rifles in real life had to be single shot bolt action.
CanRay
Sep 26 2012, 06:08 PM
QUOTE (Tymeaus Jalynsfein @ Sep 26 2012, 12:30 PM)

Garand is also a great weapon, though a little heavy for my tastes (having been a grunt who carried a combat load over 100 lbs, IN COMBAT no less (It often sucks to be the radioman)
Could be worse, could be a SAW Gunner.
Tymeaus Jalynsfein
Sep 26 2012, 06:13 PM
QUOTE (CanRay @ Sep 26 2012, 11:08 AM)

Could be worse, could be a SAW Gunner.

Did that too... And a SMAW Assault Gunner, M-60 Gunner and even dabbled in Mortars. I was cross trained extensively indeed...
CanRay
Sep 27 2012, 02:39 AM
QUOTE (Tymeaus Jalynsfein @ Sep 26 2012, 01:13 PM)

Did that too... And a SMAW Assault Gunner, M-60 Gunner and even dabbled in Mortars. I was cross trained extensively indeed...

Beats the alternative: Barely trained bullet catcher.
Seriously Mike
Sep 27 2012, 02:43 PM
QUOTE (Tymeaus Jalynsfein @ Sep 26 2012, 03:55 PM)

Indeed... Hawkeye PQ for the Win... Woo needs a scope at that point.

Agreed. The new pistolero on the players' team has it - with revolvers, it's cool. With the Ruger, it's SCARY.
QUOTE (FuelDrop @ Sep 26 2012, 02:58 PM)

I was eventually called in to build him a troll Al Capone who had a custom LMG that looked like a tommy gun. And this was the less distinctive option *facepalm*
Oh, you mean
something like this?
It's actually pretty sane, a slightly modded White Knight does the job pretty well.
Tymeaus Jalynsfein
Sep 27 2012, 03:39 PM
QUOTE (CanRay @ Sep 26 2012, 08:39 PM)

Beats the alternative: Barely trained bullet catcher.
There is that... Of course, Marines are not generally know as Barely Trained, so.....
Tymeaus Jalynsfein
Sep 27 2012, 03:40 PM
QUOTE (Seriously Mike @ Sep 27 2012, 08:43 AM)

Agreed. The new pistolero on the players' team has it - with revolvers, it's cool. With the Ruger, it's SCARY.
Love me a custom modified Super Warhawk and the Hawkeye PQ in combination. Have a Ganger with that setup, and yes, very scary.
Stahlseele
Sep 27 2012, 03:41 PM
What's this Hawkeye PQ?
What's it do?
StealthSigma
Sep 27 2012, 03:53 PM
QUOTE (Stahlseele @ Sep 27 2012, 11:41 AM)

What's this Hawkeye PQ?
What's it do?
Hawkeye is a 5BP positive quality that when taken reduces the penalties for range increments by one category. That means that your penalties are 0/0/-1/-3 instead of 0/-1/-3/-6 while an improved range finder has penalties of 0/0/-2/-5. The downsize is that you lose the benefit of Hawkeye when using image magnification, which is not a huge issue since the major benefit to image magnification is being able to take aim to eliminate range penalties.
You have to have natural eyes to take it and it also gives you +1 perception when looking at things that are far away.
I still wonder if Improved Range finder is compatible with hawkeye which would make the penalties 0/0/0/-2...
Stahlseele
Sep 27 2012, 03:55 PM
Ah, so it's a Bio Version of the Optic Enhancement Cyber-Then?
And why do people use it with Pea-Shooters instead of Shotguns?
StealthSigma
Sep 27 2012, 03:59 PM
QUOTE (Stahlseele @ Sep 27 2012, 11:55 AM)

Ah, so it's a Bio Version of the Optic Enhancement Cyber-Then?
And why do people use it with Pea-Shooters instead of Shotguns?
It's not a bioware. It's a natural trait. I'm not aware of any bit of cyberware in SR4 that replicates what a hawkeye does (except for imp range finder which is not as good).
Because they use pistols. The effect is, obviously, most prevalent and great with short range pistols and shotguns. It's also ridiculously good for throwing weapons when coupled with a good strength. It's basically good with everything but you need to be able to take advantage of having the no penalty range. So with assault rifle or sport rifle ranges it really starts to get good for vehicle chase combat where the longer distances are more common.
Stahlseele
Sep 27 2012, 04:52 PM
Ah, so the Magnification from Sr3 did not make it to SR4 then?
Because SR3 had 2 kinds of VisMag. One Electronic and one Optic from Level 1 to 3 and each level made one bracket of Distance go away.
Tymeaus Jalynsfein
Sep 27 2012, 05:08 PM
QUOTE (Stahlseele @ Sep 27 2012, 10:52 AM)

Ah, so the Magnification from Sr3 did not make it to SR4 then?
Because SR3 had 2 kinds of VisMag. One Electronic and one Optic from Level 1 to 3 and each level made one bracket of Distance go away.
It is there, you just have to use a Free Action to implemenmt it.
StealthSigma
Sep 27 2012, 05:17 PM
QUOTE (Tymeaus Jalynsfein @ Sep 27 2012, 01:08 PM)

It is there, you just have to use a Free Action to implemenmt it.

