Karoline
Sep 26 2009, 10:17 PM
QUOTE (MusicMan @ Sep 26 2009, 06:16 PM)
Sure they do, you just can't see it: it's concealed.
Was waiting for someone to say that
MusicMan
Sep 26 2009, 10:20 PM
Yeah... I'm kinda on the Phoenix bandwagon myself.
MusicMan
Sep 26 2009, 10:23 PM
QUOTE (Karoline @ Sep 26 2009, 05:16 PM)
Maybe we should just upgrade to an aircraft carrier
Please?
QUOTE
Was waiting for someone to say that
Always happy to oblige.
@Penta:
What would it take to get a old-school P90?
Penta
Sep 26 2009, 10:59 PM
Yeah, fair point. Okay, so we have our plans. Someone save the link. I'm going to post up the Ship History and stuff (originally done by Milk Ducks, then I ripped the guts open and redid it to taste) here, and then later on the OOC thread after all characters (incl BaronKen) have gone up.
---
Name: MY Fedallah
Home Port: Newport, Rhode Island
Flag state: UCAS
Manufacturer: AH Donaldson Yachts, Inc. (Newport, RI)
Keel laid: 08/01/2071
Launched: 09/01/2071
History:
The Fedallah began life as just another yacht, the MY Golden Hecate, slated for the personal use of another up-and-coming executive with an A-rated corporation. That is, until said executive over-stepped his authority, showing the same leadership and decisiveness that made him a rising star. The only difference now was he had failed to deliver, and all the enemies he had stepped on to get that far up dragged the star back down.
Unknown to the company, the executive had ordered severe upgrades to his personal yacht that ballooned the pricetag to thrice that of a comparable Classique III. Unwilling to pay for the extravagances, the company simply ceased all contact. Eventually the half-built yacht would be sold off to the Internal Revenue Service by the shipyard to settle a tax debt on the part of the ordering customer; the IRS ordered finishing of the construction and attempted to auction off the yacht at a profit. The yacht instead was sold to a confidential client at a break-even point, especially after fees (to the auctioneer, the yard, etc) were paid.
In February, 2072, she was re-registered as the MY Fedallah, after being towed to a yard in Quincy, MA, for substantial modification.
Penta
Sep 26 2009, 11:00 PM
MusicMan: As an operating firearm? At least 60k nuyen. At least.
(I am not going to stat one.)
Marwynn
Sep 26 2009, 11:02 PM
Psst, Marwynn not Milk Ducks. Or maybe you hybridized our backgrounds.
Penta
Sep 26 2009, 11:03 PM
No, my brain got the M-names confused.
milk ducks
Sep 27 2009, 12:54 AM
Backstory on the Fedallah is really great.
-milk.
MusicMan
Sep 27 2009, 02:49 AM
QUOTE (milk ducks @ Sep 26 2009, 07:54 PM)
Happiness is a warm belt-fed machine gun.
Just make sure you don't melt the barrel. That's not happiness.
Penta
Sep 27 2009, 05:18 AM
Okay, just to give a 0100 (EDT) update:
everybody is posted except BaronKen and KnightSaber.
KnightSaber is approved, she just needs to post it all up.
BaronKen was I think busy with work - ergo I'm not stressing.
---
First post is done. Not posted, but done. Tomorrow (Sunday), I'll work on post 2.
The ship packet appears to be done. I'm going to declare that the sundeck on the Phoenix plans, when cleared of all furnishings, is big enough to launch up to Body 2 drones through VTOL. Unless someone wants to figure out how to fit a helipad within those basic dimensions.
I'll post the non-web elements of the packet (the ship history primarily, but also the final equipment list) along with the first post.
2 karma is available to the photoshop junky who manages to turn the phoenix plans into an "updated", campaign-ready set of floorplans. If you can figure out how to download them.
---
For authenticity's sake, I want everyone to learn how to speak "Naval".
2 karma to the person who produces the best vocabulary of maritime terms for use in the campaign.
Edit: I stand corrected. 1 minute after I post this, Knight Saber posts her character.
BaronKen, we're all waitin' on you.
