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Critias
Oh noes! The big nasty Shadowrunners delivered a poor drugged up cyberzombie to the mean evil corporate-man! You arbitrarily gave them character flaws for their amoral activity, I hope!
nick012000
The ironic thing in my gaming group is that the most moral character has the biggest body count of 'innocent' people. He claims it was an accident, but my sammie doesn't believe him. wink.gif

For the record, our group has 5 characters in it:
Katklaw, my street sam sniper
Lilith, the street sam DMPC
Fu Manshu, the troll physad monk
??- psychotic assassin sorcerer
??- Raven shaman, and a university professor who studies paranormal animals. (big body count)

How did it happen?

Basically, when we were doing the first SR Missions run (the one where you gaurd the building in the park), he used Levitate to throw the the bomb-drone onto the freeway, so it would be destroyed by a passing 18-wheeler truck. The failsafe went off, and the bomb exploded, destroying the freeway and killing 350 people.

He claims he thought it was a surveillance drone.
Oracle
Better then my group. They just turned the drone on its back. About 15 meters away from the building they had to protect. After that they ignored all my hints. >KABOOOM< Building destroyed. Fixers dead. Run messed up. Runners dead. One of the few times when I felt some kind of satisfaction while killing a group.
ShadowDragon8685
QUOTE (Critias)
Oh noes! The big nasty Shadowrunners delivered a poor drugged up cyberzombie to the mean evil corporate-man! You arbitrarily gave them character flaws for their amoral activity, I hope!

That was helping someone who wanted to die to die, (And getting paid twice for it,) not delivering a drugged up girl to perverted murderer. There's a difference. They did the good thing and got the mega nuyen.gif in the process. Bravo.
Fox1
QUOTE (Critias @ Sep 29 2005, 01:33 AM)
Oh noes!  The big nasty Shadowrunners delivered a poor drugged up cyberzombie to the mean evil corporate-man!  You arbitrarily gave them character flaws for their amoral activity, I hope!


Is there is reason that you must attack when you see someone who's playing the game differently than you? Are you that insecure in yourself?
Critias
Just amused, actually. I mean, here's a game about professional criminals, where in a specific session of aforementioned game the GM invites the characters to do something bad, gives them (from the sound of things) no reason not to do the bad thing but their imaginary characters' imaginary moral code, and then harshly punished them for accepting his invitation to do bad things for money.

If you don't want your players doing horrible things (instead of just illegal things), don't invite them to do so. If pedophilia keeps you up at night, maybe instead of opening your game up to it, you should avoid it. If kidnapping makes you break out into a cold sweat if it's carried out upon a young girl (instead of a middle-aged researcher), then maybe you don't offer the job to your players.

If you want to play in a good-guy moral game, tell people ahead of time instead of smacking them down in-game.

Most of the time that a Johnson or Fixer (read: GM) offers a job to a group of 'Runners, they look at two things: danger involved, and payoff. If you offer them a milk run for a lot of cash, don't get your panties all in a wad if they accept, and hand out Flaws like candy.
Fox1
QUOTE (Critias @ Sep 29 2005, 12:50 PM)
Just amused, actually.  I mean, here's a game about professional criminals


Depending upon which part of the rulebook you're reading, one can easily make the rational decision that SR isn't about such characters in the least.

Nor did your post indicate a need for pre-game communication of expectations. It just slammed someone's game in a very snarkly way.

Many GMs make their expectations known upfront- and still have players attempt to end-run it. I myself kick such players from the game, others withhold rewards or assign negative rewards.

Nor does presenting an evil option from an evil NPC to the players open the expectation that said players should select that option. Such events are part and parcel of nearly all heroic fiction and any GM playing the role of such a villain will likely found such a offer passing his lips.

Basically you came off as someone who was seriously insulted that another GM would play the game differently- actually resorting to the type of language one would expect from playground bullies.

This is the last I'll say on the subject unless someone has a question about my viewpoint. I just wanted it known that there are other ways of approach problems and running games- given how little information we have we have little reason to paint someone in such bad light as was done here.

hyzmarca
Why, what dirty minds everyone has. Ophis just says that the runners delivered an underage (which could mean 20) girl to a polititian and that she was killed. Everyone assummes that it was something sexual. I assumed that she knew too much. There is no way any sane child mollester would hire a bunch of runners to find his victims for him. He could easily have gone down the the barrens and picked up a preteen joygirl for nuyen.gif 20. There would be less witnesses and it would have been much cheaper. The only logical explination is that the girl knew too much.

