Of course we are missing the one major equalizing factor for TMs...
Resonance Quests.
It's an ability that any TM who undergoes submersion gets.
Now it kinda depends on how willing your GM is willing to go on this one but the potentials are there. Need an untraceable tap? Get the TM to go to the Cosmic Switchboard and hunt down the phone line you want to tap. Need some help cracking a big firewall? Send the TM to the Crack Realm to find the code for a powerful Free Crack Sprite.
I've mentioned this on the boards before but I ran a game with a player who had a Private Eye TM. They had to track down and recover a senator's son who'd run off to militia boot camp. So the TM took a jaunt down to the Data Archive Realm and picked the kid up in Pittsburg. Followed the data trail to the airport, onto the plane, to Sea-Tac, and finally to the Boot Camp's firewall where a bunch of IC kicked him out finally.