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FrostyNSO
QUOTE (JackWill @ Jan 29 2005, 12:06 AM)
The plate put in vest is normally titantium and the vest is made of like a 10 layer kevlar...

You might wanna check on that titanium thing, dude.

When it comes to knives, swords, and stopping bullets, titanium is lousy. Just better than aluminum, and it actually has to be a titanium alloy before it can achieve that.

If they were going to use a thin layer of metal, steel would be the ticket. However, most slide in panels I have used have been ballistic ceramics, usually surrounded by kevlar.

edit: The only thing I could see them using the titanium for is those little knife-stopper plates. But even then, titanium still wouldn't be the best choice.

It's not a super-metal, it is just lightweight. It has good weight-to-strength characteristics, but not good enough for personal weapons or personal protection. i.e. you could make a really lightweight knife with it, but a good ol' steel knife would outperform the crap out of it. The titanium knife would barely be servicable.
Crimson Jack
QUOTE (mfb)
my main char only has one piece of dikoted gear: his shades. dammit, he needs those shades.

Is that just a style/character quirk thing, or is it for some other reason?
FrostyNSO
The only thing cooler than being a shadowrunner, is being a shadowrunner wearing tight shades.
Kanada Ten
Hey, if you put 50,000¥ in SotA chrome eyes, might as well spend a few K protecting them, neh?
mfb
it's 'cause they're a force 6 centering focus, and he wears them on his face while people are shooting at him. though it (wearing shades at all times, not dikoting them) did actually just start out as a quirk.
Austere Emancipator
The "titanium in body armor" thing might spring from the NATO CRISAT standard, consisting of a 1.6mm titanium plate and 20 layers of kevlar, which is very often quoted when discussing the armor penetrating capabilities of small arms munitions.
Cray74
QUOTE (mfb)
my main char only has one piece of dikoted gear: his shades. dammit, he needs those shades.

Considering how easily shades can scratch, that's a great idea. smile.gif
tisoz
And looking cool in shades is pure cheese as a centering skill.
Kanada Ten
Why? Mechanically it's the same and I would imagine results in the disnctive style flaw. The skill has about as much use outside of centering as anyother typical one.
FrostyNSO
True dat, AE.

But CRISAT is helmets, not vests.
Austere Emancipator
QUOTE (FrostyNSO)
But CRISAT is helmets, not vests.

Where do you get that from? Every article I can find which mentions the CRISAT standard refers to it as either "body armor" or a "vest". It's probably based on some form of late-Cold War Soviet armor vest. Personally, I doubt such vests have ever been used in large numbers by any combat force.
mfb
*shrug* think of it as a modernized form of meditation. it's actually less cheesey than traditional centering skills such as Zen Meditation, since it actually requires you to have a specific type of object in a specific location on your body to work.
tisoz
QUOTE (Kanada Ten @ Jan 29 2005, 03:09 PM)
Why?  Mechanically it's the same and I would imagine results in the disnctive style flaw.  The skill has about as much use outside of centering as anyother typical one.

The game mechanics hardly make it a distinctive style flaw.

What other centering skills are silent, unobtrusive, hands free, etc., etc. all at the same time? Maybe another cheesy one like this. I guess it comes down to centering is an action and how do you differentiate when someone wearing shades is taking an action or just wearing shades?

QUOTE
think of it as a modernized form of meditation.


You can't usually meditate doing many of the things you could do wearing shades.
Kanada Ten
QUOTE
it's actually less cheesey than traditional centering skills such as Zen Meditation, since it actually requires you to have a specific type of object in a specific location on your body to work.

What! You're saying Zen Meditation doesn't require a protable rock garden or setting yourself on fire?!

QUOTE
The game mechanics hardly make it a distinctive style flaw.

Depends on the GM I suppose. If I were to allow it as a centering skill it would result in a distincitve style flaw.

QUOTE
I guess it comes down to centering is an action and how do you differentiate when someone wearing shades is taking an action or just wearing shades?

