A: Skills, 46, 10 on Skill Groups
B: Dwarf, 4 Special Attribute Points
C: Magician, Magic 3, 5 Spells
D: Attributes (14)
E: Resources (6,000)
AttributesBod: 3/8
Agi: 2/6 (1)
Rea: 2/5 (1)
Str: 3/8
Wil: 6/7 (4)
Log: 2/6 (1)
Int: 3/6 (2)
Cha: 6/6 (5)
Edge: 2/6 (1 Special Attribute)
Magic: 6/7 (3 Special Attributes)
Qualities (29 Karma)
Mentor Spirit: Cat (5) (+2 Gymnastics, +2 Illusion spells, preparations, rituals)
Astral Chameleon (10)
Corporate SIN (-25)
Active Skills (46/10)
Spellcasting 6 (6)
Counterspelling 6 (6)
Con 4 (4)
Etiquette 4 (4)
Summoning 5 (5)
Binding 5 (5)
Sneaking 4 (4)
Assensing 4 (4)
Perception 4 (4)
Pistols 4 (4)
Skill Groups (10)
Athletics 6 (6)
-Broken with Karma for Urban Running specialization
Outdoors 4 (4)
Knowledge Skills (10)
English N
Magic Theory 2 (2)
Literature 2 (2)
Law 2 (2)
Gang Identification 1 (1)
Synthcore 1 (1)
Politics 1 (1)
Business 1 (1)
Spells[ Spoiler ]
Stunbolt
Acid Stream
Ball Lightning
Heal
Chaos
Improved Invisibility
MetamagicsCentering (+1 Drain)
Bound SpiritsNone
Gear (26,000 [6,000 E, 20,000 Karma])
Ares Predator V (797.5)
Regular Ammo x100 (200)
Silencer for Ares Predator V (500)
5 Spare Clips, Ares Predator V (25)
Urban Explorer Jumpsuit (715)
Urban Explorer Jumpsuit Helmet (110)
Hermes Ikon Commlink (3300)
Subvocal Mic (55)
Tag Eraser (450)
Goggles, Capacity 6 (300) [4510]
-Image Link (50)
-Vision Enhancement 3 (1500)
-Vision Magnification (250)
-Smartlink (2000)
Earbuds, Capacity 3 (165) [1831.5]
-Audio Enhancement 3 (1500)
Respirator Rating 6 (330)
Low Lifestyle, 1 month (2200)
Rating 4 Fake SIN (10,000)
Rating 4 Fake License (800)
26000 - 25824 = 176 Nuyen left over
Contacts (Cha*3 = 18)
Kane, Corporate Decker: Connection 3, Loyalty 5
Tinman, Fixer, Connection ?, Loyalty 1
Leinos, Fixer: Connection 3, Loyalty 2
Makka, Accountant: Connection 3, Loyalty 2
Karma Expenditure: 25 + 25 (Corporate SIN) - 10 (Astral Chameleon) - 5 (Mentor Spirit: Cat) - 13 (Initiation) - 7 (Urban Specialization for Running) - 5 (Spell: Improved Invisibility) - 10 (Nuyen) = 0
Starting Nuyen:
3d6=8*60 = 480 + 176 = 656 nuyen
What's your heritage?Mother, father. They both work for the Company, executives of their respective branches. Typical dwarfs, hardworking and no-nonsense, loyalty to the Company, always to the Company.
What would your parents say about you?My mother would comment that I will make an excellent mage in service to the Company one day. My father would simply say I don't work hard enough. Cat and I have to work very hard to keep them from knowing that what they should be saying is, "Yes, that's him, betraying the ideals of our family and the Company" while watching a feed.
What historical events does your character remember?What do any of us remember? A decade and change doesn't lend itself to much history; I was born on the day the Renraku Arcology was shut down, bringing an end to what I'm told are years of speculation and strangeness.
