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Clyde
Dual full auto AK-97 SMGs with tracer rounds??

I still think shotguns rock the hardest. They aren't the best weapons, but they are so much cooler pistols or SMGs.
Arethusa
Actually, if your GM plays them canon, they are the best. Cybernetic choke is the right hand of god.
toturi
I'll amend my earlier statements.

Normal chargen: Rifle(good range, permit allowed, may upgrade to multiweapon system carbine rifle), Pistol(where concealability is an issue and permit allowed), Unarmed(Killing Hands).

High powered chargen(MJLBB - Avail 10): Assault Rifle(AUG-CSL, Glazer, Called Shots to bypass armour, TN 4 to hit with 8 dice)
Raygun
It's very rare that we've gotten into a fight in a game that a handgun couldn't solve. The typical assault loadout with the character I've played most recently is a FAL Carbine or suppressed Colt M23C in .300 Whisper as a primary, with a Glock 19 FSSG, USP Tactical, or some 1911 variant as secondary, then a tomahawk and/or kukri or kopis as an edged weapon. As always, the circumstances dictate the choice of weapons and occasionally something entirely different is called for.
Fix-it
I think shotguns wins this thread. biggrin.gif
iPad
Cha Chink!
FlakJacket
Shotguns all the way. As Arethusa put it, it's all about cyber-choke and the right hand of god. Even the basic model shotguns can be exceeding deadly and legal with permits- merely for hunting officer.

Take the Franchi-SPAS 22. Concealability of four with the stock folded, same damage as a SMG firing a three round burst but without the recoil modifiers, stock if you want a point of recoil compensation- handy when in semi-automatic mode, and the option of fully automatic fire if you're depserate/crazy enough to use it.

Or another couple of my favourites, the M3 and Saiga 12K. Clip fed semi-automatic shotguns, there's no downside now. biggrin.gif
Lindt
Flak, the M3 isnt clip fed, its internal Mag, but its up side is its really close to my target gun =) God I love that gun...

Yeah, shotguns are nice, even sans the choke...
Arethusa
Sans variable choke and canon's ridiculously stupid spread setup, they're good, solid weapons.

With variable choke, you shall spread your blackened wings and be the vengeful striking hammer of god.
FlakJacket
Whoops, added and extra s to write shotguns that I shouldn't have. The clip thing was about the Saiga, not the M3. embarrassed.gif
Snow_Fox
Pistols- more flexible for different situations. You wlatz in with an assault rifle you pretty much are projecting trouble.
Dr. Black
All right - Favorite Melee Weapon.

Well clubs is useful, just about anything can be a club. Also, the stun baton uses clubs and that rocks.

For lethality. I think the monowire whip has them all beat. Anyone with any strength score can use them to get a 10S with +2 reach. Mega concealable if you put it in a fingertip compartment. Use a riot shield and you get to add extra armor and the person on the other side of the shield takes a +2 to target numbers, unless they have +2 or better reach too.

I also like the shock gloves. Simple yet very effective.

Fingertip compartment with an injection weapon. 1 Dose of GS and they are on the floor whispering their secrets.
KarmaInferno
QUOTE (Toptomcat)
QUOTE
like the No Dachi spend some extra cred get it either extendable or quick snap

*attempts to picture an extendable No Dachi, laughs out loud*

http://japantrip.tripod.com/nodachi/norimitsu.html

Extendable... two-handed...

rotfl.gif


-karma
Drain Brain
In an addendum to my earlier post, the weapon which wins my vote is a combination of the pistol and the shotgun... the totally cut-down coach gun!

What can I say... I have a Mad-Max fetish going on...


Failing that, a LaMat pistol loaded with APDS or Hollowpoint, dependant on the situation, with a Dragon'sBreath shell in the shot breech... yummy... (note: will have to have fresh pistol every five or so shells... dammit...)
Cynic project
I have to say that without shotguns the world would be a safer place... But really My last street sam at one point had 12 shot guns in one run. He was hunting bugs,and Big D's tempers are hard on both bugs and barrels.
moosegod
It starts with an M.

Ends with a C.

And has a "agee" in the middle.

You are never unarmed! (Just don't go to prison.) wink.gif
Sahandrian
I put other, cause I like anything I can improvise. Improvised weapons, home-made explosives and chemicals, etc.

