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Ragewind
QUOTE
Wrong. The book declares what is a drone and what is not. There are tables that list drones, and tables that list vehicles. If it is not in the drone table, it is not a drone.
'

Hey man.. Ragewind, Neraph, Cain... were all trying to help you. Even the kids want to help you..THINK OF THE KIDS, what this comes down to is In MY game its a drone, and in YOUR game is a car...even with a Control Rig. So that's fine let it go and move on. A body of 10 still means 20 armor one way or the other.

QUOTE
You said spells are cast at force 6. So its a 6 meter black ball. My soundwave is a 12 meter area effect. I can cast it at the edge of the black ball, and hit everything in it.
You can not see yourself. Re-read the spell, SR4, 204, "Shadow creates a globe of darkness with a radius equal to the spell’s Force in meters. Every hit imposes a –1 die pool visibility modifier against targets within the area (maximum –6)."
Against targets within the area. You're in the area, you're trying to see yourself, it applies to you.


The black ball extends 6 meters from me, meaning you would have to cast 7 meters away and your 6 meter range is now so small to hit me. I can even withhold dice from my test to increase the distance. You can to but guess what...still1 meter away.

QUOTE
Shuts down old and archaic electronics, most in SR4 are optical and won't be effected. Your drone is one of them.

Once again thank you

QUOTE
SR4, 196, "Indirect Combat spells are treated like ranged combat attacks; the caster makes a Magic + Spellcasting Success Test versus the target’s Reaction." By your logic, I can't attack a drone with them, because drones use response to dodge attacks, but the indirect combat section says its against reaction.
I am not blind firing. I am attack an area near your black ball of death, and my spell just happens to have enough area of effect to affect you inside of your mech.


Drones have their own rules for dodging ranged attack, but I am not a drone am i?

QUOTE
SR4, 196, "the caster makes a Magic+ Spellcasting Success Test versus the target’s Reaction. If the spell hits, the target resist with Body + half Impact armor (+ Counterspelling, if available), with each hit reducing the Damage Value."
Sorcery + magic + whatever else yes.
Target makes reaction check.
Net hits + force is damage, resisted with body + half impact + counterspelling. Honestly, read the rule before you just make shit up.
Lastly, resist drain.


Well that's nice but I wasn't talking about what happens with a indirect combat spell, I was talking about spellcasting. Even with a Indirect combat spell you only add one step at the beginning. Nowhere does it talk about you making a Firearms +Skill test to shoot past a barrier. Nice try though

Ragewind
I don't know if the character could do it, but since you brought up possession I could have some of my spirits posses me and my ride. Or just have a friend do it for me.

Also I mentioned previously that I figured my mech looks like Lancelot from Code Geass. ALl the Knightmare Frames in that show have their head open up and a sensor..thing comes out and lets them talk. I like how the Faraday cage can duplicate that effect. Oh and about looking out of my mech what prevents me (other than maybe the cocoon) from looking out my polarized windows. wink.gif
Ragewind
QUOTE (Fortune @ Oct 17 2008, 10:45 PM) *
This is just silly. How many spells do you think you can sustain?
From the Shadowrun FAQ ...


A Million Billion..if I have too. Using the longshot rules everyday I can keep casting and Casting and Casting until I have a Million Billion. Sure I probably wont be able to do anything but I will have a million Billion spells on me all legal like.
Tarantula
QUOTE (Neraph @ Oct 18 2008, 11:10 AM) *
Spirits can't go into orbit.

You also are imagining the mech sitting still. He probably won't want to go into this hole. I don't want to fall into a hole.

12 meters in one casting, so he'll fall in it. No problem.


QUOTE (Neraph @ Oct 18 2008, 11:29 AM) *
Man, Tarantula... Man.

*deep breath*
OK!

You haev yourself said multiple times that you are not blindfiring with a spell. Therefore, Blindfire rules do not apply. You can't hit him with your AoE. Done.

Yes, blindfire rules don't apply. I do still hit him with the spell, because he is still in the spells area of effect. How hard is that to figure out. Is he within 12 meters of where I cast my force 12 soundwave? Yes. Then he is effected by it.

QUOTE (Neraph @ Oct 18 2008, 11:29 AM) *
And thank you very much for telling us that Pulse doesn't work. We thought it did. That's one more thing this guy's immune to.

On a second reading of Mana Static, it's a permanent spell. So you'll have to sustain it for a while before it comes into affect, meaning we have some time to find you. Also, it affects everyone equally; it is not aspected for the magician casting it. It even says "..., including the caster." (Street Magic, pg. 173).

No, it comes into effect when cast.

QUOTE (Neraph @ Oct 18 2008, 11:29 AM) *
Maybe you have some problems with figuring out how ItNW works. I hope this helps... "This Immunity Armor is treated as "hardened" protection (see Hardened Armor above),..." (SR4, pg. 288). "If the modified Damage Value of an attack does not exceed the Armor rating (modified by Armor Penetration),, then it bounces harmlessly off the critter:..." (SR4, pg. 288, emphasis added). That sentence on page 143 only applies to Burst Fire Narrow Bursts.

That sentence applies to all narrow bursts.
Tarantula
QUOTE (Ragewind @ Oct 18 2008, 11:52 AM) *
That's actually very interesting, I love how just one sentence can mess up a whole idea. However I have some tricks left.
1) We will use any of the 6P LMG's here, using suppressive fire with a Minigun deals 1.5 the base value for a total of 9DV. The rules for suppressive fire says it uses the rules for Wide Bursts and wide bursts do not have the stipulation saying the damage is not used against the armor of the target. So now we have a 9P attack, certainly not enough to damage the hardened armor. So now we use Stick and Shock bullets which do 6S (x1.5 = 9S) and apply HALF impact armor, now we only need 3 successes to equal or exceed your Hardened Armor fo 12, and incidentally you have -14 to dodge.

