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Gray
QUOTE (Kyoto Kid @ Apr 7 2008, 06:54 PM) *
...I don't think that CGL is in the market for publishing fiction, especially pre-crash 2.0 fiction. When SR 4 was announced I was about two thirds the way through running the original campaign arc for which I was going submit a proposal to WK when the playtest was complete. The door was shut on taking any new submissions as they were set to abandon 3rd ed in favour of the new rules and "updated" setting. Felt like kind of a sucker punch in a way after all the work and research I did.

I thought of the plain Vanilla route for novelised version but you are right, the unique feel would be lost and it could come off as just a "bad pastiche" of the original ("sounds kind of like that game Shaodwrun...but, probably just a bad rip off".)


CGL is accepting proposals for Web Fiction submissions ==> Web Fiction Guidelines

Having read over the guidelines, I would say that KK's story, if you could condense it to a short story, or series of short stories could work, but the Pre Crash events would have to be done as flashbacks, and any events described would have to conform to 4th edition rules. They only want a proposal, but it would not hurt to submit. If they reject the story, it remains your property.


Oh, another thing that would help your case is including core characters in your story, even if they are bit characters or just there for flavor. They have a list. ==> Core Characters

In an example for Sam's back story, I could see her meeting with her brother Michael after a metahuman rights rally (he's an activist in Puyallup City), and going to play chess somewhere, and they flash back upon the night their father was killed, what Sam did to the street gang that did it with her awakened adept skills, and why even though he disapproves, that he'd never turn her in. Their father's friends in Lone Star made sure the case got buried, but Sam and Michael do not know that. Unfortunately I think that story is longer than 1000-5000 words...
Kyoto Kid
...the Short One's could be done that way, but it is not as compelling as Rhapsody in Shadow. Besides, there is not a whole lot of new info on the status of the TT in the post crash era to really base any "contemporary" plotline on. .

As for Rhapsody: RiS was written to fit between the last Euro War and the peace talks between Serbia and Croatia hinted at in SOTA 2063 as well as take advantage of the informational vacuum regarding the Balkans in SoE. Hence pretty much the entire story takes place before the Crash and is history by 2070. All personalities (NPC) in the storyline were original. What happened to Leela had little if anything to do with the major figures like Lofwyr, Rhonabry, Lord Marchmont, or any of the other European cast of shadows "celebs". Just sticking them in with no real plot relevance is too arbitrary and obligatory (kind of like Product Placement in film). Furthermore, as a GM, I tend to steer clear of the overall metaplot involving ED and immortal beings altogether as it smacks too much of that game which should not be mentioned to me.

So unless I can obtain license from CGL to use SR references, it will probably never see publication.
Gray
QUOTE (Kyoto Kid @ Apr 8 2008, 12:07 PM) *
So unless I can obtain license from CGL to use SR references, it will probably never see publication.

That doesn't mean we don't want to see it. We just need to figure out how to protect your work.
Kyoto Kid
...protection of literary/creative material is the least of my worries, I have several avenues there. It's the risk of any legal entanglements that may stem from "unauthorised" use of references to SR copyrighted/trademarked material that I am concerned about. I can barely afford Poser7 let alone professional (and good) legal counsel.

(...my cousin Vinny just won't cut it grinbig.gif )

[edit]

...back more on topic, I will upload the first test of the full "Captive Audience" pic tonight, complete with background & lighting. Came out pretty good & only took 36 min to render (with Deep Shadow maps) in "LDP Low" mode.

....ahhh nothing like 5 times the RAM to speed things along.
Caine Hazen
Note to all, Hex upgraded to 2.5 today... and you have to reset your downloads to get it. I'm loading now, so I'll see if my old files are working fine with it.

Man, I have writing to do damn it wink.gif
Fuchs
Another quick render (from our campaign):

That's MY mage! *hiss*
Gray
QUOTE (Fuchs @ Apr 8 2008, 08:39 PM) *
Another quick render (from our campaign):

That's MY mage! *hiss*

Nasty! Some kind of Vampire escort service? smile.gif
Fuchs
QUOTE (Gray @ Apr 9 2008, 03:05 AM) *
Nasty! Some kind of Vampire escort service? smile.gif


Nope, just two vampires staking their claims in a shaky "neutral ground" night club. nyahnyah.gif
Particle_Beam
QUOTE (Gray @ Apr 9 2008, 03:05 AM) *
Nasty! Some kind of Vampire escort service? smile.gif
Fortunately not. It would terribly suck... And let's not start with the costs...
Redjack
QUOTE (Caine Hazen @ Apr 8 2008, 05:43 PM) *
Note to all, Hex upgraded to 2.5 today... and you have to reset your downloads to get it. I'm loading now, so I'll see if my old files are working fine with it.

