Sedna
Jan 10 2005, 11:22 PM
From me, I think you've got that

Re Drain and wound modifiers -- that covers you two; and if it's okay by grendel as well, I'll bite my tongue and make it a consensus. Intense rules discussion averted?
banditf50
Jan 10 2005, 11:26 PM
I actually don't mind having a rules discussion, I am just very aware that I tend to rule in favor of things that make the game more lethal. I know that many players do not agree with me in that sense so that I why I voted to leave things as is.
I'm always open to a more gritty system.
Re winterrat. You should be set on me. Also, only an accountant could post like that
Sedna
Jan 10 2005, 11:32 PM
Flashbacks from guidelines, mark 1 ...
WinterRat1
Jan 10 2005, 11:42 PM
Actually, I've reversed my opinion. I am in the process of writing an email, so it looks like we'll be having a discussion after all. Check the GM mail tonight for further details.
And hey, I'm a highly technical writer (and person) that's what they pay me for, after all, not to make the tax forms feel good and look pretty!
Sedna
Jan 10 2005, 11:53 PM
For what it's worth, in this particular case there (probably) won't be any practical difference: -1 modifier regardless, be there two stun squares marked off or one: and even if you enterprise to gain a Moderate stun wound, you'll still be running at -2 either way (3+1 or 3+2 squares).
Of course, that next L stun could be a zinger ...
grendel
Jan 10 2005, 11:53 PM
Karma Awards for my players:
Shev: 3 pts (last award Dec. 21)
Shadowrunner13: 1 pt (first award)
Morgannah: 1 pt (first award)
grendel
Jan 11 2005, 12:08 AM
QUOTE (Sedna) |
(Help -- what's the drain code for conjuring watchers again?) |
Watcher conjuring drain = (Force+lifespan [hours])L
Sedna
Jan 11 2005, 03:18 PM
Thanks again, grendel!

Even if you spend the karma to increase watcher lifespan, would you still have to take drain as though you were conjuring it for at least one hour though? or does the karma completely negate the time modifier? In this case, it makes the difference between taking stun and not.
Recap:
Virgil didn't regain any stun in the car, but turns out that
Dragon and
Sybersnake were arguing for long enough for
Virgil to regain his breath fully. So you weren't going into the watcher summoning with stun.
WinterRat
[ Spoiler ]
Alleycat's going for a gently "hot" look, with pale olivine skin, layered ash-brown hair to her shoulderblades, and a little black dress, with coat, hat, and mittens overtop, and a purse if someone happens to have forgotten one somewhere nearby. No tint brush with her, so she's limited to natural shades (unless Makeover lets her get some blue and green streaks in there). The basic idea is simple but stylish, nothing ornate, and nothing that will get in the way of movement: something the low power should be able to handle. (Texture and style is easier, but as a colour, basic black's relatively "easy".)
Doing this from memory, so here are the rolls, using the revised (canon) Sorcery skill levels; all spell pool saved for drain (since more than 1 or 2 successes won't matter anyway on these things; low-force, and she's not looking for anything ornate):
Fashion (to change colour and cut of coat, not to make it into something else); also to alter flats into your basic dress; and to alter boots to something that can go with the dress: 9, 5, 3, 2 . Only the coat involves armour and it's not being changed into something other than a coat. (She can't take the "uniform" ultravest or the belt on this one, so she'll come out with it over her shoulder.)
Makeover (toward a "blend in" semi corporate Lite style): 10, 2, 2, 1
Grow hair (she'll want it to her shoulderblades -- Makeover should style it): 3, 2, 2, 2 (no successes). Using a karma reroll gives: 11, 5, 4, 1
(All of these are either TN 4 or 6 ... we really have to work out specifics on that one spell, not least since I'd seen it as Health rather than Manipulation.)
Drain, splitting spell pool evenly (should be easy ... very low Force spells) -- didn't bother rerolling 6's:
Fashion (F/2+1)L: 5, 5, 5, 5, 5, 3, 1 (six successes)
Makeover (F/2+1)M: 6, 6, 4, 4, 3, 3, 2 (seven successes)
Grow hair: 6, 5, 3, 3, 2, 2, 1 (four successes, maybe six)
WinterRat1
Jan 11 2005, 11:31 PM
Karma awards
Sedna- 2+1(GM bonus) =3
Paul- 2
Great job moving the story forward guys.
Sedna
Jan 11 2005, 11:59 PM
Belated Sunday Karma:
bandit: 1 +1 (GM bonus) = 2
Sentinel: 1
WinterRat: 2 +1 (GM bonus) = 3
banditf50
Jan 12 2005, 12:47 AM
I know the post is time-stamped after your most recent post Sedna, but I thought it important to list
Virgil's actions as the other three ventured down to the alley. He was going to attempt to get some rest (though we'll see how that works out now).
Stun recovery
Willpower roll: 10 08 05 04 03 02 (5 successes)
If we've worked out the past stun damage issues than
Virgil should've one box of stun (though that can be raised if review states otherwise). It will take 12 minutes to recover.
You don't realize how careful you have to be about drain recovery until your in LiTS
Sedna
Jan 12 2005, 01:52 AM

