Paco
Dec 10 2004, 09:37 PM
QUOTE |
Method Posted on Dec 10 2004, 01:17 PM
QUOTE (Austere Emancipator @ Dec 10 2004, 11:56 AM) In my games, fully automatic fire works like running --
thats a pretty cool idea. what RoFs do you give for the different weapon classes (SMG, AR, LMG etc)? |
I second that, it's a great idea! What RoFs do you use?
Siege
Dec 10 2004, 10:01 PM
As people have pointed out, it really depends on the mission.
If you're in an Aliens bughunt, you can expect a lot of hot-swapping.
If you're in charge of a controlled situation and everything goes by the numbers, odds are you won't have to reload on the fly. That does, however, depend on the plan.
Getting ambushed has a way of really screwing with your plan.
-Siege
Austere Emancipator
Dec 11 2004, 01:28 AM
Unprecedented feedback. Most people seem to hate the idea of RoFs working like running.
I've discussed my rules at least
here, and the recoil cap
here.
The actual RoFs are weapon-specific, usually from 30 to 60 per CT (600rpm to 1200rpm cyclic) for conventional firearms.