Jaid
Jan 8 2006, 03:17 AM
yup. foolish people. who don't know any better. and who have probably never been pulled aside when going through an airport and had explosives strapped to their arms intended to blow their arms off if they try to use their fancy cyberspurs.
DireRadiant
Jan 8 2006, 03:21 AM
Good thing Renton and places like the Impish Delights are about as high class as Bubbles gets to.
I think the flying guillotine style handcuffs are the way to go for the cyberspurs.
Feshy
Jan 8 2006, 05:46 AM
QUOTE (BlackHat) |
*shrugs* Detects any non-living matter... normal cyberware and items (weapons, armor, etc) are easiest. Even a cyber display link involves some non-living matter on/in the eyes. Would defiantly pick up bone lacing. Mucle toner is bioware, though, so it won't pick that up. Dual also has some very extensive databases on the sorts of things he typically scans for.
One nice thing, though, is that it picks up items carried on someone too, which is mostly what Dual would expect to find on "newbies" or on the Johnson.
Not sure if another cyberware scanner could pick up the point of origin of another cyberware scanner or not. Sort of like setting ultrasound sensors to listen for ultrasound waves, I would imagine. |
The system also won't pick up on anything that would require sub-millimeter resolution (my descretion of course.) Systems that are *mostly* made of components smaller than this might get a bonus to avoid detection (for instance, wired reflexes -- as they'd be a body-wide network of nanotech-sized wires with little to no central processing areas)
Blackhat, I was going to do a lengthy, descriptive bit of everything you find, until I realized that fully half the IC thread has been your actions and the results so far. So I hope you don't feel short-changed by this shorter and more practical result list in the OoC instead. I just figured it would be good to move on to the meet so that the others can get more involved too.
Dual's scan results[ Spoiler ]
Dirty Jimmy:
Some lower-end wired reflexes
Aluminum bone lacing
an ultrasound emitter
His somewhat injured suit is armored, much like an "actioneer" suit.
His commlink is a Sony Emperor, or something in that class.
He's packing a Predator IV in the suit
the Colorful Troll (Bubbles):
a basic wired reflexes system
hand razors
a data jack
some ear and eye mods, but no cyber ears or cyber eyes
A false finger, a smuggling compartment, and a false tooth
That explosion of color she is wearing is armored; looks like one of the Urban Explorer series
She's got a cheap metalink comlink.
The suburbanite (Spook dressed in business casual):
No distinguisheable cyberware
Looks like he's packing a tazer.
The system can't ID his comlink. Either it's custom, or just wasn't able to get a clear enough scan.
The polite elf (Snapp):
Datajack, a standard model
a mid-rating reaction enhancer
also some mid-rating muscle replacements
Cyber eyes and cyber ears, both appear to be very complex with lots of options
He appears to be packing a streetline special
He has a sophisticated commlink that your system does not recognize. Either a custom job or something non-standard.
He is wearing a sophisticated set of armor, despite its current bland look.
The middle-aged middle-classer (Codger):
Looks like aluminum bone lacing (a normal grade and brand), and some sort of wired reflexes that your scanner can't ID (not enough resolution)
He's also packing a light pistol, with an extra clip, and a survival knife.
He has two commlinks on him. The first is an extremely outdated metalink, licensed and built by a company you haven't heard of, and most of who's information isn't in your data soft. You wonder how it can even function.
The second looks like an off-the-rack Novatech Airwave.
Oh, and in closing, sorry for the slower response these past few days. My wife has some days off, and is demanding I spend some quality time with her -- specifically, in World of Warcraft. Did I mention it was true love?
I'll have Jimmy's mission briefing up soon, but for now the wife says I have to kill some Kodos.
BlackHat
Jan 8 2006, 06:31 AM
Don't feel slighted at all.
Enjoy the warcraft.
BlackHat
Jan 8 2006, 11:43 PM
Oh, How old is Bubbles, anyways?
I's asking cause, aside from Codger, I don't think the rest of us are especially old.
Feshy
Jan 9 2006, 07:00 AM
Blackhat It's sometimes hard to tell with metas, but Bubbles looks quite young. The youngest at the meet, even.