Whizbang
Sep 27 2009, 05:37 AM
Penta
Sep 27 2009, 05:37 AM
Whizbang gets 2 karma.
Marwynn
Sep 27 2009, 05:50 AM
Well, I managed to save the flash swf file, open that up and printscreen it. It's illegible of course even zoomed in but you can kinda sorta make it out.
Taking a cue from this gameworld I sent a request for a packet, as a potential buyer. Let's see if they'll give out the deckplans too.
CollateralDynamo
Sep 27 2009, 07:54 AM
Good luck Marwynn! Or should I say, "Yarr, I wish fer you to be gettin' da plunder...." Wait...wrong type of maritime jargon...whatevs.
Its all coming together nicely...
Karoline
Sep 27 2009, 11:26 AM
I just realized something. We were all very concerned how we were going to get cargo onto our ships from another ship, but I realized we must have some kind of way to get it on in.... crud, that would likely be a crane on the shore.... well anyway, my thought was that we could have a reinforced gangplank that can handle several tons on it, and we could use that to act as a bridge between our ship and theirs to get cargo across.
Also, KS, I think you gave yourself too few BP for 'records on file', it should be worth 10 BP, not just 5.
Penta
Sep 27 2009, 01:53 PM
Doh, that's right, Karoline. It's my goof - I told Knight Saber I was giving her the flaw at what I thought was the correct BP amount, but did so without checking RC. You get a cookie.
---
With that, I should make a note as to how I interpret that flaw.
Records on File, to me, does not necessarily mean you have derogatory records against you on file. It means that at some point, your real identity went through a security clearance investigation (including the required investigation to enter virtually any first-world military), some kind of reasonably-thorough background check, etc. It also includes, say, service jackets.
I really see this applying if you're formerly attached to a military, particularly if you're formerly-attached to any variety of special operations force (or have been an officer or officer-candidate); They keep tabs on you in a general sense, so they know where to send notices in case of recall (which usually means wartime, to be honest).
I make a note of who the records would be held by. Especially after the Crash of 2029, I don't see records being kept solely in digital form. Governments, militaries in particular, are too conservative for otherwise to be true (and for the CAS and UCAS (taking a leaf from their predecessor states), records storage is governed by extensive regulations basically mandating that the truly important digital files also get kept on paper where it is at all possible, or in copies in off-Matrix storage where it isn't. (This is based on RL government recordkeeping practices, which are scary in their detail and redundancy when applied properly.)).
Fret not: They are unlikely to share their records to any great degree. To pry a service record from the military for example, even a DD214, without the consent of the person being recorded is hard even when you're on the same team. Lord help you if you're another country (or a corp).
Penta
Sep 27 2009, 02:32 PM
And now the news you've all been waiting for.
It is now 1000 EDT, on Sunday, 27 September 2009.
As of this moment, BaronKen has not gotten back to me with his sheet.
I'm heeding your calls, and I'm not holding up the train.
At 1000 EDT, tomorrow (Monday the 28th), all sheets will lock. BaronKen has until THEN to get his sheet in, or else he goes on reserve and will be waiting until you guys reach a port to join you - and will have to figure out for himself how he got there, though Roberts will make introductions. KnightSaber and anybody else who needs to correct errors in their sheets, you have until 1000 EDT tomorrow to do so. Please do not wait til the last minute.
---
At 1000 EDT tomorrow, or close to then, the first post goes up. I can't lock this thread, but I request that as soon as that post goes up, conversation shift to the OOC thread.
---
Karoline, please email me the FINALIZED group equipment sheet by tonight - spending all 500k. If you leave leftovers, I will apply them as I see fit so that the total equals 500k nuyen. If you go over, well, you'll be paying your employer the extra.
Once that is done, I will post the ship history and the group equipment list to the OOC thread.
---
I leave you with this poetic interlude.
"I must go down to the seas again, to the lonely sea and the sky,
And all I ask is a tall ship and a star to steer her by,
And the wheel's kick and the wind's song and the white sail's shaking,
And a grey mist on the sea's face and a grey dawn breaking.
