Help - Search - Members - Calendar
Full Version: Running Wild
Dumpshock Forums > Discussion > Shadowrun
Pages: 1, 2, 3, 4, 5, 6, 7, 8
Stormdrake
QUOTE (BishopMcQ @ Jul 22 2009, 01:50 PM) *
Storm--Have you read through the example on page 25? That shows the effect of a single target attack (a pistol shot). If you need more clarification, let me know and I will walk you through it.


BishopMcQ,
I read the example. It indicates that the runner shot at the mischief and after all modifiers were applied he did 4P to the mischief and one bat fell dead. Does this effect the group rating or the population, or neither? How would a direct attack be different from a single target attack? Again, I like the idea alot for dealing with large groups but want to make sure I understand it perfectly before trying to use it in a room full of rules lawyers (aka my players). smile.gif

Stahlseele
QUOTE (Jimson @ Jul 22 2009, 09:19 PM) *
So a baby kraken lurking in toilets around the sprawl would NOT be a good idea??? smile.gif

Make the Sprawl Tokyo, use some kind of School for the Setting. ^^

QUOTE (hobgoblin @ Jul 22 2009, 09:19 PM) *
hmm, a cephalopod with some kind of lighter then air mod, and a AI running the show...

FLYING TENTACLE-MONSTER(s)!

QUOTE (Malachi @ Jul 22 2009, 09:22 PM) *
rotfl.gif

Oh man Stahlseele, you hit one out of the park with that one. I rarely laugh out loud at work...

Allways glad to make someone smile or laugh ^^
QUOTE
If you seriously want something with tentacles then why not have the runners hired to escort an important (and illegal) shipment as it crosses the ocean, then have it be attacked by a Kraken. I wanted to put one of those in a run as soon as I read about them.

If you can get your grubby paws on a copy, watch http://www.youtube.com/watch?v=Fa7ck5mcd1o and go from there ^^
QUOTE
Or (if you want to be a little bit of a bugger GM) have the team be hired to escort a boat from California to Hawai. The weather forecast is fabulous, no pirate activity has been reported for months, and reports indicate that there is a high probability of Mermaid activity in the area. Halfway through the journey, when nasty Sea-lions with arms start jumping up to drag people off of the boat and drown them, tell your players that a Mermaid might be something slightly different than what they are used to.

Yeah, that's allways fun ^^
One can do that with Unicorns as well ^^
Heath Robinson
QUOTE (Stahlseele @ Jul 22 2009, 08:44 PM) *
Make the Sprawl Tokyo, use some kind of School for the Setting. ^^

It's much more fun to use the Protosapient breed.

I shall say no more.
Adam
QUOTE (Alexand @ Jul 22 2009, 03:27 PM) *
It wasn't meant as a knock at Catalyst. As I said in the Street Magic errata thread, I think you guys put out some of the better stuff out there.

But you have to admit, you know you keep us drooling over those books, well intentioned or not biggrin.gif biggrin.gif


Oh, I wasn't taking it as a knock. Just hoping that people understand that we're often in "damned if you do, damned if you don't" situations -- release too much info/teaser material too soon and we're, well, teases; but if we stay silent for too long, "Shadowrun is dying." [Not putting those words in your mouth, but I saw someone say that last week, and I had a good bitter laugh and then released two new PDFs. nyahnyah.gif]
Stahlseele
QUOTE (Heath Robinson @ Jul 22 2009, 09:44 PM) *
It's much more fun to use the Protosapient breed.

I shall say no more.