Of course, I see nothing wrong with playing an amoral and immoral SR game so long as the PCs avoid commiting graphic rapes and keep the interaction with their Scarlet Women to a level slightly below softcore porn. People play RPGs to do things that they wouldn't do in reality.


I must ask, what is moraly objectionable about delivering a fully censenting druged up girl to a perverted murderer? It isn't like they were taking her against her will and it isn't like they knew that he was a murderer. At worst, they knew that he was a pervert and I could rail against age of consent laws for hours. Illegal doesn't equal immoral.
Sicarius
QUOTE
Keeping in mind better pay for alive they came up with the idea of giving him a half dozen arsenic pills that wouldn't kill him for at least an hour after they left.


I like how the solution to "I'd rather die than go back there" was to euthanize him, not set him free.
Fox1
QUOTE (hyzmarca @ Sep 29 2005, 01:07 PM)
I must  ask, what is moraly objectionable about delivering a fully censenting druged up girl to a perverted murderer?  It isn't like they were taking her against her will.


Don't you think this is a question best answered by the individual group and GM?

And doesn't current law note that a drugged up girl cannot give consent?
hyzmarca
QUOTE (Fox1)
QUOTE (hyzmarca @ Sep 29 2005, 01:07 PM)
I must  ask, what is moraly objectionable about delivering a fully censenting druged up girl to a perverted murderer?  It isn't like they were taking her against her will.


Don't you think this is a question best answered by the individual group and GM?

And doesn't current law note that a drugged up girl cannot give consent?

In many jurisdictions, an intoxicated person cannot give consent for sex. However, the law also notes that you are fully responsible for everything you do while you are intoxicated. It is a wierd double standard. A person who kills someone while drunk is just as much a murder as someone who kills while sober in most jurisdictions. The fact that he wouldn't have killed while sober it irrevelant, all that matters is that he shose to become intoxicated.

The runners weren't having sex with her, they were transporting her. They were not kidnaping her because she did agree to go with them. The fact is that her intoxication had no legal bearing on that agreement unless the runners drugged her against her will.

And yes, I think that question is best answered by the group in question, but others seem to find the group's actions atrocious without having all of the facts and I would like to understand why.

While I agree with people should play the kind of games that they want to play, I find it difficult to understand the mindset that condems players for something so harmless. Of course, I advocate selling babies to ghouls. I march to the tune of my own twisted moral horn.
Fox1
QUOTE (hyzmarca @ Sep 29 2005, 01:28 PM)
In many jurisdictions, an intoxicated person cannot give consent for sex.  However, the law also notes that you are fully responsible for everything you do while you are intoxicated.  It is a wierd double standard.

It's not a double standard at all.

One is rightly forced to take responsibility for being intoxicated and the actions that results there of (assuming the girl in this case willing intoxicated herself).

However taking advantage of someone who is intoxicated is a different matter. Now responsibility for action is upon a different party, one who is a) aware of the reduced capacity of another (and a minor at that in this case) and b) decides to illegally act to their own desires and interests even so.

Generally those calling double standard upon the law don't really understand the standards that produced the laws.


QUOTE (hyzmarca @ Sep 29 2005, 01:28 PM)

While I agree with people should play the kind of games that they want to play, I find it difficult to understand the mindset that condems players for something so harmless.


I find it interesting that one is more likely to face this type of comment on today's internet for holding to traditional morals (i.e. one doesn't hand underaged drugged girls over to scum for money) than any other viewpoint.

For example I would expect no comment at all about your selling babies to gouls.


hyzmarca
QUOTE (Fox1)
QUOTE (hyzmarca @ Sep 29 2005, 01:28 PM)
In many jurisdictions, an intoxicated person cannot give consent for sex.  However, the law also notes that you are fully responsible for everything you do while you are intoxicated.  It is a wierd double standard.

It's not a double standard at all.

One is rightly forced to take responsibility for being intoxicated and the actions that results there of (assuming the girl in this case willing intoxicated herself).

However taking advantage of someone who is intoxicated is a different matter. Now responsibility for action is upon a different party, one who is a) aware of the reduced capacity of another (and a minor at that in this case) and b) decides to illegally act to their own desires and interests even so.

Generally those calling double standard upon the law don't really understand the standards that produced the laws.

