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Sargrak
May I ask which scenario that one is?
danbot37
What do you call an adept power that mimics a spell, inflicting small razor like incisionson the opponents face?

a knick-knack


Jack Shadowrunner and Joe Veteran are sitting in a bar discussing their latest runs.
"We really got screwed on our last run. Half the team was geeked," Jack told him.
"Why? What happened?" asked Joe.
"Seems like everywhere we went, Fuchi was right there waiting for us and the target we extracted!"
"How did they manage that?"
"Turns out the guy had some hi-tech internal tracker in his headware."
"Oh, S.H.I.T. for brains. Definitely Villiers' MO."


kevyn668
QUOTE (danbot37)

Jack Shadowrunner and Joe Veteran are sitting in a bar discussing their latest runs.
"We really got screwed on our last run. Half the team was geeked," Jack told him.
"Why? What happened?" asked Joe.
"Seems like everywhere we went, Fuchi was right there waiting for us and the target we extracted!"
"How did they manage that?"
"Turns out the guy had some hi-tech internal tracker in his headware."
"Oh, S.H.I.T. for brains. Definitely Villiers' MO."

rotfl.gif Thats brilliant!
xizor
what does a ex- corporate rigger mutter when his favorite drone gets shot down?

"you'll be hearing from my lawye- Luftwaffe!"
Toptomcat
This had me in tears of laughter when it was currant, let's see if anyone's got anything new to add.
Kagetenshi
QUOTE (Toptomcat)
This had me in tears of laughter when it was currant

I'm glad you were berry amused. Some of them aren't so grape, but we're working on it.

~J
Fresno Bob
QUOTE
I'm glad you were berry amused. Some of them aren't so grape, but we're working on it.



No man...just...no.
Kagetenshi
Next up on tonight's barrel of fun, we slowly extract bones from your body with rusty tools.

~J
Solstice
QUOTE (Kagetenshi)
QUOTE (Toptomcat @ Dec 1 2004, 11:35 PM)
This had me in tears of laughter when it was currant

I'm glad you were berry amused. Some of them aren't so grape, but we're working on it.

~J

Oh my God... rotfl.gif That was so dumb I'm forced to laugh in derision.
Drain Brain
Hey guys… thought I’d resurrect this thread with a variation on an email I received entitled “Say No to Special Ops” – modified, of course, for SR… and by way of confession - I picked out my favourites in bold. Sorry…

Top 100 things I'd do if I joined a Shadowrunning Team.

1. I would refuse to go into the underground research facility.

2. I would refuse to go into the deep-space research facility.

3. I would refuse to go into the deep-sea research facility.

4. I would refuse to go into the radio-blacked out colony.

5. I would refuse to go into the derelict (alien or otherwise) ship.

6. I would refuse to go into the abandoned ghost ship.

7. If I was then forced into attempting any of the above six missions, I would attempt to join a Corp Strike Team. Selling out to the powers that be is preferable to what awaits.

8. When going on a mission, I would certainly carry more than one gun. I would carry as many as humanly possible.

9. In line with #8, I would carry more than one clip per gun. I have a belt, and I intend to fill it.

10. If the hallways of the operations area are big enough to allow it, I intend to bring along a small field artillery piece as well.

11. No matter what my team’s leader says, if my job is to plant a nuclear device to destroy the facility/ship, it is not necessary for me to endanger my life by travelling to the centre of the structure to plant the bomb, I'm sure the entrance will prove just as effective.

12. If my job is to disable the AI system that runs the facility/ship, and this would require me to go to the centre of the structure, I will just plant a small nuclear device at the entrance. If the blast doesn't get it, the EMP will.

13. If I am equipped with body armour, and it proves ineffective against whatever killed everyone in the facility/ship, I will ditch it and use the saved weight to carry more guns.

14. Along the same lines, if the body armour is ineffective and so are the guns, I will ditch both and set a new track record on my way out of the ops area.

15. I will refuse to wear any helmet that restricts my peripheral vision and does not allow me to see something rising up/dropping down right beside me.

16. I will request to be equipped with a helmet that has a small HUD linked to a camera on the back of my helmet. An additional HUD linked to an upward-pointing top mounted camera would be nice as well.

17. If I am going into some top secret facility that has lost radio communication with the outside world, I will make damn sure that I am in possession of a high quality, up to date map in a form that will not be rendered unreadable by contact with liquid.

18. If I could not obtain a map, and found myself lost/trapped in the facility, I would not rely on the unstable, homicidal central AI to provide me with escape routes.

19. If I am inside a facility/ship after the shit has hit the fan, and find myself without a map, I will head to the nearest computer terminal and consult Yahoo! Maps. The facility was built by a corporation or the government, and they can certainly afford an internet connection.

20. If there is a self-destruct mechanism or impenetrable blast doors set on a running timer within the building/ship I am ordered to enter, I will guard the entrances until the timer runs out, then leave. The problem will take care of itself eventually, so there is no need to risk myself.

21. If mine is not the first team to be sent into the area, I will take a little time off to wonder why.

22. If the atmospheric background music suddenly gets really creepy, start spinning around with your finger on the trigger. Whoever was guarding your back is probably gone by this point anyway.

23. Before I go on each run, I will rent Aliens, Resident Evil, Event Horizon, and other similar sims for pointers. I will defer the costs to my Johnson as "training expenses".

24. If there is something dripping from the ceiling up ahead, I won't bother to check if it's just water. I will leave the area immediately by the quickest available route.

25. If I hear odd noises, I will not be foolish enough to investigate it alone. I will take a friend. Or two. Each preferably carrying a Panther Canon.

26. If I am ordered to investigate the noise by my team leader, I will take everyone else in the squad with me. By the time we return to where he was waiting, the problem will probably have solved itself.

27. If I am forced to walk underneath a hole in the ceiling, I will be cautious. I will investigate it thoroughly with high explosives.

