Adam
Sep 7 2003, 04:09 PM
Sounds like you don't have the free
Adobe Acrobat Reader installed. That would explain things.
Talondel
Sep 7 2003, 08:19 PM
I think there's a little case of the pot calling the kettle black (and gothic punk!).
Anyone else remember the amazing similarities between The Crow and White Wolf's "Risen" character types? I mean, they seriously might as well have just come out and said, that it was based completely on the comics (and, later, the film). Instead, The Crow only gets a passing mention in their "suitably themed and characterful works" chapter at the end of each book (along with music they like, etc, etc).
Atrox
Sep 7 2003, 09:26 PM
QUOTE (Ancient History) |
Oh, and you've got to love that little "vampires can't be killed by wood, none of the werewolves try to kill the vampires by wood." Beautiful. Proof by lack of evidence, and it's not even good evidence because you could stake a vampire and then theoretically beat it to death with a tree branch. |
Uh, no, technically, you can't. That's only normal damage in WW. You could beat it into torpor, but kill it, no.
'Course, you could take piano wire and cut its head off. . . but a decent sword works much better for that purpose.
For the record, AD&D Vampires can't be killed by wood, either. IIRC, only SR Vamps have that particular vulnerability.
Glyph
Sep 7 2003, 10:00 PM
Close. Actually, AD&D vampires can be killed by stabbing them through the heart with a wooden stake, cutting off their head, and sticking holy wafers in their mouth. I think if you just stake them, it only immobilizes them until the stake is removed. But without any called shot rules (although most AD&D DMs have some kind of house rule for that), it is only really applicable when you find one in its coffin. Also, in AD&D, vampires are pre-"gothy cool"; they are undead monsters, plain and simple (although the Ravenloft setting/Van Richten's Guide introduced a lot of variants, which might include the odd non-evil vampire or so - I don't have that supplement, so I don't know).
Actually, I kind of find the AD&D old-school undead monster vampires refreshing after all of the angsty, whining, gothy White Wolf spew.
Atrox
Sep 7 2003, 10:54 PM
QUOTE |
Close. Actually, AD&D vampires can be killed by stabbing them through the heart with a wooden stake, cutting off their head, and sticking holy wafers in their mouth. |
Yes, those are the things you need to do, and you do need to do all of them. Which is why I said that wood alone does not kill a Vamp. As for the angsty crap, it's nice the first 300 years of game time. After that, you just accept that you are what you are and get on with life. . . at least that's how I build my elders.
Ronin Soul
Sep 7 2003, 11:50 PM
This is going to sound like paranoid, egotistical ranting but you can live with that
One of the things that really scares/irritates me about this is that it could serve to actually turn young writers (like me!) away from the genre. I mean, if White Wolf is going to sue Sony for what should really be public property (seriously, out of all that list I don't think any of it was invented by White Wolf except some of the names) what chance does an aspiring writer have? Especially if they're looking to make a career out of what is still a popular genre.
Nath
Sep 8 2003, 12:13 AM
Somebody says something around the line of "Imagination is the art of hiding your sources of inspiration."
Sommers
Sep 8 2003, 02:47 AM
Slovotsky's Law #1 - Originality is just undetected plagairism.
Hot Wheels
Sep 8 2003, 12:51 PM
Thanks for the post Adam, always good to go to the source.
I think AD&D vamps it's not wood that does it, they regenerate damage unless "cleansed by fire, or sunlight.
Hot Wheels
Sep 8 2003, 12:52 PM
QUOTE (Sommers @ Sep 7 2003, 10:47 PM) |
Slovotsky's Law #1 - Originality is just undetected plagairism. |
But this isn't original at any level. They're plugging it as an occult Romeo and Julliet and that goes back to at least the 1580's!
Arcanum V
Sep 8 2003, 02:01 PM
QUOTE (Hot Wheels) |
But this isn't original at any level. They're plugging it as an occult Romeo and Julliet and that goes back to at least the 1580's! |
Arthur Brooke's poem The Tragical Historye of Romeus and Iuliet was published in 1562, and it was derived from a prose work by Pierre Boaistuau from 1559. Boaistuau's source is the Italian Mateo Bandello, who had adapted Luigi Da Porto's 1530 version of the story. The basic conflict of lovers from rival sides in a war goes back at least into Greek mythology with Troilus and Criseyde (Shakespeare's Troilus and Cressida), but Da Porto is the one that named them Romeo and Giulietta and stuck them in Verona. Claiming "first" is a tricky business.
DigitalMage
Sep 8 2003, 02:05 PM
QUOTE (Hot Wheels) |
Thanks for the post Adam, always good to go to the source.
