BishopMcQ
Oct 2 2012, 12:48 AM
Redjack--
There are no unusual nodes on the vehicles. You detect five additional hidden nodes in the house beyond the one from Kieri. There are three nodes in the woods. The camcorder does not have a wireless signal.
I don't see a defuse program on your char sheet. For acquiring the software, are you pirating it or getting full copies?
Redjack
Oct 2 2012, 08:20 PM
QUOTE (Redjack @ Oct 1 2012, 03:53 PM)

- Determine multiple escape routes from the current parking spot (both trucks modern? ergo: Can be remote controlled)
Are multiple exit routes available and are both trucks modern?
QUOTE (BishopMcQ @ Oct 1 2012, 07:47 PM)

Etain is catatonic on the yard, Her body writhes in a seizure.
Is this visible to any camera or only to uncle?
QUOTE (BishopMcQ @ Oct 1 2012, 07:48 PM)

I don't see a defuse program on your char sheet. For acquiring the software, are you pirating it or getting full copies?
Ughh.
Search network for R6 Defuse (Ergonomic, Pirated) = target 20: Data Search(4) + Analytical Mind(2) + Browse(6) + Hot Sim(2)
-
[1,4,2,5,1,1,6,6,6,4,3,4,4,2] = (4=4)
-
[5,5,4,2,5,1,1,6,5,2,4,4,4] = (5=9)
-
[4,5,4,2,4,3,5,4,4,3,6,3] = (3=12)
-
[5,2,6,4,5,2,6,3,6,1,2] = (5=17)
-
[1,5,6,5,4,5,2,5,4,3] = (5=22)
5 Combat turns
Matrix Perception Test on the file:
[2,6,2,6,5,2,1,6,4,4,5,3] = 5 hits
- Presence of data bomb:
Already answered = yes. - Traps or triggers or other attached software alerts/monitoring:
- Rating of bomb (if a valid question):
Assuming no trap, Defuse: Hacking(6) + Defuse(6) + Hot Sim(2)
[2,3,1,5,5,1,4,2,1,4,4,6,5,5] = 5 (opposed roll vs 2x bomb rating)
BishopMcQ
Oct 2 2012, 08:31 PM
Redjack--yes, there are multiple escape routes that can be found from the area. I believe you are referring to Jenni and Brock's trucks, both can be commanded but I don't believe they can be jumped into. (Fenris/Saytr jumpin if I am misremembering)
Since your security was wireless, presume there are still enough cameras that can see what was described at the house, though from odd angles.
The file has a R7 data bomb with the Pavlov option. It is successfully defused.
Redjack
Oct 2 2012, 08:33 PM
Loaded software:
- R5 Biofeedback Filter
- R6 Stealth
- R6 Decrypt
- R6 Purge (Optimization 3, Pirated)
- R6 Exploit(Mute, Pirated)
- R6 Nuke (Pirated)
- R6 Command (Ergonomic, Optimization 3, Pirated)
- R6 Edit (Ergonomic, Optimization 3, Pirated)
- R6 Encrypt (Ergonomic, Optimization 3, Pirated)
- R6 Analyze (Ergonomic, Optimization 3, Pirated)
- R6 Defuse (Ergonomic, Pirated)
BishopMcQ
Oct 3 2012, 03:53 AM
All--I haven't seen any objections, so unless someone says something now, I will bump the thread forward to the point that Siren is back. My presumption, correct me if I'm wrong, is that the team will collect their gear and leave someone to keep an eye on the team to make sure they don't sneak off. Look for the bump Wed. AM (PST)
Buddha72
Oct 3 2012, 04:00 AM
Yep that's the plan - get the stuff and gear up to try to take down the other team of runners. Jenni & Ollie can keep a watch till everyone gets back.
Fenris
Oct 3 2012, 04:02 AM
Sounds good to me!
Hamagen
Oct 3 2012, 04:37 AM
Again I apologize for delays, I was on a mini two day vacation with my sister, back now, posting...
Redjack
Oct 3 2012, 11:47 AM
QUOTE (BishopMcQ @ Oct 2 2012, 09:53 PM)

My presumption, correct me if I'm wrong, is that the team will collect their gear and leave someone to keep an eye on the team to make sure they don't sneak off. Look for the bump Wed. AM (PST)
While the team is sneaking back,
Papa will use the fly-spies to root out the three unknown signals in the woods. In case they are cameras, he will use the chameleon coated fly-spy from an overhead angle.
Buddha72
Oct 3 2012, 05:14 PM
So to recap there are trip wires in the front of the house hooked up to explosives. The one road leading to the house has a ditch dup on it so driving in is challenging to say the least. The back of the house has a large recently dug and reburied hole along with proximity mines to deter entering from that direction. All the windows are boarded up and covered over with just enough space for people to shoot out of?
Did I get it all?
Thanee
Oct 3 2012, 05:29 PM
Ordering 2x F6 binding materials. Might come in handy at some point.