Wide bursts don't grant a bonus to damage. So thats why it doesn't say it doesn't apply. Stick and shot actually only does 6S, always. Since it replaces the damage code. So you would actually need 7 net hits (since you must exceed the armor in order to bypass ItNW. Also, the mage can and would be wearing non-conductive armor as well.

QUOTE (Ragewind @ Oct 18 2008, 11:52 AM) *
2) The Ares Mp Laser does 6P, with Full auto Mode we can Wide Burst it to apply a -9 to dodge and -Half your impact = 12. We then need 6 hits to negate the hardened armor. While this one is a little harder to pull off its still enterily within the realm of poosiblity

Yeah, but you still haven't shown what you can actually afford to have on your car, much less with what kind of skill you can be shooting it with.

QUOTE (Ragewind @ Oct 18 2008, 11:52 AM) *
3) NeuroToxin is a Contact, Ingested vector poison that does 10P of damage and you only get to use a Toxin Resistence test meaning your hardened armor is useless. This can be delivered in a grenade, in those little capsule bullets, or if we are close enough a injector.

No reason that my armor can't also have chemical seal. And my spirit still gives me +12 to body for resisting the damage. Not to mention the reaction bonus to avoid the attack in the first place.

QUOTE (Ragewind @ Oct 18 2008, 11:52 AM) *
All three of these ideas can easily drop a 24 hardened armor

Not really. 2 require 6 net hits (unlikely to happen) and the last one requires me not having chem seal on my armor.

QUOTE (Ragewind @ Oct 18 2008, 11:52 AM) *
Well I am glad to know that, thanks for making this mech much more powerful

Sure.

QUOTE (Ragewind @ Oct 18 2008, 11:52 AM) *
Thats intresting as I don't remeber reading anything about that. I DO remeber a -6 to do anything in the real world..like Look at things, and since the mech isnt trying to hide no test is require wink.gif

SR4, 324, "Spellcasting targeted through optics this way suffers a –3 dice pool modifier."
Yeah, -6 for "looking" while in vr. -6 for your shadow spell. And yes, it will require a test. It isn't obvious in a completely dark sphere.

QUOTE (Ragewind @ Oct 18 2008, 11:52 AM) *
Lets see 4(Pilot Anthroform) = 6, Response of 6 can be bought (and upgraded with a response chip to 11 at 20R) +2 for all vehcile tests while being jumped in. So that comes to 19 dice. or -5 for the chip = 14
EDIT: I also forgot my handling of 4, so 23 with the chip or 18 without it.

You can't get a response 11 chip. And that 14 dice assumes you aren't sustaining any spells, at all.

QUOTE (Ragewind @ Oct 18 2008, 11:52 AM) *
Ah I apologize was looking at the Fix spell, Thanks for doing some of the work for me, but a car is not a fully fleshed out rectangle, it cannot fill the box so yes I belive the car will fit, although I wont do the math on it now.

No, it isn't a full rectangle, but no, the car won't even come close to fitting.
Tarantula
QUOTE (Ragewind @ Oct 18 2008, 12:02 PM) *
Incidentally I seem to recall a specific example of a person bypassing a Faraday cage with a Fiber Optic cable linked up to some equipment outside of it. IIRC then that means I am right.

Except the rules don't allow that. So you're not.

QUOTE (Ragewind @ Oct 18 2008, 12:02 PM) *
Prove it, If Casting is a Complex and Jumping into/out is a free. Then that means I can do it in the same pass/turn

Yes, you will be "in" the vehicle. You won't have done anything with it however. And you haven't taken a vehicle action that pass, so it would need to make a crash test.

QUOTE (Ragewind @ Oct 18 2008, 12:02 PM) *
If that's true then that means it hurts you too. All of a sudden this spell sucks hard and is not feasibly used.

I cast it, pop you sustained spells, then drop it before its permanent. Guess what, now your sustained stuff is gone, and I'm fine.

QUOTE (Ragewind @ Oct 18 2008, 12:02 PM) *
I think I wouldn't mind a penalty of -4 to keep my character alive...of course assuming they aren't in Foci. Do you even read my posts. Incidentally Manastatic would Gimp you too

Doesn't mean it'll keep you alive. And no, manastatic won't hurt me at all. I'm still waiting for you to show me how you are going to buy this mech, all those foci, your commlink, have a magic of 6, know all of those spells, bind all these spirits and the rest of it. Show me how you can make it happen.


QUOTE (Ragewind @ Oct 18 2008, 12:02 PM) *
Honestly I am not sure what the charisma would be, I left it all open for people who want to use the idea. Although since we only got like 3-4 spells that need to be sustained then we would only need a charisma of 3-4. Not (of course including) Foci. Oh....Do the spirits need to be MINE?> I can just borrow services from a 6/6 contact. Lets make him a dragon since you brought that up lol, or more realistically we can borrow from another member of my shadow running team.

Oh? We get shadowrunning teams now? Well, thats easy, I get a ritual assassination team going, and kill you, and you won't even realize its coming.

QUOTE (Ragewind @ Oct 18 2008, 12:02 PM) *
Who said I had to cast them all in the same day

And how do you keep yourself alive in the meantime?

QUOTE (Ragewind @ Oct 18 2008, 12:02 PM) *
Good then your not attacking me

Infiltration test so you won't see me, then ambush. You still need to make your perception check to notice me.