Gingerkid As the definite leader in the negotiations (judging from dice pool size it's no contest) you find you're definite the one Jimmy is having to negotiate against. Give me a Negotiations + Charisma roll to haggle the payment.
Everyone Just to give you guys fair warning, Especially with SR4's more linear costs, I tend to go with the "Shadowrunning covers rent (+ammo, repairs, etc)" line of thought - with more pay with good negotiations, and for achieving secondary objectives, etc. Helps keep things with the right amount of grittiness. Not so gritty you ask "Can I really afford to throw this grenade?" But gritty enough to ask "Is it worth the investment to sacrifice this expensive rotodrone?" I also figure a run every two weeks or so when calculating those costs. So if these figures seem low to you, that's why. And if they seem WAY low to you, you've probably been playing in 3rd edition where you needed a good 10,000
to afford to get out of bed.
Of course, to make up for low payment, I also am heavy on... what is that annoying word my employer used that meant "We aren't giving you a raise, but please don't leave for our competitors?" Ah, yes... non-monetary payments. Contacts, influence, gear, favors, street rep, etc. That, and there's always "pseudo-monetary" rewards - cool gear to boost off of fallen enemies. Which can include cyberware, if you're really ghoulish, but... word of that sort of thing gets out ya know.
Oh, and as for street rep and notoriety -- I don't know for sure how many of you noticed, but some qualities affect notoriety. Some of you had some of these qualities. In case you are wondering, here's what the values are for your notoriety at the moment:
Spook: [ Spoiler ]
Both are 0. None of your qualities affected street cred or notoriety.
Bubbles [ Spoiler ]
Addiction and incompetent both add one to notoriety, so you have notoriety of 2. I suppose a slight notoriety is fitting for a new and slightly outlandish shadowrunner anyway.
Dual [ Spoiler ]
Your one quality does not affect notoriety, so it's 0.
Snapp [ Spoiler ]
Blandness subtracts one from notoriety, and incompetence adds one. So overall, you're neutral - notoriety of 0.
Codger [ Spoiler ]
Incompetent, Spirit Bane, and Scorched all add one to notoriety. I counted both incompetent flaws as only one, figuring they were similar enough it didn't make sense to double penalize you. Still, that gives you a notoriety of 3. This is actually high enough to give you a Public Awareness of 1. Make sure to be on your best behavior for these runs!
Heh. And here I thought I was done with spoilers. I only included them because I included the reasons for the values as well; the actual values will probably manifest more in game terms later when you get to know each other better; but I didn't want to give away anything about any of you yet.
BlackHat
Jan 9 2006, 01:06 PM
Data Search + Browse = 8 dice:
Dice: [2] [2] [4] [2] [6] [3] [6] [5] = 3 hits, 0 ones
Looking for information on Dr. Severinsen online - perhaps a public node to his offices, or a yellow-pages listing for a home or work address or commcode, or something of that sort - nothing too deep.
Expecting an Interval of a minute, since his offices won't be on the same network as Impish Delights.
Edit: Would ideally like to begin this as I bow out of negotiations (giving me more time to work on it before the meet is over) but it seems perfectly reasonable that I would wait to start until our Johnson tells us he didn't have time to look up anything on the doctor.
Feshy
Jan 9 2006, 01:34 PM
It's going to take more than a minute. Since I've mostly replaced that long (but easy) extended test with a single check, I figure it'll probably take longer than a single interval. Although, if you *want* a certain interval (like 1 minute) you can specify that, and I'll treat your roll as all the information you could dig up in that amount of time.
BlackHat
Jan 9 2006, 02:32 PM
Well, I'll jsut set the Agent to start looking, and check up on it once in a while.
For the moment, I would just like to have some information on hand by the end of the meet - so I don't realyl know how llong that will take - but if the agent comes back with an address for his office in 30 seconds (google search for "Dr Severinsen Offices" or something) then I'll let people know.
GingerKid
Jan 9 2006, 03:13 PM
QUOTE (Feshy) |
Gingerkid As the definite leader in the negotiations (judging from dice pool size it's no contest) you find you're definite the one Jimmy is having to negotiate against. Give me a Negotiations + Charisma roll to haggle the payment. |
I didn't think there were any social modifiers for this situation, so I put all my rolls down in order for you to add or subtract from if necessary.