Say more to me, i don't really know what you are talking about O.o

Also, something with Tentacles does not have to mean a critter.
Surge and Squid-Head and make something like chthulhu or however that's called ^^
hobgoblin
QUOTE (Malachi @ Jul 22 2009, 09:22 PM) *
If you seriously want something with tentacles then why not have the runners hired to escort an important (and illegal) shipment as it crosses the ocean, then have it be attacked by a Kraken. I wanted to put one of those in a run as soon as I read about them.

or have them go after some re-purposed oil rig, or maybe some sea bottom habitat wink.gif

hell, they may even run into it, crossing a bridge, while its snacking on canned goods silly.gif
Stahlseele
If the Runners run into it, it will be snacking on canned goods soon enough, provided the runners come in enough armor ^^
hobgoblin
ah, got to love portion packs smokin.gif
Heath Robinson
QUOTE (Stahlseele @ Jul 22 2009, 08:47 PM) *
Say more to me, i don't really know what you are talking about O.o

Protosapients are animalistic AIs that have now speciated. There's a species call Tentacles - they "eat" Persona Icons. Obviously, Tentacles have tentacular iconography - and lack any other discernable features.
Stahlseele
someone played too much day of the tentacle i guess ^^
Ragewind
QUOTE (Stahlseele @ Jul 22 2009, 03:38 PM) *
someone played too much day of the tentacle i guess ^^


I personally enjoyed that game.
Stormdrake
Further question on Swarms and Mischief's.
Swarms have the following modifiers applied to them that are not mentioned in the discription of Mischief's. Do they carry over?
• Individual wound modifiers are not assigned to the population of the Swarm
• the Group Rating acts as a positive dice pool modifier to attack
• Damage Value of physical attacks is increased by the Group Rating
• Group Rating also serves as a positive dice pool Modifier for all skill tests



Heath Robinson
QUOTE (Stahlseele @ Jul 22 2009, 09:38 PM) *
someone played too much day of the tentacle i guess ^^

Yeah, Day of the Tentacle. Sure.
hazemyth
In, all Running Wild an intriguing attempt in the continued effort by SR4 to systematize a rather sprawling game. I wish it had been more like Street Magic, which combined and reduced the spectrum of primary spirits to the main ten -- and carried over the basic system (5 spirits per tradition) to toxics, insects and shadows.

Rather, the spirits section of RW seems to have multiplied spirits, with some confusion and redundancy. For instance, shouldn't the bean sidhe arguably be a form of crone? Why make 'fey' distinct from spirits if they are, for all practical purposes, the same? How are harbingers different from other shadows/blood spirits? Why are some harbingers described as shadows (with no subtype) and others more specifically as wraiths? Might ghosts have been more succinctly described as wild spirit of man? Mightn't arboreals and men-of-the-woods have been the same thing? Why was no basic spirit type (like man) given for tanglewebs?

I wish there had been a more coherent pattern overall, rule-wise, even if things are meant to be mysterious, fluff-side.

But, then again, I'm frustrated generally with the sort of confusing redundancies that exist in SR, such as satyrs/wild satyrs, minotaurs/wild minotaurs, banshees/bean sidhe, fomori/fomoraig, etc. Not to mention dryads as metavariant vs. dryads as plant spirits, or the same for gnomes (earth) and oni (shadow).

On a separate note, I wish the book had added more non-European creatures that have been heretofore mentioned only in passing, such as garuda, fu lions, etc. Or added more non-western great dragons, to balance things out on that scale. No pun intended. LOL
BishopMcQ
QUOTE (Stormdrake)
I read the example. It indicates that the runner shot at the mischief and after all modifiers were applied he did 4P to the mischief and one bat fell dead. Does this effect the group rating or the population, or neither? How would a direct attack be different from a single target attack?
Ok, so I'm going to go through some of my shorthand for GM notes, since I will use it in my example here. When running a Swarm or Mischief, I generally note it as Rating/Population. A Rating 4 Swarm with a Population of 67 would be noted as S-4/67. Likewise a Rating 2 Mischief with a Population of 9 would be M-2/9.

A single target/Direct attack is one which when targeting a metahuman would normally only hit one person. Area of Effect attacks could hit multiple individuals based on proximity. Rating of a Swarm/Mischief changes based on the total Population--per the table on p. 25, Running Wild. (This is clarified in the first paragraph under the Swarms and Mischiefs header.)

