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bclements
grendel, get a chance to look at the file I sent you? Let me know if it meets your approval (it's probably going to be in my next post)
Ecclesiastes
Grendel: Just to clearify, I disarmed the explosives, right?
grendel
QUOTE
Question: what actually counts as training time? Specifically I'm looking at social skills, which are a bit hard to just "train" in a vacum, or by studying books or whatever.


As per the rules discussion before, social interaction will apply to training time for social skills such as negotiation, leadership, interrogation, etiquette, etc. Player GMs will track and allocate 'training' time as required for characters. Players should check with their respective GMs prior to spending karma to upgrade social skills to determine their current training clocks.

bclements: File is good. Post as desired. 1 pt of karma for the extra background work.
grendel
QUOTE (Ecclesiastes)
Grendel: Just to clearify, I disarmed the explosives, right?

No, the explosives are still 'armed' in that they can be detonated, but to do so requires some kind of command signal. The explosives are not set-up as a boobytrap.
Ecclesiastes
Joy.
Scrapheap
WinterRat-
Here's a couple of perception rolls. I'm not sure if I need one roll for the group or one per ganger. Let me know if you need more, or anything else.

[ Spoiler ]

paul_HArkonen
This is mostly for winterrat, but also everyone involved in Salvation

I apologize for my slow/lack of posting recently. I have a major exam next week that I'm studying/panicing for so I haven't spent as much time online as I had in the past.

That said I should be able to find time for at least a decent post for Blaze this weekend, and maybe one or two late next week.
Sedna
QUOTE
I apologize for my slow/lack of posting recently

You mean, as compared to my 2-3 posts over the past entire week? grinbig.gif and I still don't have time to catch up Alleycat tonight? (Good luck with that exam!)

WinterRat, bandit:

5, 4, 4, 3, 2, 2, 2, 1, 1
Unfortunately, your opposition's TN is 2 (per the ambush rules, p.109). So WinterRat: you needed every one of those successes. Initiative roll, please ... and then I'll post mine.

WinterRat: you're good to go. Missiles don't impact until combat phase 1 of the round in which they were launched, so you'll probably have at least a couple of actions during which to react -- more, if you don't roll snake eyes or something.

bandit, you're in serious trouble: this sequence of events caught Virgil completely flat-footed (completely surprised, lose your next action, including free actions such as diving for cover). Since you're short by several successes even to tie, just using a karma pool point to reroll failures (TN 4 as usual) won't be enough.

I'm basing where all of you were, relative to the car, by where you were sitting in the car when you arrived, but with Father Bremen moved up to the front passenger seat as before. (It would have been tight, but barely manageable.) That means Dragon at the driver's side doors with Sybersnake behind him, Tiffany a little back (she would have been sitting in the middle back; Father Bremen just opening the passenger front door, and Virgil bringing up the rear to sit behind him.

Dragon hears and recognises the sound of the missile coming in, and the spatial recogniser gives him a fairly good guess as to its source and direction. It's coming in from somewhere over the angle of the clinic roof, probably just out of sight lines. No one can see the missile yet. (If you could, it would already be here.) But the spatial recogniser etc enables Dragon to build up an almost visual image of its (projected) path.
WinterRat1
Oh...my...gosh...are you kidding me? The MISSILE is coming at us? Holy fragging drek, snipers, hit mages, goons with Body of like 14, and now anti-vehicle missiles?!??!?!?!?!?!?!?!?!?!? SOMEONE (probably several someones) wants us dead with a capital D!!!

Gah! At this rate we're going to have nukes getting dropped at us in a week. eek.gif

Thank you thank you thank you to all the dice gods that made it possible to have the same number of successes as my opponent! *lying prostrate on floor bowing to dice*

OK I need to clarify something Sedna.

QUOTE
As soon as the car responds to its beacon with a soft chirp, the four of them all quickly flee the clinic, relieved beyond what words could express to be finally out of there. It's not until Dragon reaches the driver's side door that he's free enough of what he's witnessed, back there, to realise with an uncomfortable prickling that it's somehow too quiet ...


You said four, but the IC post says Dragon, Virgil, Father Bremen, Sybersnake, and Tiffany are present. Should I assume the most recent IC post is the correct one?

On to rolls:

Initiative roll: 25

So basically, Dragon can tell roughly where the missile is coming from, and can shove people in the appropriate direction, namely, away from the missile so they take as little damage as possible?