Neg + Char = 13 dice
3,1,6,5,5,4,3,2,5,5,4,3,5
6 successes! *does the seated jump for joy*
Toptomcat
Jan 9 2006, 04:15 PM
R6 white noise generator in operation.
BlackHat
Jan 9 2006, 04:59 PM
Without my books on me, I'm not sure what al lthe white noise generator affects. I assume any electronic surveilence type equipment.. .like microphones and whatnot. So I'll assume audio sensors are borked if they're not running ECCM - but does it effect cyberears too?
DireRadiant
Jan 9 2006, 07:04 PM
"White Noise Generator: This devices creates a field
of random noise, masking the sounds within its area. All
Perception Tests to overhear a conversation within 10 meters
of a white noise generator receive a negative dice pool
modifier equal to the generator’s rating. If more than one
generator is in use, only count the highest rating."
BlackHat
Jan 9 2006, 07:06 PM
Um, I assume if you're close enough together we can still hear each other just fine?
Taking -6 on perception tests probably means an auto-fail for anyone without the perception skill, and most of hte people who do have it!
DireRadiant
Jan 9 2006, 07:50 PM
Perception test
6 4 4 3 1 1 = 1 hit woo hoo!
Edit: For the visual perception of the rest of the room.
BlackHat
Jan 9 2006, 07:57 PM
QUOTE (DireRadiant) |
Perception test 6 4 4 3 1 1 = 1 hit woo hoo! |
Is that for the audio noise stuff - in which case, I'm not sure one is called for...
Or is that matrix-perception to pick out the hidden commlinks at the table (in which case, I think its actually intuition+scan)?
Dual would gladly accept the package he sees running around in AR - but his commlink is in hidden mode, so without the ID, I'm pretty sure you can't send him the message. I'm assuming the little icon is an edit program, or an agent using an edit program?
I guess, as a show of hands, who's got their commlinks running in public mode? who are in hidden mode? and who are in offline mode?
I've got 2 for hidden, and about 7 for offline.
DireRadiant
Jan 9 2006, 08:01 PM
Only public Comm would get the package offered, but everyone should have time to switch modes if they want. Bubbles didn't do anything fancy in looking for other peoples Commlinks. That's the "looking around" that the icon was doing, just checking for public commlinks.
Perception check is visual check of the rest of the room.
BlackHat
Jan 9 2006, 10:05 PM
is Bubbles's Comm on public then? or is she hiding too?
Edit: Plan to respond to it asap, but didn't want to assume I could message her either.
DireRadiant
Jan 9 2006, 10:30 PM
Bubbles Commlink not hidden.
Jaid
Jan 9 2006, 11:44 PM
Spook's commlink is on public so long as we're at the meet at any rate. wasn't sure if it would be needed for the explanation or anything, and not too worried about anyone seeing it or anything right now...
[ Spoiler ]
although my agent should be checking the commlink every time it's turn comes up...
BlackHat
Jan 9 2006, 11:44 PM
Will have eyes start scanning for hidden nodes (I forget what the interval is, but with 8 dice, buying two hits, they'll need two intervals per person who's hidden) but with two of them going at once, and snapp and bubbles (at least) already public, it shouldn't take long for Dual to invite Codger and Spook.
Edit: 1 combat turn intervals, means invites come within 6-9 seconds of Bubble's icon's appearance
Jaid
Jan 10 2006, 04:01 AM
must... sleep...
(good night all! don't get us all killed while i'm away
)
BlackHat
Jan 10 2006, 04:19 AM
Killed, no, dumpshocked, maybe.
Feshy
Jan 10 2006, 09:31 AM
Okay, chat invites have gone out to everyone now, hidden com or not, so everyone can respond to that chat you're having if they join. Since I think everyone but Toptomcat has already, I guess this just means he can now too.
Of course... no one has posted any actual talking, just AR chatting, so you're making Jimmy a bit nervous. . .
