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Mister Juan
Concerning gear aquisition and karma expenditure, George isn't going to "do" anything. He isn't going to buy any gear or "improve" in any of his skills.

So, basically, beside maybe RPing some downtime, I'm already good for the next run.

If there's actually quite some time between this run and the next, George might actually change lifestyle from low to middle.
Glyph
Caitlin has 5,200 nuyen (a lucky 17 for my initial money, plus 3,500 left from the job after paying for the comm gear). She will probably pay for another month of Low Lifestyle, then look for a better medkit (a rating: 6 one) and some spell formulae - levitate: 5 and increase reflexes: 1 (a caster-only version of the latter, if she can get one). If she has enough money, she might check out the prices on some form-fitting body armor - she wasn't really even hit, but all of that automatic fire and shrapnel has her thinking seriously about her mortality. wink.gif

A good fake ID, hermetic library of her own, or sustaining focus are all a bit out of her price range at the moment.

She will spend karma on learning the spells, if she gets them, and if she can find a hermetic library that will rent access to her.
Sicarius
There will be three weeks (game time) of rest before the next job opportunity. Please post IC for any actions you want to take care of, or just what your character does to entertain him or herself. Karma will be rewarded for quality posts.
Tashio
I'll probably be out of action till Monday next week. Heading back to my parents place for holidays. Will post when I return if thats okay.
Sicarius
If no one wishes to take any post run actions we'll move on to Part 2 this week.
Mister Juan
Well, George is going to start looking for a new a nice little "house" (upgrade to middle lifestyle), but realistically, it's the sort of thing that takes more than 3 weeks.

So, no, there isn't any "real" post run action on my part.
Tashio
I'll post in a couple sorry for delay, I came down with Nasty flu between packing up and heading home.
Glyph
I'll post soon too. I meant to this weekend, but had a case of writer's block. I'll have something up in just a bit - there are still a few things that I don't know, such as whether or not she managed to get the spell formalae or find a library, so I left those parts vague.
Sicarius
1 extra karma point for Caitlin.
Glyph
Some observation tests by Caitlin, if needed:

Perception:
[ Spoiler ]


Astral Perception:
[ Spoiler ]
Mister Juan
I take it we'll keep using this thread for the OOC.

So, George will call his friend Smiley to see if he would accompany him to Penumbra. He doesn't want him to actually participate in the meet.... just watch his back. He'll make sure to mention for him to bring a micro transceiver so they can keep in touch while in the club.

If Smiley can't/won't do it, George will then call Jaxon, and pretty much ask the same thing of him. If Smiley does agree to help George, he will still try to reach out to Jaxon, but will instead ask him to "stand guard" outside the club, on the street, in case trouble starts.

If both men agree, he will, of course, inform each of the others presence. No point in getting some friendly fire going wink.gif

Best guess would be etiquette/street rolls for both, so here they are.

Smiley
[ Spoiler ]


Jaxon
[ Spoiler ]
Mister Juan
So, George is going to take his bike to Penumbra, and meet Jaxon outside. If Jaxon has a micro transceiver, they'll keep in touch that way. If not, he'll use his cellphone (earpiece + microphone clipped to the cuff of his jacket)

As for gear
[ Spoiler ]
Mister Juan
indifferent.gif anyone still here?
Tashio
Yea
Glyph
Still here. Sicarius might be waiting for Musashi Forever to post something for Nadia - everyone else is at the meet.
Sicarius
That's what I was doing. I haven't see any posts from Mush in quite some time however. If we don't see something from him soon I may have to do some recruiting. what do you guys think? wait? or find another player or two?
Mister Juan
Well, it has been almost 2 weeks. I say we march on forward and hope that he comes back soon.
Sicarius
okay Guys. Welcome Brian and Pragma to the team. I apologize for the long delay. I also apologize that the most recent post is slightly contrived, I just want to get everyone together as soon as possible.

Brian, Pragma, please take 5 karma points for background and to help catch you up with the other guys.
Glyph
Astral perception check:

[ Spoiler ]
Mister Juan
Right about now, I keep seeing the opening scene of Michael Mann's Heat when I think "truck heist".