QUOTE (Ragewind @ Oct 18 2008, 12:02 PM) *
Thats nice all those extra dice to SEE are at a -16-28 penalty, you will never be able to spot me. Good please a edge I have counted you using 3 edge so far. now you can see me...how much do you have left. Also I can just...Hide again

No, they aren't. Longshot says, ignore the penalties, use your edge and see if you make the test.

As far as edge spending, how many have used? A few dozen by now?
Tarantula
QUOTE (Ragewind @ Oct 18 2008, 12:09 PM) *
Hey man.. Ragewind, Neraph, Cain... were all trying to help you. Even the kids want to help you..THINK OF THE KIDS, what this comes down to is In MY game its a drone, and in YOUR game is a car...even with a Control Rig. So that's fine let it go and move on. A body of 10 still means 20 armor one way or the other.

Its a car. Yes, body 10 means it still can have 20 armor.

QUOTE (Ragewind @ Oct 18 2008, 12:09 PM) *
The black ball extends 6 meters from me, meaning you would have to cast 7 meters away and your 6 meter range is now so small to hit me. I can even withhold dice from my test to increase the distance. You can to but guess what...still1 meter away.

No, it extends 6 meters from where it was cast. And can be moved with a complex action. My spell is being cast at force 12, and easily outranges the 6 meters.

QUOTE (Ragewind @ Oct 18 2008, 12:09 PM) *
Drones have their own rules for dodging ranged attack, but I am not a drone am i?

Drones and vehicles. They use response.

QUOTE (Ragewind @ Oct 18 2008, 12:09 PM) *
Well that's nice but I wasn't talking about what happens with a indirect combat spell, I was talking about spellcasting. Even with a Indirect combat spell you only add one step at the beginning. Nowhere does it talk about you making a Firearms +Skill test to shoot past a barrier. Nice try though

No, but you are still in the area of effect, so going with that literal reading of the book, you are in the area, so it hits you, it doesn't need to bypass any barriers.

QUOTE (Ragewind @ Oct 18 2008, 12:18 PM) *
I don't know if the character could do it, but since you brought up possession I could have some of my spirits posses me and my ride. Or just have a friend do it for me.

Great, you have your spirit possess you, now you can rig the drone. Spirit possess the vehicle too, fine. Soundwave will still disrupt both spirits, and kill you as a bonus.

QUOTE (Ragewind @ Oct 18 2008, 12:18 PM) *
Also I mentioned previously that I figured my mech looks like Lancelot from Code Geass. ALl the Knightmare Frames in that show have their head open up and a sensor..thing comes out and lets them talk. I like how the Faraday cage can duplicate that effect. Oh and about looking out of my mech what prevents me (other than maybe the cocoon) from looking out my polarized windows. wink.gif

Yeah, except when its out, your faraday cage doesn't work. The fact that you're in VR prevents it. You'd need to have someone disable the RAS override, so you could still move your body. Then succeed on a -6 perception check for being in VR. Not to mention another -6 for your shadow spell.

QUOTE (Ragewind @ Oct 18 2008, 12:25 PM) *
A Million Billion..if I have too. Using the longshot rules everyday I can keep casting and Casting and Casting until I have a Million Billion. Sure I probably wont be able to do anything but I will have a million Billion spells on me all legal like.

You won't keep getting edge just by sitting in a room and waiting around.
Cain
QUOTE
Wrong. The book declares what is a drone and what is not. There are tables that list drones, and tables that list vehicles. If it is not in the drone table, it is not a drone.

On this point, he is correct. A drone is defined by rigger adaptation. The problem is there's a difference between a drone chassis, and a riggable drone, just like there's a difference between the Pilot program (that is the brains behind all Agents, IC, and vehicle Pilots) and Pilot Programs for vehicles.

QUOTE
The black ball extends 6 meters from me, meaning you would have to cast 7 meters away and your 6 meter range is now so small to hit me. I can even withhold dice from my test to increase the distance. You can to but guess what...still1 meter away.

No, he wouldn't. The darkness extends 6 meters out from a central point, not from the entire vehicle. At least some of the vehicle would be enveloped by the spell, which means the needed area is reduced. Another Force 6 AoE spell, targeted on the outside of the darkness bubble, will hit you.

Besides which, you're forgetting the easiest choice:

Edge 8: 95 BP
Sniper Rifle: <1 BP.
Look on his face when you take out the mechatank in one called shot: Priceless. cool.gif
ziggy
Tarantula you do know that edge recharges ever 24 hours right?

Learn to comprehend plz k thx bai.
Cain
QUOTE (ziggy @ Oct 18 2008, 02:44 PM) *
Tarantula you do know that edge recharges ever 24 hours right?

Learn to comprehend plz k thx bai.

Actually, it doesn't. There is no hard rule for refreshing Edge, but there's several suggestions. It's entirely up to GM discretion, though.
Ragewind
QUOTE
Wide bursts don't grant a bonus to damage. So that's why it doesn't say it doesn't apply. Stick and shot actually only does 6S, always. Since it replaces the damage code. So you would actually need 7 net hits (since you must exceed the armor in order to bypass ItNW. Also, the mage can and would be wearing non-conductive armor as well.


It does indeed replace the damage code but the Suppressive fire rules for Miniguns say you take the damage of the gun (changed to 6S) and now x it by 1.5, changes it to 9. Oh and now your guy has nondonductive armor eh? You see when I added non-conductive it made sense as thats a valid weakness of a machine, but what kinda runs does your guy go on if he needs Non-Conductive armor mods stranded. Incidentally if I hit you with Elec damage you have to make that neat little test or become stunned.

QUOTE
Yeah, but you still haven't shown what you can actually afford to have on your car, much less with what kind of skill you can be shooting it with.