No, it is a double standard. If you have sex with someone who is intoxicated and just happen to be several times more intoxicated than that person, it is still a crime. It doen't matter if either of the actors have the capacity to take advantage of the other, both ar erapists because they both chose to become intoxicated and both are rape victims beause both were intoxicated. The standard that allows all parties to simultaneously be rapist and rape victim is certainly a double standard.


QUOTE

QUOTE (hyzmarca @ Sep 29 2005, 01:28 PM)

While I agree with people should play the kind of games that they want to play, I find it difficult to understand the mindset that condems players for something so harmless.


I find it interesting that one is more likely to face this type of comment on today's internet for holding to traditional morals (i.e. one doesn't hand underaged drugged girls over to scum for money) than any other viewpoint.


One shouldn't mistake Shadowrun for reality. The morals of the Shadowrun universe are far different from the morals of the real world. The entire concept of "underaged" stupid to carry over onto the Sixth World. As I said in another post, there are no children in the streets of the Sixth World, only people who die and people who make other people dead. Anyone who doesn't recognize that deserved to be shot by an 8-year-old ganger. Their extraction target was intoxicated. So what? For all they knew the polition had her best interests at heart.



Fox1
QUOTE (hyzmarca @ Sep 29 2005, 02:09 PM)

No, it is a double standard.


I strongly disagree, even given your newly modified example.

Given this isn't a board specific to legal debate and that further examination of this would go too deep into specific legal details, I imagine that's the end of this part of the exchange. We disagree and that's the end of that.



QUOTE

One shouldn't mistake Shadowrun for reality. The morals of the Shadowrun universe are far different from the morals of the real world.


One shouldn't assume that another person who you've never even met in real life has the same view of Shadowrun morals as yourself. I can tell from our limited exchange for example that you and I have very different visions on this subject.

For the GM in question, it is a simple fact that this element of morality still applies in his campaign (to the players if not the world they game in). It is an assumed concept of his world, and one would also assume (unless given reason not to) it is also a concept communicated to his players.



QUOTE

The entire concept of "underaged" stupid to carry over onto the Sixth World


What I find disappointing in this exchange is the condemning air that has been taken. It's not as stated 'failing to understand the mindset'. Rather it seems to be a complete and total disapproval of the mindset, as if there is a required vision of how SR should be ran.

Your calling the concept "stupid" above for example. Not "unexpected", Not "different", but "stupid".

If one doesn't understand a mindset, it is better to ask honest questions exploring it before condemning. After all, if one doesn't understand, how can one be certan they disapprove?

And if one isn't really interesting in understanding, perhaps it's better to simply pass the subject by.
hyzmarca
QUOTE (Fox1)
QUOTE

The entire concept of "underaged" stupid to carry over onto the Sixth World


What I find disappointing in this exchange is the condemning air that has been taken. It's not as stated 'failing to understand the mindset'. Rather it seems to be a complete and total disapproval of the mindset, as if there is a required vision of how SR should be ran.

Your calling the concept "stupid" above for example. Not "unexpected", Not "different", but "stupid".

If one doesn't understand a mindset, it is better to ask honest questions exploring it before condemning. After all, if one doesn't understand, how can one be certan they disapprove?

I am only condemng a single concept which causes a great deal of problems when interfaced with the normal canon material, specificly Otaku. Thae idea that ever 20 year old is automaticly less capible than ever 21 year old is quite absurd and it certainly isn't one that reasonable Shadowrunners would take. That the extrectee was "underaged" shouldn't matter especially since we didn't know what age she was under.
Fox1
QUOTE (hyzmarca)
I am only condemng a single concept which causes a great deal of problems when interfaced with the normal canon material, specificly Otaku.

You've condemned more than that in this exchange.

And again I point out, you have no knowledge of the campaign you are calling stupid.

You don't know how close to canon that campaign is.

You don't know the status of Otaku in that campaign.

You don't know the mental and physical difference between Otaku and normal children in that campaign.

You don't know the agreed upon gaming enviroment for that campaign.

You don't know the stated goals of the GM in that campaign.

You don't know the exact details of the actual event.

But yet you are willing to lay judgement upon it. Not state "The way we play it wouldn't have been a problem...". No, to call it stupid.