-- figured as much. (Why do I have the sudden impression that in crunch situations, most active magicians are in a constant state of slight to increasing exhaustion?) So I'll let you decide what to do when the scream cuts in ...
Mechanics note: there are some things that can be successfully interrupted without losing the benefit of what went before, and some things that can't. I'm temp-ruling that recovering stun is one of the things that can be interrupted -- although of course the box isn't recovered until the full elapsed time. In other words, rest time doesn't have to be continuous.
Sedna
Jan 17 2005, 05:32 PM
Sunday karma:
bandit: 1 +1 (GM bonus) = 2
Sentinel: 1
WinterRat: 1 +1 (GM bonus) = 2
(Is there a door or loading dock or such anywhere around? If yes, there would almost have to be an intercom or something attached to it? What would Blaze see?)
paul_HArkonen
Jan 17 2005, 05:48 PM
or a lock, or a camera, any of which will suffice, just some way to let them know we want in to see ... Kore I think it was.
Sedna
Jan 17 2005, 06:12 PM
I'm assuming you did take the pistol this time, same as on the first page, but I know you didn't take it for the Salvation run meet. If I'm wrong about this, tell me, and I'll edit.
Oh, and the word is Sperethiel, adapted from the canon root samriel, implying a necessary discomfort.
paul_HArkonen
Jan 17 2005, 06:33 PM
sorry, He only knows english and Japanese, and only a little of the latter
grendel
Jan 17 2005, 08:40 PM
Karma Awards for my players:
Shev: 1 pt (Jan. 10-17th)
Shadowrunner13: 2 pts (Jan. 10-17th)
Morgannah: 1 pt (Jan. 10-17th)
Sedna
Jan 18 2005, 03:37 AM
... says the player who's just seen
Dragon's reaction to an unexpected street kid (gulp!).
Ah well. I've stepped well into it now. Maybe we'll learn something. (Assume we're both observing, but without rubbernecking

) But I'd hate to try breaking into this place, let alone fighting my way into or out of it.
WinterRat1
Jan 18 2005, 01:37 PM
Karma Awards
Sedna = 2 + 1(GM Bonus) = 3
Paul = 2
Sedna-I edited the last award to reflect your GM bonus if you haven't added it in already yet.
Sedna
Jan 18 2005, 06:10 PM

Is there a keypad involved here? or a slot for a credstick?
WinterRat1
Jan 18 2005, 06:38 PM
There are both (keypad and slot for credstick, both in view of the camera)
Sedna
Jan 19 2005, 02:52 AM
I'm going with "legit" impatience, alert senses (after all, she's supposed to be looking for the band), and, oh, very definite
purpose -- might take me that Simple Action we talked about to shift out of it (say, if there's an attack), but the search itself won't require me to.
-- said the fly to the spider
Sedna
Jan 19 2005, 05:09 PM
That's written on the assumption that there's no imminent threat to Blaze from those two, based on their aura and the way they were holding themselves. (Do you need Psych or other rolls?) If there is an imminent, here-and-now threat (and it would still pick up as that, even if they're just waiting for her to get out of the way), well, there'll be a couple of small differences -- the big one being that she wouldn't get in the way of anything Blaze intends to do about it.
After they separate, Alianna's going to go looking for the band -- and she'll get "lost" on the way (guided by ears, nose, and traces of any auras she'd seen back in the apartment).
WinterRat1
Jan 19 2005, 06:15 PM
There are no traces if imminent thread to either yourself or Blaze. And btw, those rolls you made for your disguise were nothing short of epic.