IIRC correctly the laser costs...like 12ishK? so what 2 1/2 BP, oh and the damage code is 7P meaning I need 5 successes. I should think this would be obvious by now whether its me or my mech that shoots you we would have 4 skill base.

QUOTE
No reason that my armor can't also have chemical seal. And my spirit still gives me +12 to body for resisting the damage. Not to mention the reaction bonus to avoid the attack in the first place.


Well considering you can only have a Chem Seal on a suit of armor that completly covers your character AND that you have non-conductivity things not only are going to get pricey but your going to need to create a character with a decent body for the encumbrance rules will start jacking you around. Not to mention some neat armor juggling to be able to have both at max rating.
QUOTE
Not really. 2 require 6 net hits (unlikely to happen) and the last one requires me not having chem seal on my armor.


Its actually 3, 5, and Chemseal does nothing if I deal damage with the attack

QUOTE
SR4, 324, "Spellcasting targeted through optics this way suffers a –3 dice pool modifier."
Yeah, -6 for "looking" while in vr. -6 for your shadow spell. And yes, it will require a test. It isn't obvious in a completely dark sphere.


Alright then since you seem to be latching onto the Shadow Spell lets change it back to another Application of CHamealon, same sustain penalty without the problem of can I see myself. (incidently I get a spell slot back)

QUOTE
You can't get a response 11 chip. And that 14 dice assumes you aren't sustaining any spells, at all.


Oh yes I completly agree with you, thank god I don't have a rules breaking 11 response chip. If you bothered to take a look at the rules (and my post) you will notice its a 6 response comlink WITH a rating 5 response chip added in for a total of 11. Oh yes.. that's right 19-23 dice with a -3 or -4 is totally going to ruin my sinister plans.

More following

Ragewind
QUOTE
No, it isn't a full rectangle, but no, the car won't even come close to fitting.


Yes it would

QUOTE
Except the rules don't allow that. So you're not.


Umm except they do, the whole point of a example is to explain how the rules work. Also..what did you say? The books get to break the rules right?

QUOTE
Yes, you will be "in" the vehicle. You won't have done anything with it however. And you haven't taken a vehicle action that pass, so it would need to make a crash test.


Not true if the vehicle is not moving, also the car HAS A PILOT PROGRAM, and can move on its own.

QUOTE
I cast it, pop you sustained spells, then drop it before its permanent. Guess what, now your sustained stuff is gone, and I'm fine.


It doesn't actually remove the sustained spells, it simply lowers their force (While its active)

QUOTE
Doesn't mean it'll keep you alive. And no, manastatic won't hurt me at all. I'm still waiting for you to show me how you are going to buy this mech, all those foci, your commlink, have a magic of 6, know all of those spells, bind all these spirits and the rest of it. Show me how you can make it happen.


As I stated in my very first post I told you how much money you will need to build the mech and that was overstating it as the car ,with upgrades, costs around d 43k, 8-9 BP

QUOTE
Oh? We get shadowrunning teams now? Well, thats easy, I get a ritual assassination team going, and kill you, and you won't even realize its coming.


Ummm.... we ARE playing shadowrun right? I don't know what kind of magical game you play but when I play shadowrun I play with 4 other people.

Ragewind
QUOTE
And how do you keep yourself alive in the meantime


Oh jeez thats a tough one, a number of ideas come to mind the best being my spells were in place BEFORE THE GAME STARTED its 3 BP per foci and binding costs all together. Also why WOULDNT my guy be safe, what reason would anyone have to kill him while he sits in his apartment watching Tri-Dee when he has never gone out on a shadowrun before?
QUOTE
nfiltration test so you won't see me, then ambush. You still need to make your perception check to notice me.


You sure are making lots of assumptions about terrain, and general location. I'm not saying I have this but a ultra-wide band radar would pick you out from thousands of feet away. No test required

QUOTE
No, they aren't. Longshot says, ignore the penalties, use your edge and see if you make the test.


Yes, its impossible without longshot, and even WITH it you might not roll well enough to even get that one success.

QUOTE
No, it extends 6 meters from where it was cast. And can be moved with a complex action. My spell is being cast at force 12, and easily outranges the 6 meters.


Well in that case then I could cast mine at force 12 and you will still have the same problem, on top of the possbility to with holding some dice to extend the range a bit.

QUOTE
Drones and vehicles. They use response.


Thats nice, the character doesn't though
QUOTE
No, but you are still in the area of effect, so going with that literal reading of the book, you are in the area, so it hits you, it doesn't need to bypass any barriers.


As as been mentioned Barriers bock LOE do you are out of luck, LOS means nothing LOE means everything
Ragewind
Edge 8: 95 BP
Sniper Rifle: <1 BP.
Look on his face when you take out the mechatank in one called shot: Priceless. cool.gif

Nice
Ragewind
Another thing that can defeat 24 hardened armor is a Flechetti Pain Inducer

8s at -Half Impact

If the Modified damage beats your willpower you fall to the ground and spasm in pain.

Yea...

That's beautiful, I would then need 4 successes to equal or beat 12 Impact, we can even make it a full auto / Burst fire weapon for extra punch.

BullZeye
Maybe we just get twenty GM Heavy Cannons and shoot both the drone/car/mage/rigger and the guy trying to geek the other into pieces? That's 17P -8AP 20 per round as we have them bolted on a battleship that a guy with 12 response commlink is driving and each of his cannons are piloted with a 6 rating pilot (also with 12 response). Also the battleship is equipped with a dozen of Mitsubishi-GM Outlaw batteries loaded with Block V's.

Try dodging that, boys.