But for actual firearms, sport rifles and shotguns.
iPad
No ones mentioned knuckles?
Club
Carpenter's hammer: Club or mace
Crowbar: Club

and both are legal, useful tools. You might get hassled for carrying one in a non-construction situation, but you might not go to jail for it.
Snow_Fox
QUOTE (iPad)
No ones mentioned knuckles?

A) I don't hit as hard as an Ork enforcer so I'm not going toe to toe

B) I might chip a nail.
iPad
Strength of 10

Titanium Bone Lacing.

12 dice in hth all in. Combat pool of seven aswell.

Two sets of shock fists.

I bearly use the di-coated knuckle dusters or +2 powerness.
Fix-it
QUOTE (KarmaInferno @ Dec 10 2004, 04:11 PM)
QUOTE (Toptomcat @ Dec 9 2004, 09:17 PM)
QUOTE
like the No Dachi spend some extra cred get it either extendable or quick snap

*attempts to picture an extendable No Dachi, laughs out loud*

Fragging WHY????? ohplease.gif
Crusher Bob
It's a demonstration of the smith's skill. To make a sword that long will take lots of effort and care and some luck.
KaOs
Personal favorite is an extendable pole-arm. Looks like a walking staff, acts like a walking staff, juts out and is able to keep the trolls at bay after the late night run when you really just want to get back to your doss and sleep.
kevyn668
QUOTE (KaOs)
Personal favorite is an extendable pole-arm. Looks like a walking staff, acts like a walking staff, juts out and is able to keep the trolls at bay after the late night run when you really just want to get back to your doss and sleep.

Which book is that in? No one thinks its odd that you have a halberd blade on a 45cm stick?

QUOTE
iPad
Posted on Dec 11 2004, 10:33 PM

 
Strength of 10

Titanium Bone Lacing.

12 dice in hth all in. Combat pool of seven aswell.

Two sets of shock fists.

I bearly use the di-coated knuckle dusters or +2 powerness.


Of course not. smile.gif

QUOTE
Snow_Fox
Posted on Dec 11 2004, 11:57 AM

 

QUOTE (iPad)

No ones mentioned knuckles?

A) I don't hit as hard as an Ork enforcer so I'm not going toe to toe

B) I might chip a nail.


rotfl.gif I almost fell out of my chair when I read that. Good one!
KaOs
QUOTE (kevyn668 @ Dec 12 2004, 02:41 AM)
QUOTE (KaOs)
Personal favorite is an extendable pole-arm. Looks like a walking staff, acts like a walking staff, juts out and is able to keep the trolls at bay after the late night run when you really just want to get back to your doss and sleep.

Which book is that in? No one thinks its odd that you have a halberd blade on a 45cm stick?

Remember, it doesn't have to be a large blade, or even a blade to count as a pole arm. My elf's only has a leaded weight on the end. Looks like a walking stick with a nob on top. A 10 pound nob of steel and lead.

And as for book. I have no idea. You'd have to ask the GM as I never saw the rules for it.
Arethusa
10 lbs?! omgwtfmate?
KaOs
QUOTE (Arethusa)
10 lbs?! omgwtfmate?

What? Sound a little too heavy or a little to light?

If it sounds light, go out and buy one of the little 5 pound metal had weights that is sold just about everywhere. Now drop it on your foot. Now imagine something twice that heavy being expertly weilded against your head.

If you think it's too heavy, well, there's not much I can say about that. It's not bad, but I'd hate to have to keep up combat with that for long. Luckly for unsuspecting street punks combat only lasts for a few seconds.
Arethusa
Way too heavy. Claymores didn't even weight half that, on average, and 10 lbs of steel on the end of a stick looks ridiculous and moves about as gracefully. It's a precisely ridiculous weapon.

"Don't you understand?! With gravity defeated, now we can fly!"
KaOs
QUOTE (Arethusa)
Way too heavy. Claymores didn't even weight half that, on average, and 10 lbs of steel on the end of a stick looks ridiculous and moves about as gracefully. It's a precisely ridiculous weapon.

"Don't you understand?! With gravity defeated, now we can fly!"

