Buddha72
Sep 30 2004, 03:34 AM
Nice flavor text, me likey!!
Leowulf
Sep 30 2004, 02:50 PM
Astral Perception Test: 4, 9, 1, 10, 3
Perception Test: 5, 15, 2, 3, 1
Ecclesiastes
Oct 1 2004, 01:00 AM
Just wondering... is there anyone left from the group watching Trixie's back?
Leowulf
Oct 1 2004, 04:10 AM
Jack's there. Not to worry. Dr. Roth probably wouldn't do anything to hurt you. He's a level 2 contact.

Maybe you should check Wren's voicemail, whomever is playing Jack (Buddha72?).
Buddha72
Oct 1 2004, 04:26 AM
I play
Calisto, you want
Fenris.
So what's next? Are we in some sort of order or just waiting for us to say what we do next?
BishopMcQ
Oct 1 2004, 05:25 AM
Well technically Shadow has the initiative. I was adding in other peoples' actions so as not to bog down and to allow people to close the gap for any later activities...
Shadow
Oct 1 2004, 06:48 AM
Oh, I thought I had gone when I blasted the guy. If I still have an action left I am going to take a detailed look at the area using the vans active sensor array.
Sensors:
10 10 08 07 05 04 04 04 02 02 01
BishopMcQ
Oct 1 2004, 06:50 AM
Blasting the guy was a surprise action, then since your side had more successes than his side, it went straight to initiative.
Shadow
Oct 1 2004, 06:52 AM
Well then, detailed look away.
BishopMcQ
Oct 1 2004, 07:01 AM
Was the van door locked?
Shadow
Oct 1 2004, 07:06 AM
Yeah. The windows are up too

Jester is still laying on the seats as well.
BishopMcQ
Oct 1 2004, 07:07 AM
Alright Buddha I need a dodge and soak test from you. He's taking some hefty range and wound penalties so the dodge won't be too bad but I'd recommend not getting hit.
Shadow, since you're not in the driver seat, I just need a damage soak from the van.
Buddha72
Oct 1 2004, 04:38 PM
Dodge Test
13 10 09 05 01 (will karma if needed)
BishopMcQ
Oct 1 2004, 05:09 PM
Buddha--You're good. He only had 2 successes once lighting, range and movement modifiers were applied...
Shadow
Oct 1 2004, 05:20 PM
The van has Hardened armor of 6. Do I still need to roll a bod test?
BishopMcQ
Oct 1 2004, 05:32 PM
yes
Shadow
Oct 1 2004, 05:39 PM
Damn, okay.
Bod 4:
08 05 04 04
BishopMcQ
Oct 1 2004, 05:50 PM
any karma, or control pool you'd like to add to that since you are jacked in?
Shadow
Oct 1 2004, 05:58 PM
Control pool? But the van isn't moving....
Unles Ares has invented some sort of hand weapon that is capable of punching through vehicle armor, I think the Van will be okay.
BishopMcQ
Oct 1 2004, 06:03 PM
Oddly, the rules never say that the vehicle has to be moving to get the control pool to soak, only that the rigger is jacked in. But sentiments understood.
Van takes a moderate.
Shadow
Oct 1 2004, 06:59 PM
Ecclesiastes
Oct 1 2004, 08:05 PM
LOL
Sorry, but from the by-stander view, that was freakin' funny Shadow.
Leowulf
Oct 1 2004, 11:37 PM
Was Biomage already running toward the sound of the gunfire?
And where in the hell is Wren? Sleeping on the job, no doubt.
BishopMcQ
Oct 2 2004, 03:31 AM
Leo--you are already running that way.
Buddha--Take Calisto's next action.
Initiative order will be as follows:
Jester
Assassin
Calisto
Biomage
After Calisto and Biomage act we will subtract 10, take one last pass and re-roll initiative.
Leowulf
Oct 2 2004, 02:14 PM
Ok. Just let me know when I'm there.
BishopMcQ
Oct 2 2004, 02:25 PM
Would you like to roll athletics TN4 to try and boost your speed? Each success raises your effective quickness by 1 for the purposes of running. You could also generate dodge pool... Just giving you options since movement is free.
Leowulf
Oct 2 2004, 11:25 PM
Cool. I hadn't read that section in a while. Yeah, I'll do that. TN is 8 because I'm defaulting to Body.
Body (8) Test: 3, 5, 2, 3, 4
Well, that didn't work.
What if I spend 1 good karma on Athletics and try again? Can I do that?
Athletics (4) Test: 5
BishopMcQ
Oct 3 2004, 06:21 AM
Leo--Yes you can expend one point from your karma pool for a re-roll, if you want to re-roll after that it costs 2, then 3, etc. until you run out of karma or are satisfied with what you've got.
What was the second test for?
QUOTE |
Athletics (4) Test: 5 |
BishopMcQ
Oct 3 2004, 06:22 AM
oh wait, were you buying (and learning) Athletics at a skill of 1? Sure that's fine with me.
Buddha72
Oct 3 2004, 07:26 AM
Sorry for the delay, my hard drive gasped and passed beyond the veil.
Ok Quickdraw test to pull 2 darts
06 06 05 03 03 03 02 01 01
Throwing 2 darts coated w/ Narcojet & DMSO (TN 6 plus 4 for running)
11 11 10 03 03 02 01 (1 karma reroll
14 10 09 05 03 02 02
Base damage from the dart is 6L and the Narcojet does 6D Stun for each.
Leowulf
Oct 3 2004, 09:22 AM
QUOTE (McQuillan) |
oh wait, were you buying (and learning) Athletics at a skill of 1? Sure that's fine with me. |
Yeah, that's what I'm doing.