Simple action. Not everyone has Krav maga and you only get 1 free action per IP.
In SR4, if you have vision magnification you can use a simple action to take aim to eliminate range penalties.
Tymeaus Jalynsfein
Sep 27 2012, 05:43 PM
QUOTE (StealthSigma @ Sep 27 2012, 11:17 AM)

Simple action. Not everyone has Krav maga and you only get 1 free action per IP.
In SR4, if you have vision magnification you can use a simple action to take aim to eliminate range penalties.
Duh... You are correct sir...

I really hate the Krav maga Bonus, but so many people have it it apprently has stuck in my mind.
StealthSigma
Sep 27 2012, 06:07 PM
QUOTE (Tymeaus Jalynsfein @ Sep 27 2012, 01:43 PM)

Duh... You are correct sir...

I really hate the Krav maga Bonus, but so many people have it it apprently has stuck in my mind.
Mmmhmm. I think Hawkeye significantly diminishes the primary use of Krav Maga. They cost the same amount of BP and taking aim to eliminate penalties only really becomes valuable at the extreme range (a -1 for long range should be tolerable). Essentially, Hawkeye is vastly more efficient from an action economy standpoint unless you are consistently engaging at extreme ranges. With Hawkeye, Krav Maga mostly just gives you +1 die on one of your two attacks each round so it's probably really good for multi-targeting since it offsets half of the changing targets penalty. It's a nice bonus but I'm not sure it's worth 5BP at that point.
CanRay
Sep 27 2012, 06:21 PM
QUOTE (Seriously Mike @ Sep 27 2012, 09:43 AM)

Oh, you mean
something like this?
It's actually pretty sane, a slightly modded White Knight does the job pretty well.
That looks like Svetlana!
QUOTE (Tymeaus Jalynsfein @ Sep 27 2012, 10:39 AM)

There is that... Of course, Marines are not generally know as Barely Trained, so.....

Well, compared to the Canadian Armed Forces...
Tymeaus Jalynsfein
Sep 27 2012, 07:38 PM
QUOTE (CanRay @ Sep 27 2012, 12:21 PM)

Well, compared to the Canadian Armed Forces...

Well, Yes, Of Course...
Snow_Fox
Sep 30 2012, 09:28 PM
I hate coming late to the party but a great deal of this has to do with the way a weapon is used. In WW2 the basic American sniper rifle was the Springfield- which had been the basic rifle in the first world war. In the same war the British used their standard SMLE Enfield with a scope as a sniper rifle, wiothout a scope as the basic infantry rifle.
Have you ever seen the film footage the army made to justifiy replacing Springfields with Garands? They had two men side by side each with one of the rifles, firing at a traget, and while the guy with the Garand was just firing straight at the target with his amazing weapon, the guy with the Springfield was firing it as awkwardly as possible, taking his rifle off line to work the bolt between each shot.
CanRay
Oct 1 2012, 06:27 AM
The Sniper SMLEs were custom made for sniping, from what I understand. Holland and Holland did a lot of them, apparently. More work went into them, essentially like a "Match Grade" firearm today.
But, yes, the basic rifle design was the same.
There are very few "sniper rifles" that are not basically identical to a "sporting rifle" or "machine gun" in terms of everything but accuracy and possibly the lack of a belt feed. The only calibers that come to mind as being essentially specially designed for sniper rifles are the .408 CheyTac and .338 Lapua Magnum. I have no idea what genus at CGL decided that the same round fired from two different guns has magically better properties from one gun then the other.
TeknoDragon
Oct 1 2012, 06:00 PM
QUOTE (kzt @ Oct 1 2012, 02:03 AM)

There are very few "sniper rifles" that are not basically identical to a "sporting rifle" or "machine gun" in terms of everything but accuracy and possibly the lack of a belt feed. The only calibers that come to mind as being essentially specially designed for sniper rifles are the .408 CheyTac and .338 Lapua Magnum. I have no idea what genus at CGL decided that the same round fired from two different guns has magically better properties from one gun then the other.
Cinematic gun rules. In my experience, it would be more realistic to have running battles screw with the accuracy of anything with a scope, and perhaps a plateau of -2 penalty for random other misalignment, barring a glitch somewhere. Other added realism would be bullet price varying by caliber, a strength/body test to quickly get back onto target for weapons that fire more powerful rounds, etc.
All of which get in the way of having fun breaking into secure complexes, shooting up security, grabbing the target, GTFO, shooting out in a car chase with Lone Star, meet the Johnson, get backstabbed by the Johnson, revenge on the Johnson, then crashing in a safe-house to bandage easily-recovered-from 'shoulder wounds' and popping the tab on a cheap SoyBeer Lite.
That said, I have a character concept for a gunbunny who has a habit of correcting the usage of firearms terms, etc.
CanRay
Oct 1 2012, 06:01 PM
I've suggested calibers.
I was severely beaten.
Tymeaus Jalynsfein
Oct 1 2012, 06:02 PM
QUOTE (kzt @ Oct 1 2012, 01:03 AM)

There are very few "sniper rifles" that are not basically identical to a "sporting rifle" or "machine gun" in terms of everything but accuracy and possibly the lack of a belt feed. The only calibers that come to mind as being essentially specially designed for sniper rifles are the .408 CheyTac and .338 Lapua Magnum. I have no idea what genus at CGL decided that the same round fired from two different guns has magically better properties from one gun then the other.
I LOVE the .338 Lapua...
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.