28. Likewise, If I hear odd noises coming from the ceiling, I will not lift up a panel and stick my head up to have a look around. I will lift up the panel and shove a grenade up there.

29. Similarly, if I am forced to pass a hole/grate in the walls or floor, I will throw a grenade in to make sure its clear now, and set proximity mines to make sure it is clear later.

30. Unless it is my last chance for survival, I will never go into any type of ventilation shaft. I know that whatever chased me up there will almost certainly be able to move faster than me in an enclosed space.

31. I will always take some sort of sword with me in addition to a multitude of projectile weapons. That way, when I run out of ammunition, and I will, I won't have to ineffectually slap at an opponent before being killed.

31(a). Addendum: This “sword” will NOT be a Katana, nor any other form of specialised or Martial Arts weapon. ESPECIALLY if I do not know the associated Martial Art.

32. Knowingly entering a facility where illegal genetic research is being preformed would be consigning myself to death by stupidity. Therefore, I wouldn't enter, even if this entailed killing the rest of my team to avoid it.

33. I would never enter a dark room. I would throw in a handful of grenades and move on, assured that if anything is still alive in there, it isn't happy.

34. I wont make the mistake of shooting something with my smallest gun first, and then working my way up through the larger firearms. I would start with my biggest gun, and if that didn't work, run like hell.

35. If I was sent off with only one companion, I would make sure it is someone I could outrun. That way, I can get away while whatever was chasing us chews on him.

36. If there are women on the team, I will never sleep with them right before a mission. One or the other of us will almost certainly not make it back, and I don't like 50/50 odds.

37. If a team-member disappears mysteriously for a long period of time and the just as mysteriously reappears, I will shoot them immediately and save myself a lot of trouble.

38. I will periodically look up. The importance of this can never be overstated.

39. If I am in a genetic research lab and there are lots of cages whose steel doors have been torn out, I will think about how much punishment those doors could take. Then I will think about how much punishment my frail human body can take. Then I will start thinking about where those exits were.

40. No matter how tempted I am, I will never deactivate the main power in a research facility. I know those doors are magnetically locked and electrified for a reason.

41. I will also never deactivate the main computer in a facility. Even though its automated defences may be slaughtering the rest of the team, they are still holding back whatever killed the original occupants.

42. I will stay away from any elevators. Nothing good ever comes from an elevator in these situations.

42(a). If forced into an elevator, my first priority will be to shoot out the “pipe music” speakers. Nobody wants that…

43. I will never negotiate with whatever is trying to kill my team. The dialogue will almost certainly be along the lines of "Me hungry, you food".

44. If one of my team-members gets bitten, cut, sprayed with, or otherwise exposed to a bio-agent, I will kill them immediately. They will only turn on me, and the antidote never works anyway.

45. The sexiest female will always make it out, mainly because she is surrounded by men who willingly throw themselves in the path of anything that attempts to harm her. I will stay close to that female, and when I am the last male left, I will throw her in the path of whatever is attempting to harm us.

46. I will make sure that when I finally make my exit from the ops area, I have conserved a decent amount of ammunition. Something always goes wrong during the escape.

47. If I find only one survivor from among 500 or so people, I will not trust them. They had to do something to survive the carnage that killed 500 people, and I don't think it was just run really fast.

48. I will make sure the team will under no circumstances split up. It never helps.

49. If upon arriving in the ops area I hear a lot of screams from inside or see a lot of obviously mutilated dead bodies, I will leave the ops area and come back later. With more people. And bigger guns.

50. I will train myself to keep my cool under pressure well enough to hit a head sized target at a range of 10 feet.

51. I will request that any ops team I am a part of be issued body armour with environmental resistance, which provides protection from things like fire, airborne viruses, and acid.

52. I will also request that aforementioned armour have a reflective mirrored surface, to help with those pesky automated laser defences.

53. If I see something in the shadows up ahead that at first glance does not appear human, I will forgo taking the time for a second look and lob a grenade at it instead.

54. If I see something in the shadows up ahead that at first glance appears vaguely human, I will forgo taking the time for a second look and lob a grenade at it instead.

55. If I see something in the shadows up ahead that at first glance appears human, I will forgo taking the time for a second look and lob a grenade at it instead. Better safe than sorry.

56. If multiple survivors are found during the course of the mission, they will be given a gun and told to make themselves useful.

57. However, if these survivors created or want to study whatever depopulated the facility/ship, they will not be given guns as they cannot be trusted to use them at the crucial moment, due to their conflict of interests.

58. Between runs I will lobby with my corporate contacts for legislature to require all secret research facilities to have heavily stocked ammo dumps in easily accessible, well marked locations.

59. If my team is required to use motion detectors, they better be able to scan 360 degrees, not merely 90.

60. If the body count is currently over 500, I will politely inform my Johnson that a five-man runner team isn't going to cut it.

61. If any member of the team is prone to claustrophobia, diver's high, space-mania, or panic attacks, I will deliver a request to the CO that they be left behind, instead of just being given a pep talk.

62. If any member of the team proves to be a corporate/government spy, I will shoot them before anyone else can react, saving the trouble of taking them prisoner only so they can escape later and sabotage the mission.

63. I will recommend that any form of transportation we have be parked well away from the trouble spot, and that the rigger stays in it and keeps the doors sealed until the team is standing outside and ready to leave.

64. If we have a spare transport I will recommend that we have a spare rigger as well, to save having to remote control fly the transport in if something happens to the first, or his RC deck…

65. If any member of the team takes a revolver on the mission, I will take it from them, hand them an automatic, and then slap them silly for being so stupid.

66. I will ensure that all guns have perfectly calibrated laser sights, even if I must pay for them myself, so that missing a headshot is inexcusable.

67. If the team gets out of an operations area and find we are missing a man, I will recommend we leave his ass. He should have kept up in the first place.