Hex upgraded to 2.5 on 3/24... You been in a cave or something?
Kyoto Kid
QUOTE (Fuchs @ Apr 8 2008, 05:39 PM) *
Another quick render (from our campaign):

That's MY mage! *hiss*

QUOTE (Gray @ Apr 8 2008, 06:05 PM) *
Nasty! Some kind of Vampire escort service? smile.gif

QUOTE (Fuchs @ Apr 9 2008, 10:49 AM) *
Nope, just two vampires staking their claims in a shaky "neutral ground" night club. nyahnyah.gif

...aaa, just throw water on 'em. Works to break up alleycat fights all the time. grinbig.gif

Seriously, nice scene. Feel a little sorry for the poor mage.

OK here is the first full scene render of A Captive Audience

Basically a downtime pic from Leela's runner days in Seattle (The Backstreets are perfect for the 'hood she lived in). When I conceived the scene, I always saw it taking place around sunset. Still not sure why the lights and centreline on the Floater Bots darken after the render as I did load the MAT file beforehand. On other DS renders I've seen, the lights are much brighter and the wiring detail in the midsection is more defined. Also, still couldn't get the crate to load but had the barrels from another freebie, so I used them instead. Added a couple toys just for fun.

The one thing that disappoints me is that she doesn't look as "real" as the rest of the scene or like she did in the "Hi Mr Drone" pic. Not exactly sure why this occurred though it may have something to do with injecting the "Leela" character morphs into the standard V4 figure. I'll experiment tonight with saving he actual "Mr Drone" version of her & setting her in the same pose.

Also have my V4 Crossdresser license so her clothing may change a bit.

Actually intended to post this last night but DS went down. Fortunately I always back up my posts in Word when using wireless mode just in case I lose signal momentarily so little was lost.
Fuchs
Great render!
Redjack
QUOTE (Kyoto Kid @ Apr 9 2008, 02:38 PM) *
The Backstreets

Stonemason's Backstreets?

QUOTE (Kyoto Kid @ Apr 9 2008, 02:38 PM) *
Added a couple toys just for fun.

You've probably said it before, but where did the drones come from?
Kyoto Kid
Fuchs: Thanks. This was long time coming, but with that memory upgrade I can finally make real pictures instead of having characters floating is a nebula of white.

QUOTE (Redjack @ Apr 9 2008, 01:48 PM) *
Stonemason's Backstreets?

...yep. And now he just hit me in the wallet again with the release of his new Streets of the Mediterranean. Several people (including someone from Zagreb) on the Daz Forum remarked that it looks a lot like what you would see along the Croatian coast.

QUOTE
You've probably said it before, but where did the drones come from?

...Also Stonemason. It's a freebie called Floater Bot that you can get from his website. He also has a couple other really useful props as well as a wall backdrop, all free.
Gray
QUOTE (Kyoto Kid @ Apr 9 2008, 03:38 PM) *
Basically a downtime pic from Leela's runner days in Seattle (The Backstreets are perfect for the 'hood she lived in). When I conceived the scene, I always saw it taking place around sunset. Still not sure why the lights and centreline on the Floater Bots darken after the render as I did load the MAT file beforehand. On other DS renders I've seen, the lights are much brighter and the wiring detail in the midsection is more defined. Also, still couldn't get the crate to load but had the barrels from another freebie, so I used them instead. Added a couple toys just for fun.

Very nice. I don't think the crate will load unless you tell it where the textures are. It should ask.

QUOTE (Kyoto Kid @ Apr 9 2008, 05:07 PM) *
...Also Stonemason. It's a freebie called Floater Bot that you can get from his website. He also has a couple other really useful props as well as a wall backdrop, all free.


This Stefan Morrell guy is Stonemason... ==> www.stefan-morrell.com

The floater bot is a freebie on his site.
swirler
ooh Insect spirits anyone?
Gray
and another Stonemason street scene, but definitely not in Seattle... this is the Mediterranean scene mentioned by Kyoto Kid earlier, but this is the direct link if anyone's wallet needs exercise.
Redjack
*sigh*
We won't even talk about the workout my wallet is getting... And you guys keep dropping links to other sites...
I REALLY want to spend some money over at Vanishing Point ( Thanks for pointing me to that Gray... nyahnyah.gif )


KK - Thanks for the link to his site... It is nice to add free things to my library as well. wink.gif

Swirler - I can just imagine the potential in combining parts of that with Vicky...
Caine Hazen
QUOTE (Redjack @ Apr 9 2008, 02:19 PM) *
Hex upgraded to 2.5 on 3/24... You been in a cave or something?