If any of you don't know what I'm talking about; go see that movie NOW. nyahnyah.gif
Sicarius
wink.gif
Mister Juan
Tashio? You there mate?
Tashio
Eeep thought I had posted, my bad link ate up my responce I guess. I'll repost now.
Mister Juan
Looks like pretty much everyone has agreed to the job. While we keep the RP going, I thought it would be a good deal to start hammering a plan OOC. Even if we don't have all the information yet, I'm pretty sure we can sketch something. The biggest issue, in my opinion, is the time constraint. We have 4 days to get the whole thing planed out. Four days is also a very short time frame if our plan requires some special gear.

Whatever the plan is, it will have these basic 3 steps:
1- Stop the van
2- Steal it's content
3- Get away

I also, quite frankly, don't see how we can do this in a stealthy manner. Unless we can "trick" them in pulling over and getting out of the truck, we're going to have to take it down really hard and really fast: box it in, ram it to a stop, fill it with lead and AV rounds, use explosives or rockets. Or any such combinations wink.gif

Since this is a courier, they might even have some sort of defense measure; like smoke generator, flashpaks, gun ports, run flat tires, armor plating, bullet proof windows. Think... Brinks' truck, but on a really bad hair day.

courier's route:
-Leave from the main Dassurn property in the downtown area
-Takes the 5 south through the downtown
-Gets on the 520 into bellevue
-Once there it will take a number of smaller roads, making stops
-Heads into Tacoma on the 405

Hitting it while it's on the highway:
Good points:
-Easy access and getaway
-Easy to cause enough mayhem to make any sort of Star response slow.
-Easy to box/ram
-We can pretty much bring any sort of gear since we'll be in vehicles
-They won't expect it.

Bad points:
-Moving target
-Dangerous environment with a lot of unpredictable factors (other drivers)
We would also risk causing a huge crash, and thus, boxing ourselves in.

Hitting it while in smalls streets/at a stop/at a light:
Good points:
-Stationary target
-We can set an actual ambush
-Just plain "easier"

Bad points:
-Less getaway routes
-If they spot the ambush, it'll turn into a chase.

Our main concerns with the hit itself:
-Immobilizing the van
-Not destroying/damaging the "loot"
-Private Security Response
-LoneStar
-Bystanders
Mister Juan
As for the skills George can bring to the table:
-Trained in Pistols, SMG and AR, hand to hand combat, grenade throwing
-He can take a lot of damage before going down.
-Basic demolition skills
-Can drive a bike
-Stong as a bull and solid as a brick wall
-Fast Initiative

I know from previous experience that Markus and himself can pretty munch thru any none juiced up "fighter".
Sicarius
I don't have a terrible problem with you guys planning OOC, but don't neglect the IC part, particularly regarding getting to know each other's characters, personalities, capabilities, etc.
Mister Juan
Of course not.
I've just found that on PbB game, the planning goes smoother when done OOC.

So, anyone has any ideas?

I think that hitting the courrier while in smalls streets/at a stop/at a light would be safer and easier to pull than a highway stop. We'll be able to plan it more carefully, and "choose" the location of the ambush.

The info we are going to need mainly revolve around the courrier itself: what sort of vehicle is it? does it have an escort? what are it's exact capabilities (top speed, armor, defensive equipement, etc...)? What sort of cargo is it carrying? Is there anything in the cargo that can be dangerous in any ways (chemicals, biologicals wastes, explosives, etc...)? How big/heavy are the different things in it? If they are carrying mostly data and things like bonds, then, we shouldn't be too worried about moving/fencing them. But what is it's like... cyberware, or magical stuff. It could be fragile/clunky.

Also, if we can get info on the actual personel involved in the courrier run itself. Who's the driver? Where does he live? Does he have a family? How much is he paid? These are all important points, I believe, because the "human" element is always easier to deal with than machines.

We also need to know what sort of security responce a hit on the courrier will bring. Do they have a direct link up with some security agency, and if yes, how fast is their responce time? What sort of responce will they mount? What routes will they use to approach the courrier?