68. If our mission is to shut down a rogue AI, I will not discuss our plans in any room with a visible camera and/or audio pickup.

69. Screw shoulder-mounted flashlights, I’m getting thermo on my Cybereyes, even if the cost has to come out of my paycheck.

70. The same goes for little pen-lights. I will carry a 3 foot mag-lite with a halogen bulb. That way, not only do I get a huge flashlight range, it can double as a club in tight situations.

70(a). I will also take spare batteries…

71. If I am low on ammunition, I won't hesitate to roll the bodies of my team-mates for ammo. They certainly don't need it anymore.

72. If I learn that the beings we are fighting have acid for blood or that their blood contains some sort of bio-agent, I will make damn sure I am at least 15 feet away from any I shoot.

73. If my team possesses an APC, but it won't fit into the corridors of the ops area, I'll rectify the situation with explosives instead of going in on foot.

74. Just in case my opponents will be using cloaking devices that short out upon contact with water, I will always carry a small super-soaker pistol with me on missions.

75. If I am forced to pick a position within a facility from which to make a last stand, it will not be a room which can easily be breached by going above the ceiling or under the floor.

76. If I hear a low hissing or moaning directly behind me, I will take off running without thinking. Whatever it is, its first bite of me is going to be ass.

77. If anyone in the team has a flamethrower, I will make sure everyone else is trained to instinctively duck whenever he even begins to turn around.

78. When the team's mission is to plant a bomb I will make sure we have more than one bomb, and more than one person who knows how to plant it.

79. If I am going into an area in where research in biological warfare was occurring, I will not remove my gas mask before entering the facility.

80. If there is a countdown to an explosion or the sealing off of the facility, I will set my watch timer 10 minutes ahead of that to give myself a margin of safety.

81. If any of the people we've rescued or one of my team members starts to convulse and scream, ill have the guy with the flamethrower hose them down and then move on. If it is the napalm guy I'll just shoot the tank. Whatever made them do it, I seriously doubt it was a cramp.

82. If my team has heavy weaponry with us, I will not wait until there are only a few people left and we are surrounded and in dire straits to use them. I will use them as early and as often as possible.

83. Similarly, if I have a large contingent of Corporate Artillery outside, and find out that there are no survivors in a heavily infested area, I will call for an immediate bombardment of the hot zone.

84. If I hear odd noises coming from a grate nearby, I won't stare quizzically at it and shine a weak flashlight beam through the grate, I will immediately empty my current clip into the grate then kick it in and send a grenade into the tunnel.

85. If we have prisoners, and one of them is talking to me steadily in a calm voice while staring behind me, I will immediately dive to the side and roll to hose whatever was about to attack me. I will show the same response if a team-member looks behind me with an expression of horror.

86. If I address a query to the guy that should be behind me, and receive no immediate response, I will immediately break into a dead run, dropping grenades along the way.

87. If I find that rooms marked on my map as dining halls turn out to be full of stasis chambers and odd piping instead, I will immediately leave the ops area and refuse to enter until I get a damn good explanation.

88. If we manage to ambush whatever was killing us, and I hear a high pitched beeping and it starts laughing, I will be smart enough to just start running, instead of searching it for the timer.

89. I will never walk through water any deeper than I can see down into. I won't walk in the water period if there is electric cabling nearby, or if there is any chance of a naturally aquatic enemy, such as genetically modified UBER-Merrow with attitude problems…

90. Any transports that we bring into the ops area and intend to use to escape will have cameras on the outside to allow us to scan for unwanted guests.

91. Along the same line, the landing bay/pad we return to will have several large turrets to take care of any stowaways we miss.

92. I will point out to my superiors that if the corporation/government has enough money to fund an 8 man Shadowrun team, they have enough damn money to buy us a drone with cameras that we can send in to scout the area first.

93. My favoured method of advance down a dark corridor will be with a five man team, the first man hosing down the corridor in front, the second throwing a grenade, the third hauling the huge cart of ammo and explosives the fourth throwing a grenade behind us, and the fifth hosing down the corridor behind. Take five steps, repeat.

94. My favoured method of advance down a well-lit corridor will be with a five man team, the first man hosing down the corridor in front, the second throwing a grenade, the third hauling the huge cart of ammo and explosives the fourth throwing a grenade behind us, and the fifth hosing down the corridor behind. Take ten steps, repeat.

95. If a cat comes flying out of a vent, scaring the shit out of me, I will unload a clip into the vent. Something scared the cat.

96. I will hold the belief that heavy breathing from the nearby darkness is not to be investigated. It is to be used for target practice.

97. Warning shots are for whusses. Fire for effect, that's my motto.

98. If the other people with me have all disappeared, I won't bother wandering around the immediate area looking for them and yelling their names, peering into dark rooms.

99. When any member of my squad dies, I will have them hosed down with the flamethrower or plant a proximity mine on them. No use feeding or increasing the numbers of whatever is trying to kill us.

100. If I die on a mission, it will be because I snapped my neck trying to look everywhere at once.
L.D
I love number 34. biggrin.gif
DocMortand
QUOTE (Drain Brain)
Hey guys… thought I’d resurrect this thread with a variation on an email I received entitled “Say No to Special Ops” – modified, of course, for SR… and by way of confession - I picked out my favourites in bold. Sorry…

Just out of sheer boredom, I thought I'd compile a list of equip you should carry to follow all rules. *cackle*

1) Many guns, ranging from small to Panther cannons with perfectly aligned laser sights, and a small squirt gun
2) Many clips for each gun
3) If possible, small field artillery.
4) Body Armor (if useful, and should have enviromental resistance and be mirrored against lasers)
5) Helmet that has multiple cameras connected to multiple HUDs.
6) Up to date, non-water soluable map. *grin*
7) Lots of friends with Panther cannons.
cool.gif Lots of high explosives (bigger bang the better)
9) Lots of grenades (see cool.gif
10) Hand cart to carry 2, 8 and 9
11) Lots of proximity mines
12) Sword
13) Rigger that stays where he's parked (yes, this isn't an item to carry, but worthwhile nonetheless)
14) Thermo-equipped cybereyes
15) 3-lb. maglite and spare batteries
16) gas-mask for bio-facilities

Anyone else want to add nice things to carry on our perfect shadowrunner? *grin*
Joe Outside
Small thermonuclear explosives for setting off at entrance.