Finally, do we have any damage on our condition monitors from that escapade in the Matrix we should be aware of? We got out at 15:01:38, it's now 15:40:01. With a good enough Body/Willpower roll, it's possible to have healed at least a box of stun by now? Just trying to cover all the data I think we'll need, and if there is a missile streaking towards us, I'll take every edge I can get. Not that I wouldn't anyway, but...well you know. smile.gif
Sedna
You're the one who wanted to play an (ex)military character biggrin.gif And you already know SOMEONE wants Sybersnake dead with a capital D!!! Still, all you've got to do to keep this situation from escalating is to abandon Sybersnake -- or else deal with the immediate group, and then resolve the situation within a week wink.gif
QUOTE
You said four, but the IC post says Dragon, Virgil, Father Bremen, Sybersnake, and Tiffany are present. Should I assume the most recent IC post is the correct one?

I miswrote the first time: should be five, based on the discussion in the clinic. Editing that now.
QUOTE
So basically, Dragon can tell roughly where the missile is coming from, and can shove people in the appropriate direction, namely, away from the missile so they take as little damage as possible?

Yes. It will take all the movement from your first initiative phase though and one unopposed (except for BD) Unarmed Combat test per person, +1 to TN per person after the first in the same phase. [Add: given that the missile is almost certainly going to detonate in the car, the appropriate direction is anywhere away from the car. Missiles, like grenades, quickly lose power with distance.]

Here's the specifics: the car's parked across the road from the clinic and a bit away (same reason as last time), passenger side toward the clinic. (I'm thinking that might be a defensive instinct in Dragon: automatically gives the body of the vehicle between him and whatever might be waiting for him.) The area's generally a fair bit beyond run-down (it's about to get another pothole in the street). There are other buildings besides the clinic on both sides of the street, most of them 3 or 4 storey, none in good repair (at least externally). While most of the buildings adjoin, there are a couple of between-building alleyways containing garbage bins and rusted-out fire escape ladders.

Dragon also knows that the missile has to be coming from a minimum 20 metres away, which -- if he can find an angle from which to spot the source -- means that both Predator and Spas would probably be at long range. (I'll admit I blinked when you mentioned you took the Spas into the clinic, but I'll let it slide. This time.)
QUOTE
Finally, do we have any damage on our condition monitors from that escapade in the Matrix we should be aware of? We got out at 15:01:38, it's now 15:40:01. With a good enough Body/Willpower roll, it's possible to have healed at least a box of stun by now? Just trying to cover all the data I think we'll need, and if there is a missile streaking towards us, I'll take every edge I can get. Not that I wouldn't anyway, but ... well you know.

I was giving that to you -- was going to write in at least 15 minutes passed if you hadn't done so already. While all of you did take a box of Stun -- not from the jackout, but from the fallout of the earlier battle between Sybersnake and Kiki -- all of you have decent BD and had enough time in post-Matrix discussion and decontamination to get rid of it. (Also relevant to your initiative roll, WinterRat.)

bandit: there was a bit of in-OOC-thread discussion earlier that you might have missed while in-thesis, regarding the possibility of perma-burning karma pool points for successes, so long as you've achieved at least one naturally. There's nothing in the book stating a limit. It's an option, so you should be aware of it.

Re surprise: we slipped the last time, but in your favour. (It made a slight difference for the razorguy, possibly the difference between Dragon being injured at all or not.) Fortunately, doing it right (this time) will be once again in your favour: only the next action is affected, not the next several actions. That might make a difference as to your decision here, bandit.
WinterRat1
QUOTE
Yes. It will take all the movement from your first initiative phase though and one unopposed (except for BD) Unarmed Combat test per person, +1 to TN per person after the first in the same phase. Here's the specifics: the car's parked across the road from the clinic and a bit away (same reason as last time), passenger side toward the clinic. (I'm thinking that might be a defensive instinct in Dragon: automatically gives the body of the vehicle between him and whatever might be waiting for him.) The area's generally a fair bit beyond run-down (it's about to get another pothole in the street). There are other buildings besides the clinic on both sides of the street, most of them 3 or 4 storey, none in good repair (at least externally). While most of the buildings adjoin, there are a couple of between-building alleyways containing garbage bins and rusted-out fire escape ladders.


OK first I rolled an Athletics (4) test to increase my quickness, per SR3.
Athletics (4): 05 05 04 02 01 = 3 successes, +3 quickness
Modified quickness = 9 X 3 = 27 meters of running this turn.

Unarmed Tests
Sybersnake (4): 11 08 05 05 05 04 = 6 successes
Tiffany (5): 09 07 04 03 01 01 = 2 successes
Virgil (6): 07 05 04 04 03 01 = 1 success
Father Bremen (7): 08 08 04 02 02 01 = 2 successes

Let me know if any of those won't be sufficient to shove them in the right direction.

