Number one: I loves me some radar, and if I could have justified it to myself, El Mono would have it as well.
QUOTE (Abschalten @ Aug 17 2010, 02:22 AM)
You've pulled yourself up so that you are doubled over the edge of the building. You aren't sliding off the edge. You could easily throw a leg over or push yourself up now. Forgot to mention this in the IC thread, but the roof is covered with that roofing gravel. If you step on it you'll make crunching noises, unless you have something like Traceless Walk (which you don't) or do really good on an Infiltration test.
Huh... it just so happens I have a 6 in Infiltration with a specialization in Urban, and a 6 in the related Attribute... combined with their -2 for being distracted, I actually like my odds.
I'm thinking it might be just about time to do a pincer attack on the ambushers... If I was more skilled with the weapon, I might try to just shoot them with three short bursts, but I'm not, so suppression it is. If I knew there were potential friendlies behind the door, I might try to see if I could avoid that specific area, but I don't so good luck. The bricks should stop bullets sufficiently. I hope you don't catch any strays through the door, though.
Infiltration 6 + Agility 6 + Urban Specialization 2 = 14 dice
14d6.hits(5) → [5,6,1,2,6,3,1,2,6,2,5,3,3,6] = (6)6 hits. This luck holds up, and I'll be a superhero.
Suppressive Fire
Agility 6 + Automatics 1 + Assault Rifles Specialization 2 + Smartlink 2 = 11 dice
11d6.hits(5) → [4,1,5,4,5,1,4,3,2,2,5] = (3)OK, not so much on that one. Can I say that if the Infiltration roll was successful I'll let that stand and if not, I'll use Edge? If not, I'll use Edge anyway. Better to be sure.
Rerolling failures:
[1,1,4,3,5,6,1,2] = (2)Total of five hits that way. I feel a lot better about that. Hope you guys inside can find the courage to run towards the shooting and not away, because I think I'm going to need help with these guys. Three on one makes for unpleasant odds, even with a few of them bleeding.