QUOTE (Daishi @ May 19 2011, 12:16 PM)

I think it's interesting that you're trying to defend a rule that cannot even be applied! Forget a pistol minigun, you can't even get an MMG minigun. There are no weapon construction rules at all, and there is not even a minigun modification. There is nothing for the minigun limitation to possibly limit! So now we have a precedent for obviously irrelevant rules limiting "construction."
Furthermore, apart from the Vindicator LMG, the only reference to miniguns comes from the GE Vigilant and Vanquisher Autocannons descriptions which both say "Use the rules for miniguns." Shall we assume that includes the restriction to only light, medium and heavy machine guns, thus preventing the autocannons from existing? Of course not. The external reference must imply only the rules for firing rates. So now we have a precedent for applying only the rules regarding firing rates when such a side panel is externally referenced.
But you can...
You know what a Minigun is (You have an example of one built upon a LMG Frame, and they direct that you can do the same with heavier frames)...
A MMG Minigun owuld be built on a MMG Frame (Thus all the rules are the same for the LMG Version, but damage is better, and AP is better).
Same goes for HMG style Miniguns. Simple, really...
Why must everyone have everything spelled out in stone for them?
IF SO... Here you go...
Stoner-Ares "Shredder" Minigun (MMG). Damage: 6p, AP: -2, Modes: FA*, RC: - Ammo: 50c or Belt, Availability: 16F, Cost: 10,000
Stoner-Ares "Screamer" Minigun (HMG). Damage: 7p, AP: -3, Modes: FA*, RC: - Ammo: 50c or Belt, Availability: 22F, Cost: 18,000
The rules say you can have them, and so, here they are... That is not all that hard to do, and looks balanced right out of the box... If you find them to be a little off, change them a bit.
As for references to the Vanquisher and the Vigilant Autocannons... They function LIKE Miniguns... How hard is that? The work LIKE a minigun does. Simple...