It's bit expensive but ought to get the job done to blow up even the most stubborn folks...
Ragewind
QUOTE (BullZeye @ Oct 18 2008, 05:58 PM) *
Maybe we just get twenty GM Heavy Cannons and shoot both the drone/car/mage/rigger and the guy trying to geek the other into pieces? That's 17P -8AP 20 per round as we have them bolted on a battleship that a guy with 12 response commlink is driving and each of his cannons are piloted with a 6 rating pilot (also with 12 response). Also the battleship is equipped with a dozen of Mitsubishi-GM Outlaw batteries loaded with Block V's.

Try dodging that, boys.

It's bit expensive but ought to get the job done to blow up even the most stubborn folks...


You know what sir, I see the point you are trying to make and I gracefully bow out. Good luck guys and enjoy my creation, more to come on other subjects later. smokin.gif
Tarantula
QUOTE (Ragewind @ Oct 18 2008, 04:00 PM) *
It does indeed replace the damage code but the Suppressive fire rules for Miniguns say you take the damage of the gun (changed to 6S) and now x it by 1.5, changes it to 9. Oh and now your guy has nondonductive armor eh? You see when I added non-conductive it made sense as thats a valid weakness of a machine, but what kinda runs does your guy go on if he needs Non-Conductive armor mods stranded. Incidentally if I hit you with Elec damage you have to make that neat little test or become stunned.

Oh? No, it does. It says they suffer the vindicators base damage x 1.5 explicitly. That means 9P. And the ammo can't be used. Since you're going with such a literal interpretation of the rules.

QUOTE (Ragewind @ Oct 18 2008, 04:00 PM) *
IIRC correctly the laser costs...like 12ishK? so what 2 1/2 BP, oh and the damage code is 7P meaning I need 5 successes. I should think this would be obvious by now whether its me or my mech that shoots you we would have 4 skill base.

Yeah, 12k, and 18F, so you need to blow 5 bp on restricted gear to get it.

QUOTE (Ragewind @ Oct 18 2008, 04:00 PM) *
Well considering you can only have a Chem Seal on a suit of armor that completly covers your character AND that you have non-conductivity things not only are going to get pricey but your going to need to create a character with a decent body for the encumbrance rules will start jacking you around. Not to mention some neat armor juggling to be able to have both at max rating.

Hardly pricey at all. FFBA covers the entire character. Chem seal on that. Lined coat on top of it, with non-conductive. I don't know about you, but 99% of my shadowrunners I make ever, have non-conductive armor. Why? Becuase, the half ap of electricity sucks, and that pretty much negates it.

QUOTE (Ragewind @ Oct 18 2008, 04:00 PM) *
Its actually 3, 5, and Chemseal does nothing if I deal damage with the attack

No, it isn't. Chem seal says nothing about not working if you damage with the attack.

QUOTE (Ragewind @ Oct 18 2008, 04:00 PM) *
Alright then since you seem to be latching onto the Shadow Spell lets change it back to another Application of CHamealon, same sustain penalty without the problem of can I see myself. (incidently I get a spell slot back)

So, then you're at -4 to perceive instead of -6.

QUOTE (Ragewind @ Oct 18 2008, 04:00 PM) *
Oh yes I completly agree with you, thank god I don't have a rules breaking 11 response chip. If you bothered to take a look at the rules (and my post) you will notice its a 6 response comlink WITH a rating 5 response chip added in for a total of 11. Oh yes.. that's right 19-23 dice with a -3 or -4 is totally going to ruin my sinister plans.

You can't have an 11 reponse chip. Nor can you add in a rating 5 chip into a commlink. I'm not even sure what you're talking about here. But taking a rating 6 response, you can replace it with a rating 5 instead, but you can't put a second one in and say they add together.

QUOTE (Ragewind @ Oct 18 2008, 04:01 PM) *
Yes it would

No, it wouldn't. The car has curves, and things of that nature, which would only extend the surface area on it. I gave you a rough estimation of how you far exceed 6 meters of area. Please, feel free to do some advanced geometry and try to show me wrong on it.

QUOTE (Ragewind @ Oct 18 2008, 04:01 PM) *
Umm except they do, the whole point of a example is to explain how the rules work. Also..what did you say? The books get to break the rules right?

Arsenal, 135, "This means that no sensors can extend beyond the cage." No, they don't.

QUOTE (Ragewind @ Oct 18 2008, 04:01 PM) *
Not true if the vehicle is not moving, also the car HAS A PILOT PROGRAM, and can move on its own.

I was slightly off, but you are wrong.
SR4, 160, "Drivers must spend at least one Complex Action each turn driving their vehicle, or the vehicle goes out of control at the end of the Combat Turn. Apply a –2 dice pool modifier to all actions by characters in an uncontrolled vehicle. If the driver does not make a Vehicle Test to regain control of the vehicle in one Combat Turn, it crashes."
So, you get a -2 for not spending the complex action on the vehicle. And if you don't succeed in a vehicle test the next turn, you crash.

QUOTE (Ragewind @ Oct 18 2008, 04:01 PM) *
It doesn't actually remove the sustained spells, it simply lowers their force (While its active)

Yes, it does. SM, 118, "Pre-existing wards, mana barriers, active foci, sustained spells, and quickened/anchored spells are similarly affected. Reduce their Force by the absolute value of the background count. If the Force is reduced to zero or less, wards and mana barriers will collapse, foci will deactivate, and spells will fizzle."
As long as the mana static gets as many hits as the force of your spell, they will fizzle out and need to be recast.
Tarantula

QUOTE (Ragewind @ Oct 18 2008, 04:01 PM) *
As I stated in my very first post I told you how much money you will need to build the mech and that was overstating it as the car ,with upgrades, costs around d 43k, 8-9 BP

And you've modified it numerous times since then. Please, make the actual statblock of your character sheet, at least, attributes, skills, qualities, and the mech. There is no possible way for you to do this from character gen.