Paul- I'm going to wait for your response before I post anything in regards to either you or Sedna, just fyi, since if you for example decide you want her to come along, that would change my posting as well. So you're up.
grendel
Jan 19 2005, 06:21 PM
Shadowrunner13 - give me a perception check before you post about anything at your apartment. And if you're being sneaky on the approach, give me a stealth roll as well.
Sedna
Jan 19 2005, 06:49 PM
It was still only worth one success though -- just perhaps edging on the quality aspect

If it's reasonably possible also, during that close encounter,
Alleycat's going to try to get
Blaze's phone to call hers. That shouldn't make much sound at all (she's had hers set to lowest vibrate-equivalent for some time now), and it will let her overhear what's happening.
Blaze's won't show as receiving if she puts hers on the equivalent of "mute". And if we're caught -- well, there was enough body contact to have jogged something "accidentally".
Did anyone else notice the mistake
I made wrt
Alleycat's assessment, a few posts back? (Blame it on a tired player.)
WinterRat1
Jan 19 2005, 06:58 PM
What was the mistake Sedna? I certainly missed it. Oh, and can we assume the car is cleaned and we can get a move on? I'm either going to wait on you for an ok to move along and post the car ride, or let you do it for us. Let me know what you're thinking.
paul_HArkonen
Jan 19 2005, 09:24 PM
ok, and yes I do want Alleycat with me. BLaze isn't going to send her off on her own.
WinterRat1
Jan 19 2005, 10:32 PM
What? You mean to tell me you guys don't want to split up?
paul_HArkonen
Jan 19 2005, 10:44 PM
it's always good to have an extra set of eyes, or ears, or an extra tirgger finger, (insert which ever is apropriate)
Sedna
Jan 19 2005, 10:54 PM
WinterRat -- consider the post an okay to move on.
I think I'll have to wait to see what's happening wrt Alleycat and NPCs' reactions before I can post further. Right about now Alianna will just be confused ... but that's going to have to change to annoyance real quick.
WinterRat1
Jan 19 2005, 11:24 PM
OK my post was based on the assumption you both would follow them to their ultimate destination, not doing something nuts like throw a powerball in the middle of the club. With 3 people, this could create a timing problem, so we'll do this.
Unless anyone says otherwise, my post is the situation as it stands, with both of you in the room with the elf, human, and troll. If either of you wants to do anything at any point in my description prior to that, say it here and post in the IC, and I'll edit my previous post to match and then respond accordingly. Cool?
Sedna
Jan 19 2005, 11:52 PM
Cool, ditto if I over-walked you by accident, paul -- and I'll try not to interrupt the flow unless it's something critical. Good thing we've already "tested" this kind of situation with
Dragon and
Virgil 
Oh, and anything italic-thought I post here, assume that anyone not Oblivious (or with an Essence below 1

) has a reasonable chance of "reading" this in her.
banditf50
Jan 20 2005, 04:52 AM
Sedna, Virgil's last post began at 1246 and would not have lasted longer than two minutes, yet your next post with the party entering the car begins at 1330. Is that really supposed to be the time that we arrive at the clinic? Or was a simple error made?
Sedna
Jan 20 2005, 06:51 PM
I haven't forgotten your 1500 Inleat meeting (and I'm not trying to throw curves in the way of your making it), but I thought you might want time to move a bit forward, and I was also trying to include all the delays etc from associated things. If you think it's too much, back-time it to what you would consider more appropriate -- I'll edit.
Paul -- just give me a couple of minutes -- got an idea.
paul_HArkonen
Jan 20 2005, 06:54 PM
sure, I gave Blaze's response, but any ideas you have are more than welcome.
Sedna
Jan 20 2005, 06:57 PM
Ah,
shit.

