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Penta
OK, here's what I need: Negotiation + Charisma Extended Test for each item, threshold being equal to Availability, interval as per p312 SR4A. Keep in mind, I've only scheduled 72 hours for shore time.
Minchandre
Cherry's going to Brooklyn, but might venture into Manhattan for the clothes.

I'll give you your rolls, but I was hoping that you'd be willing to let the ammo and suit slide (because she's probably not going through the black market to find them). I guess the availability roll in this case can represent, for example, the difficulty of scheduling a fitting at Zoe. I'm making one roll for all of the bullets unless otherwise specified (and set the interval at 1 day for their combined cost of 600 nuyen.gif ). If you don't let me search for everything at once, Cherry will search first for the bullets, then for the modification, then for the clothes.
Minchandre
Here we are:
CHA + Negotiation. Defaulting onto CHA, means 3 dice.

Bullets
http://invisiblecastle.com/roller/view/2595797/
Day 1: 1 hit
Day 2: 2 hits

Gun modification
http://invisiblecastle.com/roller/view/2595801/
Day 1: 1 hit
Day 2: 1 hit
Day 3: 0 hits
(I just realized that with Avail 10, there's no actual way for her to possibly get the extension without spending Edge or getting gouged).

Clothes
http://invisiblecastle.com/roller/view/2595804/
Day 1: 2 hits
Day 2: 2 hits
Day 3: 1 hit
(Theoretically possible here, but only just - the odds were 1 in 20,000)

Looks like Cherry finds her rubber bullets, but not anything else. So much for the mall!
Penta
I didn't realize you were going through the mall, not the black market. Oops. We can skip the roll on the suit and ammo.
Minchandre
QUOTE (Penta @ Jul 7 2010, 01:15 PM) *
I didn't realize you were going through the mall, not the black market. Oops. We can skip the roll on the suit and ammo.


Yeah, Cherry's not quite a properly paranoid shadowrunner yet; she doesn't understand why it's not good for The Man to know that she's buying gel rounds.
Penta
it's all silent.frown.gif Where'd everybody go?frown.gif
Edana
Work has been annoying this week. At least it's Friday.

I'm working on my post now, should be up in a little bit smile.gif.
Xahn Borealis
RL has gone from the mundanely-scary (Oh God I have to get a job!) to the soap-opera-ish (don't ask). At the moment, I have limited access to a friends laptop and I'm completely AFB. I can't even tell you when I can post. As for the IC training, could someone link to the list of skills we could learn?
Minchandre
I've been waiting for the van-people to post.
toturi
QUOTE (Penta @ Jul 10 2010, 03:01 AM) *
it's all silent.frown.gif Where'd everybody go?frown.gif

We're all running silent. Maybe you should have given us a submarine. biggrin.gif
Penta
No.smile.gif
Faraday
QUOTE (Minchandre @ Jul 9 2010, 04:12 PM) *
I've been waiting for the van-people to post.

Dumori
I've been night on dead the last 1.75 days
horvagab
Net's kinda wonky on my part, but I'll post in 8-9 hours (what passes for tomorrow morning in these parts)
Dumori
Seeing as an temp to get in 6 intervals with 3 dice 10 pepper punch 'nades is less that set in stone I'm going to go by my smuggling contact. So that's your roll Penta. Black-market pipe line should give me them at a cost of 248, as it gives me items via this contact at -10% bypassing the RAW 95% increase of a finders fee (go go connection rating of 19). And the group is rolling its Negotiation and Charisma +19 dice.
Penta
I'm just gonna say you get it. In a day.
Dumori
we are lookign at rolling 19+6-9 dice depending on what arms merchant template you uses form the BBB and RC.
horvagab
Ok, here's Ivy (yea, she went through a lot of change from Miho-chan). Also, the 20 questions is somewhat messed up structure-wise, but everything's in there.

Background
[ Spoiler ]



20 questions:
[ Spoiler ]


Sheet
[ Spoiler ]
Minchandre
I'm bored waiting, and will post later today.
Digital Heroin
Ok, I need to play catch up, and I apologize. This time on the road's been horrid for internet access.
horvagab
Assensing test, 4 hits. Divulge any information on your characters you see fit. Also, sorry for the hold-up.
Faraday
QUOTE (horvagab @ Jul 12 2010, 11:15 PM) *
Assensing test, 4 hits. Divulge any information on your characters you see fit. Also, sorry for the hold-up.

In Roger, you see that he's overall Healthy, curious, Awakened, has an alpha cyber implant, an alpha bioware implant, and a betaware datajack in his head. Also has a standard bioware implant around or in his heart. He has 3 Magic and 5 Essence.
Minchandre
Cherry is healthy and distracted. She's not Awakened, and has a crapload of headware (see my charsheet for the full list). She has 0 Magic and 3.475 Essence.

Also, Cherry is contacting her Contact Amit Eisenberg and asking him to find her the following items:

Pilot 6 for an Aztechnology Armadillo 15,000 18
Saeder-Krupp Mk17-D Neptue 22,000 10
and Pilot 6 for the same 15,000 18
McDonnell-Douglas Nimrod 75,000 18
and Pilot 6 for the same 15,000 18

She doesn't expect any of these any time soon (except maybe the first Pilot), but want to get them "in the pipe" for when the group comes into a little money.
toturi
Eddie is tired. He is not quite fatigued but he feels tired. The long hours of training and lessons has him ready for some rest. Despite how he feels, he is alert and watchful; in fact, he seems to be observing the newcomers. He is Awakened and doesn't seem to be any implants.
Edana
QUOTE (horvagab @ Jul 13 2010, 12:15 AM) *
Assensing test, 4 hits. Divulge any information on your characters you see fit. Also, sorry for the hold-up.


