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Austere Emancipator
Looking on the bright side, at least now I don't have to worry about not getting to play this game because I'm not getting Vista.
mintcar
I saw the trailer. I like the fact that they use the design from the artwork in the early Shadowrun artwork. But still I don't get it one bit. The trailer only plays up some kind of multiplayer gameplay similar to Counterstrike as it seems. Peter Moore underlines this with saying that it has "a depth of gameplay... multiplayer something... unseen in a FPS". Thing is that, if this is NOT a roleplaying game everyone involved is nothing short of imbacilic. I can't imagine Shadowrun fans waiting to play a version of Counterstrike were you can play like a troll or an elf.
JongWK
EDIT: Nevermind.
Austere Emancipator
I wonder if this Mitch Gitelman person really believes Shadowrun fans will be more upset over the setting rewrite than the fact that it seems to be yet another boring run-of-the-mill FPS?
Chance359
Well atleast I now know that I won't have to buy a 360 or upgrade to Vista.
Athenor
For those who don't want to read the developer's blog:

QUOTE
Mitch Gitelman, Studio Manager

The question is going to come up—“What did you do to my game world, dude?”

I remember sitting in the Phantom Menace thinking, “there goes my inner 12-year-old” and now here I am, working on Shadowrun, revising the timeline, and preparing for the onslaught of fan feedback we’re bound to receive.

Here’s the deal—when we decided to do Shadowrun we realized there was a ton of baggage that came with it. We had been through it with our BattleTech games (MechWarrior, MechCommander, MechAssault) for years and had the battle scars of trying to please hardcore fans and new players at the same time. It’s a rough road to travel and it usually ends in tears. Fans got pissed because we weren’t “following the rules” or “keeping to canon”. New players felt like outsiders because so much had gone on before it was like starting to watch LOST in season three.

Now take a look at where we started with Shadowrun.

  1.  there are magic spells
  2. and shamanic spirit magic
  3. and cybertech
  4. and metahumans like elves, and dwarves and such
  5. and astral space
  6. and the Matrix
  7. and megacorporations with the powers of sovereign nations
  8. and a dystopian future where America has fractured into around a dozen countries
  9. oh, and a Native American uprising
  10. and 15+ years of sourcebooks
  11. and there’s the individual storylines in the novels
  12. and the console games

So what should we do? Satisfy fans of the paper and pencil game? The novels? The SNES and Genesis games? It wasn’t a long debate, really. We decided to restart the Shadowrun timeline and grow the fiction over a series of games, allowing the world we loved to unfold over time.

Most importantly, we decided that whatever we did with the fiction, the gameplay had to kick major ass. It had to be our best work ever. We figured that if people got addicted to the game, they would forgive our trespasses and stay with us while we developed the world step-by-step.

That means in our first game, magic has just returned to the near future. It means that you are one of the first people to combine magic, technology and weapons to accomplish a clandestine goal. You are one of the first Shadowrunners.

I’m Mitch Gitelman, Studio Manager of FASA, and I can’t wait for you to play our game.


I highlighted some important parts. Basically.. They envision this as a franchise, they are restarting the franchise, and they are doing it because it would be too much to explain what's come before and what's going forward.

I dunno 'bout you, but regardless of your views of SR4, that would've been a much better place to start, no?


.... I have my own theories about this (most notably the complete change to the title, changing of dates, settings and maps, and lack of Wizkids' name on the list of associated companies)... But I won't bring it up.
Abschalten
Oh God, I cannot stop laughing, because I'm amazed at how badly they have fucked this up. To fuck something up this bad, you have to intentionally TRY to fuck it up. A setting revamp? FPS? It's a slow-motion trainwreck.

I've never felt true nerd rage until now, but even so I just can't stop laughing.

How in the fuck did they think this was a good idea?
emo samurai
How will Counterstrike with magic addict players to this game? There's really nothing unique about it.
Mr. Man
QUOTE (mintcar)
The trailer only plays up some kind of multiplayer gameplay similar to Counterstrike as it seems.

That's because that is the whole game.

I like Counter-Strike (well, pre-1.6 anyway) and FPS in general but to use Shadowrun for a multiplayer-only FPS is a criminal waste. Couple that with the timeline reboot and you have a game which is literally only Shadowrun in name.

Breathtakingly stupid.
Abschalten
QUOTE (Mr. Man)
QUOTE (mintcar @ May 9 2006, 05:11 PM)
The trailer only plays up some kind of multiplayer gameplay similar to Counterstrike as it seems.

That's because that is the whole game.