I must go down to the seas again, for the call of the running tide
Is a wild call and a clear call that may not be denied;
And all I ask is a windy day with the white clouds flying,
And the flung spray and the blown spume, and the sea-gulls crying.
I must go down to the seas again to the vagrant gypsy life.
To the gull's way and the whale's way where the wind's like a whetted knife;
And all I ask is a merry yarn from a laughing fellow-rover,
And quiet sleep and a sweet dream when the long trick's over."
- "Sea Fever", John Masefield OM, 1878-1967
Karoline
Sep 27 2009, 03:19 PM
Oh, one question. Since we don't have lifestyles (Based on us living on a ship) how much money do we start with? I'm curious because this is usually based on what lifestyle you have.
CollateralDynamo
Sep 27 2009, 03:23 PM
Well, there is nothing preventing you from starting with a lifestyle and a home in Miami, that would make that question easy to answer...
if you haven't purchased a regular lifestyle for yourself that would indicate to me that you have gotten rid of most of your funds or for some reason need to just get the drek out of Miami. But a street lifestyle is free and its starting nuyen is 1d6x10. Enough to buy a couple of soycaf lattes!
Penta
Sep 27 2009, 04:14 PM
QUOTE (Karoline @ Sep 27 2009, 10:19 AM)
Oh, one question. Since we don't have lifestyles (Based on us living on a ship) how much money do we start with? I'm curious because this is usually based on what lifestyle you have.
Catching me on a day I'm feeling generous, so I'll say you start with 1d6x100 nuyen, representing liquidating whatever lifestyle you had in Miami, paying off minor debts, and getting ready for sea. This is if you did *not* start with a lifestyle.
Karoline
Sep 27 2009, 05:37 PM
Ship equipment, final version. Complainers will be thrown overboard:
[ Spoiler ]
Purchases with the 500,000 Loan:
Classique III 225000
Aeronautics Shop 5000
Autosoft: Clearsight (3) 1500
Autosoft: Maneuver (3) 1500
Concealed Armour (20) 20000
Chameleon Coating 24000
Complete Skinlink 5000
Drone Rack (Small) 1000
ECM (6) 6000
Enhanced Image Screens 2400
Fuzzy Logic 2500
Improved Economy 4375
Improved Sensor Array 1000
Interior Cameras 2400
Lock-on Countermeasures 5000
Personal Armour (10) 5000
Pilot 3 3000
Rigger Adaptation 2500
Satellite Communication 500
Signature Masking (6) 12000
Smuggling Compartment(Sh) 6000
Winch (Std) 600
Total: 336275
Running Gear:
Autopicker Rtg 6 1200
Catalyst Stick x 4 480
Directional Jammer Rating 7 1400
Electric Still x 10 1500
Grappel Gun x 4 2000
Keycard Copier Rtg 6 1800
Light Sticks x 50 250
Med Station Rating 6 420
Mini-Welder x 3 750
Monofilament Chaisaw x 2 600
Plastic Restraint x 50 5
Rapelling Gloves x 10 700
Stealth Rope (800 meters) 680
Solar Still x 2 400
Survival Kit x 1 100
Tag Eraser x 5 750
White Noise Generator Rtg 6 300
Wire Clippers x 5 125
Total: 12460
Drones:
CrashCart 4000
Manservant 2500
Beaver 4000
Total: 10500
IDs and Permits:
Fake SIN Rating 4 x 10 40000
Fake Permits Rating 4 x 10 4000
- permit to own modified yacht
- permit for concealed armor
- permit for chameleon
- permit for fuzzy logic
- permit for interior cameras
- permit for lock-on countermeasures
- permit for personal armor
- permit to shoot footage
- permit to own "realistic replicas"
- permit to carry passengers
Total: 44000
Dakka:
Ingram White Knight x2 8800
- With tripods
- 2 belts of ex ex each
M79B1 LAW x 5 3750
- with external smartlink 2000
Foam Explosives (10) x 5 5000
5 Timer Detonators 175
5 Radio Detonators 200
2 Smart Firing Platforms 4000
Total: 23925
Other Vehicles:
Yamaha Growler x2 11000
- Autosoft: Maneuver (3) 600
Zodiac Boat 30000
- Autosoft: Covert Ops (3) 1500
- Ducted Waterjet 2000
- Manual Override (DrivexWire) 500
- Pilot 3 3000
- Smoke Projector 700
- Searchlight 1200
Total: 50500
Supplies:
Month of medium quality food x 10 5000
Month of low quality food x 10 2000
Fuel (l) x 110,000 free
Water (l) x 30,000 free
Total: 7000
Cover related gear:
“Fake� Colt Manhunter x 10 3000
- Clip of Paint Capsule Rounds x 20 960
“Fake� AK-97 x 10 5000
- Clip of Paint Capsule Rounds x 20 2280
Total: 11240
Other:
Month of full weather reports x 1 1100
Firewall 6 3000
Aggregated: 500000
No really, if you have any -vital- suggestions, please make them, but otherwise I think there has been enough tweaking.
