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Shadowrun technological development does not follow a logical path
Real-world technological development also follows it's own, internal logic and has always been dependent on accidents and the personal agendas of less than sane people (just check out how much of today's technology goes back to Hitler being a loon). Logically, green gentech should be all over the place, but it's not becausereligion is keeping it back tooth and nail because someone wrote a book once that said the world was created in seven days and creation is static. Which is wrong and is well known to be wrong, but a major and very illogical factor directing technological development far off a what would be the logical path from an engineer's point of view. And the real world doesn't have all the high fantasy magic and dragons meddling.
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a) the technology exists, and is feasible.
Fallacy #1: it doesn't, at least not as advanced and freely available as you make it.
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b) An A.I. has the skills and patience needed to plan perform all the needed physical actions. c) because A.I.'s can be legal citizens of a country, they would have the right to create these devices, and travel in space just as anyone else would .An industrial nanoforge can make all the parts, and nano-hives can make the raw materials.
Fallacy #2: Being a legal citizen does not mean you can do anything you want. Space is a restricted environment, and not open to anyone who wants to go there. Nuclear technology is severely restricted and not available to anyone who wants it.
Fallacy #2a: Nanotechnology is the most regulated technology in the SR world. That is even stated in the one book you appear to have read. No way anyone without the best of connections is going to get an industrial nanoforge and omnipotent self-replicating nanites.
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While the needed equipment may require permits, none of it is illegal.
Falacy #3: Of course is possession of many of these items illegal for average citizens. That's the nature of regulated items.
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There is nothing stopping the construction of the ship legally.
Fallacy #4: Of course there is, starting with Corp Court orders and anti-terror, anti-smuggling and nuclear control laws.
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Space is like international waters, you do not have any legal rights to attack anyone else's stuff unless you are at war. Doing so makes you at war. So anyone who attacked it would now be subject to the full measures of international law, and quite possibly the corperate courts, as this A.I. may be a corperate citizen.
Committing crime exempts you from protection by the body you are a citizen of, unless said body feels like fighting everybody with a vested interest in keeping highly dangerous technology out of the hands of a group of creatures who have abused such technologies on a genocidal level repeatedly in the past.
Of course, that flat out makes no sense, assuming anyone would want to go to war over an uppity citizen who accumulates highly restricted material for unknown and possibly dangerous purposes. Going by SR4's background, this is a case for the Dawkins Group, and the AI would be quietly disposed of, or the Corp Court, and the AI would be less queitly disposed of.
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This would also likely mean that the A.I. would likely respond to that attack in kind. If you think an A.I. is dangerous because it wants to leave the planet to get away from crazy people, find out what happens when it wants to hear them scream, because you would.
No, the AI would find out how much it sucks to be tied to a physical body when it is hit by a thor shot, the common way SR solves the problem of uppity entities like that.