I have to say, this game is really moving along quite well. Five pages IC, almost 10 OoC, in only 10 days, and some of those holidays at that! Great job guys! And nice work with the AR chat. I really like the flavor of the matrix superimposed on the rest of the meet like this. Makes for interesting scenery, and the team doesn't have to wait for the meet to end to begin discussions.
BlackHat
Jan 10 2006, 12:47 PM
No first name on the Doc from his public records?
Will also instruct Pollux to refine his search for information about the doctor having lost his license to practice (which should be public record, I would think), or any non-current practices he might have once had.
Feshy
Jan 10 2006, 01:29 PM
Ooops... all my notes only refer to him as Doc, and so I completely forgot to include his first name in the report. It's "John."
Pollux bleeps in your AR-enhance hearing to confirm the new search parameters.
DireRadiant
Jan 10 2006, 03:09 PM
I am going to wait for more of the others to post IC before Bubbles interferes again.
BlackHat
Jan 11 2006, 06:17 AM
Eyes new serch parameters are to find public information on Ida Riccetti... dieally a commcode ID (since D.J. didn't mention one being on the chip) but any public information might be useful.
Data Search rolsl (8 dice each):
Castor's Dice: [2] [1] [2] [5] [1] [1] [4] [3] = 1 hit, 3 ones
Pollux's Dice: [5] [3] [2] [2] [5] [6] [5] [5] = 5 hits, 0 ones
Feshy
Jan 11 2006, 01:39 PM
Actually, there is a comcode there, and Dirty Jimmy did mention it. Although I guess he was a bit vague on exactly WHICH comcodes were there, but it was in direct response to you asking for them.
BlackHat
Jan 11 2006, 02:18 PM
Ah, I thought he just mentioend his own commcode (to contact him when we're done)... oh well, I might as well search on Ida anyways and see what it turns up. IF she's 'deceased' or something, it might be worth noting... and the work can be done while we're relocating - so I might as well.
BlackHat
Jan 11 2006, 02:25 PM
Also, it can't hurt to double-check some of the things Dirty Jimmy told us. Like, if she is lested as having neer had a son - well, someone's got some 'splaining to do. If the commcodes differ, or she's listed at antoehr address, those might be things we want to check out as well.
DireRadiant
Jan 11 2006, 03:01 PM
Bubbles perception checks
5 4 4 4 4 1 = Casing the Impish Delights (Entrances, roof access, security cams)
6 5 5 5 4 3 = Parking lot and neighboring buildings (General observation, sight lines for security cams into the impish delights lots. Figure the trees will obscure some areas of the parking lot which may be useful)
Bubbles has made a list of all the vehicles in the lot, type and license plates. It's possible she may see Dirty Jimmy leave as well.
Is the Impish Delights a single story structure?
DireRadiant
Jan 11 2006, 03:02 PM
QUOTE (BlackHat) |
Also, it can't hurt to double-check some of the things Dirty Jimmy told us. Like, if she is lested as having neer had a son - well, someone's got some 'splaining to do. |
Aunt Ida?
BlackHat
Jan 11 2006, 03:20 PM
QUOTE (DireRadiant) |
QUOTE (BlackHat @ Jan 11 2006, 09:25 AM) | Also, it can't hurt to double-check some of the things Dirty Jimmy told us. Like, if she is lested as having neer had a son - well, someone's got some 'splaining to do. |
Aunt Ida?
|
Yep. Unlikely, but the sort of information that - if it is out there - we would want to know about.
BlackHat
Jan 11 2006, 04:04 PM
Oh, for clarification, Dual didn't intend to handle everyones money - if anyone had to, it should be Snapp.
I just wanted to ask how Jimmy intended to pay us.. .like ,a fist-full fo cash? certified cred? or jsut wire(less) us the money? Considering where hte money came from, and the whole deniablity thing, I was assuming something with no trail, like cash - but since D.J. didnt' mention slapping down credsticks or something, I thought I'd ask/remind him.
GingerKid
Jan 11 2006, 06:11 PM
QUOTE (BlackHat) |
He also asks Dirty Jimmy how he would like to arrange to pay us the up-front money, and sees that that is taken care of.
|
I guess I got confused with the bolded part. Somehow my brain told me "Ok, wireless transfer to Dual."