Might as well have been, between writing and upgrading my system. Kinda threw me out of the loop grinbig.gif Plus all my 3d efforts are going into another project right now... I might give you all a sneak peek when the first renders come out.
Gray
QUOTE (Redjack @ Apr 9 2008, 09:21 PM) *
*sigh*
We won't even talk about the workout my wallet is getting... And you guys keep dropping links to other sites...
I REALLY want to spend some money over at Vanishing Point ( Thanks for pointing me to that Gray... nyahnyah.gif )

You're welcome nyahnyah.gif. I want that Panel Van so I can start making a Doc Wagon texture. I'm trying to limit my non-Platinum Club purchases to one a week, but this is tops on my list.
Fuchs
Don't remind me, I spent too much on Renderosty yesterday.
Kyoto Kid
QUOTE (Gray @ Apr 9 2008, 06:30 PM) *
and another Stonemason street scene, but definitely not in Seattle... this is the Mediterranean scene mentioned by Kyoto Kid earlier, but this is the direct link if anyone's wallet needs exercise.

...already have it in the cart.

As to buying other sites, I guess I'm a bit hesitant since most of what I find is Poser content and I have trouble getting it to load even when I do extract it to the right(?) folder. Usually I get no thumbnails or the content just doesn't appear in the viewport even though D|S says it loaded properly. Right now my Content folder is a mess (I do better with auto installs than manual ones as I'm not that up on how programmes like D|S manage the Windows directory hierarchy) and I'm trying to clean house without deleting things that I need.

Swirler: most excellent. Letsee with Backstreets, Urban Ruins, City Streets, and backdrop pics of the Chicago skyline I could make some interesting scenes from the "Bad Old Days".
Fuchs
I have one folder where I extract all renderosity and other sites zips into, and another one where I just have DAZ content (the default folder). Almost all content from renderosity works in DAZ that way.
Redjack
QUOTE (Fuchs @ Apr 10 2008, 07:59 AM) *
Don't remind me, I spent too much on Renderosty yesterday.
I only spent $6 there... But I broke down and bought the new Stone Mason while on sale...
*sigh* My budget is blown. biggrin.gif

QUOTE (Kyoto Kid @ Apr 10 2008, 08:47 AM) *
Right now my Content folder is a mess

I have about 10 different content folders.

QUOTE (Fuchs @ Apr 10 2008, 08:53 AM) *
I have one folder where I extract all renderosity and other sites zips into, and another one where I just have DAZ content (the default folder). Almost all content from renderosity works in DAZ that way.

I break mine up by models: V4, M3, Freak, Props, Shared stuff, etc..
Kyoto Kid
QUOTE (Fuchs @ Apr 10 2008, 07:53 AM) *
I have one folder where I extract all renderosity and other sites zips into, and another one where I just have DAZ content (the default folder). Almost all content from renderosity works in DAZ that way.

...but how does D|S know where to find them? With Freebies, usually I followed the extraction instructions in the accompanying ReadMe (if there are any). Often times they say extract to the D|S "Content" folder or if it's Poser based the D|S "Runtime/Poser" folder. Been very hit and miss and either I get the results I mentioned earlier or an error that says "something" can't be located in "such and such" folder (this warning also appears when I use the V4 to V3 model).
john_doe
I have run into the same problem. My content folder looks like one big trash dump. Very hard to find stuff i need without searching through all of it 1 by 1.
Fuchs
DS has an option where it can search other folders for content and add them to its folder list.
john_doe
I always forget about that feature.

So i could extract all my stuff and structure it in the way i want to, then tell DS to search for the stuff, and not only will it work but it will keep my hierarchy?
swirler
Vp has a new news-pdf and there is a coupon code down at the bottom under the searchlight story, incase anyone missed it.
Redjack
QUOTE (swirler @ Apr 10 2008, 02:20 PM) *
Vp has a new news-pdf and there is a coupon code down at the bottom under the searchlight story, incase anyone missed it.

OH NO!!!
Gray
Another Bug Spirit

And another drone

both from Vanishing Point
Redjack
The coupon loaded, but wouldn't change the price. I emailed the site guys about it.
swirler
QUOTE (Redjack @ Apr 10 2008, 08:45 PM) *
The coupon loaded, but wouldn't change the price. I emailed the site guys about it.

yeah I noticed that too but had to leave so I didn't have a chance to email them about it.

I was thinking about getting that vehicle bundle, the veepster, van, and shipping truck one
Fuchs
QUOTE (john_doe @ Apr 10 2008, 08:51 PM) *
I always forget about that feature.

So i could extract all my stuff and structure it in the way i want to, then tell DS to search for the stuff, and not only will it work but it will keep my hierarchy?