Duct tape. There's nothing that can't be fixed with duct tape. cool.gif
ES_Riddle
QUOTE (Joe Outside)
Small thermonuclear explosives for setting off at entrance.

Duct tape. There's nothing that can't be fixed with duct tape. cool.gif

It's pretty tough to repair the aftermath of a small thermonuclear device with it.
Joe Outside
It'll just take a few more rolls. biggrin.gif
Fortune
QUOTE (Joe Outside)
It'll just take a few more rolls.

In more ways than one. wink.gif
DocMortand
Gah! How could I forget duct tape?? How else do you affix directional mines on walls? *grin*

Hmm...what jokes about mines are there?
kevyn668
Duct tape fixes everything but your love life.

[ Spoiler ]
hyzmarca
An Elf mage walks into his regular bar, a small pub that caters to the magically active. As he walks in, he hears the sound of a beautiful piano solo. Thinking the owner has purchased a new jukebox, he looks around and sees a Dwarf that he doesn't recognize playing a piano in a corner.
The Elf goes to the bar and asks the Troll bartender, "Where did the piano player come from?"
The Troll reaches behind the bar and pulls out an antique oil lamp. "This strange talismonger came in a few nights ago with a group of people. They ran up a didn't have enough money to pay, so they offered to pay off the debt with this. It is pretty old, and seems to be some type of focus."
The mage assenses the lamp, confirming that it is indeed magical, but he still doesn't understand what this has to do with the piano player.
The troll places the lamp on the bar and tells the Elf to rub it. The Elf complies and a Bound Spirit pours out of the lamp. The spirit appears to be a stereotypical Genie, complete with flamboyant ancient Persian clothing and a bad fake Arabian accent. "Master of the lamp, I shall grant you 1 wish. Speak your heart's desire and it shall be so."
The Elf, still astraly percieving, can measure the spirit's force but can see that it is absurdly huge. Knowing not to look a gift horse in the mouth he makes his wish. "I wish for a certified credstick with a million nuyen"
The Genie blinks and replies "It is done" As the genie pours back into the lamp a breadstick pops into the Elf's hand. "I didn't wish for a breadstick!!", complains the mage.
As the sky opens up and naked human men begin to fall from the Astral Rift, the Troll turns to the Elf and asks rehtoricaly "And you think I wished for a three-foot pianist?"

The moral of this story, bon't buy a large quanity of something unless you're sure you can carry it all.
DocMortand
QUOTE (hyzmarca)
An Elf mage walks into his regular bar, a small pub that caters to the magically active. As he walks in, he hears the sound of a beautiful piano solo. Thinking the owner has purchased a new jukebox, he looks around and sees a Dwarf that he doesn't recognize playing a piano in a corner.
The Elf goes to the bar and asks the Troll bartender, "Where did the piano player come from?"
The Troll reaches behind the bar and pulls out an antique oil lamp. "This strange talismonger came in a few nights ago with a group of people. They ran up a didn't have enough money to pay, so they offered to pay off the debt with this. It is pretty old, and seems to be some type of focus."
The mage assenses the lamp, confirming that it is indeed magical, but he still doesn't understand what this has to do with the piano player.
The troll places the lamp on the bar and tells the Elf to rub it. The Elf complies and a Bound Spirit pours out of the lamp. The spirit appears to be a stereotypical Genie, complete with flamboyant ancient Persian clothing and a bad fake Arabian accent. "Master of the lamp, I shall grant you 1 wish. Speak you're hearts desire and it shall be so."
The Elf, still astraly percieving, can measure the spirit's force but can see that it is absurdly huge. Knowing not to look a gift horse in the mouth he makes his wish. "I wish for a certified credstick with a million nuyen"
The Genie blinks and replies "It is done" As the genie poors back into the lamp a breadstick pops into the Elf's hand. "I didn't wish for a breadstick!!", complains the mage.
As the sky opens up and naked humen men begin to fall from the Astral Rift, the Troll turns to the Elf and asks rehtoricaly "And you think I wished for a three-foot pianist?"

The moral of this story, bon't buy a large quanity of something unless you're sure you can carry it all.

BWAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!

Oh man, that's hilarious - it's even funnier for me because I'm a pianist myself.

...

and you shut up now, you dirty dirty boy!
Talia Invierno
Groan spin.gif

Important Warnings and Instructions for the Model XP-200 Stepladder

Important: This product contains a warning label known to the California Free State to cause cancer.

Not for use by shadowrunners.


1. General Warnings and Information.
Judging from the number of lawyers on our company softball team, ladders are extremely dangerous products. Our legal department advises us to expect nearly 5,000,000 injury claims this year, since that is how many ladders we sold last year. After years of study by top industry experts, we have determined that the foremost danger of a ladder is falling off it. However, these same studies show that ladders can be very safe household products when treated with proper care and respect and kept stored in the garage.

2. Determine Your Level of Product Sophistication.
Using a stepladder requires a minimum amount of product sophistication, which you may lack. Prior to getting on a ladder, take the following test. If you think:
  • "Black & Decker" is a big law firm ... Do not climb above third step.
  • "Air bag" is a technical medical term for "lung" ... Do not climb above second step.
  • "Burn the candle at both ends" is helpful product information ... Use ladder only under the supervision of a qualified mental health professional.
  • This warning serves a useful purpose other than to cover our you-know-whats ... Do not go near a ladder.
3. Set Up.
Set ladder up on solid, level ground. Do not set ladder up in mid-air, underwater or on unstable surfaces such as steeples, moving amusement park rides or the moon. To assure ladder is set at proper angle, perform this easy check: level your vision with the plane of the ladder. If you see the ground approaching, stick your arms out quickly and try again.

