Ophis
Jan 3 2008, 11:04 PM
Rough action for Al?
Tattered~Seraphim
Jan 4 2008, 12:07 AM
Al's just going to go for the thug again with his blade, trying to use the fact that it's 2 guys against 1 to the best of his advantage, even with his injuries.
Rolling: Ag+Blades+spec blades + flanking + reach - 2wp = 16 dice
Rolls = 6, 5, 6, 5, 2, 5, 1, 3, 2, 3, 3, 6, 2, 2, 4, 5 = 7 hits
Using sword, damage = 7p
Thanee
Jan 4 2008, 10:41 AM
QUOTE (Tattered~Seraphim) |
I've got a very important exam coming up on friday the 11th. |
Hope it goes well for you.

And a Happy New Year, everyone!

Bye
Thanee
Ophis
Jan 4 2008, 11:29 AM
HUna goes down from Alastor's blow.
That leaves the spirit.
Thanee, please roll willpower to resist fear.
Thanee
Jan 4 2008, 11:46 AM
2 hitsNice, invisible castle now properly supports Shadowrun style dice rolling and counting hits.

Bye
Thanee
Ophis
Jan 5 2008, 10:23 AM
Thats nice to know.
Felice is now all scared and wants to run off.
This pass will go up shortly IC.
Felice will run in pass 3, Alastor and Clarke will get to act as will Reggie (who has just been moving so will have held her actual action) who can have reached Shiver, but will have a spirit to deal with.
Ophis
Jan 10 2008, 12:35 PM
2nd pass, Alastor has the first declaration in pass 3...
Tattered~Seraphim
Jan 10 2008, 03:47 PM
I'll sort something out later tomorrow for Alastor.
Thanee
Jan 10 2008, 05:14 PM
“Eeuurryy!!� Felice shouts as she runs away from the scene as irrational fear is filling her mind.
Dranem
Jan 11 2008, 12:19 PM
"Oh Darn" Reg will come to a slippery stop on the wet ground and pull her gun (which probably will be useless against the spirit, but she has little knowledge of how magic works.)
Spiny will try to remain as a buffer/shield while Reg tries to reach the package.
Ophis
Jan 11 2008, 06:52 PM
I'm happy for Reggie to be considered to be full dodging while trying to get to the pack. Spiny will count as an extra attacker.
Tattered~Seraphim
Jan 13 2008, 05:28 PM
Will post later this evening. It's been a very hard weekend, to say the least.
Edit for Update:
Sorry about taking even longer than planned to post. I'm having to deal with some very important matters atm.
Tattered~Seraphim
Jan 28 2008, 04:39 PM
Reggie! Alastor shouts in his mind, seeing the andrognyous elf trying to deal with retrieving the package. Pushing any pain to the back of his mind as best he can, he moves into a better position nearer to Reggie and brings up his gun to shoot.
Rolling: Ag + Pistols + Sp h.p - 2wp = 14 dice
1st shot: 6, 1, 4, 3, 3, 4, 3, 1, 2, 5, 5, 6, 1, 2, 3 = 4 hits
2nd shot (-2 RC): 4, 3, 2, 4, 5, 3, 5, 2, 3, 3, 6, 3 = 3 hits
Ophis
Jan 28 2008, 07:20 PM
You forgot range penalties, but no matter I can ajust. Those shots will distract the spirit more that hurt it probably, what ammo is Al using?
Tattered~Seraphim
Jan 28 2008, 09:47 PM
Erm........ ex exp ammo for his preds. Ooops about the range- sorry!
Ophis
Jan 29 2008, 12:38 AM
oh dear the extra power and AP mayl tip things over the edge for the spirit...
Yes, nice shooting, thespirit is no more.
Felice is up next in pass three, after that the combat is over (for now...)
Thanee
Jan 29 2008, 01:04 PM
It's not like I can do anything, or can I?

Bye
Thanee
Ophis
Jan 29 2008, 11:54 PM
will+cha to break the fear, the spirit being dead should make it easier...
Thanee
Feb 1 2008, 07:25 AM
Guess not...
LINK 
Bye
Thanee
Ophis
Feb 1 2008, 06:12 PM
Nope 1 hit does it.
Oh btw Invisible castle now supports SR4 rolling iirc 7d6.hits(5) would work.
Thanee
Feb 1 2008, 06:54 PM
Yeah, I know.
QUOTE ("Thanee at January the 4th.") |
Nice, invisible castle now properly supports Shadowrun style dice rolling and counting hits. |
Just too used to post it like that, so I always forget the .hits bit.

