QUOTE (thorya @ Jun 20 2013, 08:47 AM)
In fact let's just develop a list of things that all runners *must* do to be able to play the game:
1. You are at 1 box remaining and must be able to do a first aid check to save yourself. If you have survived on the street you should be able to treat multiple gunshot wounds.
2. You must be able to hack a medium quality commlink with black IC. How can you claim to be a runner if you can't hop into hot sim and face down some average defenses.
3. You must be able to summon at least a force 3 spirit. How can you be expect to run the shadows if you can't summon magical assistance?
4. You must be able to have a method to reliably hurt a force 8 spirit. That's what the corps are going to throw against you and if you're out in the barrens, some petty barrens mage will just kill you outright with his mages if you can't fend it off.
5. You must be able to hot wire a car and escape some gangers in a high speed chase. What do you think you're going in the shadows if you rely on grid guide?
6. You have to take on the two unaugmented mundane gangers.
7. You have to be able to walk into a club and immediately negotiated a reduced prices for a supply of drugs. How are you going to make money if you don't know how to negotiate?
8. You have to be able to set up a network of surveillance drones in your neighborhood and be able to jump into those drones to take action to better investigate and possibly subdue any threats. How are you going to have a safe house if you personally can't manage your security?
9. You need to be able to stare down a bull dog and make it whimper. If you can't intimidate a normal dog, how are you doing to stare down a troll?
10. Hit a bullseye at 100 meters from cover without being detected. You want to be a runner without knowing how to snipe, are you kidding me?
11. Spot a ganger with a camosuit hiding under your bed. You need to be ready, if you can't spot something under your bed, how are you going to spot the guy sniping you?
12. Jump out of a plane when it catches fire. You didn't learn how to parachute? Really, and you think you can survive in the shadows?
13. Get past the mechanical lock on the back of the stuffer shack.
14. Track the foot prints of a fleeing ganger to find where he went and then shadow him to find who sent him to take a shot at you. If you can't find out who's trying to off you, you deserve to be dead.
15. Deal with a guard calling for back-up. What do you mean you don't know how to work a jammer? Well, guess it's time to die.
16. Blend in with a crowd being scanned by facial recognition software.
17. Write your own code to hack (preferably with some sprites assisting you). Do you really think that the corps aren't tracking those widely available hacking programs that you can just buy? You're not paranoid enough to last a day here.
And those are just the minimum requirements if you want me to even consider not instantly killing your character violently for my own entertainment.
From the perspective of my last character.
1. Savior medkits and trauma patches are a hell of a thing.
2. Black IC is fantastically ineffective against someone running in AR, so if you have hardware access to the 'link, you'll get it eventually; or quickly, if you're slinging hacking skills at 4 and programs at 6. Black IC is even
less effective against an Agent, and an auto-hacker that can overpower an R3 commlink shouldn't be too pricy, especially if you bought it with all hacked programs.
3. Okay, that's simply unreasonable. On the other hand, if you aren't Awakened and you need a Spirit, you call your Fixer and ask him to set you up with a magician who'll rent out a spirit no questions asked. (Also, my last character had a Free Spirit who had bound herself to my character's servitude, so she always had a Force 6 Free Spirit on call.)
4. Rating 8 spirits are actually going to be
very rare. Fortunately, rocket launchers with antivehicular rockets aren't
too expensive, nor even terribly hard to get hold of in the Barrens.
5. If you're on your own, you're probably SOL, hope you have some mechanics. But then, if you're on your own, why are you in a high speed chase in the first place? You're just being spiteful here, but it never hurts to have some Mechanics skill.
6. Lots of ways of handling two unaugmented angry gangers, from running fast to shooting.
7. Expecting everyone to be capable of filling literally every archetype's roll is just ridiculous. That said, if you're negotiating with random low-skill hacks, it shouldn't be too hard to come up with the Charisma + Negotiation to do it, especially with liberal use of lieing. Then again, my last character had social skills at R3 and Tailored Pheremones, so she was good.
8. You don't have to be able to jump into your own drones, and if your rigging skills are sub-par compared to the rating of the skillsofts you can get for the drones, it's actually a worse idea. Coming up with an R4 drone isn't too hard if the GM lets you buy R4 commlinks and install those as the drone's brains, and you can share hacked autosofts among the drones.
9. Staring down a bulldog is impossible and counterproductive. The bulldog isn't smart enough to recognize that the hand cannon you're wielding can kill it, while the Troll probably is.
10. Long Arms at rating 3 and a Smartgun Link are a minimum for all of my characters, so...
11. If he's under my bed, then he's setting off my pressure sensors. I roll a grenade under the bed. If he's lucky, it's a stun or foam grenade. If I'm ready to move on to a new safehouse, it's White Phosphorous. (Willy Peter grenades: a must-have in every Shadowrunner's emergency kit.)
12. The average Shadowrun does not involve aircraft, nor the jumping therefrom, as the average is contained entirely in the Sprawl. Now, if you were talking about a game wherein everyone specifically is supposed to be an Airborne ranger or something, then yes, this lack of skill is inexcusable.
13. There's a couple of ways to do that, depending on how much of a hurry I'm in and how much noise is acceptable. If I'm not in a big hurry and/or noise is inexcusable, I've got the Mechanics skill, I've got manual lockpicks, and I've got an autopicker that I can attach to the lock and let work on its own. If I'm in a big hurry, I've got a High-Powered "Light Pistol" that fires shotgun rounds loaded habitually with Shock Lock rounds for
exactly this sort of occasion.
14. Eh, it's easier to just get away and do legwork. Less chances for him to realize you're on his tail and lead him into an ambush, and then you can show up at his hideout later when
he's not expecting it.
15. How does a Rating 6 ECM program with a Signal 7 headware commlink sound? I always have a jammer.
16. Nanopaste, duh. Or a good Concealment power courtesy of my Free Spirit.
17. Programming 4 and all the best hacked programming suites. Gotcha covered.