And if they HIRE multiple teams of similarly skilled and equipped prime runners to take the offending team out?
Killing the team is never the problem, if all else fails they can just drop a Thor Shot on the teams head. It's localizing the runner team that is the problem.
Mega-corps, organized crime, and other large public (or semi-public) organizations must, by their nature, be somewhat accessible. They have known places of operation, known members, known businesses, known contacts, etc.
A runner team, by it's very nature, can be nearly utterly inaccessible. They can operate anywhere in the world, they have no known members, they don't have front businesses, their contacts can be dropped, etc.
The runners will always have the initiative. They will attack first. This let's them get in a devastating (and potentially crippling) first strike. When you assassinate the Mafia Don, Consigliere, and top lieutenants, blow up the Mafia's stash houses and weapons stores, give the police incriminating evidence on every street level organization operator, give their enemy organization's helpful information, etc. it becomes very difficult for the OC family to remain intact enough to mount a counter offensive (even if they know who attacked them). Mega-Corps can survive this experience.
So hirer other runner teams, those teams have to find the enemy team and then have to assassinate said runner team.
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For every resource the runners have, the corps have a million.
No, they really don't. There are maybe a million people world wide with skills comparable to a Prime Runner (what the PC's are). Where the corps win is that they have hundreds of millions of people who are almost as good, legal immunity, more money than god, and no restrictions on available gear.
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The runners have to be successful in their war against the corp many many times.
The corp only has to be successful once.
The corp only has to be successful once.
Yep. The Runners will almost certainly loose, that's not in doubt. They can deal with an OC group with a relatively high chance of success and survival, they can certainly do enough damage that the OC group will be destroyed by it's various rivals when it is weakened.
What they can do to a corp is cause enough damage and problems that it is rarely worth getting a runner team that pissed off and motivated. It's why if a corp wants a runner team dead they will make sure that the runner team dies with no warning and in a single sudden strike. Trying and failing to kill a runner team is very bad for the bottom line.
If Ares wants a runner team dead and has localized the team they will go in with hundreds of Firewatch operatives in full assault armor, hundreds of high force spirits, hundreds of high end hackers, military air craft and tanks, and hundreds of drones; and still be willing to drop a Thor Shot if it looks like the runners might win. That's all cheaper than the damage that a single motivated team of prime runners could cause to Ares.