You gotta play with the shades to look cool in them? Or say a one liner with just that special smile.
Wireknight
Meditation is silent and hands free. So is controlled breathing (though arguably that's also Meditation), mental focusing, and the like. Meditation in general is a useful linked skill for centering when you don't want to scream like a berserker or dance the chicken dance every time you want an edge in a fight.
mfb
QUOTE (tisoz)
You can't usually meditate doing many of the things you could do wearing shades.

dude, the canon example of physad centering involves a guy doing meditation in the middle of a firefight. how, exactly, is meditation in the middle of a firefight while wearing shades less limiting?
tisoz
QUOTE (Kanada Ten @ Jan 29 2005, 04:33 PM)
QUOTE
The game mechanics hardly make it a distinctive style flaw.

Depends on the GM I suppose. If I were to allow it as a centering skill it would result in a distincitve style flaw.

But who knows if the GM does this? Or if it gives the further advantage of partially hiding his features so that identification is even harder?

QUOTE
QUOTE
I guess it comes down to centering is an action and how do you differentiate when someone wearing shades is taking an action or just wearing shades?

You gotta play with the shades to look cool in them? Or say a one liner with just that special smile.


Does mfb indeed do this, or is it enough just to say his character looks cool when he looks at himself in the mirror when he puts them on?

Meditation, to me, signifies a pause in dealing with your environment. It puts you at risk in the middle of combat.
QUOTE
dude, the canon example of physad centering involves a guy doing meditation in the middle of a firefight

I see the example as a sniping opportunity, where the adept has surprise and gets to decide when combat will start. It is hardly clear that it is the middle of combat. And what do you do to center? Just tell yourself, "I'm cool."
mfb
he actually has to be wearing the shades. otherwise, it'd be called Looking Good With or Without Shades, Your Choice Really.

and heck. as cool as they make him look, why wouldn't he wear them?
tisoz
So it is a talisman, not a skill? Only since it is not really a talisman, there's not even 3 restrictions on it.
mfb
no, it's a skill. it just requires a certain type of item to use. same as Pistols, etcetera. he can use the skill while wearing any form of sunglasses. the question about using it with those autotinting lenses hasn't yet come up, thankfully.
Kanada Ten
Why wouldn't Looking Good be a skill? It requires effort all the time to maintain. It's works kinda like Stealth (open test to see if they think you're cool). I'd probably allow it complimentary on Intimidation tests and Etiquette test where such is beneficial.
mfb
shh! someone will make it an active skill, dammit.
tisoz
Since I first read Motorfirebox suggest this for a centering skill, I have had three different GMs. They all had a good laugh when I proposed it for a centering skill. (I'm not above cheesing.smile.gif) And I don't think I'd allow it, or I'd require a bit more to implementing the skill than I am guessing mfb and his GM require.
mfb
eh. depends on the GM. at a wild guess, i'd say i've used this character under 10-15 different GMs. closer to 30-40, i guess, if you add in scenes and encounters not involved in actual runs.

though i'm still unclear on why it's not okay, but Zen Meditation is.
tisoz
I'm getting ready to try another character with another GM who let's you initiate at chargen. I'll see if it gets shot down again.

What do you do, beyond wearing the shades, to implement the skill?
mfb
that actually takes some 'splaining. allow me to sum up: despite being horribly badass, he's always been basically insecure about whether or not he's a 'real' runner. he's been a mafia legreaker since he was fifteen, and only left it after the mob war. and even when he was in the mob, he was always vaguely unsure of his position. so, a few years before the mob war, he started wearing shades on the assumption that wearing shades makes you look badass; he came to this conclusion because as a kid, all the real badasses on the trid wore them. by the time he left the mob (and i began playing him as a runner), he had the skill up to 3.

that was before he (and i) discovered initiation and centering. when he discovered it, in-character, it was basically involuntary. he'd taken a few classes at U-Dub on magic, and the professor there told him "your magic is heavily linked to your self-perception; if you believe you can succeed, your magic will help you." that fit hand-in-glove with his ideas about how shades made him look.

out-of-character, i was thinking something along the lines of "jesus spriggan christowitz, this initiation stuff's expensive." so i picked a skill he already had for his creative skill.