I don't really think there is anything else to say about the subject. Frankly, you've said it all.


hyzmarca
I wasn't calling the campaign stupid, I was calling the reactions of other to events in that campaign stupid. Namely, the idea that the player's actions are somehow worse because the girl was "underaged" which may mean she wasn't around in the Fourth World for all we know. And yet, other players are praised for poisioning a cyborg so that they can turn him in for money and not feel bad about themselves when they could have just walked away and let him remain free.

I would like some more details of the run, personally, but from what I heard It seems that a respectible polititian hired the runners to pick up someone he knows, who happens to be a drug user and who certainly doesn't fear him, and then has her killed so she won't make him look bad. Yet, the runners have no clue that she is to be killed.

Why is this immoral? Because the Johnson wasn't forthcoming with his intentions? Because the players didn't read the GM's mind?
Fox1
QUOTE (hyzmarca @ Sep 29 2005, 03:35 PM)
I wasn't calling the campaign stupid, I was calling the reactions of other to events in that campaign stupid.

You specifically called concept of in that campaign "underage" stupid. You did so twice.

I think we're at an end of our exchange at this point. Nothing more to say expect that we disagree.
PlainWhiteSocks
I thought the whole “mess with the guy with the telescope” run by fistandantilus3.0 was one of the coolest things I’ve seen in awhile.

Our group had to run a telesma shop for two days for a talismonger contact. Was pretty funny since we only had one person with astral perception, and they were a physad. The shop had a number of spirits hanging around that messed with us, and some spirit possessed items as well.

One of the items returned itself to the shop each time we gave it to the customer. This caused all kinds of problems for us.

Anyone else have any unusual things they’ve had to do to repay contacts?

frostPDP
First post in a while, so lets see if this is rusty.

"Underaged" in some countries is 12. In others its 18. I can be sent to war at age 18 but I can't drink (or, a county over, get a SMOKE), so what is underaged?

I would say if this were some child consenting to her kidnapping, it might be morally objectable. If it were a 20 year old...Yeah, sorry, its not immoral. Its also not immoral unless the PCs are fully aware of what they are doing.

Shadowrunners are PAID to kidnap people, drugged or not, coherent or not, adult or not, and deliver them to other people on a regular basis. It is part of the game. To quote the Captain, "crime is our meal ticket." You could punish them with an enemy instead of Bad Karma. Bad Karma sounds like an action so cruel it makes Middle Eastern regiemes look like Marx's dream come true.

IF the Runners knew that this man was going to rape a 12 year old girl and then kill her, the runners might have some Karmic debt. If they think its just a normal snatch and grab, they're okay. They may make an enemy or a name for themselves, but I think there are better ways to retaliate.

Example: A few months down the line, politician in question is found out. The names of the runners are implicated, or their Johnson or Fixer is. They now have a Lone Star record they can either get rid of or run from, or (suicidally) try to fight.
Ophis
okay as the ref who ran the game in question some details.

Girl was about 12. (I have am not a fan of age of consent issuses because it fails to take into account subjects maturity.)

The party were working for a madam of a brothel with a bad rep. She was a contact to group had got to help train one of their mages. They had to deliver the kid to one of her clients.

The girl was clearly off her head on something. (I have big moral issuses about this sort of thing.)

The reason the group got bad karma is because two team member went "urgh I have a bad feeling about this, this is bad shit, we should drop it. Okay you you guys want to go ahead? I'm out then." The remaining team members were going "hey we asked her she seemed a bit stoned but she said cool. What could go wrong?" It was the blasais additute to it that got me. They got bad karma because they didn't think it thru, and glossed over the problems that where pointed out to them. I can and do run games for characters who are evil, they could have all taken it and gone fuck the consequences. I could have lived with that, there would be different consequences for that. But no they took the job with starry eyes and freaked when it went bad.

The group it should be noted where novice runners, this was there second or third job ever I would not normally run this sort of stuff for an experienced group as the sort of characters I tend to run for would have some rep for not taking this kinda job.

Lastly, and perhaps most importantly is how BAD KARMA!!!! works in my games. Bad karma the flaw exists. No player ever takes it it's to nasty. If a PC earns a point of bad karma during a game (eg killing innocents or at least delivering them to something nasty in a callous manner.) I have a one shot drop shit on you card. I do use it as an excuse for soemthing random and unpleasent to happen to you, eg when one of the party gets bitten by a rabid HMHVV infected weasel(bad example, its still early for me) your bad karma makes it you!! This happens once then it's gone (until you do something else.

Just to reiterate I did not give them one of the nastier flaws in the game just because they did something I see as wrong.