I think AD&D vamps it's not wood that does it, they regenerate damage unless "cleansed by fire, or sunlight. |
Hell, Brian Lumley's Wamphyri could only be immobilised by a stake through the heart, decapitation was needed to kill them (and that is before White Wolf).
Too many weak links, or links vague enough that they could be coincidence (vampires having reflections - even if no one else had done that, the studio's could have thought that was a stupid power and left it out).
There have been so many Vampire and Werewolf films that share those similarities to think that White Wolf has the right to sue over it.
Ancient History
Sep 8 2003, 02:06 PM
What the firk ding blast ever happened to "If I have seen farther than others, it is because I have stood on the shoulders of giants?"
I mean, take William Gibson. Everything he used comes from somewhere else, from Turing to Huxley to Phillip K. Dick, but it was his style that makes his books so good, moreso than any truly original idea in them.
The_Sarge
Sep 8 2003, 03:57 PM
http://www.penny-arcade.com/Red the news, scan the comic! *g*
Scarab
Sep 8 2003, 05:14 PM
Penny Arcade's take on it.
Edit: Dang. Didn't read to the end of the thread so I didn't see Sarge's post. Well, my post is better since it links straight to the comic.
Hot Wheels
Sep 8 2003, 07:35 PM
QUOTE (Arcanum V @ Sep 8 2003, 10:01 AM) |
QUOTE (Hot Wheels @ Sep 8 2003, 07:52 AM) | But this isn't original at any level. They're plugging it as an occult Romeo and Julliet and that goes back to at least the 1580's! |
Arthur Brooke's poem The Tragical Historye of Romeus and Iuliet was published in 1562, and it was derived from a prose work by Pierre Boaistuau from 1559. Boaistuau's source is the Italian Mateo Bandello, who had adapted Luigi Da Porto's 1530 version of the story. The basic conflict of lovers from rival sides in a war goes back at least into Greek mythology with Troilus and Criseyde (Shakespeare's Troilus and Cressida), but Da Porto is the one that named them Romeo and Giulietta and stuck them in Verona. Claiming "first" is a tricky business.
|
Hey! I did say "at least." The story is a cliassic idea, or even classical, and probably goes back to "Thag the Cave kook" and "Urla the River kook"
Mr. Unpronounceable
Sep 8 2003, 10:21 PM
*shrug*
The first thing I did when I saw the trailer was roll my eyes, thinking "oh, another pretty-goth flick"
The second thing I did was ask the person sitting next to me why "Vee's" were warring against "a fungus with a symbiotic relationship to algae."
The third thing was, of course, to duck.
Sammiel
Sep 8 2003, 11:57 PM
Ms. collins being the only whitewolf writer whose work ive read, i certainly was surprised not to see her credited at the end of this film. I also thought that Selena seemed to be a carbon copy of the way Lucita has been depicted, but I think the points regarding the use of Abominations is the winner of this case
The vampire/werewolf crossbreed is a whitewolf invention, and they specifically termed it Abomination. for it to be then duplicated exactly in the movie makes me believe that whitewolf's case has alot more merit than people think.
mckay421
Sep 9 2003, 12:08 AM
Having read throught the 64 page filing...I think Sony would be wise to settle this out of court. I have a feeling that White Wolf is going to be posting a very hefty profit for 2004.
All the best...
John
Icepick
Sep 9 2003, 03:23 AM
QUOTE (mckay421) |
Having read throught the 64 page filing...I think Sony would be wise to settle this out of court. I have a feeling that White Wolf is going to be posting a very hefty profit for 2004.
All the best... John |
Yeah, and I don't think that it's going to all be from book sales.
Odd thing about White Wolf, one of their spin off companies, Swords and Sorcery, makes more d20 books than Wizards of the Coast.
Ok, the reason for the lawsuit is not because of the general information presented, I.E. basically it's V:tM, and W:tA, but because it's about an old out of print fiction book put out by an individual, using the names of the White Wolf games, or one of them.
Spiral
Sep 9 2003, 03:51 AM
QUOTE |
The second thing I did was ask the person sitting next to me why "Vee's" were warring against "a fungus with a symbiotic relationship to algae." |
Thank christ I'm not the only one who was wondering why they were scared of lychen.