so, when he uses his Looking Good in Shades skill, he's basically trying to view the situation from an outside source--an 'audience', sorta--and determining how they'd view what he's doing. if his determination is that he needs to look cooler doing it--and failing qualifies as not looking cool--he reimagines himself and his actions with a focus on what a badass he is, and how his badassocity is enhanced by his shades. "nobody who looks as god damn sexy as i do in thes Oakleys could possibly not make this shot," in other words.

in-game, he wears the shades and gets the bonus. sometimes i play up the shades, sometimes i just mention how impossible the stunts he's pulling are, and let readers draw their own conclusions.
Eyeless Blond
Eh, honestly I'm not sure if either Zen Meditation *or* mfb's unique and creative take on the same sort of thing should be allowed as a Centering skill over something like Interpretive Dance, Gregorian Chant, Abstract Impressionist Painting, or Spouting Nonsense Words Off the Top of Your Head. Unless the latter can be used without drawing special attention of any kind (eg. adding notable visual, audible, or maybe olfactory components), I don't see why the former should be allowed to either. Isn't part of the balance for Centering based on the increased conspicuousness of the user's actions, or is it just supposed to be "free" dice?
toturi
This is getting off topic but I'd like to know how exactly do you run Centering in your games. Do you roll the creative skill or the Centering skill while centering? Or both? How exactly then is Centering skill dice used as opposed to the Creative skill dice?

If you are using Centering Skill for Centering, then it is basically a free dice, since Centering is linked to a Creative skill. But it does not mean that you are required to meet any TN for the Creative skill, you can basically declare you are singing, dancing, swearing, etc to fulfill the linked skill side of centering. Looking good can be a linked skill, all the player needs to say is that his PC is Looking Good, whether he actually looks good is another matter.
Kanada Ten
Reading the Centering section in MitS (page 72), I don't see anywhere where it mentions how limiting a creative skill need be other than not having a use in combat.
tisoz
QUOTE (toturi)
This is getting off topic but I'd like to know how exactly do you run Centering in your games. Do you roll the creative skill or the Centering skill while centering? Or both? How exactly then is Centering skill dice used as opposed to the Creative skill dice?

You use both the centering and the creative skill. You roll the centering skill to see how well it centers you. The centering skill can not exceed the creative skill.
mfb
there's nothing mentioned in any of the books about balance, Eyeless. Zen Meditation, as a matter of fact, is the centering skill used in the example of physad centering in MitS.

tisoz, ask your GMs--the ones you've played under that laughed at Looking Good in Shades--why they'd allow Zen Meditation (assuming they would), but not that. i seriously can't understand that.
JackWill
yeah... they now use other synthetic items as the "plate in vest for body armor" But titanium is commonly used.. but either way.. i was just mentiong that KEVLAR is the cloth weave not the plate in armor.'

I just remember reading somethign about NATO about testing small ammunitions.. .and they test the pentration power on Kevlar vest with 20 layers with a titanium plate.. may be wrong.. but i am sure my memory rention is still there.. imay of said 10... But what about dikote.. ..let get back on about dikote.
Voran
Heh I remember when Dikote first came out in the sourcebooks, my next characters made a mad rush to get everything that could be worthwhile with Dikote, coated.

Nowadays, the only time my character carries a dikote weapon or whatever, is when he liberates it from someone else. Then again, otherwise, my most common dikote item would probably be some sorta non-conductive, not metal based knife.
Austere Emancipator
QUOTE (JackWill)
I just remember reading somethign about NATO about testing small ammunitions.. .and they test the pentration power on Kevlar vest with 20 layers with a titanium plate.. may be wrong.. but i am sure my memory rention is still there.. imay of said 10...
QUOTE (Austere Emancipator @ ~25 messages earlier in the thread)
The "titanium in body armor" thing might spring from the NATO CRISAT standard, consisting of a 1.6mm titanium plate and 20 layers of kevlar, which is very often quoted when discussing the armor penetrating capabilities of small arms munitions.
tisoz
QUOTE (Voran)
Heh I remember when Dikote first came out in the sourcebooks, my next characters made a mad rush to get everything that could be worthwhile with Dikote, coated.