4. Safety Recommendations.
Our legal department held an important meeting at a popular downtown bistro which resulted in a cell phone call to Marketing, instructing, in that snide way Legal has, that we include the following recommendations for safe ladder use to preserve the important legal defense of Weus Toldicto Uso. Always follow these basic safety precautions:
    Step 1: Spray two tons of foam insulation around base of ladder.
    Step 2: Encase yourself securely in plastic bubble wrap (DO NOT POP BUBBLES. THIS IS SERIOUS.).
    Step 3: Wear a helmet approved by the National Football League, but not the one Troy Aikman uses.
    Step 4: Hire an independent contractor to climb up the ladder and get the hell out of the way.
5. Climbing the Ladder.
Begin by grabbing the sides of the ladder firmly with both hands. Place one foot securely on the first step. Pull yourself up. Stop! Do not over-exert yourself. Take your pulse. Proceed only if your heartrate is below 120 beats per minute. Never have a heart attack on a ladder. Repeat procedure until desired height is reached, but never stand on the top step. Don't ask us why we put it there if you can't stand on it, just take our word for it and don't do it. If you're ever tempted to disobey this instruction, simply call our toll-free number and we'll send one of our lawyers out to slap you around.

6. Common Ladder Mistakes.
  1. Avoid contact with electrical current. Never attempt to plug in a ladder.
  2. Avoid contact with lawyers. Statistics show most ladder accidents involve lawyers.
  3. There is no such thing as "Safe Sex" on a ladder.
  4. This sticker gets slippery when wet. That's why we put it on the side. If you're standing on this sticker you've got the ladder pointed the wrong way.
  5. Never use ladder during hurricanes, tornados, earthquakes, civil unrest, Running of the Bulls, Grand Prix auto races or other activity likely to upset ladder. If ladder becomes upset, give it a chance to calm down before climbing all over it.
  6. Ladders are not toys. Keep all ladders out of the reach of children. Kids, if you're reading this, No, No, No!
  7. Be careful when moving ladder around work site. You could poke somebody's eye out with this thing!
  8. Never drink and climb. Always have a designated climber on hand.
7. Ladders Don't Kill People, People Do.
At least that's what we thought until we had a big corporate meeting over this whole warning-label fiasco. Marge Lipscomb from Marketing lost it and whacked Hal Weenicker from Legal in the pelvis with a Handy-Home-Stepmate Model 404. Weenicker fell over on Joe Bugler who toppled onto Laura Keenbeam. Weenicker died in an ambulance accident on the way to the hospital. His estate is suing us for failing to warn of this obvious ladder risk. Keenbeam is also suing Bugler for sexual harassment. So, please, if you get irritated with someone, just use a handgun like everyone else.

8. Partial Warnings Only.
See Owner's Manual, Volumes 1-29, for complete instructions and warnings in 37 languages and gang signs. Coming to stores soon: Totally safe virtual ladder climbing.

Enjoy Your XP-200 Stepladder!
nezumi
Oh good, I can still climb my ladder while on a moving vehicle. I was worried about that one for a moment.
torzzzzz
QUOTE (Drain Brain)
Has anyone heard the one about the Ork, the Troll and the Fixer?

Nah.......

"Knock knock..."

"Who's there?"

"Lone Star..."

"shit..."

...

...

...

"Hello? I said, Lone Star!... sir?"

LOL that put a smile on my face and brought back a few memories!


hehehe

torz x talker.gif
torzzzzz
QUOTE (Talia Invierno)
Groan spin.gif

Important Warnings and Instructions for the Model XP-200 Stepladder


That is soooo cool it almost makes me want to go out and get one!!


lol

torz x twirl.gif
tisoz
Need a designated climber when using ladder for when the drinks are on the house.

No warnings about using ladder to combat spirits? It is everyones favorite improvised weapon to get that reach bonus.
Talia Invierno
Jackie Chan films! smile.gif ... and a quick ninja edit, make it a bit better:


So, after a semi-successful run (but are there any other kinds?), the team is hiding out in the rigger's armoured-up Bulldog for the duration. It's a bit cramped, but at least it's safe. They've got the goods out in the Bulldog's interior lights, and they're gleefully fingering all the loot -- the SMGs and Preds they've stripped from that street gang hired to stop them, the foci from that combat mage, a couple of loose certified credsticks someone had been carrying! (Okay, so the amounts weren't that high. Who cares?) Oh yes, and there's the prize too. They got it. That's worth celebrating.

After a reasonably good meal -- real steaks! -- and what passes for the local poison, they all find a respective space on the floor and seats of the Bulldog and fall asleep.

Some hours later, the rigger wakes up, and then nudges his faithful teammates: "Guys, look up, tell me what you see."

The shaman stares up. "Lots and lots of stars. Groovy." (Okay, so he's still a bit drunk -- at least, we'll hope it was only the alcohol.)

"What does that tell you?"

The mage ponders for a minute. "Astronomically, it tells me that there are millions of galaxies and potentially billions of planets. Astrologically, I observe that Saturn is in Leo."

The street sam with the perfect time quirk quips, "Horologically, I deduce that the time is approximately a quarter past three."

The ex-Jesuit physad adds, "Theologically, I can see that God is all powerful and that we are small and insignificant."

"Meteorologically, I suspect that we will have a beautiful day tomorrow!" says the elf face.

"Why," asks the mage, "what does it tell YOU?"