I like Counter-Strike (well, pre-1.6 anyway) and FPS in general but to use Shadowrun for a multiplayer-only FPS is a criminal waste. Couple that with the timeline reboot and you have a game which is literally only Shadowrun in name.

Breathtakingly stupid.

This will be the Catwoman of the gaming industry.
Ancient History
Peace, children.

The video games have never been canon. While this particular version goes a step or two farther from canon than the SNES and Genesis games, that doesn't mean we can't play and enjoy it. I know a lot of you are unhappy about this right now, but let's put it this way: unless you have a campaign set in Santos, Brazil in 2021 or thereabouts, it's not going to significantly impact your game at home.

At the very worst, it'll probably attract some more gamers to our side of the hobby.
Tanka
A Resurrect spell.

A fucking resurrect spell.

Oh, and seeing through walls, and teleportation.

;LK;SADJFKLA;SDJFA

Sigh.

I can't even bring myself to join the forums because their tables are all mucked up. Not to mention the amount of pure hatred I'd bring down upon the Devs would probably get me banned in about ten minutes.

Set in 2021? That's cool, sure. Set in Brazil? Fine by me.

Messing with magic in such a way? Bad call.
SL James
Nerd rage... Good God, man. WTF.

Embrace the hilarity. Embrace it, and laugh hysterically at the fact that close as I can tell the setting isn't that much worse than what's in those 16-going-on-17 years of the pnp game.
mintcar
I can honestly say that I never expected it to get this bad. I'm normally all for changing a story to fit a certain media, like changing a book to fit the movie format. And I wouldn't go so far as to call this game they're making a flop, it may have a lot of appeal to those who like this sort of thing (and never heard of Shadowrun). But MY GOD, they just couldn't make it any less interesting for ME.

I don't mind that they make a game like this using the Shadowrun brand. There's plenty of D&D games in every feasable genre for example. It pains me though that they seemingly never even concidered making a game FOR fans of the RPG. There's a lot of successful examples of games like that too you know, D&D has a few.

The old Shadowrun video games had a lot of correct details that we could recognize. The slang was enough to feel that the developers were winking at us old fans. That's a pretty good feeling. I would have bought a 360 just to play even an average Shadowrun game if I could look forward to a lot of familiar places and events from the game as I know it. That's what they're missing out on. They could have sold a 360 console to every Shadowrun fan that didn't already have one, and instead they made another game in the crowd.
James McMurray
Huh. Not exactly what I'd pictured or hoped for. But I'll probably play it.
Kagetenshi
See, the 2021 part really, really offends me.

Why, you ask? It's such a small factor, I can just ignore it, can't I?

That's the point. It's such a small detail. What, exactly, do they gain by not setting it somewhere in the general 2045-2075 range? It would make the fans happy and no one else would care.

~J
James McMurray
Having to model a lot less tech springs to mind. It also gives a better intro into the world of Shadowrun to start closer to the beginning instead of the present.

What sort of world events were happening in 2021? Was goblinization a factor at the time? Maybe one of the character goblinizes, or orks and trolls are supposed to be a surprise.

Or maybe they just don't like you. wink.gif
Athenor
Okay... so.

I can overlook the 2012 date, considering the awakening started around Christmas 2011.

But it escapes my memory ATM -- did anything significant happen by 2021? Did the Goblinization happen yet? The night of Rage?

I know I'm showing my ignorance.
Tanka
I don't mind the FPS setting, though I don't love it.

I don't mind the lack of Orks (though I wonder who decided not to include them? Too WoWish for them or something?), but I won't like it.

I don't mind the setting (time, place, whatever), in fact I find it kind of neat.

But I do mind them changing magic so drastically on us. Resurrection? Teleportation? Let me guess, a "summon" will be just like a summoned monster in D&D? *twitch*
SL James
Goblinization began in 2021.

The Night of Rage wasn't for 18 more years.
emo samurai
My problem is that this game isn't unique. There is nothing special about this game; it is a Counterstrike clone with a mana bar.
bustedkarma
Anyone else trolling boards over there?
emo samurai
TROLL RUSH KEKEKEKEKE!!!

I'll do it; link me up!!!
Tanka
QUOTE (bustedkarma)
Anyone else trolling boards over there?

I can't bring myself to. Their tables are busted up, and that makes me twitch almost as much as the absurdity of their version of SR.
bustedkarma
In case anyone wanted to go tell them how happy we are about the game...

http://forums.shadowrun.com/forums/?
mintcar
I signed up. I just couldn't help myself.
bustedkarma
Wait a Tic, wouldn't Santo, Brazil be right smack in the Middle of Aztlan?
Or would that be Amazonia?