Karayan
Sep 9 2003, 04:04 AM
QUOTE (Sammiel) |
The vampire/werewolf crossbreed is a whitewolf invention, and they specifically termed it Abomination. |
I'm not sure how comprehensively this was meant; whether some particular aspect of the crossbreed is a White Wolf invention or the entire idea is so. But I thought I'd throw in mention of a short story by R. Chetwynd-Hayes, titled "The Werewolf and the Vampire." In it, sure enough, a werewolf and vampire marry, and have a 'baby werevamp'. Unfortunately for the happy couple though, old Reverend Cole wised up to them and recruited the help of the parish boy, Willie, and his horror comics in figuring out how to deal with them. Even more unfortuntely for the reverend, mama, papa, and baby all three managed to take a chunk out of him and there was no telling what to term the man after
that experience.
This story was first published in 1975. I doubt, too, that it's the first instance of a vampire/werewolf crossbreed every put forth either. As has been mentioned multiple times in this thread, it's very difficult to pinpoint the origin of literay ideas.
Frag-o Delux
Sep 9 2003, 05:46 AM
If you do even a little research into the Occult type stuff, spcefically vampires. I found White Wolf lifted everything from folklore. I played White Wolf games well before WoD, and everything in the V:TM book seemed lifted from folk lore, hell the books are filled with song lyrics and book quotes. I have not found anything about "Abominations" in the folk lore, I haven't looked for it either.
A lot of the points in the compliant seem to have merit, until you see that almost everything White Wolf has on vampires and were wolves, and most of the other stuff, changlings, mummies, wriaths and mages, are completely based on lore that has been around for hundreds of years.
I have a feeling Sony will settle, or buy out White Wolf
And as for the "werewolves" in the commercials, the ones running on the walls, I thought were gargoyles or something, some sort of demons. I didn't thing werewolves. But to be honest, I did think the promo had a very V:TM feel when I seen it. But I think White Wolf should take what they can get and run away happy.
Adhoc
Sep 9 2003, 08:06 AM
Heh.
Ann Rice didn't sue White Wolf, because White Wolf was/is a penniless RPG-company. In an interview with a danish RPG-magazine, Mark-Rein Hagen flat out admitted that the inspiration for V:tM was Ann Rice's books. He also said that he off course couldn't admit to that in the US.
Adhoc
lorg
Sep 9 2003, 09:09 AM
Just bothered to download the trailer, looks like a kick ass action packed movie with lots of effects and a thin story. But I'm sure it will be worth a ticket anyway.
motorfirebox
Sep 9 2003, 10:56 AM
sammiel, there was an Image Comics crossover (Ballistic / Wetworks) that had a crossbred vampire/werewolf. their take on it was quite different from WW's.
admittedly, Ballistic/Wetworks came after WoD--but "first" doesn't necessarily mean "only", when you're talking about inspiration. the thing that strikes me about the listed points of the lawsuit are that--as Gabe and Tycho so elegantly pointed out--most of 'em could be applied to Anne Rice's novels as well.
Hot Wheels
Sep 9 2003, 01:26 PM
QUOTE (Adhoc) |
Heh.
Ann Rice didn't sue White Wolf, because White Wolf was/is a penniless RPG-company. In an interview with a danish RPG-magazine, Mark-Rein Hagen flat out admitted that the inspiration for V:tM was Ann Rice's books. He also said that he off course couldn't admit to that in the US.
Adhoc |
If they win against Sony, they might not be penniless any longer
Ancient History
Sep 9 2003, 02:00 PM
Mrs. Rice is still pissing blood from those last couple of books she wrote. I swear, once she did Memnoch the Devil, everything went straight to Hell. Sure, the vampire Armand was okay, but Tales of the Body Thief? Jaysis Abortus...
Seriously though, Rice fucked herself out of any hope when she gave out the vampires' "origin" in QUeen of the Damned; and WW was very careful not to follow her books to the T (no glassy-nails, no tanning in sunlight for uber-vampires, no real pyrokinesis 'cept for the Tremere, and they call that Creo Ignem or the Lure of Flames).
Hot Wheels
Sep 9 2003, 02:11 PM
Actually Queen of the Damned gave WW the break they needed. In that Rice says vampires came from demons inhabiting mortals in the days of egypt. WW goes back further saying that vampirism is the "Mark of Caine" that God put on the son of Adam, really getting back before egypt, and pushing it further to show how Vampires have manipulated world history (Carthage, 100 years war etc) while Rice's vamps are just content to sit back and observe and try to stay relevant.
Dashifen
Sep 9 2003, 02:14 PM
As long as it doesn't extend the release date, I'm happy
-- Dashifen --
Adam
Sep 9 2003, 02:15 PM
WW is hardly penniless; they've had one of the best-selling games for over 10 years now. Compared to Sony, they're small fry. Compared to most game companies, they're quite large.