Not that I claim to be an expert about it, but if you managed to keep the end fairly small (use a dense metal) then wielding it wouldn't be much of a hassle. You'd have to do wide swings and basically treat it like a staff.

Ever play Soul Calibur 2? I kinda pictured the fighting something like kilik does, with long swinging and good balance to off set the weight being swung around.
FrostyNSO
A good sword is strong but lightweight, period.

Balance can make up for much, but doesn't make up the fact that you are having to wield an ungainly weapon.
KaOs
QUOTE (FrostyNSO @ Dec 12 2004, 03:53 AM)
A good sword is strong but lightweight, period.

Balance can make up for much, but doesn't make up the fact that you are having to wield an ungainly weapon.

Yeah, but if we dig up the past a little, the Maul was a freaking heavy weapon. Normaly on par wit the length of polearms it was basicly a heavy axe on the end of a pole. That I could see being ungainly but I'm guessing they weight 20lb+.

I can't see 10 pounds as being much of a weight to fling around. From what little martial arts trainging I've had (so, so long ago) I did use a Bo, and I was pretty good at keeping that thing moving fluidly, and that's when I was 8.

Edit: Oh... I was checking around the net trying to learn more about this, not beliveing that 10 pounds on the end of a staff would be that hard to play with, but after looking around and the heavy mauls I was talking about topped out at around 12 pounds for the larger ones.

Guess I've gotta redo that weapon then. 5 pounds it is then. Still weighty enough to damage a trolls head, but not enough to toss the elf weilding it off balance with every swing.
Crusher Bob
The staff itself is, what?, maybe 3-4 pound by itself, adding a 10 pound weight on the end makes the point of balance, well not at all.

A 4 pound staff with a 5 pound top weight and a 3 pound bottom weight should produce a reasonably balanced weapon, except that it weights in at a very hefty 12 pounds.

To be able to make it appear to be a walking stick (i.e. occasionally swing it lightly with a single wrist and not have it go thunk when it hits the ground are going to be quite hard.
equinox
my favorite would have to be pistol. nothin' sez lovin' than a good 'ol hand cannon. quite specifically a gyrojet pistol.
Austere Emancipator
Some medieval weaponry glossaries defined the maul as "A specialized, extremely heavy hammer-like mace used occasionally by English knights, particularly during the Hundred Years War." The only weight values for a maul that I could find were from some medieval recreation forum ("slightly heavier than a tetsubo", which then means somewhere between maybe 8 and 12lbs), and from a GURPS unofficial online expansion which put the weight of a maul as 12lbs -- but that source also places halberds at 12lbs, while it's unlikely that halberds weighing over 10lbs were used in combat much.

In other words, mauls used in combat may have weighed 10lbs but absolutely not 20lbs, not even close.
iPad
QUOTE (kevyn668)
QUOTE
iPad
Posted on Dec 11 2004, 10:33 PM

I bearly use the di-coated knuckle dusters or +2 powerness.


Of course not. smile.gif


You end up killing people with stun damage aswell nyahnyah.gif

QUOTE
QUOTE
Snow_Fox
Posted on Dec 11 2004, 11:57 AM



QUOTE (iPad)

No ones mentioned knuckles?

A) I don't hit as hard as an Ork enforcer so I'm not going toe to toe

B) I might chip a nail.


rotfl.gif I almost fell out of my chair when I read that. Good one!


Same smile.gif

As for the helbard/stick, being sat here with a 2.5KG (~5lb) dumbell in my hand I imagen that shaped right is just as effective as twice the weight (eg. you can use a sledge hammer to hammer nail in but....), the 10lb top will be too big to look right for a walking stick if you ask me.
kerensky
I run with an Assault Rifle with underbarrel grenade launcher... Ain't much I can't do with that!

Of course, it has its limits, especially in close quarters, but ever since a ghoul-hunting trip, it replaced the Heavy Pistol as my favorite firearm.

Melee, I'd go with Bo Staff.

Yeah, I know, I like weapons that require a good amount of space to use.
Cable
Explosives. Not because they go boom. But beccause they are versitile. Combat, traps, demolitions etc.. Ever need a door? Want a new skylight? Security gaurds aren't paid to deal with this crap.
Zolhex
Ok so I have been awol for a few sorry.

as to my choice of weapon I assumed seeing as it is so long that it naturally was made in sections so disguiseing it would work.