Shadow
Oct 3 2004, 07:21 PM
I am going to hold my action.
If he draws another weapon, or attempts to run for it, I am going to try and shoot him in the legs with a pair of bursts.
I don't think the MG is capable of SS mode and the drone is out of position.
BishopMcQ
Oct 4 2004, 04:59 AM
Dropping out of initiative...anyone with Biotech will recognize the assassin's response as some form of allergic reaction or possible overdose. He has a full stun bar and a serious+2 physical wound.
Buddha72
Oct 5 2004, 01:12 AM
Seattle Shadowrun Community SP: Runners
14 05 04 04 04 02 01 01 (used Task pool)
Trying to place the shooter.
BishopMcQ
Oct 5 2004, 04:33 AM
Buddha--He's onbviously a pro, not from Seattle to your knowledge...possibly Euro/Russian.
Shadow
Oct 5 2004, 04:54 PM
Default to intel for the med kit, its a rating 4 so I am not quite sure what that does for me.
11 08 05 04 04 03 01
Buddha72
Oct 5 2004, 05:25 PM
Perception (looking for any sign of a datajack or chipjack or that wierd trode net)
13 05 04 03 03 02 01 01 01 01
BishopMcQ
Oct 5 2004, 06:16 PM
The rating of the Medkit, provides complementary dice...
BishopMcQ
Oct 5 2004, 06:25 PM
Datajack found, no chipjack or trode net that you can find. Cybernetics or anything along that ilk to determine what the last bit of cyber described is.
Shadow
Oct 5 2004, 06:47 PM
I am going to keep the drone at about 50 meters above Buddha, it is armed with a sniperish riffle so it should be in nice range for shooting stuff.
Buddha72
Oct 5 2004, 08:50 PM
I'm going to begin question people along the route to the food hut where we ordered from.
Etiquette (Street)
16 02 01 01
Looking for any clues, using Small Unit Tactics to see where he could have been jumped, and security skills to see if any devices may have got what happened to him or reconstruct his journey through the mall.
Perception
14 05 04 04 04 04 03 03 03 02
Security Devices
10 05 04 04 03 03
Security Systems
10 05 05 05 05 01
Small Unit Tactics
11 11 03 01
BishopMcQ
Oct 5 2004, 09:30 PM
Just to make sure you're on the same page...Dr. Roth's shop is inside the Crime Mall on the Second Floor at the end. The food place you ordered from is a few minutes drive away. Wren's car is still in the parking lot.
Shadow
Oct 5 2004, 10:34 PM
Since the food got ordered my assumption was that he got jumped or whatever after he came back.
Leowulf
Oct 5 2004, 11:04 PM
He never picked it up, which means he got jumped as he was leaving. He called in the order.
McQuillan -- We're getting karma every week, but are we also getting money? Just want to confirm. I thought I read something about 2k per week. Also, did you name yourself after the television show character? Just wondering.
BishopMcQ
Oct 6 2004, 01:23 AM
You are getting paid 2k per in game day. Calisto has gone to the bank twice to get your money. There is also a bonus structure set up for later victories like bringing the murderer in alive etc.
And McQuillan is my last name...no relation to the TV character
BishopMcQ
Oct 6 2004, 02:24 AM
Leo--the pistol you've got has APDS rounds in it. The other pistol is laying on the ground a few meters away...
Buddha72
Oct 6 2004, 04:17 AM
Perception
10 09 08 05 03 03 03 02 01 01
Small Unit Tactics (in case I get jumped)
09 05 05 04
Going to look the car over.
Leowulf
Oct 6 2004, 11:10 AM
I think we should question the assassin to see who hired him. Also, if anyone cares where Wren is, we could try to find out. The guns are probably some nice items. Unless any of you guys want them for your characters, I'm gonna try and sell them.
BishopMcQ
Oct 6 2004, 05:35 PM
List Time:
Cyber/Bioware in the assassin
[ Spoiler ]
Smartlink-II
Datajack
Reaction Enhancer-6
Auto-Injector (5 doses)
--Currently filled with anti-coagulants
Platelet Factories
Synaptic Accelerator-2
Enhanced Articulation
Trauma Dampener
Pistols
[ Spoiler ]
Level 3 ceramics
Increased Power
Increased FCU
SA/BF capable
Recoil Comp-1
Personalized Grip
Internal Smartlink
Matte Black Finish
PSS
Extended Clips
12 rounds left of EX, 12 rounds left of APDS
Gear in the bag
[ Spoiler ]
3 silver Credsticks
5 Certified credsticks
Jammer Rt 10
Personal Comm Unit rt 10
Shotgun mike rt 10
Customized Sniper Rifle
-- Level 3 ceramics
--Increased Power
--Increased FCU
--SS only
--Internal Smartlink w/rangefinder
--Imaging Scope-3
--Matte Black Finish
--Dual Clip Selector
--Extended Clips
Currently loaded with APDS and Regular rounds
Buddha72
Oct 6 2004, 05:39 PM
Calisto is going to give everything the visual once over. Try to identify the assorted electroniv gear and see if the cell phone is still on or not. If things look safe to touch, she'll scroll through the phone's menus. See who called last and what calls he made. Also see if the rifle has been fired recently or at all. Look for anythig that might tell us who he is or who sent him.
Perception
15 11 10 10 05 05 04 03 03 02
Electronics
11 07 04 02 02
Security Devices
07 04 04 02 02 02 01
Security Systems
10 10 05 04 03 02 01
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.