I'm open to ideas how to sort this out.
paul_HArkonen
Jan 20 2005, 07:00 PM
well, I can recind my post in the mean time, or, Have him do something different, or I don't know, take your pick.
Sedna
Jan 20 2005, 07:03 PM
Do you want to do your speaking up as soon as she pulls out the matches, then? or maybe wait to see if he reacts to them, and then do your post? Because I don't want you to have to rescind it -- it suits your character too much.
paul_HArkonen
Jan 20 2005, 07:06 PM
He'll speak just after Alleycat pulls out the Matches, it suits the comments about the "half burned pack."
Sedna
Jan 20 2005, 07:11 PM

and laughing for real -- we're exactly balancing each other! I'll just add that
Alianna will be "startled" to hear what
Blaze has to say, but maybe not
really "surprised" -- as though she might have been suspecting something of the sort.
[add --] She just might drop the matches in reaction.
WinterRat1
Jan 20 2005, 07:17 PM
Why don't you guys just edit so as to flip flop your posts? I got confused reading it and I had to read about 3 times to get the order right. Just delete/edit your post paul and put it right after Sedna's. That should fix the problem, yes?
I'll wait till you guys get things rearranged before posting so I know I read it correctly and respond appropriately, to save us all more confusion.
paul_HArkonen
Jan 20 2005, 09:33 PM
um, I'm going to make an asensing test. I'm trying to study this guy's aura as to know whether or not he is lying.
Asensing: 11, 10, 08, 04, 03, 03
I htink that should be enough to at least give me a hint as to whether he's speaking the truth or not. and if not, just let me know.
WinterRat1
Jan 20 2005, 10:11 PM
As far as you can tell Paul, he's telling the truth.
Sedna
Jan 20 2005, 10:58 PM
Heh -- I'd been about to ask the same thing

only using Psychology, and focusing more not so much on whether he's lying, as on whether there's stuff he's not telling us that he thinks might be related to
Blaze's concerns.
Oh -- and how does he react when
Alianna assumes aloud that he's the owner? (
ie. is he?)
Why not:
Perception: 5, 5, 3, 3, 3, 2, 1, 1
Psych: 10, 4, 4, 4, 3, 3, 3
Aura reading: 2
WinterRat1
Jan 20 2005, 11:08 PM
He does not react when you bring that up, and he doesn't seem to be lying from your analysis either. Whatever he is, he's certainly extremely composed. You get that much, for sure.
WinterRat1
Jan 21 2005, 04:51 PM
Paul- I'll wait for your agreement/disagreement before posting what happens if you guys go on the dance floor.
paul_HArkonen
Jan 21 2005, 09:53 PM
yeah, we'll hit the dance floor, or at least Alleycat will, Blaze'll be over by a table, coat still on, fairly obvious for anyone who knows or has even seen him before that he's the same person.
Sedna
Jan 22 2005, 05:10 PM
In "Champions" terms, I've just "Presence-Attacked" the nearby dancers

In Shadowrun terms, you said she was popular, WinterRat, so it's not beyond possibility that a couple of the nearby dancers might want to help her out here. She's making it obvious to them that she doesn't want the ork's attention -- small things, like lightly flinching away from his touch -- and that she'd appreciate the help. Since I'm only "targeting" those nearby, the crowd itself should conceal those specifics from
Blaze -- shall we say that I'm nervous about what
Blaze might consider an appropriate level of force?
With luck, they'll help her deal with it quickly and relatively quietly.
(And I'm still hoping someone wanted to draw him here -- I'm giving it an hour, which should correspond to the end of the set, more or less. Then I've got to go be groupie for another 15 or so.)
paul_HArkonen
Jan 22 2005, 05:42 PM
Blaze has a decent level of control, and If he were to go "postal" It would end up with Alleycat out of it as well (got to love AOE spells). Anyway, He's got enough self control to trust her to take care of herself, unless the ork does anything partucularly stupid.
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