Now, here we go...
From the example, Marcos opens fire on a M-2/9 (that's Rating 2 Mischief, Pop. 9). After the Mischief soaks damage, one bat falls to the ground leaving M-2/8. So the population is reduced, but the Rating stays the same until crossing the next threshold. His friend Sammy, the gun-bunny, opens fire with a long burst from his assault rifle at the group of bats. The burst due to some luck, does 12 boxes of damage to the Mischief after soaking--this kills 3 bats. The Population of the Mischief goes from 8 to 5, which reduces the Rating. After Marcos and Sammy are done, they are facing a M-1/5 (Rating 1 Mischief, Pop. 5)

Does that clear things up?

QUOTE (Stormdrake @ Jul 22 2009, 01:49 PM) *
Further question on Swarms and Mischief's.
Swarms have the following modifiers applied to them that are not mentioned in the discription of Mischief's. Do they carry over?
1 Individual wound modifiers are not assigned to the population of the Swarm
2 the Group Rating acts as a positive dice pool modifier to attack
3 Damage Value of physical attacks is increased by the Group Rating
4 Group Rating also serves as a positive dice pool Modifier for all skill tests
(I changed the bullets to numbers to make it easier for me.)

All of the information in the Swarm Characteristics paragraph applies to Swarms and Mischiefs--they are generic characteristics and restrictions which are shared. The following paragraphs that separate them out are used to define the differences between the types. 1 through 4 all apply to Mischiefs and Swarms equally.

1--To make it easier for GMs to not have to track wound modifiers across 20-30 different critters in a single swarm, the damage mechanics described later were applied.
2-4--Swarms and Mischiefs don't use the Teamwork rules, so the Group Rating is applied instead.
Stormdrake
BishopMcQ,
Thats what I was thinking but wanted to clairify it before bringing it into my game. I like to tell my players, "yes this is what they meant when they wrote it" rather than just saying "this is what I think so lump it".
Larsine
QUOTE (Garwllwyd @ Jul 22 2009, 05:31 PM) *
Question: other than the Talis Cat, which critters from the bestiary in the 2e (and possibly 1e) core and the two Paranormal Animals books (North America & Europe) AREN'T contained in Running Wild? I was going to try to convert a bunch of the other paranimals, but depending perhaps I should just focus on a few -- no sense doing what's already done.

There are plenty of critteres from the first 3 editions that have still not been converted to SR4:
Abrams Lobster
Aitvaras
Bayard
Blood Kite
Bombardier
Bulldog Stoat
Burrowing Beaver
Cat, Wild
Century Ferret
Corps Cadavre
Corpselight
Enwontzane
European Gargoyle (unless you assume it's the same as the normal Gargoyle)
Flame Jackal
Foulmart
Fox
Gyre
Imperial Eagle
Kludde
Leopard
Leviathan
Mami Wata
New Boar
Nutria
Peryton
Protean
Rock Lizard
Salamander (unless you assume it a Fire Spirit)
Scintillant Albatross
Shapeshifter, Warek
Shasta Deer
Siberian Bee
Siberian Firebird
Snow Moose
Stone Toad
Tachypus
Talis Cat
Unicorn, Greater
Vampiric Pawn (unless you assume it's just a persone affected by "Renfield")
Wraith

Lars







Patrick Goodman
QUOTE (Larsine @ Jul 22 2009, 07:14 PM) *
Vampiric Pawn (unless you assume it's just a persone affected by "Renfield")

That was the intent, yes. It came after long discussion with a number of people as to how bollixed up vampiric pawns were in earlier editions. Probably the biggest change I made to anything in regards to HMHVV.
Patrick Goodman
Okay, now that (hopefully) some of the vitriol is out of my system: Taken as its own entity, not necessarily a reflection of the rules, was the Infected section useful or entertaining for anyone?
IceKatze
hi hi

I've been waiting for this book ever since I started playing Shadowrun. I don't know if any other edition had a book specifically with rules on how to use critters as pets, being a player character. Always wanted to see a mundane character be able to augment his/her abilities with a dual natured pet of some kind. Hopefully I'll get a chance to read it soon.
Ancient History
QUOTE (Patrick Goodman @ Jul 23 2009, 05:00 AM) *
Okay, now that (hopefully) some of the vitriol is out of my system: Taken as its own entity, not necessarily a reflection of the rules, was the Infected section useful or entertaining for anyone?