QUOTE (Ragewind @ Oct 18 2008, 04:01 PM) *
Ummm.... we ARE playing shadowrun right? I don't know what kind of magical game you play but when I play shadowrun I play with 4 other people.

Last I checked, assassinations are shadowruns. And a ritual assassination team is very good at those.

QUOTE (Ragewind @ Oct 18 2008, 04:01 PM) *
Oh jeez thats a tough one, a number of ideas come to mind the best being my spells were in place BEFORE THE GAME STARTED its 3 BP per foci and binding costs all together. Also why WOULDNT my guy be safe, what reason would anyone have to kill him while he sits in his apartment watching Tri-Dee when he has never gone out on a shadowrun before?

Before the game started huh? Well, then I want to start with a force 6 armor spell that was cast before the game started with edge, for 3million hits. Thanks.

QUOTE (Ragewind @ Oct 18 2008, 04:01 PM) *
You sure are making lots of assumptions about terrain, and general location. I'm not saying I have this but a ultra-wide band radar would pick you out from thousands of feet away. No test required

I make an infiltration test, you need to make a perception test to notice me. Terrain doesn't matter. Oh, and ultra-wide band has a range of 100m.

QUOTE (Ragewind @ Oct 18 2008, 04:01 PM) *
Yes, its impossible without longshot, and even WITH it you might not roll well enough to even get that one success.

And you are relying on longshot to spot me. So we're even there.

QUOTE (Ragewind @ Oct 18 2008, 04:01 PM) *
Well in that case then I could cast mine at force 12 and you will still have the same problem, on top of the possbility to with holding some dice to extend the range a bit.

No, I wouldn't. If you're in the center of it, I only need to reach 6 meters.


QUOTE (Ragewind @ Oct 18 2008, 04:01 PM) *
Thats nice, the character doesn't though

I'm not shooting at you. I'm attacking the vehicle with my nice area attack soundwave spell. Since its an area attack spell, both you, and the vehicle have to make damage resistance tests. This completely negates the barrier issues too.

QUOTE (Ragewind @ Oct 18 2008, 04:01 PM) *
As as been mentioned Barriers bock LOE do you are out of luck, LOS means nothing LOE means everything

As I just showed above, I don't even need to be trying to attack you, just the vehicle with an area attack. All passengers automatically have to resist the damage too.

QUOTE (Ragewind @ Oct 18 2008, 04:54 PM) *
Another thing that can defeat 24 hardened armor is a Flechetti Pain Inducer

8s at -Half Impact

If the Modified damage beats your willpower you fall to the ground and spasm in pain.

Yea...

That's beautiful, I would then need 4 successes to equal or beat 12 Impact, we can even make it a full auto / Burst fire weapon for extra punch.

You actually have to exceed the armor, so 5 successes. Oh, and its treated like a toxin attack, so chemseal protects against it.

QUOTE (BullZeye @ Oct 18 2008, 04:58 PM) *
Maybe we just get twenty GM Heavy Cannons and shoot both the drone/car/mage/rigger and the guy trying to geek the other into pieces? That's 17P -8AP 20 per round as we have them bolted on a battleship that a guy with 12 response commlink is driving and each of his cannons are piloted with a 6 rating pilot (also with 12 response). Also the battleship is equipped with a dozen of Mitsubishi-GM Outlaw batteries loaded with Block V's.

Try dodging that, boys.

It's bit expensive but ought to get the job done to blow up even the most stubborn folks...

Actually.... if I just cast a meger armor spell on my mage possessed by a force 12 spirit, I have a good chance to not be damaged by one of those. Block 5 unfortunately also bounce off.
Tarantula
QUOTE (Ragewind @ Oct 18 2008, 05:21 PM) *
You know what sir, I see the point you are trying to make and I gracefully bow out. Good luck guys and enjoy my creation, more to come on other subjects later. smokin.gif


End result. You came up with a vehicle with max armor. And threw armor spell and reinforce spell on it. Not exactly a novel concept. Oh, and misapplied quite a few rules in the process.

I'll be around to correct you on your next idea too.
Blubbels
Next subject? What about the ubermage-cyberzombie? grinbig.gif


As long as the charakter is not stated on paper, he does not suffer any magicloss for real *rolleyes*
Neraph
I cede the point of permanent duration spells Tarantula, but there are still a lot of things I don't believe you're seeing. The fact that the rigger cocoon is treated as a barrier and is in the vehicle prevents stun damage from damaging the barrier, thus ending LoE for your soundwave. I don't believe it will affect the rigger. It should, but I don't think the rules support your claim. I suggest you use a manabolt, which if I am not mistaken will ignore all the unliving components and damage him anyways.

Even if your soundwave does work, all you've proven is you'll have to specially build a character to defeat this mecha, meaning in the real game world, he's virtually unbeatable. Only Military and Special Mages can hurt it. Good job Ragewind.

Incidentally, I do not like the methods that the troll known as Tarantula uses in his arguements; they come across as very angry and vengeful. Cain, even though he does disagree with Ragewind and myself on some points, still does so with an attitude of fairness and respect. So until further notice, Tarantula is on /ignore.
Fortune
QUOTE (Neraph @ Oct 20 2008, 04:02 AM) *
Incidentally, I do not like the methods that the troll known as Tarantula uses in his arguements; they come across as very angry and vengeful. Cain, even though he does disagree with Ragewind and myself on some points, still does so with an attitude of fairness and respect. So until further notice, Tarantula is on /ignore.