Eliana is slightly fatigued from the last week's schedule, but extremely happy. Not awakened, 0.584 Essence, you can look at her sheet for exact cyber/bio, though 4 successes wouldn't identify the nanoware that goes with the biomonitor, nor the oxyrush nanites.

---

Unrelated note, almost forgot to roll starting cash: 1,200 nuyen.gif
Penta
I'm still here guys, dun worry.

If/when you guys want to move on, let me know and give me 24 hours to write up the next post.
Minchandre
I'm good whenever. Maybe a little action will increase attendance.
Faraday
QUOTE (Minchandre @ Jul 16 2010, 02:08 PM) *
I'm good whenever. Maybe a little action will increase attendance.

Minchandre
Stop stealing my lines! grinbig.gif
Faraday
But they're so useful! >.>

Think of it as flattery.
Xahn Borealis
QUOTE (Xahn Borealis @ Jul 9 2010, 10:41 PM) *
As for the IC training, could someone link to the list of skills we could learn?
Penta
Xahn: Twas based upon role courses taken, mostly. Um...

Y'know, I had that mapped out on a scrap of paper, but I can't find it at the moment.
toturi
All aboard for the love boat yet?
Dumori
Well I'm on My Quicksilver not HMS Shag At Sea I don't know about the rest of you though.
Xahn Borealis
I would like to request a transfer to the Shag At Sea.
toturi
QUOTE (Xahn Borealis @ Jul 19 2010, 08:46 PM) *
I would like to request a transfer to the Shag At Sea.

Me too. Ohhh... MY Shag At Sea... nyahnyah.gif
Penta
Far above you, a cow moos, watching to see if the jokes get lamer.

nyahnyah.gif
Xahn Borealis
You say that like it's a bad thing.
horvagab
I'll be out of town till Sunday with little access to net, I'll try to post when I can, but no promises.
Penta
QUOTE (Penta @ Jul 17 2010, 03:28 PM) *
Xahn: Twas based upon role courses taken, mostly. Um...

Y'know, I had that mapped out on a scrap of paper, but I can't find it at the moment.


Found it!

Xahn, I have your character marked down as taking the basic stuff and the engineer course. If there was anything else, let me know.

Basic stuff trains:

Basic Military Skills - Etiquette (Military).
Swim test - Swimming (no higher than 1)
Psychological wellbeing - nothing, it's fluff.
Firearm care - Armorer (no higher than 1)
Flags - Flag Identification
First Aid - First Aid skill
Damage Control - Nautical Mechanic (no higher than 2)
Marksmanship - applicable skills no higher than 3
Spanish - Apprpriate language
Portugese - Appropriate language
Intel Analysis quick course - Intelligence Analysis no higher than 1

I may have missed courses, if I did throw it at me and I'll map it (or not).

Engineer course trains Nautical Mechanic at a higher level than 2.

Intelligence Officer course trains Intelligence Analysis skill, no cap.

Gunnery skill should be obvious.

Any others people need?
Penta
Gah, replying to Xahn reminded me:

I've lost everybody's starting cash rolls, and my notes on any karma awarded up to this point. I've generally awarded karma publicly or can reconstruct from stuff, but there's a lot to go through. It'd be faster if just this once you told me how much karma I've awarded you - publicly told me, because I know the most karma I've awarded and this keeps everyone on the same page - and for what. Also tell me what your starting cash was.

I can then enter them on the appropriate sheets, then we can deduct for any purchases made over shore leave.
Dumori
I had 300 yen spent 250 at shore leave. I think you may have given me one karma but I am iffy on it my self.
Xahn Borealis
Starting nuyen was... 2,000,000 and you awarded me 2000 Karma. Honest.
Faraday
QUOTE (Penta @ Jul 20 2010, 07:45 AM) *
I may have missed courses, if I did throw it at me and I'll map it (or not).

Engineer course trains Nautical Mechanic at a higher level than 2.

Intelligence Officer course trains Intelligence Analysis skill, no cap.

Gunnery skill should be obvious.

Any others people need?

I could use a note. I'd also like to know what the training actually does in Roll playing terms, if anything.

Also, starting cash was a maximum roll! (900 nuyen) You've awarded me 1 karma for making a neat accounting spreadsheet.

No nuyen spent as of yet.
Penta
QUOTE (Xahn Borealis @ Jul 20 2010, 12:10 PM) *
Starting nuyen was... 2,000,000 and you awarded me 2000 Karma. Honest.


Even I'm not that dumb.
Penta
QUOTE (Faraday @ Jul 20 2010, 09:16 PM) *
I could use a note. I'd also like to know what the training actually does in Roll playing terms, if anything.

Also, starting cash was a maximum roll! (900 nuyen) You've awarded me 1 karma for making a neat accounting spreadsheet.

No nuyen spent as of yet.


Training reduces the amount of time needed to raise a skill, per SR4A.

Karma and nuyen noted.
Faraday
QUOTE (Penta @ Jul 20 2010, 08:04 PM) *
Training reduces the amount of time needed to raise a skill, per SR4A.

Noted, now I just need the specific skills I got trained in (I recall getting in basic skills+medical overview+intel/comms)
Penta
Yeah, you got the basic skills set, medicine, intelligence analysis, and...Um, I need ideas on applicable skills for comms, I can't read my own handwriting.
Minchandre
Cherry has 5535:nuyen: left after her shopping trip, and 3 karma; 1 from bookkeeping, 2 from 20 Questions.

Also, the requesting of the training skills.
Penta
QUOTE (Minchandre @ Jul 21 2010, 03:49 PM) *
Cherry has 5535:nuyen: left after her shopping trip, and 3 karma; 1 from bookkeeping, 2 from 20 Questions.

Also, the requesting of the training skills.


What was her starting nuyen, pre shopping?

And...huh?
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