I was also talking about things that might be a thousand meters down-range from the sniper.
I, for one, have fully embraced Hawkeye as an exceedingly useful positive quality assuming you haven't yet scooped out your eyeballs.
A stock Ares Desert Strike sees the following ranges.... 165/385/880/1650 with the following penalties 0/0/-1/-3 rather than 0/-1/-3/-6
Now yes, using Take Aim completely eliminates that -6 but Take Aim is a simple action. So you can take two 1,000 meter shots at -3/-4 respectively, or you can take one shot at no penalty. Personally, I think the former is better since you get to put more rounds down range and -3/-4 dice may not matter too much.
I've also came to the conclusion that the dice pool benefit to perception acts as a reduction of the not nearby and far away penalties rather than trying to figure out if the Hawkeye bonus applies....