Whizbang
Sep 27 2009, 06:36 PM
Edited my sheet in the OOC thread. Anything else you guys can think of that I might need permits for?
Penta
Sep 27 2009, 07:48 PM
Just thought of something - if anybody knows, how do most GMs here do dice rolls? I know of no PBP dice rollers.
budoka05
Sep 27 2009, 08:39 PM
QUOTE (Penta @ Sep 27 2009, 11:48 AM)
Just thought of something - if anybody knows, how do most GMs here do dice rolls? I know of no PBP dice rollers.
Several of the game use
http://invisiblecastle.com/. The site stores dice rolls online for a period of time!
milk ducks
Sep 27 2009, 08:43 PM
Here's a link to a pretty decent online dice roller. I know I've seen ones that post your results as URLs, but I can't seem to find it right now; I'll look around a bit more when I get home tonight.
-milk.
Penta
Sep 27 2009, 08:48 PM
Okay, FYI: BaronKen emailed me, dropping out due to RL.
Puppy sad.
What this means: For sanity's sake, you've still got til 1000 EDT tomorrow to fix your sheets. Additionally, I'll accept new people for reserve slots - essentially, the next person(s) to join will meet up with the team at some future point until we reach 10 people, at which point any newbies stay on reserve until either someone bows out or I figure out a way to run a group of more than 10 without my brain exploding.
Knight Saber
Sep 27 2009, 09:22 PM
QUOTE (Penta @ Sep 27 2009, 06:53 AM)
Doh, that's right, Karoline. It's my goof - I told Knight Saber I was giving her the flaw at what I thought was the correct BP amount, but did so without checking RC. You get a cookie.
---
With that, I should make a note as to how I interpret that flaw.
Records on File, to me, does not necessarily mean you have derogatory records against you on file. It means that at some point, your real identity went through a security clearance investigation (including the required investigation to enter virtually any first-world military), some kind of reasonably-thorough background check, etc. It also includes, say, service jackets.
I really see this applying if you're formerly attached to a military, particularly if you're formerly-attached to any variety of special operations force (or have been an officer or officer-candidate); They keep tabs on you in a general sense, so they know where to send notices in case of recall (which usually means wartime, to be honest).
I make a note of who the records would be held by. Especially after the Crash of 2029, I don't see records being kept solely in digital form. Governments, militaries in particular, are too conservative for otherwise to be true (and for the CAS and UCAS (taking a leaf from their predecessor states), records storage is governed by extensive regulations basically mandating that the truly important digital files also get kept on paper where it is at all possible, or in copies in off-Matrix storage where it isn't. (This is based on RL government recordkeeping practices, which are scary in their detail and redundancy when applied properly.)).
Fret not: They are unlikely to share their records to any great degree. To pry a service record from the military for example, even a DD214, without the consent of the person being recorded is hard even when you're on the same team. Lord help you if you're another country (or a corp).
And I get 5 more BP to play with... which is both good and bad. That's how I took Records on File to be. A Criminal SIN has records of your crimes and ID, but Records on File has a lot of overall information on you, good, bad and indifferent... medical records, history of movement, a lot about one's work, etc.
I don't have the Runner's Companion... what are the rules about having extra safehouses? Do you just pay for extra Lifestyles in different places? Having a few apartments (and thus addresses) on different islands might be useful.