Bye
Thanee
Ophis
Feb 2 2008, 12:21 PM
Is Spiny just scouting ahead?
Just wondering as it affects the results possible from the Perception test I'd like the drone to make...
Dranem
Feb 4 2008, 10:34 PM
QUOTE (Ophis @ Feb 2 2008, 08:21 AM)

Is Spiny just scouting ahead?
Just wondering as it affects the results possible from the Perception test I'd like the drone to make...
Yes, Spiny is actively scouting for any new intruders - I'm concerned that we may not be out of range of the neighbourhood security patrols.
Ophis
Feb 5 2008, 06:18 PM
Cool, perception/sensor test for Spiney then.
Dranem
Feb 7 2008, 12:32 PM
Perception tests - Spiny Scanning Area (not sure on environment penalties due to rain)
Starndard: Sensor(3) + Pilot(3) + MAD/Motion(3) =
9 dice =4I like that .hits script.
Metatron
Feb 11 2008, 09:24 AM
Sorry for the delay in Ophis posting, but neither of us can access DS from home(!) since the upgrade...
Ophis
Feb 12 2008, 12:38 AM
I'll post results on that once my access issues are solved, or tomorrow depending timing.
Ophis
Feb 12 2008, 10:17 AM
Okay, Spiney isn't spotting any problems. The current van situation is this right?
Clarke driving
Alastor sat in the passenger seat holding the package.
Felice, and Eury in the rear with the gear.
Reggie also in the rear but currently operating spiney AR.
Does that sound right. Once I have have confirmation I'll post the next scene.
Dranem
Feb 12 2008, 11:05 AM
I was debating Jumping into Spiny and running him full VR, but outside of that - sounds good to me.
Ophis
Feb 12 2008, 02:32 PM
I'm presuming VR for the text but Reggie can be in and out for the ensuing action. IC post up. React people React.
Dranem
Feb 12 2008, 06:31 PM
Not sure if I should react to this IC or OOC first....
Reg is going to yell "Stop!" and then a terrified "No!". Droping out of VR to get back to my meat to find something to grab on to... presuming of course none of the sniper rounds hit me.
Ophis
Feb 12 2008, 08:48 PM
Feel free to post initial reactions IC. I'm not moving to combat yet (but v. soon)
Moonwolf
Feb 12 2008, 11:25 PM
Summoning, woo. Force 5 spirit of man.
8 dice
2 hitsEdge:
6 dice
3 hits moreSpirit:
5 dice
2 hitsDrain:
11 dice
6 hitsNo damage taken.
Ophis
Feb 15 2008, 10:07 PM
Everyone soak 3 phys damage with no armour.
For notes Alastor has the bag.
Thanee
Feb 15 2008, 11:51 PM
no hits for me,
Felice takes 2 boxes of damage (Platelet Factories).
Bye
Thanee
P.S. Getting rid of the NPCs?
Dranem
Feb 16 2008, 01:24 PM
Roll body, no armour
3d6 hits =1)Ouch! Reg rolls around the van... So, 2 boxes of damage.. right? Going to feel that bump on the head in the morning...
Ophis
Feb 16 2008, 04:08 PM
Everyone can read Reggie's spoiler in the crash post.
Thanee
Feb 17 2008, 10:40 AM
Ok, if I figured that right...
Felice is at 2P / 2S now (-2 Wound Penalty) and has used up 4 Edge so far.
She has fired 27 rounds of APDS (switched the almost empty mag to Gel Rounds for now).
Bye
Thanee
Ophis
Feb 17 2008, 04:06 PM
Sounds reasonable. Low Pain Tolerance can be a bitch.
Tattered~Seraphim
Feb 18 2008, 05:58 PM
Assuming that Alastor's received some healing while in the van (so say is now on -1wp instead of 2):
BOD = 4 dice
Hits = 5, 5, 5, 3 = 3 hits
Edit: Added extra die roll.
Ophis
Feb 19 2008, 06:17 PM
Wound penalties never appy to soak test.
Oh everyone would have had some healing in the van 2-3 boxes would reasonable.
Thanee
Feb 19 2008, 10:00 PM
Felice only sustained some stun damage before... we didn't drive that long, or did we?

Bye
Thanee
Dranem
Feb 20 2008, 05:58 AM
Well, I'm at no penalties for rolls - yet, but close...
Securing the package is my highest priority right now, so we need wheels....
Reg is going to scan the area for any rigger-remote capable vehicles within range that she can take over so that we have a gettaway car. I'm at work right now, I'll sort out the roll and post soon as I can at home.
Ophis
Feb 20 2008, 08:21 PM
First aid can treat stun.
Thanee
Feb 21 2008, 06:17 AM
Ah, you are right. Good, good.

Bye
Thanee
Moonwolf
Feb 22 2008, 11:30 AM
Ophis
Feb 22 2008, 11:40 AM
Okay thats that. I'll have initiative please from everyone. Though reggie's attempt to at least locate more transport will happen first.
Tattered~Seraphim
Feb 23 2008, 02:03 AM
Initiative- 1wp:
Rolls = 3, 2, 5, 4, 6, 6, 6, 4, 1, 3 = 4 hits
Total Initiative = 15
Thanee
Feb 24 2008, 04:30 AM
Felice's Initiative:
15Bye
Thanee
Moonwolf
Mar 5 2008, 04:02 PM
Eury's Initiative: 7 (7 +
0 hits)
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