QUOTE (Shinobi Killfist @ Jul 31 2013, 08:31 PM)

I really wish they had done something to weaken summoned spirits drastically in this edition. Their power and versatility are absurd. Hell make the default resist the spirit puts up x2 force with binding being x3 and great forms x4. But in SR4 mages routinely summoned up force 8-9 spirits and they were game changers. It seems no different in SR5. The most broken things about mages in SR4 was not changed at all, well even if it was an over correction at least they caught that direct damage spells were an issue and hey the change to control spells are fairly solid so that is nice. Too bad they didn't catch this amazingly obvious issue while playtesting.
Well, spirits right now are all the mage has left that is really outstanding powerwise. Spell damage below F6 is simply so uncompetitive it isn't even funny (and even F6 is worse than some Heavy Pistol loadouts). It'll take boatloads of Karma before they can even think about competiting with any rifles.
Sure, spells are still versatile, but the only real shortcut they get in comparison to other characters is mental manipulation, and that is only because most DMs tend to drastically lowball and curb the effects of social engineering? I mean, how often does the Face get to be Sophie Devereaux?
So yes, high Force spirits are powerful, but the mage kinda needs access to them. Below F6, a Heavy Pistol will circumvent the ItNW without special ammo, and with APDS being significantly easier to access, it will be a lot more common. A Predator with APDS can easily pierce F7. The moment real weapons enter the playing field, spirits aren't that special anymore.
Give it a shot in your game, and test it. I've found that spirits are not nearly as strong as they were in SR4, and neither are spells.
QUOTE (Tymeaus Jalynsfein @ Jul 31 2013, 08:41 PM)

Hey, in SR4A, we had a Mage that took 20s Drain from the F5 Spirit he summoned. Was quite entertaining. And it almost killed him.
You had a F5 spirit use edge to resist summoning? Wow, that's probably the lowest Force by far where I've seen a spirit use edge.