Thank you for your time. I suggest we unhijack this thread and move it elsewhere.
Fortune
I still call horseshit! If the situation (the details of which they did not know about in advance), was that bad, then there should be logical in-game consequences, not some arbitrary cosmic smackdown by an oversensitive GM who set the players (not the characters) up for the fall in the first place.
Ophis
actually there were consequences. Consequences the group managed to alleviate by some quick thinking. The group learnt from their stupidity. They managed to get the politician removed from power by co operating with people investigating the situation. They also made the authorities aware of the situation in the first place.
ShadowDragon8685
Now, see, Ophis is too generous.

I'd have been handing out the Bad Karma flaw to everyone who did that. If they want to clear it, they'd have to make cosmic restitution (like they did for Ophis,) and buy it back with about 20 Karma points. (Which, ironically, they will get slightly faster than they would have before because every 10th/20th point becoming a karma pool point now becomes every 20th/40th point, meaning they'll get a few more karma points.)
hyzmarca
They were escorting a porstitute to a client. The prostitute happened to be on drugs. Fair enough, it isn't uncommon for prostitutes to be drug users. Prostitutes start taking drugs to make their jobs easier and continue to do their jobs to get more drugs. It is a vicious cycle.

Reasonably, however, they should have stayed around to watch and make sure that everything went okay and to, eventually, escort her back. Reasonably, the only reason someone would hire muscle such as shadowrunners to escort a prostitute is to make sure that the Johnson doesn't get out of hand.
The politition probably wouldn't have noticed a projecting mage is his bedroom while the rest of the party waits outside. Add some video and it is prime blackmail material, as well. They really did drop the ball on this one. A half-completed job AND a missed blackmail opportunity may just be worthy of bad karma.
hahnsoo
So if the NPCs do something despicable, they don't get Bad Karma, but if the PCs do something despicable, they do? I also cry foul. A better way is to keep a cumulative track of "points" based on how many times a PC descends into darkness, and only give them an "appropriate" flaw if they hit certain thresholds. If every single "sin" results in a cosmic consequence, there would be no shadowrunners in the Sixth World.
Critias
QUOTE (ShadowDragon8685)
Now, see, Ophis is too generous.

I'd have been handing out the Bad Karma flaw to everyone who did that. If they want to clear it, they'd have to make cosmic restitution (like they did for Ophis,) and buy it back with about 20 Karma points. (Which, ironically, they will get slightly faster than they would have before because every 10th/20th point becoming a karma pool point now becomes every 20th/40th point, meaning they'll get a few more karma points.)

So all the NPCs in your game world that do bad things, they run around with half as much karma pool (if not less) than your PCs, right?

...right?
ShadowDragon8685
Pretty much. I find it to be cosmic justice, especially since most NPCs have effectively limitless resources, given that I can just make more NPCs. Karma Pool are the PC's equalizer.


Plus, I had an old Starwars RPG DM who had his bad guys eat up force points like candy. It was really stupid, because they just exploded and went nova on us with FPs.
frostPDP
Alright; Essentially, its not the worst thing if "Bad karma" is essentially "okay, so this chick is dead and her ghost is gonna get back at you in some way."

That's it for me, I guess. Some sort of punishment was probably in line in terms of Karma, the cycle (not Karma, the game function) so if its paid up its paid up.
Fortune
I don't see the need for any 'punishment' whatsoever. The runners were hired to do a job. They completed the job according to the terms of the contract. In the fullfilment of their contract, they did not directly harm any innocents in any way. What's the problem?
ShadowDragon8685
They delivered a drugged-up twelve year old to a horrible death.

If you don't see a problem with that, then you need to slot a sensitivity training skillsoft.
Fortune
Personal attacks aside ...

They were contracted to deliver a girl (who may have possibly been drugged, the source and type of drug being unknown), who was conscious enough to give her consent, to a specific destination. The end result of the job was also unknown to them. Unless the players could read the GM's mind, they did not know any more than that (from what the GM in question has written).

Every Shadowrun causes problems for someone, either directly or indirectly, maybe even death. Does that mean that characters can expect to arbitrarily receive major Flaws every single time that the players sit down at your table to play?
ShadowDragon8685
They picked up a TWELVE YEAR OLD girl who was blitz'd out of her mind FROM A WHOREHOUSE, and delivering her to a politician. If THAT dosen't send alarm flags straight up the flagpole of anybody, they need a wake-up call.
Fortune
There is nothing to indicate that this is not a normal occurance in the Sixth World. Hell, in a lot of places nowadays, nobody would blink an eye at this activity.

