Big D
May 17 2006, 02:50 AM
Recoil resets completely each IP.
However, if you go FA, you're facing a recoil penalty on *that* roll. Paradoxically, even though the first bullet has no recoil, it could still miss as a result.
That's the price you pay for abstraction.
Shrike30
May 17 2006, 07:04 PM
Uh, the way that I'm reading Rob Boyle's comment is that however much recoil compensation you've got on a gun gets applied to each burst.
So, i have my Ingram Smartgun with it's GV2. I fire two short bursts. The first short burst has a baseline recoil penalty of -2, so the gas vent neutralizes the recoil penalty. The second short burst has a baseline recoil penalty of -3, so the gas vent neutralizes 2 of those, leaving me at a -1 for my second burst.
Let's say I fire a long burst, then a short burst The long burst (base -5, since it's first), with the gas vent (rating 2) leaves me with a recoil penalty of -3 on the first burst. The subsequent short burst has a baseline penalty of -3, which is reduced to -1 by the recoil comp, and works out to a grand total of -4 for the second burst because I add the penalties together.
If I were to reverse it (short burst, long burst), the first burst would be (base -2, 2 RC) at -0, and the second burst would be (base -6, 2 RC) at -4, grand total -4 because I've got no recoil left over from that first burst.
If I just cut loose on full auto (full burst), I take (base -9, 2 RC) -7 total.
The Ingram White Knight's RC of 6 (if you're using the shock pad) means I can fire a short burst (-2) and then a long burst (-6) with no penalty, under Rob Boyle's description, if I'm reading it correctly. Or, I could fire a Full Burst (-9) for only -3?
Recoil comp got a LOT scarier this time around, if I'm reading this correctly.
Moon-Hawk
May 17 2006, 07:24 PM
That's how I read his comment, too.
Butterblume
May 17 2006, 07:55 PM
QUOTE (Shrike30) |
Or, I could fire a Full Burst (-9) for only -3? |
Actually, it would be -6 because heavy weapons recoil is doubled. Time to buy and use a bipod here (-2 RC), so you would be at -2 dice.
Shrike30
May 17 2006, 07:59 PM
Forgot about HWeap recoil.
Big D
May 17 2006, 08:22 PM
Alphas with GV-3 and WKs just became *the* thing on the streets.
Kanada Ten
May 17 2006, 08:42 PM
Do you think one should be able to stack cyberarm gyrostabilizers? As in, if I have two cyberarms with gyrostabilizers and fire a weapon using both hands, do I have 6 points of recoil compensation?
Butterblume
May 17 2006, 09:00 PM
Excellent question ... I can't think of anything, not even common sense,that would disallow this.
What are WKs?
Shrike30
May 17 2006, 09:04 PM
White Knights, I think... the Ingram LMG.
Butterblume
May 17 2006, 09:16 PM
Always saw those abbreviated with IWK. Somehow i didn't made the connection

.
I agree, both IWK and the Alpha (with GV3) , especially equipped with bipods, are very versatile Weapons, capable of firing full auto without to much penalties.
Moon-Hawk
May 18 2006, 02:37 PM
It occurs to me that the placement of the second hand on the gun might be in the wrong place and at the wrong angle for that particular type of stabilization to be effective, but there's a heavy emphasis on 'might' because I'm hardly an authority on guns. I was just thinking that if the cyberarm gyromount only stabilized in one direction (the direction of the upward recoil of a one-handed weapons like an SMG or something) then maybe the way the wrist is turned, combined with being at the front of the weapon where it primarily translates upward as opposed to the back of the gun where it primarily rotates upward, might make it less effective.
Again, this is just the brainstorming of someone who doesn't know much about guns.
I've shot a lot of them, but I'm more of a rural-upbringing-shooting-at-varmints-and-cans than a knowledgable-gun-enthusiast.
Shrike30
May 18 2006, 06:12 PM
It'd get tricky to argue that. Some SMGs are operated with both hands on the grip. Some rifles have foregrips, others have standard forends. Sometimes you'll see people wrapping their hands around the front of the magwell on a weapon, rather than holding onto the foregrip (although I get the impression this is an older shooting style that's largely going away).
Gyrostabilization works by providing a stable platform that the gun is firing from, kind of like a steadicam. The gyroscopes are able to compensate for a certain amount of random movement, including you running and the gun recoiling. With a gyromount, you're wearing the harness that provides this stable platform. When you've got a cyberarm gyro, your hand IS that stable platform (and you'd probably notice some bizarre behavior, like your hand remaining steady and in one place while the car you're in bounces all over the dirt road if the gyros are activated). If you had two cyberarm gyros, that's just two gyros attempting to cancel out random movement. If you've got them calibrated to spin the same direction and at the same speed, you shouldn't see any real conflict between the two gyros, and they'd provide a very solid platform to shoot from.