QUOTE
Dragon also knows that the missile has to be coming from a minimum 20 metres away, which -- if he can find an angle from which to spot the source -- means that both Predator and Spas would probably be at long range. (I'll admit I blinked when you mentioned you took the Spas into the clinic, but I'll let it slide. This time.)


Actually, I blinked too. I was going to say Dragon went to get it out of the trunk, except I went back and realized I never actually put it away. I wasn't sure how to handle that, because he clearly was holding it earlier in front of the clinic, but I never stated anything that remotely resembled him putting it away. Finally I made a judgment call and decided that given the amount of people after them, he'd want the firepower around him.

Additionally, given that this is the Barrens, and the clinic was 'friendly' it would be ok to bring in the shotgun, just in case they were attacked in the clinic. All things considered, his paranoia was justified, and it wasn't like he was walking around with the shotgun; he probably turned it over before being decontaminated. That is how I got from A to B, although I realize it was definitely a 'what the?' kind of moment. Your thoughts?

Also, Dragon can't see the source (or so it sounds like from the post). Can he hear anything? Like a chopper or something like that?

QUOTE
I was giving that to you -- was going to write in at least 15 minutes passed if you hadn't done so already. While all of you did take a box of Stun -- not from the jackout, but from the fallout of the earlier battle between Sybersnake and Kiki -- all of you have decent BD and had enough time in post-Matrix discussion and decontamination to get rid of it. (Also relevant to your initiative roll, WinterRat.)


Wouldn't have mattered for 1 box anyway, I assume you know why? So I didn't figure it in in my roll in the first place. But I wanted to be clear for tracking future damage that came up. Thanks for that generosity. =)

QUOTE
Re surprise: we slipped the last time, but in your favour. (It made a slight difference for the razorguy, possibly the difference between Dragon being injured at all or not.) Fortunately, doing it right (this time) will be once again in your favour: only the next action is affected, not the next several actions. That might make a difference as to your decision here, bandit.


I don't have the book in front of me, so more detail here please? So as is, Virgil only loses his first action, not all his actions? What exactly do you mean? Oh, and how did we screw up last time, so we can remember this for future reference, btw?

Lastly, should I post Dragon's actions, or are you going to post what happens based on the rolls? Basically, I'm scrambling around trying to get everyone out of the way of the missile, just grabbing them and shoving them in the appropriate directions away from the missile while yelling 'cover!' or something to that effect. Let me know what's up next and we'll keep rolling right along.
Slipshade
QUOTE
Oh...my...gosh...are you kidding me? The MISSILE is coming at us? Holy fragging drek, snipers, hit mages, goons with Body of like 14, and now anti-vehicle missiles?!??!?!?!?!?!?!?!?!?!? SOMEONE (probably several someones) wants us dead with a capital D!!!


Kinda makes getting shot up and falling off a ladder not so bad doesn't it. biggrin.gif

Slip
banditf50
I'll post this here in the OOC so that you all know that even though Virgil is slack-jawed at the moment, I am paying attention to the action.

For clarification purposes . . .

If I buy one success on the surprise test (by sacrificing a karma pool point), I am then allowed to roll initiative. However without any spell-enhancement Virgil will only be able to act once anyway. That should be enough for him to at least dive out of the way . . right? Though he would be able to take no further actions until after the missle detonates.
banditf50
Temporary absence Notice

I am sorry to keep bailing out on everyone, especially since I am almost caught up on all the action that I missed during my thesis crunch-time period. For the past few months I have had a trip to St. Louis (one of my favorite US cities) scheduled for this weekend. I will be leaving Friday evening and returning Monday evening.

Sedna and Winterrat,
If that action is going well and you guys want to push through it quickly over the weekend, feel free to post for me if Virgil is still caught by surprise.
Moirdryd
Finally technical problems seen to have stop toying with me and i can post the second half of what i had Knight doing about a fortnight ago, at last!.

Though i find it ironic as i get back Bandit has to run again *chuckles*

Have fun Bandit!

Sedna
Going well??? Although, after going through Dragon's part of it, I suppose they could be going one heck of a lot worse.

But re initiative, bandit, you rolled two successes out of a possible four -- but you need to tie seven successes even to take a basic free action such as dropping prone. Your options:
  • Spend a karma pool point to reroll the failures, hope for 4s.
  • Perma-burn karma pool: one karma pool point = one success
  • Absorb the round of surprise without spending anything, and hope for the best.
Basically, unless you negate the surprise, you lose your next action. (So, WinterRat, re " Virgil only loses his first action, not all his actions?" yes -- but the wording's a bit vague, I'm temp-ruling it to mean all the actions of that phase against that opponent.) You'd be rolling initiative regardless, bandit, but given your RE+IN max, unless you're willing to perma-burn enough karma pool to buy the surprise total up to 8 successes, it's moot. The difference between seven and eight successes is whether or not you can take any action to "directly affect, impede or counteract" the incoming missile; also whether you get to use Combat Pool to defend yourself against the missile.