Arcanum V
Sep 9 2003, 02:33 PM
QUOTE (Adam) |
WW is hardly penniless; they've had one of the best-selling games for over 10 years now. Compared to Sony, they're small fry. Compared to most game companies, they're quite large. |
Sssssh! Not so loud, Adam! We're trying to hold on to our "White Wolf is the edgy and k3wl and all counter-culture underdog that's being kept down by the Man that can't stand their edgy and k3wl exploration of the things the Man doesn't want us to know about" image. You'll make us all think that White Wolf's actually the Enemy, an Evil Corporation out to make money!
Hot Wheels
Sep 9 2003, 06:01 PM
This "illusion" is interesting. I know and agree with why FASA and TSR and all the rest avoid cursing and explicit, graphic comments in their books, but WW goes out of it's way to f*** and S*** and f*** and b**** and all the rest, talking about Giovani and incestuous etc. I know they are giving it the "edge" but wonder why they felt they could/should do it when so many other game corps avoid that like the plague.
Glyph
Sep 9 2003, 06:44 PM
They do it because they are like those pathetic 80's metal bands. They want to be the "cool stuff your mom doesn't want you to have". So - oooh! swearing! blasphemy! naughty bits! After all, these are the same pathetic, goth-geek losers who put up a fake fundie website bashing their new game in a peurile attempt to get some cheap heel heat for it (Look, kids! You can play demons! Your mom will really freak!). I don't mind mature themes or dark games, but I have never gotten into White Wolf at all. Maybe because I think controversy should be real, not contrived to make a game look "cool".
Adhoc
Sep 9 2003, 07:11 PM
QUOTE (Glyph) |
They do it because they are like those pathetic 80's metal bands. They want to be the "cool stuff your mom doesn't want you to have". |
Spinal Tap?
Adhoc
Adam
Sep 9 2003, 07:57 PM
QUOTE (Hot Wheels) |
This "illusion" is interesting. I know and agree with why FASA and TSR and all the rest avoid cursing and explicit, graphic comments in their books, but WW goes out of it's way to f*** and S*** and f*** and b**** and all the rest, talking about Giovani and incestuous etc. I know they are giving it the "edge" but wonder why they felt they could/should do it when so many other game corps avoid that like the plague. |
I would wager that White Wolf uses such language because it properly reflects the tone and nature of their games.
As for the Father Ravnos stuff - well, it worked. People bitch about game companies being stuck in their ways and not trying different marketing/exposure tactics, and then they bitch when they try new stuff.
The_Sarge
Sep 9 2003, 08:07 PM
Yeah, I get the same impression.
They don't overdo swaring or blaspheming. They use it in IC talk, where it is appropiate. I like it.
And, although I'm sligthly under pressure now, with getting my Mage stuff together, I /like/ the idea of ending a game-line. It's... Yeah, cool.
Siege
Sep 9 2003, 08:07 PM
I think Motorfire has the nail under the hammer on this one.
The whole idea of werewolves and vampires existing in the same fiction and disliking each other has a long tradition well before White Wolf developed an RPG on the premise.
It would be like WizKids trying to sue someone for making a sword-and-sorcery flick like "Excalibur" or even "Lord of the Rings".
Now, if Margaret Weis decided to sue a movie company because they were doing a film about a world overrun with dragons and they used steel for currency...that's a little more specific than "vampires and werewolves disliking each other."
I am curious as to the "sixty points of similarity" they mention and just how unique they happen to be.
-Siege
Adam
Sep 9 2003, 08:24 PM
Siege - those sixty points are in the PDF file I posted a link to a few days ago.
Hot Wheels
Sep 9 2003, 08:58 PM
And most of us read. Some points are good, some are crap. But the plan in court is just overwhelm Sony. If it has to defend each point, even the bad ones it is a greater mass for them to respond to than just the good ones.
Glyph
Sep 10 2003, 02:47 AM
That could possibly backfire, though. The Sony lawyers could hold a bunch of the frivolous ones up to ridicule, and the few "good" ones could get ignored in the face of all of the frivolous ones. Of course, this is far more likely to get settled out of court. Even if Sony is in the right, it might still be cheaper for them to settle.
Adhoc: Great movie, great satire - and it hits
right on target. That
is what those bands were like (minus the "bizarre gardening accidents, of course).
last_of_the_great_mikeys
Sep 10 2003, 03:34 AM
Heck, I remember a '90's episode of Tales From the Crypt which featued a vampire/werewolf rivalry.
Now, as the son of a lawyer, I know what I am talking about when I say I don't have a clue about the legal ramifications and copyright issues relevant to this case or a likely outcome! I do suspect someone on the WW staff or family of one of the WW staff is a lawyer.