Penta
Sep 27 2009, 09:34 PM
I think that's the RAW...I'll look, and edit the post if I find differently in RC. *reads*
Yeah. The advanced lifestyle system is fun but more complex than I really want to get into at the start of the game. For now, we'll presume a safehouse is the cost of an additional lifestyle.
CollateralDynamo
Sep 27 2009, 09:36 PM
Multiple lifestyles just are extra costs every month. Starting nuyen is calculated at your highest pre-bought lifestyle before character creation.
Karoline
Sep 27 2009, 09:37 PM
QUOTE (Knight Saber @ Sep 27 2009, 04:22 PM)
And I get 5 more BP to play with... which is both good and bad. That's how I took Records on File to be. A Criminal SIN has records of your crimes and ID, but Records on File has a lot of overall information on you, good, bad and indifferent... medical records, history of movement, a lot about one's work, etc.
I don't have the Runner's Companion... what are the rules about having extra safehouses? Do you just pay for extra Lifestyles in different places? Having a few apartments (and thus addresses) on different islands might be useful.
Yep, that's basically how you do other safehouses. RC has rules for splitting up the lifestyle, but Penta said he wasn't using them anyway. Some low low lifestyles make for decent safehouses. Maybe Penta will give you a discount since you won't need food/trid/matrix access or many of those other things when your not actually there.
Marwynn
Sep 27 2009, 11:13 PM
I vote Invisible Castle as well for dice rolls. Great site, useful roller too. Rolling 4 dice for example and you can type 4d6.hits(5) and it'll show the individual rolls and sum up the results that are 5 or higher.
Question: Which area would you guys like to be Warded? I don't think Iago's the only awakened character here, so we can ward multiple spots perhaps. The Bridge would be my bet.
Karoline
Sep 27 2009, 11:22 PM
QUOTE (Marwynn @ Sep 27 2009, 06:13 PM)
I vote Invisible Castle as well for dice rolls. Great site, useful roller too. Rolling 4 dice for example and you can type 4d6.hits(5) and it'll show the individual rolls and sum up the results that are 5 or higher.
Question: Which area would you guys like to be Warded? I don't think Iago's the only awakened character here, so we can ward multiple spots perhaps. The Bridge would be my bet.
I agree with Invisible Castle. I've used it before and it seems to work quite well.
As for the warding... can't you ward the entire ship? I didn't think it was exceptionally difficult to do so, but I haven't looked over the magic rules in ages.
Penta
Sep 27 2009, 11:24 PM
Um, you can't ward a mobile object, I believe. A ward is a fixed point in space.
Karoline
Sep 27 2009, 11:33 PM
QUOTE (Penta @ Sep 27 2009, 06:24 PM)
Um, you can't ward a mobile object, I believe. A ward is a fixed point in space.
He's right. The ward can't move
Edit: This seems to apply to lodges as well, though it is much less specific as to if the lodge moving through space is possible or not. It does say it isn't portable and can't be carried around, but that seemed to be talking about carrying the stuff in your pocket, not necessarily if the lodge was built in something that moved.
Marwynn
Sep 27 2009, 11:52 PM
I was under the impression that you can't move the actual ward location by moving the anchor. The anchor can't be moved in relation to the ward, but since the ward is applied to the walls (or hull) of the ship I thought it was okay.
I got 250 cubic metres of wardspace apparently.
Karoline
Sep 28 2009, 12:00 AM
No, it is saying that the anchor can't be moved more than a few cm from its original position though space, so it can't be placed on a car for example. It should be noted that this could allow for some interesting use of an earthquake to launch a magic attack because the quake might break the ward.
Edit: Also 250 cubic meters of ward space is cool but less impressive than it sounds. The boat is 60 meters long, and 12 meters wide. That means you could only cover about 1/3rd of a meter in height of the ship per warding. Given that the ship is at least... I don't know like 12 meters tall, it would take something like 36 wardings (Maybe less since it gets smaller near the bottom and top).
MusicMan
Sep 28 2009, 01:45 AM
OTOH, since we'll be moving around alot, it'll be harder for our opponent's to scry on us and find us anyways... won't it? My SR Magic-fu is weak...