At least (hopefully) you'll be having fun in St. Louis? smile.gif

WinterRat, first general notes:

I'll write up the IC post right after I finish this post. (Must ... Have ... Sleep ...)

I'm okay with you having the Spas on you -- doesn't alter things too much, in this particular place -- but it would have made some difference (no, shotguns aren't "okay" here, but since Virgil is known, and it was a true emergency ...), so we'll just both have to watch that in future.

It's an AVM rather than one of the others, so the blast will be very contained at the point of impact: power decreases by -8/m.

Sybersnake wasn't able to put up any resistance to Dragon at all, and now she's as clear as it gets -- Dragon guesses she'll be completely out of blast range. Just as well: you'll remember she doesn't have all that much left of her armour.

Tiffany had the highest number of successes after Dragon, but still short; she has an 11 on her initiative; and then she beat Dragon just based on BD resistance -- but Dragon's also got momentum and surprise on his side. So she was just enough "with it" to manage to put up a bit of a resistance when Dragon shoved her to the ground, just enough for her to end up with M damage. Because of the torque, that's a snapped bone in her leg. But she's likely clear of the blast area as well.

Virgil: I'm writing up my best guess here, but I'll be looking for a couple of rolls from you, bandit, to confirm: first BD (TN 6), and then knockdown (BD [6]).

Father Bremen -- well, he's a troll. And he's absorbed Dragon's momentum without even being rocked by it. That leaves him and Dragon standing right at the open passenger door, directly in the missile's path.

As well, both he and you are soaking 6L damage from that sudden unexpected stop at the end -- as is the car door, in case it matters. You don't -- quite -- take it off its hinges. He absorbs the damage readily, barely winded. (I stopped rolling for him after the first three 6's. Tiffany could have used those.)

My initiative: 22. We get to 22 -- nothing's happening yet. (And yes, I remember -- now that you reminded me wink.gif ) So that cuts us forward to Dragon's next phase. But this is a good place to address this:
QUOTE
Also, Dragon can't see the source (or so it sounds like from the post). Can he hear anything? Like a chopper or something like that?

Actually, he can make out something faint over and beyond the high-pitched whine of the incoming missile -- but this sound seems to be coming from the wrong direction. Dragon's a bit too distracted, even by the sound of the air moving against his ears, to be able to pick up anything more just yet. But roll me a Perception check and I'll keep you posted.

There. I think I caught everything. My book's falling apart a bit more (mourn). And Slipshade: biggrin.gif
Ecclesiastes
Grendel, I'm going to start the Info Search on the two people Tony wants me to look up. What type of search is this going to be detail wise? What is the TN of my search roll?
banditf50
QUOTE
At least (hopefully) you'll be having fun in St. Louis? smile.gif

It is a trip for recreational purposes that I have been looking forward to for a while . . .who needs a week-long vacation wink.gif
QUOTE
Virgil: I'm writing up my best guess here, but I'll be looking for a couple of rolls from you, bandit, to confirm: first BD (TN 6), and then knockdown (BD [6]).

BD (TN 6): 08 04 03 03 - 1 success

Knockdown (TN 6): 05 05 04 02 - Looks like Virgil got himself laid out.

banditf50
Moirdryd - At least we can make some progress before I leave then . . .thanks again for being so patient with me.

Results of Knight's assensing of Cao Jaan:
There is a definite feeling of sorrow and hopelessness that surrounds this entire area of the barrens. Inside of the shelter the astral plane is not nearly as polluted by these feelings, but a background count of 1 still manifests.

Cao Jaan is magically active, though not in the same way as Knight, he has no cyber or bioware of any type. You also sense a penetrating remorse laying over his aura, as if the condition of the world around him is truly causing him pain. He also appears to be speaking completely honestly with you.

When you make your next IC post please give me an etiquette roll.
grendel
QUOTE (Ecclesiastes)
What type of search is this going to be detail wise? What is the TN of my search roll?

That depends on the level of information you're looking for. Typically, though, to find factual information about current or ex-corporate employees requires a standard or detailed search. Will you be keeping a low profile? Will you be conducting both searches simultaneously or sequentially?
Sedna
QUOTE
Looks like Virgil got himself laid out.

That was actually what I'd originally written, before I edited it out in the preview. I think you'll find that the results actually work better for you smile.gif
WinterRat1
Sedna-

Yeah, the Spas situation was weird. Neither of us realized it for a long time, so I will just try to pay more attention to that stuff in the future.