That'll teach him! ohplease.gif
ziggy
QUOTE (Fortune @ Oct 19 2008, 06:34 PM) *
That'll teach him! ohplease.gif


I am not so sure... Trolls never learn they just live under bridges.
eidolon
Guys, it's fine and dandy to disagree, to use the ignore feature, etc., but please refrain from making announcements and calling people out. It could be seen as baiting, especially if the person you call out starts retaliating and it all devolves into a flame war.

Thanks.
Tarantula
QUOTE (Neraph @ Oct 19 2008, 10:02 AM) *
I cede the point of permanent duration spells Tarantula, but there are still a lot of things I don't believe you're seeing. The fact that the rigger cocoon is treated as a barrier and is in the vehicle prevents stun damage from damaging the barrier, thus ending LoE for your soundwave. I don't believe it will affect the rigger. It should, but I don't think the rules support your claim. I suggest you use a manabolt, which if I am not mistaken will ignore all the unliving components and damage him anyways.

Manabolts won't work, because you do not have LOS to him. That is why a soundwave does work, is because it does not require LOS to anything except the center of the area that is affected.

QUOTE (Neraph @ Oct 19 2008, 10:02 AM) *
Even if your soundwave does work, all you've proven is you'll have to specially build a character to defeat this mecha, meaning in the real game world, he's virtually unbeatable. Only Military and Special Mages can hurt it. Good job Ragewind.

Not even a specially built character. Any mage with at least 5 magic who knows soundwave and is willing to overcast it as high as he can. Also, as was shown, quite a few normal AV weaponry can still damage the vehicle too. Since the vehicle just has 20 armor 10 body (plus whatever spells you're willing to give it).
Cain
QUOTE
Even if your soundwave does work, all you've proven is you'll have to specially build a character to defeat this mecha, meaning in the real game world, he's virtually unbeatable. Only Military and Special Mages can hurt it.

Or anyone with Edge and a lucky shot.
Tarantula
Which depends on GM allowance.
Cain
QUOTE (Tarantula @ Oct 20 2008, 01:02 PM) *
Which depends on GM allowance.

So does the mechatank.

If a GM's allowing that, then don't tell me that I need to deal with a conservative GM.
Tarantula
Whats so broken about the car? I see 20 armor (body 10, so book legal). 10 Personal armor. And a rigger cocoon. The "allowance" needed is letting him fit in the rigger cocoon with ballistic shields and so much armor on he can't move. Not the car.

You can't tell me most rigger characters doing the command vehicle thing haven't come up with something similar.
Cain
QUOTE (Tarantula @ Oct 20 2008, 02:02 PM) *
Whats so broken about the car? I see 20 armor (body 10, so book legal). 10 Personal armor. And a rigger cocoon. The "allowance" needed is letting him fit in the rigger cocoon with ballistic shields and so much armor on he can't move. Not the car.

You can't tell me most rigger characters doing the command vehicle thing haven't come up with something similar.

You're still relying on GM permission for his trick to work. And if he can presume GM permission, so can I.
Tarantula
QUOTE (Cain @ Oct 20 2008, 03:16 PM) *
You're still relying on GM permission for his trick to work. And if he can presume GM permission, so can I.


What GM permission? We still hit at least 50 armor, without any worn armor by the character at all. So no, we aren't. In fact, the version I argued for, was only able to wear armor such that he was at a 1 in a physical attribute. So no, it does not require "special gm permission" anymore than just having the character OKed.

For the sake of arguement, assume you are allowed to make your called shot, sure, but you have to sucessfully penetrate the rigger cocoon barrier that is surrounding him to actually damage him.
Cain
QUOTE (Tarantula @ Oct 20 2008, 03:44 PM) *
What GM permission? We still hit at least 50 armor, without any worn armor by the character at all. So no, we aren't. In fact, the version I argued for, was only able to wear armor such that he was at a 1 in a physical attribute. So no, it does not require "special gm permission" anymore than just having the character OKed.

For the sake of arguement, assume you are allowed to make your called shot, sure, but you have to sucessfully penetrate the rigger cocoon barrier that is surrounding him to actually damage him.

The barrier qualifies as armor.
Tarantula
But calling a shot to avoid armor only negates armor he benefits from, it doesn't prevent the rules for shooting through a barrier from taking effect.
Cain
QUOTE (Tarantula @ Oct 20 2008, 08:22 PM) *
But calling a shot to avoid armor only negates armor he benefits from, it doesn't prevent the rules for shooting through a barrier from taking effect.

The problem is, shooting through a barrier only adds armor:
QUOTE (SR4 @ p 157)
If a character wants to shoot through a barrier to hit a target
behind it, add the barrier’s Armor rating to whatever armor the
target already possesses. The attacker also suffers a –6 Blind Fire
dice pool modifier because he cannot see the intended target, unless
the barrier is transparent.

So, when you call a shot to bypass Armor, you also bypass Barriers as well. You still have the Blind Fire penalty to deal with; but since we're discussing a Longshot anyway, that doesn't matter at all.
Tarantula
Wrong. And you obviously don't want to apply this because its the very next paragraph.
SR4, 157, "If the weapon’s modified Damage Value does not exceed the
barrier’s Armor rating (modified by the weapon’s AP), then the
weapon is simply not strong enough to pierce the barrier, and the
attack automatically fails."
You reduce the characters armor to 0 for the shot. The barrier still has 20 armor. So, unless your shot does more DV than barrier armor - AP then it doesn't do damage, even if you bypassed the characters armor rating that the barrier added to.