The rigger was silent for a minute, then spoke: "You idiots. Someone's stolen the Bulldog."
Talia Invierno
Murphy's Laws Of Combat Operations (extended Shadowrun version)
  • Friendly fire - isn't.
  • Recoilless rifles - aren't. (The massive troll with the two SMGs doesn't count.)
  • Suppressive fires - won't.
  • Interchangeable parts - aren't.
  • You are not Superman. Samurai and physads take note.
  • A sucking chest wound is the GM's way of telling you to slow down.
  • If it's stupid but it works, it isn't stupid.
  • Try to look unimportant; the enemy may be low on ammo and not want to waste a bullet on you.
  • If at first you don't succeed, call in the rigger.
  • If you are forward of your position, your artillery will fall short.
  • Never share a safehouse with anyone braver than yourself.
  • Never go to bed with anyone crazier than yourself.
  • Never forget that you tried to get your weapon at the cheapest price, and that Ares exists to make profit.
  • If your attack is going really well, it's an ambush.
  • The security diversion you're ignoring is their main attack.
  • The security counterattack invariably happens on two occasions: when they're ready, and when you're not.
  • No run plan ever survives initial contact.
  • There is no such thing as a perfect plan.
  • Five second fuses always burn three seconds.
  • There is no such thing as an atheist in a sewer during a particularly hot hunt.
  • Retreating security forces are probably just falling back and regrouping.
  • The important things are always simple; the simple are always hard.
  • The easy way is always trapped.
  • Teamwork is essential; it gives the security forces other people to shoot at.
  • Don't look conspicuous; it draws fire. For this reason, it is not at all uncommon for Roadmasters to be known as drone magnets.
  • Never draw fire; it irritates everyone around you.
  • If you are short of everything but Red Samurai, you are on Renraku territory.
  • When you have secured the area, make sure the building security knows it too.
  • Incoming fire has the right of way.
  • No combat-ready shadowrun team has ever passed inspection.
  • No inspection-ready shadowrun team has ever passed combat.
  • If the security forces are within range, so are you.
  • The only thing more accurate than incoming security fire is incoming friendly fire.
  • Things which must be shipped together as a set, aren't.
  • Things that must work together, can't be carried to the run that way.
  • Radios will fail as soon as you need fire support.
  • Sensors tend to fail at night and in bad weather, and especially during both.
  • Anything you do can get you killed, including nothing.
  • Make it too tough for Lone Star to get in, and you won't be able to get out.
  • Tracers work both ways.
  • If you take more than your fair share of objectives, you will get more than your fair share of objectives to take.
  • When both sides are convinced they're about to lose, they're both right.
  • Professional shadowrunners and professional security are predictable; the world is full of dangerous amateurs.
  • Military Intelligence is a contradiction.
  • Fortify your front; you'll get your rear shot up.
  • Weather ain't neutral.
  • If you can't remember, the Claymore is pointed towards you.
  • Flies high, it dies; low and slow, it'll go. (Levitating mages take note.)
  • The mage doesn't always come to the rescue.
  • Hellblast is an area support weapon.
  • In an elevator shaft, grenades are equal opportunity weapons.
  • T-birds are the ultimate close support weapon.
  • Sniper's motto: reach out and touch someone.
  • The one item you need is always in short supply.
  • It's not the one with your name on it; it's the one addressed "to whom it may concern" you've got to think about.
  • When in doubt, empty your magazine.
  • The side with the simplest uniforms wins.
  • Combat will occur in the building between two adjoining floorplans.
  • If you can keep your head while those around you are losing theirs, you may have misjudged the situation.
  • If two things are required to make something work, they will never be shipped together.
  • Anything you do can get you shot, including nothing.
  • Whenever you lose contact with the building security, look behind you.
  • The most dangerous thing during a run is a shaman with a bright idea.
  • There is nothing more satisfying than having someone take a shot at you, and miss.
  • Close only counts in horseshoes and hand grenades.
  • So he said, "Cheer up: it could be worse!" So we cheered up. And it got worse.
  • The ping you heard was the antenna snapping off at 6 inches above the softpoint, while you were calling in support against a battalion of Aztlan Aguilars who know your position.
  • How come you are on one frequency when everyone else is on another?
  • Why does your delta-grade rating 10 headware radio and encryptation not make it across 200 metres while a ham with 50 watts on the same frequency can be heard in another country? (Not valid in Seattle: that's just too easy.)
  • [From the security pov]: The fragging runners always time their attack to the second when you drop your pants in the Latrine!!
  • The ammo you need NOW!! should be arriving sometime next Thursday. (Ah, availability.)

The Weather Corollaries
  • Unpredicted inclement weather always begins AFTER you've finalised your plans based on the most recent satellite reports and predictions.
  • A sudden downpour always occurs at the end of a run -- just in time to outline the distinctive tracks left behind by your shot-up Bulldog.
  • The best beach weather always occurs when you are in the middle of the run and wearing full form-fitting body armour.
  • There is no such thing as a blue sky in Seattle.
  • There is no such thing as a cloudy sky when your plans absolutely depend on summoning up that storm spirit.
  • At the end of the run, road conditions will always break against you.
  • In the vehicle, everywhere not the rigger's space is always 20 degrees warmer than the rest of all outdoors during the summer and 50 degrees colder in the winter.
  • The peak of Mt. Everest would flood if that's where you had to conduct your extended surveillance from.
  • Hell really would freeze over if that's where your next run was happening ... but not until you spring for the fire-retardant armour.
  • The temperature always rises to 70 degrees AFTER you put on two layers of polypros, your bear suit, and all of your Gortex.
  • If you whine about the weather, someone else will always whine louder.

The Port-a-Potty Postulate (Desert Wars version):
  • The likelihood of a hurricane, sandstorm, tsunami, or blizzard occurring immediately over your location is directly related to how bad you need to get to the portajohns at the other side of the campsite in the middle of the night.