Depending on the size of the courrier van, and how armored it is, we have multiple ways of stopping it:
-Blunt force: litterally ramming it off it's wheels. Which means we're going to need like semi... and a lot of speed.
-Explosives: either destroy the cab, the motor, or just blow the thing off it's wheels.
-Literally kill/disable the driver(s): filling the cab/engine part with as much lead as possible or going all the way with actual Light Anti-Vehicular weapons... and I mean freaking rockets.
pragma
I've got something, it turns out that every problem has an engineering solution:

1. Stopping the car.

If we can hack a couple of streetlights along the route, especially if two are right next to eachother, and spoof gridguide in the area we can have a great deal of control over the number of cars between the lights. I think we could use this to lay an effective trap, using other vehicles to block it in. All it would hinge upon is getting some gang contacts to screw with the grid guide transponders (does Russ know anyone?) and getting close enough to tinker with the streetlights without being noticed, which wouldn't be too hard of a con game. Of course, we can also slash its tires once we get close enough.

2. Dealing with the courier

One crafty solution that springs to mind, depending on the design of the courier, is to seal people in the front seat with freeze foam or a laser welder. The cars are designed so people can't break in but make convenient prisons when tampered with.

Of course that only takes care of the front seat, not the security response, or anyone in the back (and possibly no one at all). Another positive note is that, if we go for freeze foam, we can pllug any murder holes and possibly weapons stuck out of murder holes, with the stuff.

3. Information we need

We absolutely need the model and layout of the van and the route it will travel. Infromation about armaments and people woudl be nice too.

4. Spite

QUOTE (Mister\ Juan)
These are all important points, I believe, because the "human" element is always easier to deal with than machines.


Beg to differ. Though its a good track to follow up on, a bribe may bypass the need for all this trouble anyway.
Sicarius
I am here if I am needed. Otherwise feel free to continue planning as much as you desire. Don't neglect the IC thread. any actions you wish to take must be in that thread.

and remember, Hobbes did give you a disc featuring details of the courier van.
Sicarius
I am concerned about the lack of posting. If you are active please check in so that I can know who we are waiting on, and who is waiting.
Tashio
Hey

Sorry I've had a crazy week and a bit moving, I'm into my new place and setup. Will start posting full speed again.

Mister Juan
If there is some sort of vid screen, or whatever in the room, George will slot in the chips that Hobbes gave the team. Might as well look at what we're up agaisnt.
Sicarius
There is no telecom or anything similar in the room, but something as simple as a poc-sec will play the data just fine.
pragma
Still here, just don't want to be posting all by my lonesome.
Glyph
Still here too, just wanted to get through the introductions (looks like just Brian left now), and see what was on the disk before getting too far into the planning.
Mister Juan
Sicarius
Just wondering mate; what time of the year is it in game?
Sicarius
ISO 1 took place in september. I believe I said it was three months from your last gig, so it would now be November. To be specific, it is November 9th, 2063. I will try to remember to attach that to posts from now on.
Mister Juan
I was just wondering in case we needed to hide some heavy firepower under longcoats biggrin.gif Like... if its summer, we might look suspicious nyahnyah.gif
Sicarius
no its November in the Emerald city, plenty chilly enough to wear a long coat.
pragma
Are a datajack and Image Link sufficient to access the chips?
Sicarius
Yes, that sounds like it would work. (unless anyone else knows otherwise)

BrianL03
I apologize for my lack of posting. Was on a roadtrip, whereupon I got robbed of some rather important electronics of necessity while in Denver. Don't go near the FRFZ. Those CAS/Azzie bastards will rob you faster than anything.
Sicarius
Did you go ghostwalker on the fraggers?

sorry to hear about your trouble man, welcome back.
pragma
Out of town the next two days.
Tashio
Markus Perception Test

4 4 5 7 8 10

Edit: Oops had 1 instead of 7 in there.
Glyph
Caitlin's perception test:

08, 05, 02, 02, 01, 01.
pragma
Cortex's perception test

9., 3, 2, 3, 15., 5, 5, 1, 5 -- note that he has the perceptive edge.

I have a few B/R skills and tech school education -- any allow me to default for the complementary test?
Sicarius
I'm a bit weak on what Tech School education does. My book is at my house. (assuming I can steal my neigbhors wireless) I will let you know if that will work. neithe computer b/r or electronics b/r will help

Edit: Looked up Tech School education when i was at home. I think in this case, because its only a complimentary roll, i'm going to say no. You crushed the perception roll anyway so it wouldn't matter one way or the other.
Mister Juan
George's perception roll :
09 03 01

Sorry for the lateness (is that even a word?), I had completely forgotten about the roll.
Mister Juan
Just to be clear: how many guards total seem to be in/with the van?
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