I like it, though I probably would have been more specific about the magical compound at the end. nyahnyah.gif
Patrick Goodman
QUOTE (Ancient History @ Jul 22 2009, 10:14 PM) *
I like it, though I probably would have been more specific about the magical compound at the end. nyahnyah.gif

Ran out of space.
hazemyth
The aitvaras has been rewritten as the lindworm, in the dragons section, I think.
GreyBrother
Bought my Running Wild but didn't have the time to read through today. ^^

Need some advise, my runners are now on a speeding maglev in the Austrian Alps, facing a freshly emerged AI (they don't know yet) and another enemy party is a toxic Norse with his e-Ghost Brother. But i guess they'll do it and go on with their actual mission, salvaging a "treasure" from a lake deep within a toxic zone in southern austria.
It got that way when the Dschihad was fought by the Danube Union and the DU used some biological warfare on the muslims. Before i read the book, any suggestions on what to encounter and what does Running Wild provide me rules-wise for toxic and mutated critter?
Rasumichin
QUOTE (Larsine @ Jul 23 2009, 01:14 AM) *
Corps Cadavre


That one should be completely covered by any Posession Tradition.

QUOTE
Shapeshifter, Warek


Isn't that simply a leopard shifter with Allergy (Gold) instead of silver?
RC has optional rules for that.

QUOTE
Wraith


Wraiths are now a subset of Shadow Spirits (found in Street Magic).

It's a pity they didn't include Talis Cats, Abram's Lobsters, Corpselights and Proteans, though.
Well, as long as the Blackberry Cat is still around...

Thanks for the list, BTW.
Prime Mover
So they've cut a few old favorites. Did they add any paranormals?
Grinder
QUOTE (Prime Mover @ Jul 23 2009, 03:06 PM) *
So they've cut a few old favorites.


No, those are saved for Running Wild 2. lick.gif
Blade
QUOTE ("Grinder")
No, those are saved for Running Wild 2. lick.gif

"Running Very Wild"
Prime Mover
Thanks for chuckle/sigh Grinder.
Grinder
You're welcome. smile.gif
hobgoblin
a thought came to mind, can warforms be intelligent? and if so, can they be a PC?

if so, say hello to sla industries, shadowrun style wink.gif
BishopMcQ
Warforms cannot be granted Sapience, so whlie intelligent, they would be limited to the Non-Sapient Intelligence scales. To my knowledge there have been no successful "Upliftings" of animals to Metahuman levels.
hobgoblin
So no stormer warforms running the shadows...
Larsine
QUOTE (Prime Mover @ Jul 23 2009, 03:06 PM) *
So they've cut a few old favorites. Did they add any paranormals?


The following list is based only on the SR1, SR2, SR3, SR4, PNAoNA, PNAoE, Critters and Runners Companion. Some of the critters will likely have appeared in previous products and editions in other books.

They added the following (unless things was changed at the last moment):

Alufye
Apparitions
Arboreals
Artnwerre
Blood Dog
Bonzo
Borax Burro
Chalico
Cicak
Demon Rat
Drop Bears
Elder Lindworm
Emperor Eagle
Flesh Walker
Gamma Spider
Gan
Gnawer
Grendel
Grim Reaper
Harvester
Hell Cow
Horned Bear
Imp
Kappa
Kiwig
Kokopelli
Lab Rats
Leprechaun
Lindworm
Metaroo
Mutaqua
Neogargoyle
Night Manta
Phantoms
Road Racer
Roc, Greater
Sand Chameleon
Shadow Crawler
Shambler
Silap Inua
Snatcher
Storm Wraith
Tanglewebs
Tasmanian Tiger
Temu
Twisted stymphalian
Wild Demon Bear
Wombrick

Lars






Ancient History
The Lindworm is a survival from SoLA.
Grinder
Mentioning SoLA makes us cry... frown.gif
Zen Shooter01
Like hungry, angry babies.