Rules of the Necessary Equipment
  • No matter how carefully you plan, you'll never have enough space for everything you need.
  • No matter how small, a carrying case is always too heavy.
  • No matter how heavy, you'll always have forgotten to pack something you really need.
  • No matter what you need, it's always at the bottom.

Phillip's Law
  • Off-road suspension just means getting stuck in more inaccessible places.

Weatherwax's Postulate
  • The degree to which you overreact to information will be in inverse proportion to its accuracy.

Least Credible Sentences
  1. The credstick is in the mail.
  2. The reinforcements will be there when you arrive.
  3. Of course I'll respect you in the morning.
  4. I'm from the government and I'm here to help you.

Brintnall's Second Law
  • If, in the process of negotiating with your Johnson, you receive two contradictory instructions, follow them both.

Pavlu's Rules for Making Run Plans
  1. Refute the last suggestion.
  2. Add yours.
  3. Pass the plan to the next teammate.

Oliver's Law
  • Experience is something you don't get until after you need it.

Lackland's Laws
  • Never be first.
  • Never be last.
  • Never volunteer for anything.

Law of Availability
  • That t-bird shipment that just came in will always have the most of what you need the least.

And the final rule of shadowrunning:

There is no limit to how bad things can get.
Kagetenshi
QUOTE (Talia Invierno @ Mar 13 2005, 02:29 PM)

  • If it's stupid but it works, it isn't stupid.

Burning hate.

Smuggler's Law: there is always one more SAM than you have Control Pool to avoid.

~J
DocMortand
Amen.
Talia Invierno
Can't find this on Snopes to confirm or deny, but with so much collateral damage it definitely has such a runner-esque feel ... and there's enough SR countries where the unlucky would-be robber would be charged for all of it as being his fault.


A bicyclist who confronted three well-dressed men walking to their hotel in Alexandria, Virginia, pointed what looked like a 9mm semi-automatic handgun at them and demanded money. The three men turned out to be off-duty federal agents, who drew their own weapons and fired more than 20 shots, hitting the would-be robber, as well as three cars, a truck, two homes and an office building. The injured suspect's weapon turned out to be a pellet gun.

[Did the buildings step in the way of the bullets?]
Kagetenshi
Sounds like some people need to be sent back to Basic Marksmanship.

~J
Arethusa
QUOTE (Talia Invierno)
The rigger was silent for a minute, then spoke: "You idiots. Someone's stolen the Bulldog."

That joke was originally a WW2 GI comic strip. Ended with "Well, it tells me someone's stolen our tent."
Kagetenshi
So the Sherlock Holmes version of it is a later readaptation?

~J
Westiex
QUOTE
2. You know what Orbital Bovine Bombardment is.


... what is an orbital bovine bombardment, anyways? I've seen it on the forum several times, but never with an explaination.
DocMortand
Dunno who started the term, but from what I understand someone got tired of a players antics and hit him with a cow from space, insta kill. Since then it's turned into a term for GM fiat to kill a player for no reason.

Anyone know the original story of how the orbital bovine bombardment started? It's gotta be one whopper of a story for a GM to get so frustrated he just snaps...
Crimsondude 2.0
QUOTE (Abstruse @ May 20 2004, 07:25 PM)
Ways to Know You're Playing Shadowrun Too Much (Part Three)

32. Using Rigger 3, you've made at least two vehicals in Shadowrun who can exceed the speed of sound.

32A. Using SR3, your mage can exceed the speed of sound.

QUOTE (DocMortand)
Dunno who started the term, but from what I understand someone got tired of a players antics and hit him with a cow from space, insta kill.  Since then it's turned into a term for GM fiat to kill a player for no reason.

Blackjack.
Fortune
QUOTE (Crimsondude 2.0 @ Mar 21 2005, 08:30 PM)
Blackjack.

Not likely. I've heard that expression used in that context way back in the '70s.
Westiex
Just came upon this doozy of a song, I was wondering if anyone might think that Lowfry has a sense of humour. Alternatively, I could see some Humanist swapping this for the National Anthem at a rally where the Big D is about to give a speech.

Do Virgins taste better
Mace
Ok - this is what I was told by an online friend one time about the 'orbital cow' story. How accurate it is I don't know but it's just weird enough it may be true.

As it was told to me there was at some point in time way back when a tornado was busy ripping it's way across some farm countrya small herd of unlucky cows were sucked up into the tornado - Think the scene from Twister but no, it's not the same cow - there were a bunch of them.

The tornado proceeds to rip it up across country with the cows until it dies. It did so near a town where some unlucky sod watching the approaching twister and about to close the door on his storm shelter sees it die and steps back outside.

A cow from a great height proceeds to land with I would have to assume a tremendous impact atop him and the results are terminal.

As noted, this is strictly heresay - I have no way of vouching for it's accuracy.
Backgammon
There is also a story, which I can attest to having read the article online a long ass time ago, where a small asian (korean I think) fiching boat was sunk from a falling cow. A Russian cargo plane containing cows suffered some sort of malfunction (this part I don't recall very well), but anyway a cow fell out and landed on the boat, sinking it.
Demosthenes
Blackjack's Bovine Bombardment biggrin.gif
Nikoli
Well, 2000 pounds of steak and shoes falling from 20,000 ft will have that effect.
Charon
QUOTE (Backgammon @ Mar 21 2005, 08:30 AM)
There is also a story, which I can attest to having read the article online a long ass time ago, where a small asian (korean I think) fiching boat was sunk from a falling cow. A Russian cargo plane containing cows suffered some sort of malfunction (this part I don't recall very well), but anyway a cow fell out and landed on the boat, sinking it.

It's an urban legend.

See here.