I remember a little of the Crash Two, but it had barely affected my mother and father and me, ensconced safely as we were within the Company's loving arms. I mostly remember my parents being upset at the Matrix feed being disrupted, and then their expressions of horror as they held each other when news came of what had happened.
I think the clearest thing I remember was the Emergence Events. Cat had only just begun to whisper in my ear as I watched the drama unfold, fed to me by the news networks. I was excited to hear any news of them; I wish I could say I was incensed by the faulty news reporting before the AIs took center stage, but I cannot; I had an aunt afflicted with AIPS, and my young mind wished for their extermination for having caused it.
And then the AIs showed up, and I learned an important lesson that day; never trust the news. If you don't see it with your own eyes, never believe it.
How did you get into shadowrunning, and why?Cat whispers to me in the night. She tells me that the cold world that I live within is nothing like reality. She encourages me to put my magic to the test, out there where the mages get geeked first. She taught me how to sneak, to fool, to speak; she found Kane, who covers me in the other ethereal world; she erases my presence on the Astral. With Cat on my side, I can go wherever I want, do whatever I want; and what I have always wanted is to know what reality is.
What is your living space like?Corporate life is very comfortable, very sterile. Everything a person could ever want, provided they're useful to the Company in some way. I spend as little time as possible in that living space, letting Kane whisper to the machine spirits that I am there, always there, thankful mother and father work such ridiculous hours. My own living space is elsewhere, a tiny, cozy apartment little more than a coffin motel - but at least it has a kitchen and room to walk. It's less than a tenth of the space, but it feels freer, even in its tininess.
What are your beliefs / convictions (if any) and why do you hold them?Everything we see, hear, and know is based upon spin control and careful media saturation. The only truth is that which we find ourselves, those few nuggets we can get without interference from anything monolithic speaking to us. Cat knows how to find truth, has been whispering to me for years about how to find those little bits of it here and there.
What do you think is your most annoying / worst trait?I dislike confrontation, even if I can be skilled at defusing it. I prefer unobtrusiveness, and do my best to bring others to that sort of view. As little contact outside the team as possible, even should that contact be one that could help us or make it easier. I can't help it; it's just in my nature.
What megacorp do you like the most? the Least? Why?I am a fan of Evo Corporation. Oh, I know that all they do is to fill a niche in the market, to generate goodwill and thus profit, but ... try being a dwarf for a day. A week. A month. A year. Evo's technologies and services make it more bearable.
I dislike Horizon the most, primarily because of how they reinforce my belief of our reality being carefully manipulated to bring us to this opinion or that one, to distort truth in the most beneficial manner to them. They destroy reality, one clip, one soundbite, one commercial at a time.
How did you come to know your contacts?Cat led me to Kane. A skilled decker working for the Company, who came from a life in the shadows. Cat told me what buttons to push, what words to speak - but I came to enjoy the elf's company regardless, and he mine... enough, anyways, that he gladly covers my absences from Company grounds.
Kane, in turn, led me to Leinos, searching the shadownet and pointing me in the right direction. Not the decker's old fixer, far from it, but more like me, just getting started in the shadows. Knows people who knows people, hooked me with my first real job outside the Company.
And Leinos pointed me in the direction of Makka, a genius with numbers. I know a little about accounting, but this girl's so far over my head with what she knows. She manages the money, keeps it undetected from my real life. The three together draw the line clearly, between Company and reality; only Kane knows one of my truths. I know little of their truths, and I don't care about those; I have other truths to find.
What do you do on a day off?I escape the Company and disappear into the city. I wander the streets, freerun, learn the streets, learn the people. Time away from the rhetoric, the drilling, the education, less exciting than work but more fulfilling. I sit next to the most destitute of people and talk, share a meal. These days make it so much easier to go back and face the Company's sterile walls and lifeless educations.