Short version: I, as a GM, would allow the effects of two cyberarm gyros to be cumulative, as long as you had both hands on the same gun.
CONAN9845
May 24 2006, 05:02 AM
My brain hurts.
Mr. Boyle's explanation goes against the example following "Wide Bursts" on p. 143. Keep in mind that the 4 in paragraph 2 has been corrected in the errata to a 3. That means that there was no RC applied to the second burst.
Also, I can't believe some of you are arguing whether a Complex FA burst, fired at 3 targets, and therefore "treated" as three short bursts, would not accrue any penalty with 3 points of RC. Stop following the letter, and think of the intent. That makes absolutely NO SENSE!
To the original poster, I think you need to ask Mr. Boyle for some clarification. Until I see something better, I think his way is detrimental to the flow of the game.
Geekkake
May 24 2006, 05:32 PM
QUOTE (CONAN9845) |
My brain hurts.
Mr. Boyle's explanation goes against the example following "Wide Bursts" on p. 143. Keep in mind that the 4 in paragraph 2 has been corrected in the errata to a 3. That means that there was no RC applied to the second burst.
Also, I can't believe some of you are arguing whether a Complex FA burst, fired at 3 targets, and therefore "treated" as three short bursts, would not accrue any penalty with 3 points of RC. Stop following the letter, and think of the intent. That makes absolutely NO SENSE!
To the original poster, I think you need to ask Mr. Boyle for some clarification. Until I see something better, I think his way is detrimental to the flow of the game. |
I agree, the premise is ridiculously. I'd like to see some clarification, as well. I, for one, wouldn't allow that particular interpretation.
Aaron
May 24 2006, 06:19 PM
QUOTE (Geekkake) |
QUOTE (CONAN9845 @ May 24 2006, 12:02 AM) | My brain hurts.
Mr. Boyle's explanation goes against the example following "Wide Bursts" on p. 143. Keep in mind that the 4 in paragraph 2 has been corrected in the errata to a 3. That means that there was no RC applied to the second burst.
Also, I can't believe some of you are arguing whether a Complex FA burst, fired at 3 targets, and therefore "treated" as three short bursts, would not accrue any penalty with 3 points of RC. Stop following the letter, and think of the intent. That makes absolutely NO SENSE!
To the original poster, I think you need to ask Mr. Boyle for some clarification. Until I see something better, I think his way is detrimental to the flow of the game. |
I agree, the premise is ridiculously. I'd like to see some clarification, as well. I, for one, wouldn't allow that particular interpretation.
|
I agree. An old-school expert like Mr. Boyle would never make such an error. I mean the only way that could happen is if ...
... wait a minute ...
IT WASN'T ROB BOYLE!
It's an impostor! Or he's been mind-controlled! Quick, everybody! We've got to mount up and head down to Chicago to rescue him! I bet he's being held on Cermak ...
Shrike30
May 24 2006, 07:42 PM
My geiger counter hates it there...
Geekkake
May 24 2006, 08:36 PM
QUOTE (Aaron) |
QUOTE (Geekkake @ May 24 2006, 12:32 PM) | QUOTE (CONAN9845 @ May 24 2006, 12:02 AM) | My brain hurts.
Mr. Boyle's explanation goes against the example following "Wide Bursts" on p. 143. Keep in mind that the 4 in paragraph 2 has been corrected in the errata to a 3. That means that there was no RC applied to the second burst.
Also, I can't believe some of you are arguing whether a Complex FA burst, fired at 3 targets, and therefore "treated" as three short bursts, would not accrue any penalty with 3 points of RC. Stop following the letter, and think of the intent. That makes absolutely NO SENSE!
To the original poster, I think you need to ask Mr. Boyle for some clarification. Until I see something better, I think his way is detrimental to the flow of the game. |
I agree, the premise is ridiculously. I'd like to see some clarification, as well. I, for one, wouldn't allow that particular interpretation.
|
I agree. An old-school expert like Mr. Boyle would never make such an error. I mean the only way that could happen is if ...
... wait a minute ...
IT WASN'T ROB BOYLE!
It's an impostor! Or he's been mind-controlled! Quick, everybody! We've got to mount up and head down to Chicago to rescue him! I bet he's being held on Cermak ...
|
Maybe I misunderstood, here, but what I was seeing in the post I quoted was the idea that a Complex Action, Full Auto burst could be fired at three targets with RC calculated for each target. A Complex Action, full auto burst, regardless of the number of targets, is still a Complex Action, Full Auto burst, and recoil is calculated as such. Two Simple Action, 3- or 6-round bursts, however, is something altogether different, and was covered in the OP.
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