Now appearentlly I am wrong in this matter it would seem a nodachi is made in one peice.

still I like the nodachi and as I said that is my weapon of choice for melee Pistols are my firearm of choice.

Although I have made weapon specialists in the past who use just about every type of weapon so no real I must use this weapon or I am not playing type thing for me.
PBTHHHHT
My favs:

pistol (versatile, easy to conceal)
stungloves (for that extra umph to your punches)
shotgun (versatile and has the great intimidation factor when you load up)

...and for my off the wall projectile adept... the slingshot!
CountZero
Pistols, SMGs, and Assault Rifles, oh my! - When your GM won't let you buy LMGs (unless you find them in the course of an adventure) and you want to dish out large quantities of Return Fire. Accept no substitutes.
hyzmarca
QUOTE (KaOs @ Dec 12 2004, 03:59 AM)
QUOTE (FrostyNSO @ Dec 12 2004, 03:53 AM)
A good sword is strong but lightweight, period.

Balance can make up for much, but doesn't make up the fact that you are having to wield an ungainly weapon.

Yeah, but if we dig up the past a little, the Maul was a freaking heavy weapon. Normaly on par wit the length of polearms it was basicly a heavy axe on the end of a pole. That I could see being ungainly but I'm guessing they weight 20lb+.

I can't see 10 pounds as being much of a weight to fling around. From what little martial arts trainging I've had (so, so long ago) I did use a Bo, and I was pretty good at keeping that thing moving fluidly, and that's when I was 8.

Edit: Oh... I was checking around the net trying to learn more about this, not beliveing that 10 pounds on the end of a staff would be that hard to play with, but after looking around and the heavy mauls I was talking about topped out at around 12 pounds for the larger ones.

I have one word for you, torque. The effective weight of the head is multiplied by length of the pole. Generally, a mace or warhammer will only have a 3 pound head. Any heavier and it will be too tiring to wield in battle. Because the pole acts as a force multiplier, you don't need much weight.


As for favorite weapon type, launch weapons. It's the weapon skill that lets an otaku kick hoop with the best of them.
iPad
Sorry E.O.T.L.F. but the whole idea seemed so ridiculas it needed zealous ridicule and makes as much sense as an extendable rifle barrel.
Tarantula
QUOTE (iPad)
Sorry E.O.T.L.F. but the whole idea seemed so ridiculas it needed zealous ridicule and makes as much sense as an extendable rifle barrel.

Well... actually........ as long as it was a memory metal that under constant pressure deformed, and upon the release of that constant pressure resumed its original shape... you could stuff the end telescopicly down it, and have it work for fireing when extended... Problem is memory pliables like that, tend to be extremely fragile to sudden impact, and it might quite possibly shatter when you fired your first shot.
iPad
QUOTE (Tarantula)
QUOTE (iPad @ Dec 16 2004, 01:31 PM)
Sorry E.O.T.L.F. but the whole idea seemed so ridiculas it needed zealous ridicule and makes as much sense as an extendable rifle barrel.

Well... actually........ as long as it was a memory metal that under constant pressure deformed, and upon the release of that constant pressure resumed its original shape... you could stuff the end telescopicly down it, and have it work for fireing when extended... Problem is memory pliables like that, tend to be extremely fragile to sudden impact, and it might quite possibly shatter when you fired your first shot.

So it still makes no sense :E

That and I figured there will be some hi tech ways, which have no practicle point considering the sheer cost. ie. Billions of ¥ for something that cant recoup its RND and build costs.
kevyn668
Anyone remember "Johnny Mnemonic?" What would the stats be for that sword his bodyguard used. (I like to call it the "CoilFoil" or "thingy").
Arethusa
QUOTE (kevyn668)
Anyone remember "Johnny Mnemonic?"

I try not to.
kevyn668
C'mon, it was entertaining.
Rev
The main downside to shotguns is no silencers or sound supressors.

I find in many of the games I have played recently a pistol just about can't hurt anyone, so I have been driven toward SMG's when I intend to actually fire my gun regularly. One 5 conceal one, and another with all the recoil comp. Need to be able to lay a full 14D smackdown from time to time.
Arethusa
Shotguns can be suppressed...
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