Perception roll (with -1 mod, not counting cyber/bio): 10 05 05 04 01 01 01
Body: (did armor count at all?): 15 09 05 05 04 01 01; either way, staged to nothing, but I was wondering if you did not mention armor because it did not apply or you forgot.

So at this point, phase 15 (Dragon's turn), the situation is as follows:

-Sybersnake is definitely clear of the blast
-Tiffany is most likely clear of the blast, but crippled (one broken leg)
-Virgil is/is not clear of the blast?
-Father Bremen and Dragon are currently standing smack in the path of the missile.

OK, damage soaked and perception taken care of, so Dragon’s actions for the phase.

Again, should I write this or you?

Anyway, Dragon will do the following during this phase:
1) Kick Father Bremen in the hoop/shove Father Bremen in the appropriate direction away from the missile (not as an attack, but more of a prompting ‘get going’ kind of thing, since I can’t drag him away in time) and scream ‘Run!’

2) If Virgil is clear of the blast Dragon will take his own advice and scatter; if Virgil is still in the blast radius (or looks like he is, since obviously Dragon can’t take out a tape measure and check), he will drag/kick/carry/do whatever to get Virgil out of the blast radius this phase.

3) If possible, make sure Tiffany is clear after getting Virgil free, so he can help her on phase 5 if he needs to.

That should probably take care of all the actions available to Dragon this round, let me know if there is anything else I need to do/write.

And the intensity is definitely running high. I have to ask, would we have been pretty much dead if we all failed our surprise rolls?


Ecclesiastes
QUOTE (grendel)
QUOTE (Ecclesiastes @ Apr 28 2005, 05:35 PM)
What type of search is this going to be detail wise?  What is the TN of my search roll?

That depends on the level of information you're looking for. Typically, though, to find factual information about current or ex-corporate employees requires a standard or detailed search. Will you be keeping a low profile? Will you be conducting both searches simultaneously or sequentially?

I'll do a detailed search, because I'm trying to track down everything I can for Tony. (even though this will take me days, grrr)

Low Profile +2
Both at the same time +1
Init of 4D6 -1
Browse (Index Channel) of 6 -1
Appropriate Database contact -2?

So my TN is either 7 or 9 as far as I can tell. Here's my roll...

Computer: 11 09 05 04 03 03 02 02
...karma: 11 09 08 05 03 02

So that is 4 or 5 successes, hopfully that'll give me what I need.
banditf50
It is time to pay homage to a tradition that has provided me with many fond RPing memories . . .

Cedric,
It is time for you to make a "dumb-luck" test. I need you to roll 2d6 and post the sum of the two dice. I also need you to pick a number from 2-12 and post your selection.

You may post in the IC with Erebus riding through the city on the way to the exchange, but do not post his arrival at the club.

*This is likely the last post I will be able to make before leaving for the weekend. I will pick-up on Monday night . . .perhaps with some action (insert evil laugh here smile.gif)
Sedna
QUOTE
I have to ask, would we have been pretty much dead if we all failed our surprise rolls?

If you had all lost your surprise rolls, Dragon was almost assured of at least one more action and there's a chance a couple of the other NPCs might have managed one -- but would that had been enough?

Impact armour counts. I'd overlooked mentioning it because I'd sort of assumed you'd make it wink.gif

Perception: once he's involuntarily stopped and the air stops rushing past his ears, Dragon can (just) make out that sound a bit more clearly. It's hard, it's extremely quiet. Beyond the soft whistle of the incoming missile, there's a very low hum from both places, but without the slight addition of sound he'd never have caught that against the general city background. It's something similar to something he's heard before, but different just enough that it's throwing him. The image it brings up is of weapons cycling on a personnel carrier, or maybe that Bulldog turret he'd seen once ...? But that's not right either. But it's coming from the side of the street opposite the clinic, and maybe above ...?

Actions:
QUOTE
Anyway, Dragon will do the following during this phase:
1) Kick Father Bremen in the hoop/shove Father Bremen in the appropriate direction away from the missile (not as an attack, but more of a prompting ‘get going’ kind of thing, since I can’t drag him away in time) and scream ‘Run!’

Two successes on ST (9) will get him moving even if he isn't doing it yet on his own.

2) You don't have to worry about this one. Virgil is absolutely clear -- more so now. If you ever have to fail a knockdown test, bandit, that was the one to fail. Everything else is exactly as you wrote.

3) Ditto this one. Tiffany fell on Sybersnake, so she might get some shrapnel -- but her armour is intact. She's trying to struggle to her feet. She won't succeed.

