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Ah -- and not completely compiled after all: I don't have most of the ASVW Daedalus posts. Sorry. |
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Lightly discussing. I think this is the first time the talk has turned really serious at all. |
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Almost certainly you are going to want more volumes than you suggest. Another possibility other than the strictly chronological or character-based is to have one volume dedicated to (for example) Erebus and D&DV3 up to the completion of your airport scenario. Or, to take the Alleycat example, compile the PCs Cao Jaan, Blaze, Knight, Scrapheap, Slipshade, and Alleycat into a single volume culminating with the Warehouse fight. While each player certainly has best insight into their own PC, Mr Juan is probably in the best overview position to suggest similar groupings and logical cutoffs. |
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Offhand, I'm guessing that up to this point we'd be looking at about four or five volumes, in this format. |
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You're looking at about 2-3 dedicated weeks minimum per 200-page volume, more if you want a glued or sewn binding. (A bit less time for that one in particular, since I've already got much of it in Word format, and what I've got, I'd already lightly edited for typos and grammar.) I've heard about publishing options that allow for printing only one or two books at a time, but it's still the most expensive route to go. The nastiest thing about that option is that you really do have to have all the text to begin formatting the text properly. |
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There's several other possible paths to take. Easiest, perhaps, and definitely cheapest is to format for roughly the same size as our SR books but with comb, velo, or spiral binding, preferably with stiffened covers. This sidesteps the normally high-volume commercial printer/binder and moves it fully to desktop/local neighbourhood printer. I don't need completed text to start putting this one together. This also makes it much simpler and cheaper to insert a page or three of colour graphics or pictures: since you're not having to pay colour cost for the full signature (group of pages sewn together). |
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Anyone here an artist? If you want an image for a front cover, one possibility might be a standard LitS logo and template, with a montage of the PCs featured in that particular volume, either drawn or adapted from photographs. For print purposes, the minimum resolution has to be 300 px, and preferably higher. |
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For this project, I don't suggest a chapbook format! |
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So that's where that stands for now: until I know more of true interest. |
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Of the same nature as if I were to point you out on a crowded street to someone else and say, "That one. The one with the [x]." In other words, just something she can quickly identify to someone else. It's possible there might not be anything to which she can easily point. |
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Oh frag. I'll hope at least for unstable footing for those two on top. |
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First attack is a given -- and if that doesn't succeed, the rest won't matter. wink.gif Sorry for the extended detail here: but this part is important. "Assuming they don't notice her" is not in the book in describing superior position -- in fact, it's very specifically differentiated from the full "not aware" that allows no defence whatsoever. This use of Infiltration is explicitly mentioned in this context: ie as the only way that defenders wouldn't get the situational awareness default. It's not necessary to have an opponent unaware of you to have superior position. She just needs to come up behind them for that: and for the first attack at least, your map suggests she can accomplish that -- since B6 at least doesn't have an action left, this IP. (p.148: Superior Position) I didn't say it earlier, but I also have to wait for B7 to commit to an action this IP before acting at all. She doesn't intend to lose her action though. Odds are that he'll move this IP to take advantage of Scrapheap next IP before Alleycat has to commit -- and that's the moment I intend to seize. |
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I'm also assuming generally that Alleycat has to stay on top of the catwalks to obtain her standard movement: ie. under the catwalk is also right out. Anything else would require a simple or complex action. |
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Not easy. You'll have to actually open panels on the aircraft to get to the oxygen system, because it pulls air from outside the aircraft, mixes it with air rammed through the aircraft's engines to warm it, then runs it through a compressor to increase the pressure. Assuming you take the time necessary to expose the piping, the actual installation and setup of the gas grenades won't be overly difficult. |
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Actually, it's relatively short-term for at least two storylines: and I'd suggest finishing those two before we tackle the others. If we get started on the soon side of now, we'll be in a position to have those two volumes completely done less than a week after they come to completion in-thread. We can add more -- are any other storylines at a clear resolution point? |
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In other words, assuming actual regular posting, we should be able to have at least one and maybe two volumes completed by Christmas. |
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First of all, I would want to know how many people would want these volumes. Say they are ~200 finalised double-sided pages each (same general size as an SR sourcebook), comb- or spiral-bound, eight colour pages, with all work but the printing and binding done by us: estimated cost per printed book on standard stock would be ~ $20 per book + shipping. (Leave in there a 10% variation + or -.) If we want a better paper (heavier bond, gloss), price will go up, but it won't be harsh. I'm already assuming the heaviest photocopy-able cardstock for the covers: not as nice as the SR covers, but far cheaper to print. |
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I'm taking it for a given that I'll be the one page-formatting and turning it into something pretty. |
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(1) Dividing the threads into logical storylines involving at least two but usually no more than four PCs. (The Warehouse is a bit of an exception, since some of those PCs are no longer active.) The text here can be raw as you like. Just notate whatever specific formatting came from the original post. |
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(2) Tracking down high quality pictures, or improving the quality of those we do have. PCs, rosaries, cars, anything we have ever tossed about on the website or in the definition of our PCs. Photography, straight digital, whatever works. (I've got a small non-Kiera Knightly collection for Alleycat, but I haven't checked non-web resolution.) Don't forget maps! I'll suggest maps are either half or full page-size (6" x 8 1/2", after we allow for gutters). As to pictures: I'll suggest a general (but flexible) guideline of a maximum quarter of that size, but not smaller than 1 1/2" square. Absolute minimum resolution is 300x, higher is much better. Pictures get sent to the storyline person, who figures out where generally they should go and notes this in the text for me. |
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If this is a go, I'll also be tossing up a couple of polls in about a week where we can choose among a couple of specifics of appearance against price. |
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As an aside, if that fight is going to be the end of one of the volumes, I almost feel like it's a bit anticlimactic so far...maybe I need to spice this combat up a bit to make it more cinematic! |
QUOTE (WinterRat1) |
Or were you trying to say that prepping the plane's ventilation system will be difficult, but assuming that we do so, the actual installation and setup of the gas grenades won't be overly difficult? Is that correct? |
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Sedna, would you want the posts for each storyline arranged in chronological order or just the raw text? |
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*cough* *sputter* ... anticlimactic?!?!? If those two weren't in an immediate position to place Scrapheap and NPCs into a nasty crossfire that very much could take all of them down in a single turn, I'd never never never be considering this course of action!! What I wouldn't give for just one in-between complex action! |
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WinterRat: I'd just as soon if you didn't volunteer here. You're already over-extended, and keeping the DitG and LitS storylines lively and balancing the Player GM/player ratio is going to need all the attention you can spare. As you've already discovered, you can miss a lot in just a single day ... and don't think you are going to have more spare time post marriage and condo! If we want these volumes, I need one or maybe two (other) volunteers. Mister Juan, you're in charge of Special Projects. You've already been suckered into volunteering your photographic expertise. grinbig.gif Would you take over the recruitment as well? |
QUOTE (WinterRat1) |
Mister Juan - If you try to edit some pages on the LITS wiki (specifically the Combat Chart) there's a long black strip on the far right of the editable text section that makes reading impossible. Is there any way we can fix that? |
QUOTE ('WinterRat1') |
BC - You're handing out karma for Cedric's AVgas idea?!?!?!?!?!? |
QUOTE (Sedna) |
Does anyone here have any objections to having their postings collated into books? to be circulated only among us? |