P.S.
What handle is everyone posting as "over there"?
Athenor
I'm not bothering... I mean, honestly, the dev said he doesn't care about us, so why should we bother? No... this game probably would be what convinced me to get an Xbox 360 as soon as it came out.. but that's greatly changed.
emo samurai
Yeah, it's not the Lineage versus RNA International (???). It's the NAN versus Fuchi or whatever.
blakkie
Their Resurrection is very decidedly not D&D. Oddly because the spell must be sustained (they use an essense penalty in place of dice/TN modifiers) it is actually more like SR than D&D in that way. While bringing back to life is not something that has ever been part of SR, their are the shedim. So it is a bit like a spell in place of a spirit possension....but that is a real stretch.

The Tree of Life is definately oddball too. All in all not SR as the P&P knows it, but not really D&D either.

The Teleportation i didn't see yet, so far all i've done is read website some.

As for The Man giving the Orc brother another shafting....2021 on the 6th World (i term i haven't really noticed them using) timeline is the year of Goblinization. So it comes in at something approximating a vaguely canon shafting. I don't remember for sure if there were any specifics around which came first, Orcs or Trolls or exactly simultaneous. Dwarves and Elfs definately had begun expressing years before though.

Just glimpsing through it looks like it might be an interesting game for those that care for that sort of thing. Not for me mind you, though at one time it definately could have been. And it most decidedly is a completely different beast than SR P&P. But with the limits in place on the licensing, and with no vested interest in the future of the P&P version, and no licensor around to stipulate that, i guess it shouldn't be too surprising.
emo samurai
Was there some stupid corporate stuff that kept this from being a good game, or was it just laziness?
blakkie
QUOTE (emo samurai @ May 9 2006, 05:01 PM)
Was there some stupid corporate stuff that kept this from being a good game, or was it just laziness?

Whether or not it ends up as a good computer game remains to be seen.

The part about tossing some very core world fundementals that have been in all editions seems pretty clear to me. They got in the way of the idea for the computer game itself, and they have no compelling reason to stick strictly to the timeline. In fact they would seem to have a very compelling reason to dump it and build their own world.

They can flick a collective bird at Wizkid/Fanpro while bringing out games with virtually no end. Rolling back the clock just gave them nearly an extra 30 years of game world time.

The Matrix and the astral space likely isn't in there because that would likely be quite hard to fit in the game both technically and from a gameplay POV. You can try call that laziness, but in the end it really dev resources that would need to be diverted from somewhere else.
Athenor
I just can't justify it... I just can't.

I don't mind the 2021 setting.. I do mind the changes, and the somewhat silly setup of gamplay.
emo samurai
I just hate how this game is about the FPS and not about Shadowrun.

For example: Warhammer 40k: Fire Warrior sucked because it was an FPS. Dawn of War, however, was great because it was a true Warhammer game. It used as many units as possible and had a unique mode of play that fitted the "Burn the Heretics!" feel of the original.

Shadowrun: The Run and Shoot, however, is not about Shadowrun; it's about "Capture the Flag."
Calvin Hobbes
Where is everyone getting their information on Windows Vista?
Tanka
QUOTE (blakkie)
Their Resurrection is very decidedly not D&D. Oddly because the spell must be sustained (they use an essense penalty in place of dice/TN modifiers) it is actually more like SR than D&D in that way. While bringing back to life is not something that has ever been part of SR, their are the shedim. So it is a bit like a spell in place of a spirit possension....but that is a real stretch.

The Tree of Life is definately oddball too. All in all not SR as the P&P knows it, but not really D&D either.

The Teleportation i didn't see yet, so far all i've done is read website some.

As for The Man giving the Orc brother another shafting....2021 on the 6th World (i term i haven't really noticed them using) timeline is the year of Goblinization. So it comes in at something approximating a vaguely canon shafting. I don't remember for sure if there were any specifics around which came first, Orcs or Trolls or exactly simultaneous. Dwarves and Elfs definately had begun expressing years before though.

Just glimpsing through it looks like it might be an interesting game for those that care for that sort of thing. Not for me mind you, though at one time it definately could have been. And it most decidedly is a completely different beast than SR P&P. But with the limits in place on the licensing, and with no vested interest in the future of the P&P version, and no licensor around to stipulate that, i guess it shouldn't be too surprising.

Oh, no, I'm not saying the Resurrect or Teleport is like D&D. I'm just surmising that the summon will be.

Let me find that quote again, I did quote it here, but let me find the specific URL...

Here's a quote from under Shadowrun Universe:

QUOTE
Some found they could wield magic to perform amazing feats such as teleportation or the summoning of strange beasts.