For this time, I'd appreciate it if you wrote it, WinterRat. (Extremely tight on time today, might not get back to this before tomorrow -- but that's going to be a good day for this.) Based on the outcome, let me know what Dragon's next action would be.
banditf50
Sedna,
Am I right in thinking that now Virgil will not get an action until after the missle detonates?

Winterrat,
Have fun with the post. As soon as Virgil is free from his stunned state I have an action or two planned out if the oppurtunity arises.
Sedna
Yes. We're currently on 15 (Dragon's actions). As soon as it cycles around to the new round, Virgil will be clear to take an action -- which should hopefully come around nicely by the time you return.

Could you just roll your initiative -- for the next round -- so I know how far I can take everyone else?
banditf50
Sounds great . . . .let me just say again how great it is to be back!

Total iniative for Virgil: 11

Have a great weekend everyone.
The_Eyes
No, you haven't seen any of those people before in that last post. They're all just names of people I studied with in RL college, actually. They're just there to be foils for the random technobabble that came bubbling out of me the other day that I wanted to write in. smile.gif
Sedna
So I've left to you writing up the exact resolution of your actions re Father Bremen, WinterRat.

On initiative 12, Dragon discovers exactly what the sound was (per thread). Just in case, a clarification:
  • The car is on the opposite side of the street from the clinic
  • The missile is coming in from somewhere over and above the clinic
  • the Condor is hovering a few metres above the rooftops on the opposite side of the street from the clinic. It's only got partial cover, because otherwise it doesn't have the angle to target the two of them with its HK-227
From where she's fallen, Tiffany inadvertently gives Sybersnake partial cover, which is enough for the bullets to miss her entirely. The reporter herself takes the brunt of that piece of burst fire, straight BD roll with only armour to reduce the damage: and seriously lucks out with four successes. (Two of those would have been even without the armour!) So she only takes L bruising as bullets impact against her armour.

Dragon thinks of Condors as reconnaisance drones. This is something new to him. Spas or Predator might work, but decrease all power by 9 and damage level by 1, and that's before it gets to use BD to resist damage. (Armoured vehicles are nasty, that way.) Oh, and it's close enough now that Dragon can spot something else coming out of the thing.

When you get back, bandit, you won't need to make a Perception check for this: it will probably already be in play.

We are now on initiative 11.
WinterRat1
Hold on, decrease power by 9? That has to be more than just armor, are you including the halved power for all attacks on vehicles in that decrease? Because a Spas has power 10, Guardian 9, so it should not be 9 for both of them. Clarification please?

And yes, I will be writing Dragon's post later tonight or tomorrow; sorry I didn't get to it yesterday, didn't have time to do so.
Sedna
Point -- forgot that those two were slightly different, and was working from memory off a "generic" heavy pistol, just by way of giving you some sense of what you were up against. So just take half power to begin with, and I'll factor in the armour in its resistance roll separately.

On the plus side, a Condor can only have a BD of 2. And clearing up another point of possible confusion: yes, it's been customised.

(I can appreciate no time: on my side another 1 am phone call ended up disrupting much of this theoretically "free" day. When you can will be soon enough, WinterRat -- and tomorrow should be free for sure ... hopefully.)
Sedna
Theory is a beautiful thing, is it not? wink.gif

Sunday karma [April 25 - May 01]

bandit: 1 (+1 GM bonus, +1 Sheepdog) = 3
Sentinel: 1
WinterRat: 1 (+1 GM bonus) = 2
WinterRat1
OK, Dragon is going to run over to the two women after kicking Father Bremen and stand over them while firing back with the Spas. Essentially, he's trying to use himself to provide cover for them so they can get clear of the drone (and anything else that is going to get thrown at us). Note that I'm not implicitly restricting myself from using Dodge pool. If anything, he'd probably throw himself over the women and try to roll them to safety, or something like that. We'll burn the 'how' bridge when we get there, but I just wanted to give you an fyi.

Strength Roll: 15 09 04 02 01 01

Man, I hope my luck keeps holding out like this. I always was a streaky roller. Once, in one 8 hour session of 3e, I rolled I kid you not, 30 critical hits. Of course, I also had about 15 critical fumbles. My GM would've banned my dice from the table if I didn't point that second fact out. And no, they were not loaded dice. smile.gif

Firing one shot with the Spas, SA

Base TN: 6 (assuming long range here, 21-50 meters?)
Aiming: -1 (decided I should aim here)
Target Stationary: -1
Smartlink: -2
Attacker Running: +4
Partial Cover (assumed you meant 50%): +4
No recoil mods (adequate recoil comp)
No injury mods
No visibility mods seemed applicable, correct if otherwise

Final TN: 10 (or 9 if medium range)

Shotgun Roll: 19 07 04 03 02 02 01 (grr...darn sevens! and the two sixes were so promising! sarcastic.gif )

Well I got lucky and hit it. Now if that actually DOES anything, I'll be happy.