Knight Saber
Sep 28 2009, 02:32 AM
Says here (SR4A p. 194) that "A basic ward must be placed on a non-living thing and must posses a physical anchor. The anchor cannot be be moved in relation to the ward." (Emphasis mine). A ward anchor on a ship wouldn't be moving in relation to the ship, so it's feasible.
That said, the engine room would take priority over the bridge. With a rigger and a skinlink, the ship can be operated from anywhere.
I've edited my sheet for the +5 BP... 1 point to get Medium Lifestyle, 2 on an automatics specialty and 2 bumping up contact ratings.
Penta
Sep 28 2009, 02:40 AM
Thanks, Knight Saber.
Before I post, some brief thoughts:
1. I'm *considering* house-ruling a mechanical bonus to operating from the bridge/engine room, rather than everybody holing up in their quarters and just rigging the ship from bed. Maybe instead of a bonus to operating from those spaces, a penalty for operating from elsewhere. Then again, maybe not, but I want to encourage "traditional" modes of operating, even if in theory you can rig from bed. It makes for better RP.
2. Because the desc for Enhanced Imaging Screens seems to suggest that the screens work only in a small space, I'm figuring that on a ship, the most logical place for that is the bridge.
Thoughts in reply?
budoka05
Sep 28 2009, 03:07 AM
Absolutely, screens on the bridge.
Karoline
Sep 28 2009, 08:33 AM
QUOTE (Penta @ Sep 27 2009, 10:40 PM)
Thanks, Knight Saber.
Before I post, some brief thoughts:
1. I'm *considering* house-ruling a mechanical bonus to operating from the bridge/engine room, rather than everybody holing up in their quarters and just rigging the ship from bed. Maybe instead of a bonus to operating from those spaces, a penalty for operating from elsewhere. Then again, maybe not, but I want to encourage "traditional" modes of operating, even if in theory you can rig from bed. It makes for better RP.
2. Because the desc for Enhanced Imaging Screens seems to suggest that the screens work only in a small space, I'm figuring that on a ship, the most logical place for that is the bridge.
Thoughts in reply?
1. I totally want to rig the boat from my bed now.
2. My personal interpretation was that it made all the windows of the vehicle able to do this. I figured that would include the bridge (of course) as well as things like the portholes that might be in quarters, and windows in the other areas. I'd been hoping to be able to use it to make the ship look inhabited while we stowed away on our smaller boat, or all in one area for a surprise attack/defense.
Part of my reasoning for this is that the price was based on body, and the book gave specific mention of being able to make the vehicle look empty when it was not and inhabited when it was, which I would think would require the use of the side and back windows as well as just the front.
Penta
Sep 28 2009, 12:33 PM
Okay, good point, I missed the point of price being based on body.
MusicMan
Sep 30 2009, 01:21 AM
So, when are we starting the game?
Karoline
Sep 30 2009, 01:23 AM
QUOTE (MusicMan @ Sep 29 2009, 09:21 PM)
So, when are we starting the game?
Ummm... we have started? You've even posted...
MusicMan
Sep 30 2009, 01:48 AM
We have!?!?!?!?!
Karoline
Sep 30 2009, 01:51 AM
QUOTE (MusicMan @ Sep 29 2009, 09:48 PM)
We have!?!?!?!?!
http://forums.dumpshock.com/index.php?showtopic=28191Isn't that you on post #15?
Edit: And 24? ...and 29? Are we dealing with a clone? Digital doppleganger?
MusicMan
Sep 30 2009, 02:43 AM
Don't let them fool you, those threads were started by biogenetically engineered super-clones of us. They are going to secretly subvert SR4 into their own version of SR5 which will use the same class/power system taken from DnD 4E.
DON'T LET THEM RUIN SR4!!!! FOR THE CHILDREN!!!!! FOR PONY!!!!!
Penta
Sep 30 2009, 02:51 AM
*sighs, pulls out the tranquilizers, injects MM with them* Enough insanity for one day.
MusicMan
Sep 30 2009, 04:16 AM
What what? I don't get SnS? Wow... I'm not trying hard enough.
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