Nowadays, the only time my character carries a dikote weapon or whatever, is when he liberates it from someone else. Then again, otherwise, my most common dikote item would probably be some sorta non-conductive, not metal based knife.

Yeah, but back then it was 1000 nuyen.gif a square meter (or that was how we played it) not 1000 nuyen.gif for 100 square centimeters.
Cray74
QUOTE (tisoz)
Yeah, but back then it was 1000 nuyen.gif a square meter (or that was how we played it) not 1000 nuyen.gif for 100 square centimeters.

Shadowtech said the same thing later books did: 100cm^2 for 1000 nuyen.

But I played the same way you did.
BitBasher
QUOTE (Cray74)
QUOTE (tisoz @ Jan 31 2005, 05:24 PM)
Yeah, but back then it was 1000 nuyen.gif  a square meter (or that was how we played it) not 1000 nuyen.gif for 100 square centimeters.

Shadowtech said the same thing later books did: 100cm^2 for 1000 nuyen.

But I played the same way you did.

A whole lot of folks made Dikote about literallt 100 times cheaper than it should have been. Had I not been in geometry when Shadowtech came out I probably would have too!
Cray74
QUOTE (BitBasher)
A whole lot of folks made Dikote about literallt 100 times cheaper than it should have been. Had I not been in geometry when Shadowtech came out I probably would have too!

I've worked in a lab with real life diamond deposition systems, and I prefer the 1000 nuyen/square meter ratio.

Shadowrun's Dikoting is overpriced to no good end. It's not like a few thousand nuyen's going to deter the average PC from dikoting a sword, knife, or axe.
Garland
QUOTE (Cray74)
Shadowrun's Dikoting is overpriced to no good end. It's not like a few thousand nuyen's going to deter the average PC from dikoting a sword, knife, or axe.

If the overpricing isn't going to deter the market, it's not overpricing, now is it?

Just saying...
mfb
it's still overpricing, since we're talking about rules in a book rather than an actual market system.
tisoz
We still had a minimum cost per item, or batch such as shuriken.

QUOTE
If the overpricing isn't going to deter the market, it's not overpricing, now is it?

Just saying...


It does deter getting larger surfaces coated, like drones - or citymasters.
Garland
QUOTE (tisoz)
It does deter getting larger surfaces coated, like drones - or citymasters.

As a GM, I feel that's a benefit the higher, canonical cost.
tisoz
All that nuyen and hassle for a what +1/+1 armor that isn't even vehicular? Just one more hole to throw resources into.
Critias
Yeah, 'cause +1 armor's never a good thing to have. There's no time, ever, when I wished I had a TN 5 roll intead of a TN 6 (netting twice the average successes). Or, y'know, 4 versus a 5, or 3 versus a 4, etc, etc, etc.

If you've got the money -- go for it. None of my characters have dikoted anything, ever, except one guy who sunk the cash into upgrading some edged weapons... but, hey. Just 'cause you don't like to do it doesn't mean it's stupid.
tisoz
I think you could buy alternate armor cheaper.
James McMurray
True, but heavier armor tends to be a lot more conspicuous. I don't have the books handy, but I'm betting that armor whose base is 5/3 (Secure Jacket?) is easier to walk around town in than armor that is 6/4 (security armor?).

And there's always the "get the heaviest armor you can and then Dikote it" approach.

In my games we've discussed not even allowing Dikote. Its absense does nothing to detract from the game. All its presence does is for the GM to ramp up the opposition if the party is to be challenged.

No books handy: does dikote make armor hardened in 3rd edition?
tisoz
It adds 1 to ballistic and impact, no mention of making it hardened. If added to a drone or vehicle, it adds 1 to body and armor.
James McMurray
That's not as bad then. Still not a fan of it increasing the damage level on weapons (I assume it still does that for edged weapons?).
Cray74
QUOTE (James McMurray)
That's not as bad then. Still not a fan of it increasing the damage level on weapons (I assume it still does that for edged weapons?).

Yes, it still enhances weapons.
Shaudes29
OK i know you will all yell at this one.........

Dikoted bullets grinbig.gif

go? nogo?
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