Hot Wheels
Sep 10 2003, 01:16 PM
Have you ever read through a law suit? The masses of paperwork is stupifying. I've seen suits where someone is sueing the owner of a property we hold the mortgage on, something minor like, I kid you not, tripping on the sidewalk in from of the building, and the first 18 pages is defining who and what and where everything is. It's litterally that far in before you find out what happened that the suit is happening.
I'd hate to think how thick this puppy is.
Miststlkr
Sep 10 2003, 01:55 PM
I've never read through a lawsuit, but I work for a roofing company and I've read through the paperwork for foreclosures on a few of our customers' houses that we get notified about. It's the same way, they take half of the "book" worth of paper jus to make sure everyone knows exactly where the property is, what it's boundaries are, etc. And they can never say "Mr. X", they say "Mr. X, any spouse, descendant, business, contractor, unnamed heirs or other unknown or unnamed entities whom may have claim upon said property" every single time they would normally just say the owner's name.. it gets rather tedious. I bet if you could get something in legalese in a .doc file and do a search/replace and replace all that BS with plain english they would be half as long...
Hot Wheels
Sep 10 2003, 04:42 PM
Bingo!
motorfirebox
Sep 10 2003, 09:03 PM
[url=http://thedarkcity.org/forum/index.php?act=ST&f=55&t=440&st=0]The Great
Justin explains all![/url]
edit: what the hell?
The_Sarge
Sep 10 2003, 09:12 PM
http://thedarkcity.org/forum/index.php?act...f=55&t=440&st=0Perhaps the 'missing' "www." *?*
xtheenth edit: Belive me... I tried to make it work, too.
Arcanum V
Sep 11 2003, 06:40 PM
QUOTE |
Court Awards Expedited Injunction Hearing to WHITE WOLF and NANCY A. COLLINS in "Underworld" Suit
Atlanta, GA, 10 September 2003–White Wolf, Inc. and Nancy A. Collins yesterday appeared in court yesterday with their attorneys in an effort to get legal relief from Sony Pictures', Screen Gems' and Lakeshore Entertainment's alleged copyright infringements in their upcoming film Underworld.
Judge J. Owen Forrester did not grant the requested temporary restraining order, citing a handful of mitigating circumstances, most notably the plaintiff's inability to post a bond in excess of ten million dollars. Judge Forrester, however, did call for an expedited discovery period (lasting 30 days) and enabled the plaintiffs to have a preliminary injunction hearing thereafter. Judge Forrester also outlined his policy on fairness in his courtroom and cautioned Sony Pictures against using "big business" delay tactics.
If the injunction is granted, defendants risk their ability to proliferate the Underworld brand in video, licenses and merchandising. "I believe our attorney presented a strong case yesterday," said Mike Tinney, President of White Wolf. "The Judge had done his homework, asked a lot of smart questions, and commented that plaintiffs appeared to have made a valid argument for copyright infringement. For a small company like White Wolf and an individual plaintiff like Ms. Collins, this acknowledgement is very heartening."
Please direct press inquiries to:
for White Wolf: R. Schaeffer, 404-292-1819 x200
for Nancy A. Collins: Pamela Koslyn, 310-271-1833
# # #
Since its entry into the roleplaying game market in 1991, White Wolf Publishing, Inc. has grown, maintaining an average market share of 26%. With collective book sales in excess of 5.5 million copies during this time, White Wolf is one of two undisputed worldwide publishing leaders for pen and paper roleplaying games. White Wolf properties have been licensed to television series, comic books, action figures, professional wrestlers, a myriad of merchandising, replica props and weapons, interactive media events, coin operated arcade games and, of course, video games. More information on White Wolf can be found at www.white-wolf.com .
Nancy A. Collins is the author of several novels and numerous short stories, and is perhaps best known for her popular character Sonja Blue, a vampire/vampire-hunter who most recently appeared in the novel Darkest Heart and the collection Dead Roses for a Blue Lady. A recipient of the Horror Writers Association's Bram Stoker Award, The British Fantasy Society's Icarus Award, and the Deathrealm Award, as well as a nominee for the Eisner, World Fantasy, and International Horror Guild Awards, Collins' works include Knuckles and Tales, Sunglasses After Dark and Avenue X. |
So the movie's still opening on the 19th. Color me surprised.
SeekerJST
Sep 11 2003, 08:18 PM
::badly crayons arcanum in.::
/
The_Sarge
Sep 11 2003, 08:25 PM
That reminds me of the technocracy sourcebook.
Somethings along the lines of:
"Use #2 pencils. And if your ST tells you, to fill a dot, you fill it out clear and completely. This is an order." *ggg*
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