So they picked up a girl from a whorehouse, who was apparently drugged. It could have been the politician's neice, who had run away from home, gotten scared, and then subsequently found by a madame with a heart of gold, who gave her a sedative to calm her nerves before returning her to her kindly uncle.

They didn't know the story. They didn't know the purpose of their contract.

Even if they had, what makes this worse than the mass murder that a lot of shadowrunners seem to commit on a weekly basis?

I think you are using your moral outlook to paint an entire (game) world. The problem is, these kinds of things do happen, both nowadays and in 60 years.
Critias
Why do they get "bad karma" for that, but not for putting a double-tap of Ares Predator ammo into Joe Security Guard's brainpan five or six times an adventure? Or ruining the life of some Renraku R&D scientist whose research project they steal? Or conning their way past a secretary and getting her fired when she's trying to work her way through college? Or intimidating their way past that bouncer to get a gun into a Meet, and ruining his rep and ability to work a door?

Morality's all well and good. Selective morality, complete with harsh and GM-fiat handled punishment, is a pile of horseshit.
ShadowDragon8685
Joe security guard is carrying a gun, he's a combatant. If Joe Security guard is begging and blubbering and throws down his weapon, then it's wrong.

The Renraku R&D scientist is going to be just as well off at his new corp as his old.

The secretary can find another secretary job.

The bouncer, again, can find another job. Or he can start running the Shadows.

The twelve-year-old girl, however, is an Innocent for two reasons. One: She's too young to make choices like whether or not she wants to die, two: She's too drugged up to competently make choices as to whether or not she wants to risk her life.
caramel frappucino
QUOTE (Fortune)
Even if they had, what makes this worse than the mass murder that a lot of shadowrunners seem to commit on a weekly basis?

Is killing someone because they stepped on your big toe worse than killing them because they burned down your house with your family still inside it?

Is executing a child worse than murdering an old man?

Is offing a security guard with a quick shot to the head worse than slowly torturing a nun to death with a razor blade, a blowtorch, and the affections of a five hundred pound troll named Bubba?

...Despite what Critias said, all morality is selective morality.
QUOTE
I think you are using your moral outlook to paint an entire (game) world. The problem is, these kinds of things do happen, both nowadays and in 60 years.

Meh, as the GM, that's his prerogative. While I don't agree with his philosophy, as long as he makes his rules clear to the players from the outset, I fail to see the problem.
hahnsoo
Shadowrunners are paid to do jobs that are both illegal and immoral (though not necessarily both at the same time). They do the dirty work that no one else wants to do (usually for fear of reprisal) and they get paid a lot of money to do it. If they totally messed up the job professionally, did morally despicable things in the process, and got exposed to the Law and the Sheriff, then maybe they'd earn that Bad Karma somehow.

It's a question of what kind of game you are playing, not a solely a question of the "Innocence" of the hypothetical 12 year old girl in a whorehouse. If the GM and the players have agreed beforehand that "murder is okay, but delivering 12 year old girls to perverts is not", then why the hell is the GM running that sort of game? There is a major disconnect here between the expectations of what is fair and the GM's use of power.

If you wanted to get into "moral dilemmas", why are you playing Shadowrun, a decidedly amoral and even immoral game? If this was an "altruistic" campaign from the outset (a la "Wolf and Raven" or comic book style), then it's a much different story. But there is no indication that this situation isn't your typical Shadowrun "I kill people for lunch money" campaign.
caramel frappucino
QUOTE (hahnsoo)
If you wanted to get into "moral dilemmas", why are you playing Shadowrun, a decidedly amoral and even immoral game?

Because Shadowrun isn't a decidedly amoral or even immoral game. The shades of gray are what make it fun. smile.gif
Aku
but the problem there caramel, is that, when the "shades of grey" amount to shit, or poop, and stages inbetween, it's still gonna be at best, immoral... i think... the "shades of grey" only works when its a decidely good action to do a job one way, and decidedly bad to do it another, and theres multiple ways in between to do it as well./
caramel frappucino
It's not really a question of good or bad as it is of how far you're willing to go. Having two clearly distinct paths is the very antithesis of gray.
Westiex
The PCs are hired to insert a tracking program into a local power plant by the Johnson.