Spas: Normal rounds, SA; Damage = 10S before any mods such as halving power and reducing damage level, armor etc etc et al.
Sedna
Note that successes obtained from Dodging do carry over.

As of 15: Father Bremen's moving in the right direction.

As of 12: that second drone breaks cover and begins shooting at the women, resulting in Tiffany taking that L wound.

On 5: Dragon makes himself cover for the two women while shooting the Spas at the second drone. For that one you're lucky, it's just inside medium range -- different weapon. So the 7 counts smile.gif

BD + five dice from Control Pool to resist: 15, 5, 5, 3, 1, 1, 1

Unfortunately, even a standard Condor LDSD-41 has 3 points of armour ... and this isn't quite a standard Condor.

As to whether or not the two women catch anything from what Dragon didn't say as to what specifically not to use for cover (per "Get to cover now!!!", an SMG shooting at them, and absolutely nothing yet indicating to them what else they're supposed to take cover from): I'm going to borrow bandit's idea and ask you to make a "dumb-luck" test:
QUOTE
It is time for you to make a "dumb-luck" test. I need you to roll 2d6 and post the sum of the two dice. I also need you to pick a number from 2-12 and post your selection.

I'm asking this because honestly, the most logical thing for them to use as cover from the visible threat (SMG) is the car ...
WinterRat1
Shoot…can I ask for an intelligence test from them though? Common sense indicates that since it was Dragon who flung them AWAY from the car, he’d hardly want them to go back TO the car. They both almost certainly have intelligence from 4-6, so it’s quite reasonable, especially given that they’ve both been in firefights before, that they’d pick up on that. And I can take a free action, say on 4, that would simply yell, “AWAY from the car!!!” correct?

So it still takes a L wound though, right? The lowest (and most likely TN) it had to resist is 2; 4 successes for it vs. 2 for me, and base damage of M after figuring vehicle armor, gives it two net to reduce it to L. That’s something, I scratched it, right? Right? (Can you hear the hopeful expression in my tone?) smile.gif

Dumb Luck Test (Bandit you stole this from me you punk!) mad.gif : 06 01
heh, j/k, it's awesome that it's found its way here as well.

Number called: 7

Whether this is very good or very bad I have no idea, this is different from the usual way we do it, so I guess I’ll find out very soon… question.gif
Sedna
Sentinel: surprise check please.
Sedna
QUOTE
And I can take a free action, say on 4, that would simply yell, “AWAY from the car!!!” correct?

I'd been watching to see whether you'd write it into your post or not. The luck check total matched your called number, so Dragon did yell the above as part of the same free action.

But the IN test wouldn't have worked because there's no time for an IN test (ie. to process information): a combat round is guesstimated at 3 seconds, and they were surprised for a good part of that. So the one who does have an action (Tiffany, on 1) is going on split-second instinct -- and the instinct is to get away from what's shooting at you. Since the fire is coming from opposite the clinic and above, that means behind or under the car.

Uhm -- just want to check on how we're doing this. (This would be a very good point to make sure we're doing this right smile.gif ) Based on the BBB, bottom p.132, I'd understood the equation to go as follows:

Halved power, with armour reducing the power further, at -1 damage level?

If yes, for a standard Condor with 3 armour that makes the effective power to be resisted 1/2 x 10 (vehicle reduction) - 3 (armour reduction) at (one lower than S) = 2M

But since I didn't use Control Pool to dodge (can it be used that way?) Dragon's two successes raise the power back to S, which would make it a net L damage for the Condor.

grendel? Anyone?
Cedric Rolfsson
Bandit,

5,3 = 8

and for my number selection 7

hope you had a good weekend in St. Louis
The_Eyes
Yes they can. Basically it's Control Pool with a base TN of Handling, with other mods as appropriate for a driving test (p. 149, bottom left. Ignore the page reference; it's wrong: Dodge tests are on page 113, not 133.)

(Edit): You know, looking over the rules a bit more, it actually seems possible to use Combat Pool to make a Dodge test in a vehicle. Riggers get to use Control pool instead if they like, but there's nothing explicedly forbiding normal characters from dodging with Combat Pool it seems.

(Edit x2) No, wait, I just read it wrong. The rule does seem to pretty clearly screw non-riggers when it comes to driving, though this isn't really news. So I guss the question is what's the Handling on a Condor, and is it good enough for five Combat Pool to dodge a bullet with two successes?
WinterRat1
Sedna- Dunno about using control pool to dodge, but other than that you are correct.