I'm very pleased overall with RW, and I'm looking forward to the new corporation and criminal syndicate books.
Patrick Goodman
No one seems to want my head vis a vis drop bears, I feel much better now....
Ancient History
I'm guessing none of the drake players read the new Dragonspeech optional rules yet.
GreyBrother
Flipped through it yesterday and must say that the technocritters are pure genius, although i felt that they should've been introduced earlier and mentioned in Emergence.

Hope to get my dirty hands on a hardcover of it. Now i have some ideas with what to harass my players... *hrhr*
Ranneko
Looking at the rules on creating Mutants, one of the stats were 1 point of essence loss for every 2 points of stat increase. But the example given for the bear mutant then appears to show 1 essence for every stat increase.
Jaid
QUOTE (Ranneko @ Jul 24 2009, 12:19 AM) *
Looking at the rules on creating Mutants, one of the stats were 1 point of essence loss for every 2 points of stat increase. But the example given for the bear mutant then appears to show 1 essence for every stat increase.

1 per 2 stat increases, and 1 per each quality or level of quality. since the bear only had 1 stat increase, it lost 1 point of essence. had there been 2 stats increased by 1, or 1 stat increased by 2, the bear would have only lost 1 point of essence for the pair.

it then lost 2 points, 1 for each quality. total essence lost: 3 points (i suppose if you want to feel better about it, you can always just decide that animals lose .5 essence per stat increase, so the bear would have only lost 2.5)
Prime Mover
Most Dangerous Critter in RW? Not counting Drop Bears!
Tiger Eyes
QUOTE (Prime Mover @ Jul 26 2009, 11:48 AM) *
Most Dangerous Critter in RW? Not counting Drop Bears!


Basets (Techno-cats)... hm... maybe you should define "dangerous". wink.gif

"In other news, Damien Knight has announced that Ares will be switching all their Weapon Manufacturing plants to Tuna Manufacturing plants, effective immediately..."
Stahlseele
*snickers* i think i know why i seem to like you Tiger ^^

in other news:
EEEWWW . . the shadowrun giant amoeba things are real now it seems x.x
http://scienceblogs.com/pharyngula/2009/07...th_carolina.php
Stormdrake
Anciant History,

I did see the section on Dragonspeech but have no Drake players in my game. The fact that they can learn Dragonspeech now is kinda cool. Is it clasified as telepathy?
Ancient History
Yes.
hobgoblin
QUOTE (Stahlseele @ Jul 26 2009, 08:09 PM) *
*snickers* i think i know why i seem to like you Tiger ^^

in other news:
EEEWWW . . the shadowrun giant amoeba things are real now it seems x.x
http://scienceblogs.com/pharyngula/2009/07...th_carolina.php

ok, why am i thinking x-files here...
HappyDaze
Is communication sent via Dragonspeech limited to the languages known by the dragon? Is Dragonspeech a one-way sending by the dragon, or can it 'hear' the 'thought-replies' of those it communicate with? Is any of this covered in RAW?
Ancient History
QUOTE (HappyDaze @ Jul 26 2009, 09:33 PM) *
Is communication sent via Dragonspeech limited to the languages known by the dragon?

Yes.

QUOTE
Is Dragonspeech a one-way sending by the dragon, or can it 'hear' the 'thought-replies' of those it communicate with?

One-way - unless the subject has Dragonspeech too.

QUOTE
Is any of this covered in RAW?

Nope!
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012