Combined with the insertion of another program at a second location means that the power for the city is cut. The end result is the power to the city is cut and untold numbers of deaths, shoot outs, thefts ...

Should the PCs get the bad karma flaw for that?

(And as an added note, just how many GMs on these boards have run their players through the Brainscan adventure?)
ShadowDragon8685
Any PC stupid enough to frag with a power plant won't have to worry about Bad Karma. He'll be far too busy catching bullets to notice (or care.)
DocMortand
QUOTE (Westiex)
The PCs are hired to insert a tracking program into a local power plant by the Johnson.

Combined with the insertion of another program at a second location means that the power for the city is cut. The end result is the power to the city is cut and untold numbers of deaths, shoot outs, thefts ...

Should the PCs get the bad karma flaw for that?

(And as an added note, just how many GMs on these boards have run their players through the Brainscan adventure?)

That's not really an unusual adventure because it's in Brainscan.
Fortune
QUOTE (DocMortand)
That's not really an unusual adventure because it's in Brainscan.

I believe that was Westiex's point.
Critias
QUOTE
Joe security guard is carrying a gun, he's a combatant. If Joe Security guard is begging and blubbering and throws down his weapon, then it's wrong.


Okay. So if you kill someone before they can start crying, it's allright. If you give them a chance to defend themselves, and they get in a fight, and they don't like how the fight is going (and start crying), then it's wrong. I got'cha. Makes sense.

QUOTE
The Renraku R&D scientist is going to be just as well off at his new corp as his old.


What new corp? I'm not just talking about an extraction (unwilling or otherwise), I'm talking your classical Shadowrun datasteal job, here. Break into the facility, steal files, break back out -- what about the guy whose work they're stealing? What about the trouble the security guards get in (those that survive) for their incompetence? What about the life's work of a scientist that's now public (or, at least, their rival's) knowledge, making him obsolete and worthless to his parent corp?

Though, fine, if you see my type "research project they steal" and assume I'm meaning (somehow, out of that sentence) an extraction of an actual researcher -- how do you know that scientist is as good off with his new employer as with his old? You think Renraku won't punish his family for his disloyalty? You think a few lives won't be ruined? What about his son who's trying to be a Red Sammie, gets kicked out for his father's turncoat nature, and himself turns to a life of crime and violence (he might even -- gasp -- rape a child, and it would be all your runner's fault!) out of frustration? What about the working conditions for the researcher with his new corp (the ones that payed to have him kidnapped and brought to them)? What if he's fed protein paste, IVs for fluids, and sedatives for his off hours?

Because he's an adult (that, let's say, was drugged and kidnapped by your team) that's delivered to clinical and unfeeling corporate masters who (literally) just want to strip his brain (or maybe just pull out his headware memory?), it's more okay than doing the same to a little girl?

Huh.

QUOTE
The secretary can find another secretary job.


She can? What about the spot on the job application where it asks for contact info for a previous employer, and that ensuing phone call? When they find out she got fired for letting any sweet-talking scruffy Faceman stroll into the facility and commit nefarious deeds, do you really think anyone else is gonna give her a job like that again?

How do you know she won't need that very paycheck to pay her rent, or her parents' hospital bills, or to pay for her last chemotherapy treatment, or to get her kid a fingerpainting set that will someday give birth to him being the next generation's brilliant artist? What if losing that job turns her to a life of prostitution, beatings, rapings, and BTL addiction?

QUOTE
The bouncer, again, can find another job.


He can? So when everyone at the club laughs at him for getting browbeaten, he loses his self-perceived manhood, and he goes to get another job somewhere else...he'll be okay? His confidence broken, his reputation ruined, his nerves shot, his attention unfocused; how do you know your team didn't kill him, in the long run, just by punking him out, one time? Butterfly effect, and all that.

QUOTE
Or he can start running the Shadows.


Oh, right. My bad. No, you didn't ruin his life at all, then. Nevermind. The freedom to play Robin Hood in the urban sprawl is just what everyone must want, in your game(s). Super.

QUOTE
The twelve-year-old girl, however, is an Innocent for two reasons. One: She's too young to make choices like whether or not she wants to die, two: She's too drugged up to competently make choices as to whether or not she wants to risk her life.


One: So if she was fourteen it would be okay? Sixteen? Thirteen? Where's the cut off point, where it's okay to kidnap someone and give them to a rapist/serial killer? I'm curious.