I've edited out the second half of my IC post because that will depend on how the transfer is handled.
BlackHat
Jan 11 2006, 06:28 PM
QUOTE (GingerKid) |
I guess I got confused with the bolded part. Somehow my brain told me "Ok, wireless transfer to Dual." |
Yeah, rereading it, the confusion is understandable.
I jsut wanted to make sure Jimmy paid us before he left - since I already have plans for the money.
BlackHat
Jan 12 2006, 12:14 AM
Also, not to be a stickler, Toptomcat, but Codger and Bubbles were booted from AR chat after you brought up the insecurity.
Dual couldn't make out Snapp or Spook's commlinks, but figured Bubbles and Codgers were the weakest links - and the most insecure part of the network at the moment.
Jaid
Jan 12 2006, 12:28 AM
lol... well, Spook has a reasonably secure commlink, i suppose.
DireRadiant
Jan 12 2006, 01:02 AM
Bubbles did say her commlink wasn't secure when she initially started it.
I'm not going to read any spoilers yet, so I do want to point out the difference between AR and the AR Chat Dual set up. Bubbles will see AR, but not the chat she got dumped out of.
And I hope someone is handling the corp scrip for Bubbles. But this may be another case of the (Hu)Mans keeping the trolls down.
BlackHat
Jan 12 2006, 03:00 AM
QUOTE (DireRadiant) |
I'm not going to read any spoilers yet, so I do want to point out the difference between AR and the AR Chat Dual set up. Bubbles will see AR, but not the chat she got dumped out of. |
Oh, good point. I think all of the AR posts since you were dumped were chat.
Jaid
Jan 12 2006, 03:15 AM
yeah, mine were intended for the chat.
Feshy
Jan 12 2006, 09:41 AM
QUOTE (BlackHat) |
Also, it can't hurt to double-check some of the things Dirty Jimmy told us. Like, if she is lested as having neer had a son - well, someone's got some 'splaining to do. If the commcodes differ, or she's listed at antoehr address, those might be things we want to check out as well. |
Just so we're all clear, aunts (as in Aunt Ida) don't have to have children -- they have to have siblings that have had children. So Ida not having children wouldn't mean any explaining to do, I don't think.
BlackHat
Jan 12 2006, 12:12 PM
QUOTE (Feshy) |
Just so we're all clear, aunts (as in Aunt Ida) don't have to have children -- they have to have siblings that have had children. So Ida not having children wouldn't mean any explaining to do, I don't think. |
Lol. Now Dire Radiant's question makes a lot more sense.
Well, you know what I mean!
Toptomcat
Jan 12 2006, 01:52 PM
I want to have Ares scrip, but don't have enough else to say to make a post in the IC thread worthwhile.
GingerKid
Jan 12 2006, 06:54 PM
Is Bubbles still in the parking lot when we all walk outside?
DireRadiant
Jan 12 2006, 08:48 PM
QUOTE (GingerKid) |
Is Bubbles still in the parking lot when we all walk outside? |
Yes. Waiting for everyone, or at least roaming around. Bubbles isn't trying to hide, obviously. Though it was tempting to try.
BlackHat
Jan 12 2006, 11:00 PM
Also, with the chronomancy surrounding when everyoen arrived at the club, and when we all sat down... I've totally missed whether or not everyone has exchanged "Shadowrunner names". I know Dual announced his when he arrived at the table, and later in AR chat with everyone (it was tagged to his messages)... not so certain about everyone else.
If you don't mind, letting me know if you have or havnt' mentioned your name - that'd be great... I'm getting tired of refering to you guys as "the troll, the elf, the old guy, and the other guy"
DireRadiant
Jan 13 2006, 01:27 AM
Bubbles did say "Bubbles".. but it certainly could be totally subject to misinterpretation as to whether or not she was saying her name when doing that.
GingerKid
Jan 13 2006, 02:39 AM
Snapp announced himself when he got to the table, but Spook was the only one there. So far I think he only knows Bubbles' and Dual's name.
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