Now, before you refute this, let me make sure I can explain it as clearly as possible. Best way I can think of is to use variables.
B = barrier armor. In this case b = 20.
C = characters armor. In this case, 50+.
You make a called shot, for a penalty of -C. You are unable to make this, without taking a longshot test. This sets C = 0 for your shot.
You take a longshot test. This still goes through the barrier, which is why the barrier added to the characters armor.
Shooting through a barrier says the DV has to beat armor - ap. B still equals 20, because you reduced C, not B.
Cain
Note that your quote references "Modified" armor values. Even though you didn't reduce the barrier's rating, you modified its armor to 0. Using your equasion:

B= Barrier's armor = 20
C= Character's armor = 50+
A= Total Armor rating = 70+
M= Modified Armor rating = 0
Tarantula
QUOTE (Cain @ Oct 20 2008, 09:59 PM) *
Note that your quote references "Modified" armor values. Even though you didn't reduce the barrier's rating, you modified its armor to 0. Using your equasion:

B= Barrier's armor = 20
C= Character's armor = 50+
A= Total Armor rating = 70+
M= Modified Armor rating = 0

Wrong. You modify the characters armor, not the barriers. The 50+ was already the characters modified armor, as his actual armor is something in the 0-6 range. +20 vehicle armor + 10 personal armor + 20 barrier in the way + magical spells = 50+.
You even show that B is still 20. Which is what is compared for shooting through a barrier.

Not to mention,
SR4, 150, Called shot options "Target an area not protected by armor. The attacking character receives a negative dice pool modifier equal to the target’s armor (better armor is more difficult to bypass). If the attack hits, the target’s armor is ignored for the damage resistance test; the target rolls only Body."

So, it even is explicitly only ignored for the damage resistance test. Thus, when you check to see if it makes it past the barrier, no matter what, it has its full armor value, as that isn't the damage resistance test.
Cain
QUOTE
So, it even is explicitly only ignored for the damage resistance test. Thus, when you check to see if it makes it past the barrier, no matter what, it has its full armor value, as that isn't the damage resistance test.

But the part you cite is *part* of the damage resistance test. The modified armor is 0, so it bypasses it.
Tarantula
QUOTE (Cain @ Oct 20 2008, 10:17 PM) *
But the part you cite is *part* of the damage resistance test. The modified armor is 0, so it bypasses it.

No, it isn't. Shooting through a barrier is not part of the damage resistance test. It is its own check done, when you shoot through the barrier. Not enough damage, no damage resistance test.

Also, you still are only modifying your target's armor. Not the barriers. The barrier still has 20 armor.
Cain
You add the barrier's Armor to the target's. So, it does stack, and gets bypassed as a stack.

You're also assuming I'm not firing a weapon with a base power of 10 or greater.
Tarantula
QUOTE (Cain @ Oct 20 2008, 10:34 PM) *
You add the barrier's Armor to the target's. So, it does stack, and gets bypassed as a stack.

You're also assuming I'm not firing a weapon with a base power of 10 or greater.


You do add the barriers to the targets yes. But you only bypass the targets. And when checking to see if an attack passes through the barrier, you check against the barriers armor, not the targets.

You mean 20? Or something with a power that is greater than 20-its ap?
Cain
QUOTE
You do add the barriers to the targets yes. But you only bypass the targets. And when checking to see if an attack passes through the barrier, you check against the barriers armor, not the targets.

The barrier's *modifed* armor. Which, we have established, is zero.

And you're right. I was thinking about the Structure rating, and got confused. Nevertheless, weapon choice does not matter for the longshot test. We don't need skill in the weapon to default, and the defaulting penalty is just one more to add to the longshot pile.
Tarantula
No, we have established that the targets modified armor is 0. The barrier is not the target, the character is. Thus, the barrier retains its full armor value for purposes of shooting through barriers.

Weapon choice does matter, as you have to be able to break through the barrier.
Cain
QUOTE
No, we have established that the targets modified armor is 0. The barrier is not the target, the character is. Thus, the barrier retains its full armor value for purposes of shooting through barriers.

The barrier is considered to be part of the target's modified armor, which is reduced to zero. Thus, a toothpick fired from a rubber band can now get through.
Sgt_Pedro
QUOTE (Tarantula @ Oct 20 2008, 10:37 AM) *
Manabolts won't work, because you do not have LOS to him. That is why a soundwave does work, is because it does not require LOS to anything except the center of the area that is affected.


Just use Manaball?
Fortune
QUOTE (Sgt_Pedro @ Oct 21 2008, 05:25 PM) *
Just use Manaball?


Manaball requires, as does every Direct Combat spell, actual LOS to each and every target in the Area of Effect. Indirect Combat spells do not have this requirement.
Tarantula
QUOTE (Cain @ Oct 20 2008, 11:00 PM) *
The barrier is considered to be part of the target's modified armor, which is reduced to zero. Thus, a toothpick fired from a rubber band can now get through.


You are incorrect. Lets break it down differently for you.

A = modified armor that will be checked for damage resitance test.
C = worn armor by the character
B = armor rating of barrier
V = vehicle armor rating
P = passenger armor rating

Now, typically, A = C+B+V+P.
You do a called shot, that makes A = 0.

B still is 20. V still is 20, and P still is 10. Even C is still 6 or whatever. Only A is modified to be 0, at the time of the damage resistance test. Which happens after you check to see if it goes through the barrier.
Cain
QUOTE
Now, typically, A = C+B+V+P.
You do a called shot, that makes A = 0.

For A = 0, C + B + V + P must equal 0 as well. Since you can't have negative armor, the only way CBVP can equal zero is if all of them equal zero.
Tarantula
No. The rules say, A = 0. Think of variables.
Initially and normally, A = C+B+V+P.
You do a called shot, that sets A = 0.
C B V and P do not need to change their values. Because A is no longer equal to them.
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