Since they are AV 12, it might take a while to actually get them. I can make the Negotiation rolls for it later.
Bye
Thanee
Buddha72
Oct 3 2012, 05:36 PM
Thanee I think BishopMcQ bumped us forward to where we are all together with our gear outside the safe house where the other runner team is holed up - we are getting ready to hit them.
Thanee
Oct 3 2012, 06:10 PM
I guess that line could have been a hint...
QUOTE
With gear reclaimed, the team is ready and together.
Editing my post a bit.

For preparations (done before heading to the meet), casting Increase Reflexes (Force 5) into the Sustaining Focus.
Spellcasting ->
5 hits Drain DV 4 ->
5 hitsAnd summoning a Spirit of Man (Force 6) with Fear and Innate Spell: Stun Bolt.
Summoning ->
3 hits vs Spirit's Resistance ->
1 hit (2 services owed)
Drain DV 2 ->
7 hitsSiren's aura is masked as a Magic Rating 3 magician (spells & foci are hidden).
Siren herself is, of course, disguised with Facial Sculpt and altered hair and such (a different look to her normal "runner persona").
I need to get me a few more different armor outfits. At least I can change the one I have with Fashion.

Bye
Thanee
BishopMcQ
Oct 3 2012, 06:46 PM
Buddha--There are also two garage doors. One closed, the other at an odd angle like it fell off its railing. The broken one is open enough to crawl or roll under, but has a camcorder looking out. The basement is warded with someone strapped to a table.
Thanee--you can place the order if you'd like. The post was meant to be that you are all in place and together. If you need to summon, bind etc just roll it out. There was a few hour window between arriving back and now to let folks rest off stun or do last minute astral recon etc.
Thanee
Oct 3 2012, 06:59 PM
QUOTE (BishopMcQ @ Oct 3 2012, 08:46 PM)

Thanee--you can place the order if you'd like. The post was meant to be that you are all in place and together. If you need to summon, bind etc just roll it out. There was a few hour window between arriving back and now to let folks rest off stun or do last minute astral recon etc.
Yeah, I assumed so much now and have done so (above). Binding, however, will take too long (getting the materials alone will take a few days

), so that will be done at a later point.
Bye
Thanee
BishopMcQ
Oct 3 2012, 07:08 PM
Cool, I saw the summon and was clarifying in case you had other stuff you wanted to do. You could always rush the binding if you had supplies.
Team--who has the Rabbit and the Box on their persons during everything? Last seen, Rabbit was in the house and Box was with Father.
Thanee
Oct 3 2012, 07:19 PM
QUOTE (BishopMcQ @ Oct 3 2012, 09:08 PM)

You could always rush the binding if you had supplies.
Not with my skill level.

And no supplies, yet.

Bye
Thanee
Buddha72
Oct 3 2012, 07:24 PM
Ollie can carry the box in his duffel.
BishopMcQ
Oct 3 2012, 11:48 PM
Saytr--out of curiosity, what does Brock want payback for?
Hamagen
Oct 3 2012, 11:50 PM
QUOTE
Team--who has the Rabbit and the Box on their persons during everything? Last seen, Rabbit was in the house and Box was with Father
Father probably has both of them at the moment, he would have given it to the person who gave it to them, I don't remember of the top of my head who originally had the items.
Also, I'd like to have Dalma summon some spirits and get some buffs up, but I do not have my character sheet with me at work, so will have to wait for tonight.
Saytr
Oct 4 2012, 12:29 AM
Nearly getting killed in the bar.

no one throws big daddy out lol. That and they tore up where he was going to sleep.
Thanee
Oct 4 2012, 12:53 AM
But that incident at the house is completely unrelated to them, or not?