Also :

QUOTE (Blather.net)
Apparently the tale is incredibly like an incident in a Russian film entitled 'Osobennosti Natsionalnoi Okhoty' (Peculiarities of the National Hunt). Predating the film is a well known (in Russia at least) joke which involves a Russian trawlerman who has been divested of his vessel by a falling cow...

German Embassy Source in Moscow: 'People in Bonn have the right to a good laugh too. It was a rumour, but there could always be a grain of truth in it.'

Russian Defence Ministry spokesman Vladimir Uvatenko told Reuters: 'This is sheer nonsense. Not a single word is true.'

Dave (daev) Walsh
21 May 1997


Doesn't mean that the cow from space concept used by RPGers doesn't come from that story, though. But that lgeend only seems to date back to the early 90s so probably not.

As a note, that silly story did manage to end up in a gossip style column of a German newspaper, which lent it some credence. Just shows you have to remember that extraordinary claim needs extraordinary proof.

Seriously, what are the odds of a bunch or russian military stealing a cow? And then managing to push it out a flying plane? And then hit a fishing boat 30,000 feet lower (what happens to a plane when you open the hatch at 30,000 feet anyway?) And then the sailor surviving? And then the story making no more than a footnote in an obscure newspaper?
JaronK
Well, I don't know anything about such rumors, but I've certainly heard of GMs using the AOBBS (Ares Orbital Bovine Bombardment System) to destroy munchkin characters.

"Okay, so my character is an adept shapeshifter with delta-grade specially made shapeshifting Wired Reflexes and a Smartlink, and he's using a Dikoted AVS Ally Spirit who's also his girlfriend."

"mooooOOOOOOOOOOO *SPLAT*"

JaronK
Foreigner
When I first read of the "Orbital Cow" stuff, my first thought was:

Hmm. Sounds like somebody has watched Monty Python and The Holy Grail one time too often.

French Knight (John Cleese): "Feche la vache!"
Second French Knight: "Pardonnez-moi?"
French Knight: "Feche la vache!"

Three seconds later, Ol' Bossy is being thrown over the parapet of the French castle by a catapult.

After one of his knights is squashed, Arthur, King of the Britons (Graham Chapman), yells "RUN AWAY!", and the Knights of the Round Table scatter in all directions.

rotfl.gif

--Foreigner
Crimsondude 2.0
QUOTE (Fortune @ Mar 21 2005, 03:10 AM)
QUOTE (Crimsondude 2.0 @ Mar 21 2005, 08:30 PM)
Blackjack.

Not likely. I've heard that expression used in that context way back in the '70s.

Well, for 99% of internet SR players he is.
QUOTE (Charon)
QUOTE (Blather.net)
Apparently the tale is incredibly like an incident in a Russian film entitled 'Osobennosti Natsionalnoi Okhoty' (Peculiarities of the National Hunt). Predating the film is a well known (in Russia at least) joke which involves a Russian trawlerman who has been divested of his vessel by a falling cow...

German Embassy Source in Moscow: 'People in Bonn have the right to a good laugh too. It was a rumour, but there could always be a grain of truth in it.'

Russian Defence Ministry spokesman Vladimir Uvatenko told Reuters: 'This is sheer nonsense. Not a single word is true.'

Dave (daev) Walsh
21 May 1997


Doesn't mean that the cow from space concept used by RPGers doesn't come from that story, though. But that lgeend only seems to date back to the early 90s so probably not.

As a note, that silly story did manage to end up in a gossip style column of a German newspaper, which lent it some credence. Just shows you have to remember that extraordinary claim needs extraordinary proof.

Seriously, what are the odds of a bunch or russian military stealing a cow? And then managing to push it out a flying plane? And then hit a fishing boat 30,000 feet lower (what happens to a plane when you open the hatch at 30,000 feet anyway?) And then the sailor surviving? And then the story making no more than a footnote in an obscure newspaper?

True. The thing about it being in Germany may be something. During the Berlin Airlift, we moved everything by plane into West Berlin, and accidents did happen. Perhaps there is something from that.
Charon
QUOTE (Crimsondude 2.0 @ Mar 21 2005, 02:17 PM)
True. The thing about it being in Germany may be something. During the Berlin Airlift, we moved everything by plane into West Berlin, and accidents did happen. Perhaps there is something from that.

It isn't supposed to have happened in Germany. The latest versions of the story locate it around Vladivostok, I think. The details change from one retelling to the other. If I understand correctly, it's basically an old urban legend that has been around since the early 1990s at least that got a surge of popularity when it was discussed at the german embassy in Moscow in 1996, presumably thanks to some kind of light hearted event where diplomats live it up. I'm guessing some german diplomat heard the story and liked it and passed it down the grapevine in a memo. It eventually made its way to Bonn and got printed as gossip in a german newspaper without confirming evidences which was the height of the popularity of that story. Oh yea, and internet surely helped too.

Perhaps the German's affinity for that kind of story indeed comes down to the berlin Airlift during the cold war, who knows?

As it said in the brief blurb I posted, a Cow falling from the sky and sinking a ship is a part of an old russian joke and was also shown in a russian movie. There is no confirming evidence of any kind of a crew of japanese sailor getting sank by a flying cow thrown from a militay russian transport aircraft.
Nikoli
All i know is, i want to see the Mythbusters drop a live cow on Buster (on a boatt) from 15,000 in the air...
Ombre
An Ork and a Troll are sitting in a car....who's drivin'?
...
...
...
...
...
A Lone Star cop....
Crimsondude 2.0
QUOTE (Charon)
QUOTE (Crimsondude 2.0 @ Mar 21 2005, 02:17 PM)
True. The thing about it being in Germany may be something. During the Berlin Airlift, we moved everything by plane into West Berlin, and accidents did happen. Perhaps there is something from that.

It isn't supposed to have happened in Germany. The latest versions of the story locate it around Vladivostok, I think.

Yes, I know. But what are the odds the story's setting would be even remotely near where it originally started?
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