QUOTE
Citadel-class cruiser
Colossal space transport
Init -4; Senses Perception +5
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Defense Ref 15 (flat-footed 14), Fort 26; +14 armor
hp 120; DR 15; SR 30; Threshold 76
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Speed fly 12 squares (max velocity 830 km/h), fly 3 squares (starship scale)
Ranged laser cannons +1 and
2 ion cannons +1 and
medium concussion missiles +3 or
Ranged laser cannons +1 and
2 ion cannons +1 and
tractor beam +3 or
Fighting Space 12x12 or 1 square (starship scale); Cover total
Base Atk +0; Grp +36
Atk Options autofire (laser cannons)
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Abilities Str 42, Dex 12, Con -, Int 12
Skills Initiative -4, Mechanics +5, Perception +5, Pilot -4, Use Computer +5
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Crew 3 (normal); Passengers 14
Cargo 50 tons; Consumables 6 months; Carried Craft 2 starfighters (external)
Payload 12 medium concussion missiles
Hyperdrive x2, navicomputer
Availability Licensed; Cost 205,000 (120,000 used)
Emplacement Points 3
Colossal space transport
Init -4; Senses Perception +5
-------
Defense Ref 15 (flat-footed 14), Fort 26; +14 armor
hp 120; DR 15; SR 30; Threshold 76
-------
Speed fly 12 squares (max velocity 830 km/h), fly 3 squares (starship scale)
Ranged laser cannons +1 and
2 ion cannons +1 and
medium concussion missiles +3 or
Ranged laser cannons +1 and
2 ion cannons +1 and
tractor beam +3 or
Fighting Space 12x12 or 1 square (starship scale); Cover total
Base Atk +0; Grp +36
Atk Options autofire (laser cannons)
-------
Abilities Str 42, Dex 12, Con -, Int 12
Skills Initiative -4, Mechanics +5, Perception +5, Pilot -4, Use Computer +5
-------
Crew 3 (normal); Passengers 14
Cargo 50 tons; Consumables 6 months; Carried Craft 2 starfighters (external)
Payload 12 medium concussion missiles
Hyperdrive x2, navicomputer
Availability Licensed; Cost 205,000 (120,000 used)
Emplacement Points 3
QUOTE
Dynamic-class freighter
Colossal space transport
Init -5; Senses Perception +5
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Defense Ref 12 (flat-footed 12), Fort 25; +12 armor
hp 110; DR 15; Threshold 75
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Speed fly 12 squares (max velocity 800 km/h), fly 2 squares (starship scale)
Ranged double laser cannons +3
Fighting Space 12x12 or 1 square (starship scale); Cover total
Base Atk +0; Grp +35
Atk Options autofire (double laser cannons)
-------
Abilities Str 40, Dex 10, Con -, Int 16
Skills Initiative -5, Mechanics +5, Perception +5, Pilot -5, Use Computer +5
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Crew 2 (normal); Passengers 6
Cargo 60 tons; Consumables 2 months; Carried Craft none
Hyperdrive x3, navicomputer
Availability Licensed; Cost 80,000 (30,000 used)
Emplacement Points 6
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Special Attempts to repair or modify a Dynamic-class freighter get a +2 to the Mechanics skill check
Colossal space transport
Init -5; Senses Perception +5
-------
Defense Ref 12 (flat-footed 12), Fort 25; +12 armor
hp 110; DR 15; Threshold 75
-------
Speed fly 12 squares (max velocity 800 km/h), fly 2 squares (starship scale)
Ranged double laser cannons +3
Fighting Space 12x12 or 1 square (starship scale); Cover total
Base Atk +0; Grp +35
Atk Options autofire (double laser cannons)
-------
Abilities Str 40, Dex 10, Con -, Int 16
Skills Initiative -5, Mechanics +5, Perception +5, Pilot -5, Use Computer +5
-------
Crew 2 (normal); Passengers 6
Cargo 60 tons; Consumables 2 months; Carried Craft none
Hyperdrive x3, navicomputer
Availability Licensed; Cost 80,000 (30,000 used)
Emplacement Points 6
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Special Attempts to repair or modify a Dynamic-class freighter get a +2 to the Mechanics skill check