That necklace was from the guy who lay flat on the floor in HSE, as I understand.
Bye
Thanee
Saytr
Oct 4 2012, 01:07 AM
Brock doesn't know that lol
BishopMcQ
Oct 4 2012, 01:14 AM
Saytr--As Thanee mentioned, the spirit was due to you stealing a bunch of stuff from HSE (a Koshari front) and keeping stuff at the house that could be tracked. The bar had a strong anti-meta vibe to it, before the gang showed up and Kieri antagonized things. I'm not trying to change your character's thoughts or actions, just making sure you are aware of it OOC and are being intentional about your choices.
Saytr
Oct 4 2012, 06:14 AM
@bishop-brock is a strong willed character, I was just having fun wi how I would take it if someone had just threatened me and if my house just destroyed by some spirit. Brock is directing the anger for focus mainly.
Hamagen
Oct 4 2012, 02:39 PM
BishopCasting Increased Reflexes 2 on myself (Centering, and casting to Force 3 Sustaining Focus)...
10d6 = 4 hitsResisting Drain (need 3 hits)...
12d6 = 3 hitsI'll also call up a bound Spirit of Beast (Optional Power: Concealment, Force 7) to follow me in the astral and conceal the group
BishopMcQ
Oct 4 2012, 02:45 PM
Saytr--that's fine, as I said,I just wanted to make sure that you were aware ooc.
Hamagen--the spirit will need to materialize to effect the rest of the team.
Buddha72
Oct 4 2012, 03:09 PM
Rough plan up in the IC thread - edits or go with it?
Thanee
Oct 4 2012, 03:32 PM
QUOTE (Hamagen @ Oct 4 2012, 04:39 PM)

Casting Increased Reflexes 2 on myself (Centering, and casting to Force 3 Sustaining Focus)...
I suppose you meant a +2 bonus from the spell with Increased Reflexes 2 (i.e. Force 3)?
Bye
Thanee
Thanee
Oct 4 2012, 03:33 PM
QUOTE (Buddha72 @ Oct 4 2012, 05:09 PM)

Rough plan up in the IC thread - edits or go with it?
Siren can turn Brock and Ollie invisible then, that should help a bit, and then stay with Jenni for the overwatch (casting the occasional Stun Bolt at -4 dice, if necessary).