Two: So being drugged up makes it bad. What if she'd just been unconscious when they got her? Beaten 'till she blacked out, stuffed into a duffel, and then tossed in the trunk of their car? Better? Worse? About the same?

We can play this game all day long. The simple fact is that just about everything a Shadowrunner does can horribly ruin, or violently end, someone's life. Period. From conning your way past a rent-a-cop to putting a sniper's bullet into a target while his bodyguard helplessly watches his client die, to staring down someone who's ability to work depends on their rep. If you start to selectively pick and choose, as a GM, when something is right or wrong, and slap people down (due to your own moral compass) for taking a job [i]you fucking offer them[i] (and without prior warning as to the happy shiney fairy tale moral nature of the game)...?

Well, then. Maybe you should be off teaching Sunday school, instead of running a cyberpunk-plus-fantasy role playing game. 'Cause that "cyberpunk" half of the formula, it's a dirty, gritty, nasty, vicious, place (which isn't to say the fantasy half of the equation can't be just as nasty, but it's rarer).
ShadowDragon8685
Critias, the butterfly effect is not on the runner's heads. They aren't responsible for unforseeable consequences. In the girl case, however, the consequences were entirely forseeable. PAINFULLY forseeable, given that two Runners walked out on the J, on the spot. It's on their heads.

And the thing about her age is more of a "two crimes, only one execution per man." Thing. Delivering anyone to rape and murder is worth the Bad Karma. The fact that she was twelve just makes you extra Evil in the eyes of whatever Judgement comes your way. (And, I'm not entirely a dick. Your Bad Karmas would be concurrant, not consecutive.)
Critias
QUOTE (ShadowDragon8685)
Critias, the butterfly effect is not on the runner's heads. They aren't responsible for unforseeable consequences.

What unforseeable consequences are there about killing a security guard while his back is turned? "Oh, wow, shit, man. I just thought he'd fall over, asleep, and then wake up with a better job. But now that we rolled this corpse over and I saw what was left of his face, it finally hit me that those were hollow points I put into the back of someone's skull. Huh. I never thought he'd die from it!"

I just foresaw plenty of consequences, in the time it took me to type up a post. None of them are all that "out there" or improbable, given the "corporation = family/god/king" theme cyberpunk settings hold to. If's it's hard-core canon truth that survivors of botched extraction/kidnapping jobs (and with some companies, their families) are interrogated, questioned, lose security clearance, etc, etc...and if in today's world people lose their jobs and fall on hard times every day for truly trivial bullshit, why is it such a stretch for you to imagine that Shadowrunners, by the very nature of their work, wreck people's lives in ways just as horrible (and, in fact, longer lasting and farther reaching) than just delivering 12 year olds across town?

My point isn't that being a delivery service for pedophiles is okay. My point is that most of what professional criminals do is just as bad, and that a GM has little business arbitrarily smacking people down with random character flaws for some infractions (especially when, as mentioned, the job was offered by the GM himself in the first place).
Fortune
QUOTE (ShadowDragon8685 @ Oct 4 2005, 05:11 AM)
In the girl case, however, the consequences were entirely forseeable.

Really? I have already given one example of how it could possibly be not as obvious as you claim (which you summarily ignored). Here's another ...

It might have been that the girl was the victim of a kidnapping. The political favor had already been performed, or the ransom had already been paid (off screen), and the runners might have been hired to merely pick up the girl (who had previously been drugged by her former captors) from a neutral location (the whorehouse) and return her to her politician benefactor. The reason runners might be used instead of normal Law Enforcement is that publicity of the incident might be damaging to either (or both) the politician and/or the kidnappers.

Everything may not be as cut-and-dried as you propose. The runners were not given enough information to automatically assume that the girl was eventually destined for death (and/or worse).
Fox1
QUOTE (ShadowDragon8685)
In the girl case, however, the consequences were entirely forseeable. PAINFULLY forseeable, given that two Runners walked out on the J, on the spot. It's on their heads.

I think it would be best to drop the debate.

The people you are dealing with do not run the same type of SR campaign as you do, nor do they run the same type of campaign as the GM in question, nor were they at the gaming table to have enough information for a rational judgement in any case.

Instead they are making a knee-jerk reaction based upon a value system that either exists within a different gaming campaign, or perhaps just plain a different value system period.

There is no place for this debate to go. It is best dropped as a result.

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