I think the different items still need to have their paths set up correctly in the runtime folder. One can move them all manually, but I considered it too much work. I keep hoping DAZ will offer the ability to drag and drop and rearrange content in the program some day.
Redjack
QUOTE (swirler @ Apr 10 2008, 08:55 PM) *
yeah I noticed that too but had to leave so I didn't have a chance to email them about it.

I was thinking about getting that vehicle bundle, the veepster, van, and shipping truck one

They fixed the coupon.
Gray
QUOTE (Redjack @ Apr 11 2008, 01:52 PM) *
They fixed the coupon.

I still can't find the coupon... where is it?
swirler
QUOTE (Gray @ Apr 11 2008, 12:29 PM) *
I still can't find the coupon... where is it?

it's on the newsletter pdf

"middle" page at the bottom, blue box

mine was "NEWS0328" for the code
Kyoto Kid
...OK just downloaded a lot of new content last night including

...Multi Plane Cyclorama. - nice for quickie scenes that don't take long to render. Also have have the several related expansions.
...April YSH's Vayne Braid & Osean Hair.
...Stonemason's Deco Club & The Paragon
...Rockin for Teen Ashley
...Mediterranean Patio (this week's freebie).
...Wintry Style for V4 Tunic
...V4 Male Madness Fit Pack (hehehheh)

Also DL'd the V4 license for Crosdresser so now it's time to have a bit of fun.

Placed my order for Streets of the Mediterranean and some 1.99$ clothing content (Dark Rose, Edwardian suit, etc). OK, so it's Mac & Orange stuff for dinner for the next week. grinbig.gif
Kyoto Kid
QUOTE (Gray @ Apr 10 2008, 07:03 PM) *
Another Bug Spirit

And another drone

both from Vanishing Point

...this was a baaaaad thing to show me.

...Saturn V, 747, Cargo Ships, Destroyers, The Titanic, Steam Locomotives, High Speed Trains, and "The Monorail"....must...not...have ...cerebral...hemorrhage...

OK crashing back down to earth now [*Thump*]. Unfortunately much of the really attractive content is 3DS Max based & right now I do not have 3495$ burning a hole in my pocket. frown.gif
Gray
QUOTE (Kyoto Kid @ Apr 11 2008, 04:44 PM) *
...this was a baaaaad thing to show me.

...Saturn V, 747, Cargo Ships, Destroyers, The Titanic, Steam Locomotives, High Speed Trains, and "The Monorail"....must...not...have ...cerebral...hemorrhage...


They got the Nina, the Pinta and the Santa Maria too ... I'm drooling over the WWII tanks...
swirler
QUOTE (Kyoto Kid @ Apr 11 2008, 03:44 PM) *
OK crashing back down to earth now [*Thump*]. Unfortunately much of the really attractive content is 3DS Max based & right now I do not have 3495$ burning a hole in my pocket. frown.gif

some things can be converted. Ive been looking through some things about it. If I find any simple ways (and how to make it all work good for Daz) I will let you know
Caine Hazen
HAHA!! found this again: Gunpoint

good stuff and a bit of freebies if you look about
Kyoto Kid
...ok got to mop off the keyboard now. Unfortunately a bit rich for me at this time (annual membership is 190$) and again most models not Poser/D|S compatible, but exquisite detail (especially my fave, the Barrett M107 antimateral rifle).
swirler
yeah some places are stupidly expensive. Maybe their stuff is worth it, but man...
Fuchs
Tons of very good freebies:
Most Digital Creations
Gray
I got some more low poly guys: Eagle One from Renderosity
Redjack
One of the things I've been working on in creating MAT files. In this picture I created the mat files for all the cloths. The shirt, pants and armored vest. The base is the Daz Desert Soldier. The Mac-10 was separate.

What do you think?
Gray
QUOTE (Redjack @ Apr 12 2008, 01:55 PM) *
One of the things I've been working on in creating MAT files. In this picture I created the mat files for all the cloths. The shirt, pants and armored vest. The base is the Daz Desert Soldier. The Mac-10 was separate.

What do you think?


Looks pretty cool. I made this Urban Camo texture for DAZ Desert Soldier. How do you save it as a MAT pose, so it loads automatically?
Redjack
QUOTE (Gray @ Apr 12 2008, 02:52 PM) *
Looks pretty cool. I made this Urban Camo texture for DAZ Desert Soldier.

Here is the pair I worked up (Black & Urban). How funny that you did an urban as well.

QUOTE (Gray @ Apr 12 2008, 02:52 PM) *
How do you save it as a MAT pose, so it loads automatically?
Two ways.
- Native Daz script I think is simply File:Save As:Materials Preset
- I prefer to use the "Export Poser Materials" script. That creates pz2 and thumbnails.
swirler
so did you guys paint the templates and then apply them or is there more to it?
I've thought about trying some of that
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