Bye
Thanee
Redjack
Oct 4 2012, 04:32 PM
Search Network for R4 TacNet, Target 20:
-
[4,6,6,1,1,4,3,1,1,1,5,2,2,4] = (3=>3)
-
[4,6,1,5,4,3,6,3,1,1,2,3,1] = (3=>6)
-
[2,5,6,2,5,6,1,1,3,2,1,3] = (4=>10)
-
[4,3,1,6,4,2,3,5,6,2,6] = (4=>14)
-
[2,4,5,5,1,5,4,5,3,2] = (4=>18)
-
[3,4,6,1,5,2,1,6,1] = (3=>21)
6 turns
Search Network for R6 Armor (Ergonomic), Target: 19
-
[6,4,4,5,5,2,4,1,5,4,1,5,3,3] = (5=>5)
-
[6,5,3,6,1,6,6,6,6,4,1,6,5] = (9=>14)
-
[1,5,2,4,4,1,5,1,4,6,5,4] = (4=>19)
3 turns
Search Network for R4 Targeting (Automatics) Autosoft Target: 12
-
[5,3,4,2,3,3,2,6,4,3,1,1,2,2] = (2=>2)
-
[3,2,2,4,3,5,3,5,6,5,1,2,4] = (4=>6)
-
[3,4,3,3,3,3,6,4,6,6,5,2] = (4=>10)
-
[3,6,2,6,5,6,3,3,4,3,3] = (4=>14)
4 Turns
Search Network for R4 Targeting (Heavy Weapons) Autosoft Target: 12
-
[6,4,1,4,2,4,1,1,2,3,1,2,1,6] = (2=>2)
-
[1,2,6,2,4,5,5,6,4,1,6,2,5] = (6=>8)
-
[4,2,3,6,3,1,5,2,4,2,4,2] = (2=>10)
-
[5,3,2,3,1,2,5,2,2,6,2] = (3=>13)
4 turns
Search Network for R4 Chaser Autosoft (Optimization R1, Ergonomic) Target: 14
-
[2,3,1,4,5,6,4,1,6,4,3,1,3,2] = (3=>3)
-
[3,1,5,3,3,3,6,4,2,3,3,6,4] = (3=>3)
-
[2,5,5,3,2,6,5,2,2,4,1,5] = (5=>11)
-
[1,6,1,3,5,6,4,5,3,5,2] = (5=>16)
4 turns
Search Network for R4 Covert Ops Autosoft (Ergonomic, Optimization R1) Target: 14
-
[3,4,5,5,4,4,1,5,3,6,6,3,2,1] = (5=>5)
-
[1,5,1,5,6,6,2,1,2,3,1,5,4] = (5=>10)
-
[5,3,4,5,6,5,2,4,5,4,3,3] = (5=>15)
3 turns
Search Network for R4 Clearsight Autosoft (Optimization R1) Target: 13
-
[6,2,5,5,2,2,6,5,3,6,1,3,4,2] = (6=>6)
-
[3,6,4,5,3,1,2,3,4,3,3,1,3] = (2=>8)
-
[3,1,2,1,2,4,1,2,3,3,5,4] = (1=>9)
-
[4,4,1,4,6,5,3,4,1,1,4] = (2=>11)
-
[2,1,5,3,5,3,3,2,4,1] = (2=>13)
5 turns
Redjack
Oct 4 2012, 04:40 PM
Probing the Target, administrative rights. Target = System + Firewall + 6
-
[1,4,1,3,4,5,4,5,2,1,2,6,5,4,6,4] = 5 hits
-
[4,1,2,3,2,6,3,2,2,4,4,4,6,4,3] = 2 hits (7 Total)
-
[1,5,2,4,3,3,1,6,6,4,5,6,6,6] = 7 hits (14 Total)
-
[3,1,2,3,5,4,3,6,5,1,4,2,1] = 3 hits (17 Total)
-
[4,2,5,5,2,4,4,2,6,6,4,4] = 4 hits (21 Total)
Just let me know how many hours.
@TeamEveryone will need to count sensor channels (Unwired, pg 125) for contribution to the TacNet so that we can determine the effective rating.
Buddha72
Oct 4 2012, 06:43 PM
Olethros has 3 (Vision Magnification, Select Sound Filter, Spatial Recognizer) channels.
I have a question because I am seriously getting lost with some of the tech in the game. Ok I was trying to build a way to have my commlink usable by my character without a datajack. So I built my commlink with a sim module, wear trodes and put a skinlink in my armor to connect the commlink and trodes but I just read that simrigs are an advanced version of the trode net so does that mean I can swap them with trodes? That way I could have more channels for the tacnet?
Thanks!
Hamagen
Oct 4 2012, 06:44 PM
QUOTE
suppose you meant a +2 bonus from the spell with Increased Reflexes 2 (i.e. Force 3)?
Yes I do, does anyone else need Increased Reflexes? I have enough spirits to dump sustaining spells on
Also, Dalma has Improved Invis and Stealth if needed, not sure what would be useful, also Levitate? Could that be used to ignore the trip wires?
BishopThen Spirit will materilize, throwing an IC post about that...
Buddha72
Oct 4 2012, 06:46 PM
I think I can get past them pretty easily (Agility + Reaction) but I have no idea about Brock - he might want the lift over.
Hamagen
Oct 4 2012, 07:06 PM
FYI, just in case I didn't describe things well in the IC, the whole "centering" thing she does is basically like Water Bending from the "Avatar: Last Air Bender" series, which is basically just Tai Chi.
Speaking of Avatar TV Series, Dalma does kind of look like the
new Avatar Korra...
Saytr
Oct 4 2012, 07:35 PM
The lift above anything explosive would be cool. A invisible floating troll with a hammer....hammer time. Plus Brock as sneaky as a.....well he is not very sneaky
Redjack
Oct 4 2012, 07:37 PM
QUOTE (Buddha72 @ Oct 4 2012, 12:43 PM)

Olethros has 3 (Vision Magnification, Select Sound Filter, Spatial Recognizer) channels.
Channel 1: Contacts/glasses
Channel 2: Vision magnification
Channel 3: Earbuds
Channel 4: Spatial Recognizer
Channel 5: Select sound filter
So you can contribute to a rating 2 TacNet right now. 3 more sensors and you could contribute to a rating 4.
QUOTE (Buddha72 @ Oct 4 2012, 12:43 PM)