EDIT: Eyes beat me to it. So yes, barring a Dodge test, the drone takes an L wound
Sedna
For this immediate purpose I'll leave it at the L wound then -- although the Dodge / Control / Combat pool question will be relevant very soon, quite probably within this combat session. Can we finalise a ruling on that?
WinterRat1
Don't have a book available to me at this time, I'll get to it ASAP when I get back from work. Anyone else?

Also Sedna, what's up next, are you going to write the missile hitting at 1, and should we roll initiative for the next turn?
Sedna
I've still got an action on 2, and it's a two-fold one:
  • two simple actions: HK-227 burst fire (base 7M; burst 10S) against Sybersnake, who fortunately has the benefit of Tiffany's coat. However, with Dragon standing over her, it's almost impossible to hit her without hitting Dragon instead; and since the rigger's clearly stopped caring about collateral damage, it's Dragon that ends up taking these two bursts instead. Fortunate though, given that Sybersnake still doesn't have a non-surprised action and not a whole lot of intact armour.
  • the other turret reveals an Ares Antioch, but it doesn't fire yet
Burst one: 11, 9, 7, 5, 5, 3 (five successes)
Burst two: 10, 10, 4, 3, 2, 1 (two successes)

Recoil compensation balances out three points of recoil; the smartlink balances out another 2 points of the modifier: makes it a net +1 to TN.

(Can't use pool on these, right? Because I've got six Control Pool points left.)
Bastard
Grendel...does Kaiser have the acid etch, you told me it would be about 500 nuyen.gif
Morgannah
Cable guy is here to take my modem. frown.gif I'll get back on as soon as possible. This is bull .. complete and total bull, and I'm sorry, everyone.

Good luck!
WinterRat1
A couple things on this:

1. I don't know about control pool, must check later; riggers are my biggest knowledge deficient area, even more so than decking.
2. Here's my breakdown of the situation:

Range = Medium: Base TN: 5
Smartlink: -2
Recoil:
+3 for first shot
+6 for second shot
Recoil Comp: 3 pts total; first shot at no recoil mod, second shot at +3 overall
Partial Cover: +2 (since it was receiving a +4 bonus to being hit)
Damage Mod: +1
Target Running: +2
(in SR once a character selects their movement: walking, running, stationary, they are considered to be in that 'movement mode' until their next action. This is so they cannot gain the benefits of multiple movements while removing the penalties. For example, being stationary to shoot, then running to be a harder target. Hence, since Dragon was running during his action, he's technically considered running until his next turn, even though he's stopped at the end of his turn; he can rechoose his movement at the beginning of his next turn)
No visibility mods
Attacker stationary: no movement mods

1st shot TN: 8 (2 successes)
2nd shot TN: 11 (0 successes)
Shadow
I'm not sure this is the right OOC thread... so many LitS threads....

The IC and OOC for A Short Victorius War, is up. I belive at the moment just Shadowrunner 13 is in the game. But that may change as it evolves.

@ SR13 and Grendel, please feel free to continue your dialogue, just do it in the new thread.

Bear with me, this is a new way of starting a game for me, thanks smile.gif
Sedna
Gah! I'm still catching up on three posts ago, an e-mail, and a PM needing answering! smile.gif [Edit: hope that helped, Shadow smile.gif]
QUOTE
1. I don't know about control pool, must check later; riggers are my biggest knowledge deficient area, even more so than decking.

I've been getting a crash course wink.gif But I'll still be learning for a good long time yet to come.

I hadn't read your modifiers well enough -- comes of trying to get too many things done today. The "attacker running" modifier in particular stood out (on re-reading), per:
QUOTE
OK, Dragon is going to run over to the two women after kicking Father Bremen and stand over them while firing back with the Spas. Essentially, he's trying to use himself to provide cover for them so they can get clear of the drone (and anything else that is going to get thrown at us).

That seems to make it fairly clear that Dragon chose to stand, and removes mobility modifiers on both sides. I don't think it makes a difference to your shot (and if it makes you feel better, I'd have spent more Control Pool absorbing it if it had).

Partial cover -- yes. Missed that.

I'd understood recoil to be totalled within a given phase, not separated out by action?

I was going to say that it doesn't get the damage modifier, but that's for the other drone. This one does.

The rest we're okay on. Anyway, that would give:

1st shot TN: 6 (3 successes -- 2 if full recoil is applied over phase)
2nd shot TN: 9 (2 successes)
Sedna
Oh, and for clarity, Shadow, Shadowrunner, grendel: there should be a clear shift between run threads and main thread. So rather than just shifting an existing conversation to that thread, shift the action to it once you begin to pursue that run, Shadowrunner?

(pant, pant, pant)
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