From the Weapons Section within What Is Shadowrun:

QUOTE
An Elf that can see you through a wall then Teleport in, slice you up with a Katana and Teleport back out must be experienced to be believed.


And for some reason, I can't find exactly where this one is:

QUOTE
Look through walls with your cybernetic eyes to locate enemies, then teleport behind them summoning a creature to tear into one while you cut down the rest with a few well-placed shotgun blasts or katana swings. And all before they ever know what happened.
emo samurai
I hope it's just a very fractured team of programmers and the marketing dude has no fucking idea what he's talking about.
James McMurray
It sounds like it could be a pretty cool game to me. I'll just do my best to ignore the Shadowrun label on the cover and take it for what it really is: an FPS that combines magic and technology in vaguely SResque universe.

Would peoples' attitudes been much different if it didn't have the word Shadowrun on the cover? I could see responses at that time being along the lines of "well, it ain't SR, but it's close enough until the real thing comes along."
emo samurai
YES! Because if this game didn't exist, they might've made a real RPG for the system.
mintcar
QUOTE (James McMurray)
It sounds like it could be a pretty cool game to me. I'll just do my best to ignore the Shadowrun label on the cover and take it for what it really is: an FPS that combines magic and technology in vaguely SResque universe.

Would peoples' attitudes been much different if it didn't have the word Shadowrun on the cover? I could see responses at that time being along the lines of "well, it ain't SR, but it's close enough until the real thing comes along."

I wouldn't even look it's way in that case. I don't play games like that.
Tanka
QUOTE (emo samurai)
YES! Because if this game didn't exist, they might've made a real RPG for the system.

Not for a while, at least not until the true RPG sort of game comes back into popularity.

Let's face it. CRPGs are a dying breed. It's rare you get a good CRPG along the lines of Fallout or Planescape: Torment nowadays. Instead you get MMOs or mindless hack-n-slash games that barely have any roleplaying element to them at all.
James McMurray
Yes, your attitude wuold have been different? Or "yes, I didn't understandt he question"? Or maybe I'm just having a reading comprehension problem at the moment.

They may still make a Shadowrun RPG. We waited umpteen years for one SR game, maybe in another umpteen we'll get another. I don't think this one will sell well enough to get a sequel.
James McMurray
IF we did get a CRPG it would be like the last few Final Fantasies I saw: 10 minutes of game play and 14 hours of videos to watch.
emo samurai
Then again, Dawn of War was made, like, two years after Fire Warrior, and it rocked.
blakkie
Um, summoning in SR is similar to D&D, calling forth strange beasts (spirits/elementals of various odd compositions). Just is D&D doesn't have the whole dual nature thing going, you are either in one plane or another. But the creatures definately are from another plane and they disappear as soon as they are 'slain' or their time limit expires.

Looking through walls with tech? Isn't that just a cybernetic some way out there canon milliwave scope? Where is that from, because i've seen that in more than one SR campaign (that i wasn't GMing).

Teleporting though of course is straight out....unless you are Harley or someone that is immensely powerful from the 4th world or earlier. So um, i guess the Elf is an IE? wink.gif
James McMurray
IS the looking through walls done via thermo or is it flat out x-ray vision?
emo samurai
But the whole thing is, spirits aren't corporeal. All conjuring is is conjuring energy and giving it sapience; beast summoning is, essentially, teleportation and mind control all in one. SR has always had semi-consisten spell rules.
Tanka
QUOTE (blakkie)
Um, summoning in SR is similar to D&D, calling forth strange beasts (spirits/elementals of various odd compositions). Just is D&D doesn't have the whole dual nature thing going, you are either in one plane or another. But the creatures definately are from another plane and they disappear as soon as they are 'slain' or their time limit expires.

Looking through walls with tech? Isn't that just a cybernetic some way out there canon milliwave scope? Where is that from, because i've seen that in more than one SR campaign (that i wasn't GMing).

Teleporting though of course is straight out....unless you are Harley or someone that is immensely powerful from the 4th world or earlier. So um, i guess the Elf is an IE? wink.gif

Never heard of a milliwave scope that can look through walls. Ultrasound gets blocked, Thermo gets blocked... Those are the only two that radically adjust your sight.

Summoning... It just speaks to me like they'll treat it like a D&D summon and not an SR summon. They are similar, yes, but entirely different at the same time.
Demonseed Elite
I'm crying on the inside.
blakkie
QUOTE (emo samurai)
But the whole thing is, spirits aren't corporeal. All conjuring is is conjuring energy and giving it sapience; beast summoning is, essentially, teleportation and mind control all in one.

Materialization = corporeal. Doesn't look like they are going to handle astral, which is a different kettle of fish, so those two are near functional equivalents.
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