I have a question because I am seriously getting lost with some of the tech in the game. Ok I was trying to build a way to have my commlink usable by my character without a datajack. So I built my commlink with a sim module, wear trodes and put a skinlink in my armor to connect the commlink and trodes but I just read that simrigs are an advanced version of the trode net so does that mean I can swap them with trodes? That way I could have more channels for the tacnet?
A sim module is not the same as a simrig.
Saytr
Oct 4 2012, 07:49 PM
@bishop and redjack- as to the grenade question i assume having firearms knowledge and armorer skills Brock could tell the grenades from his launcher would fit papa's correct.
Thanee
Oct 4 2012, 07:54 PM
Siren got Glasses with Image Link, Thermographic, Vision Enhancement 3, Vision Magnification; Contact Lenses with Image Link, Low Light, Flare Compensation; Earbuds with Audio Enhancement, Select Sound Filter.
Bye
Thanee
Buddha72
Oct 4 2012, 07:58 PM
BishopMcQ are you okay if I adjust my gear? I was trying to set up the datajackless thing but I got confused along the way. I would like to add a simrig to my Urban Explorer Helmet - is that ok?
Saytr
Oct 4 2012, 08:01 PM
Erika elite Iris Orbs, NanoPaste Trodes, Ultimax HMG-2-Shock Pad, Stock, Tripod, Gas Vent 3, smargun system,Satalite Link . I am at work so I don't have my books, does my cyber ware count?
BishopMcQ
Oct 4 2012, 08:41 PM
Saytr-- if Papa bought them for a launcher and not hand thrown, it's fine. A launcher is a launcher.
Buddha--it's a minor enough switch, I'm fine with it.
Buddha72
Oct 4 2012, 08:51 PM
Thanks! You can add 4 (Hearing, Smell, Low Light, Thermographic) more channels from Olethros. I have Image Link as well if that counts as another channel.
BishopMcQ
Oct 4 2012, 10:28 PM
Alright--
Let's get the last few die rolls thrown out and we'll start the attack.
--Those bypassing tripwires give me an Agility + Reaction test.
--Those hiding in the treeline, give me an Infiltration + Agility test.
--Last minute spells.
Initiative rolls please so I can stack everyone in without stopping mid-attack. Also, please list if you are astrally present.
Redjack--You will have an exploit ready at hour 4. Please post the effective rating of the TacNet so everyone knows.
Hamagen
Oct 4 2012, 11:39 PM
Ok wanting to cast Levitate on Brock, not sure how much he weights, so how ever much you weight is the force I'm going to cast at...
1 Force = 200 kg
I will sustain it as long as needed then put him down and dismiss the spell.
Making the roll (centering)
10d6 = 4 hitsWith 4 hits I can move 800 kg
Base movement would be...
(Force + Net Spell Casting Hits) in meters
Resisting Drain...
12d6 = 5 hitsBrockLet me know the weight so we can determine what force I needed to cast at so we can see the movement, I think regardless of force I generated enough hits to resist the drain.
BishopI am of course at work, so don't have my character sheet, was able to roll the above due to my spell casting in the morning, was using same numbers.
Feel free to roll Initiative and Infiltration for me unless it you are ok with waiting till tonight or tomorrow morning (not sure how quickly we want to get this going and don't want to hold anyone up).
Saytr
Oct 5 2012, 12:04 AM
Brock is augmented with
Wired Reflexes R2
Muscle AugmentationR2
Muscle Toner R2
Bone Density Augmentation R1
Dermal Plating R2
Aluminum Bone Lacing
Bod 10 and str 11
I don't know what that would equate to in kg lol I imagine it would be close. Maybe not 1700 pounds but probably closer to 1300 pounds with cyber/bio and the muscle and body, correct me if I'm wrong :/
Saytr
Oct 5 2012, 02:10 AM
@redjack-clarification did you want brock to leave the launcher? He was going to leave the hmg but in the conversation I didn't see if papa was going to use it if not brock will take it with and once brock blows a hole into the house does papa have anything but tear and gas wouldn't be good unless Ollie and I have gas masks.
Hamagen
Oct 5 2012, 07:09 AM
Saytr800 Kgs = 1763 Pounds
So I could move your 1700 pounds, though a bit slower.
Bishop, what do you think on the weight for Brock?
Also some rolls
Initiative...
7d6 = 3 hits...Initiative 10Infiltration...
5d6 = 1 hit (but rolled 3 ones, so thats a glitch)We are concealed though...
BishopMcQ
Oct 5 2012, 12:37 PM
Hamagen--A bit higher than my estimation, but the argument about the augmentations makes sense. Go with it.
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