How did you come to learn your skills at your present proficiency?Talent. Skill. Natural ability. And practice. Lots of practice. Even if Cat came with the magic, she teaches me little in that direction. She expands upon things I already knew before her; how to walk in obscurity, how to read people, tell them what they want to hear. She teaches me how to think when approaching those issues, leads me in the right direction to become better. And Kane taught me, too; how to hold the gun, maintain, load, fire. And gaffs have taught me how to run, how to effectively flee, lest I wind up with a new hole in my skull.
Are there any moral limits on what jobs you take or things you'll do?Life is cold, life is harsh, life ends. I and Cat are both pragmatic in that regard; neither of us will go out of our way to cause pain and suffering, but if they attack us, the gloves are off; and if the money is right, I will do anything except bringing harm upon the Company that can be traced back to me.
How do you view magic / technomantic abilities?Magic is fire. Magic is life. Life before the magic was dull and gray, dominated by the Company. Now it is color, it is pollution, it is joy, and the Magic awoke me to the truth. I can only imagine what glories technomancers see when they Emerge, what digital planes they live, what sensations only they can know.
How do you view augmentation / implantation?Death. Cold, gray death, drawing nearer and nearer. Or perhaps transcendence, but not one I would want to experience. It saps the color from the world, the joy from life, draws sentience towards artificiality. That is what I have come to understand from talking to the heavily augmented, more machine than flesh.
What do you think of ordinary life and those who live it?They are welcome to it. I cannot. Not since Cat first whispered to me, encouraged me to look beyond the perfect walls and brilliant AR. Not all are suitable to be awakened from the Corporate Dream, nor are all suitable to live in luxury. Ordinary has too many meanings to too many different people; if it suits them, let them have it, but I will be taking what I want from them should it be necessary. Perhaps they will suffer through their chance to look beyond the ordinary.
What would be a bad nightmare for you? Any deep-rooted fears? Why is it so frightening to you?I dream it once a month. Cat is silent, the Corporate Masters speak and I do. They speak, and I do. They speak, and I do. They speak, and I do. They speak, and I don't. The bullet is in me before the echo of my refusal dies from my lips. Before I lose consciousness, face-down in my own gray matter, Cat whispers a farewell. And then I awaken in a cold sweat. This is the future that awaits me one day, I know it. They will speak, and I will do, until I cannot take it any longer - and then I will be disposed of.
What is your 'sacred object' or 'close one', and how did they become so important to you?I long for the day when I possess something that will make me feel that way. For now, the closest I have to something like that is my jumpsuit. I've had it ever since I first set out to explore beyond the cold walls of the Company. When I put it on, I set aside the good dwarf image and become my true self.
What did you want to become as a child, and what are your goals now?Before Cat began to whisper to me, I desired to become the same as my parents; a good, hardworking member of the Company, valued, taken care of, to give them more citizens just like that. Now... now I just want reality, to live in truth, out from beneath the Company's rhetoric.
What does your character look like, and what inspired her choices?Paws is a 4ft (122cm) tall Caucasian dwarf with youthful features, being a teenager. Beardless, too. His crimson hair has blonde highlights streaked throughout, wore Corporate-short, though shaggy with short bangs. Typically, he dresses in 'faux-punk' gear; varicolored stockings, denim shorts, slogan-emblazoned tees, a carefully constructed image to give the appearance of the good Corporate son going through 'that phase'.
ImageOut on the streets, though, gone is the flippant sense of youth his normal appearance suggests, tending to wrap himself in free-running gear (boots, jumpsuit, helmet, goggles, gloves) that blot out the 'good Corporate son' and replaces it with a faceless entity chasing something through the streets.
On the Astral, Paws appears as a nude gender-neutral being with long, flowing red hair and tattoos etched across his left arm. His hands end in pointed fingertips that call to mind claws, and his features are older, more mature, with a slight feline cast to his eyes and ears.
ImageHow did you get your street name?Kane. I wanted something interesting, something that spoke to Cat and me both. I suggested "Whispers-In-The-Dark", but Kane introduced me to Leinos as "Paws-In-Shadows"... and it stuck. I guess he got a laugh out of it. It's a serviceable name, though.