@BishopClarification questions:
- With Image Link being an output and not a sensor input, does it still count?
- With Flare Compensation being more a defense than input, does it count?
- Generally I see it ruled that if the contacts and glasses are both worn over the eyes (stacked), only one counts because they are the same input (normal visual spectrum) at the exact same vantage point. To get around that, I've seen characters strap goggles and the like to their arm. They personally loose the benefits of the enhancements, but gain the TacNet channels. How do you rule?
SirenQUOTE (Thanee @ Oct 4 2012, 01:54 PM)

Siren got Glasses with Image Link, Thermographic, Vision Enhancement 3, Vision Magnification; Contact Lenses with Image Link, Low Light, Flare Compensation; Earbuds with Audio Enhancement, Select Sound Filter.
Channel 1: Glasses
Channel 2: Thermographic
Channel 3: Vision Enhancement
Channel 4: Vision Magnification
Channel 5: Low Light
Channel 6: Contact lenses
JenniUnknown, but I've seen rolls including visual/audio enhancement. I assume 4 channels or more?
DalmaAny channels to feed in?
BrockQUOTE (Saytr @ Oct 4 2012, 02:01 PM)

Erika elite Iris Orbs, NanoPaste Trodes, Ultimax HMG-2-Shock Pad, Stock, Tripod, Gas Vent 3, smargun system,Satalite Link . I am at work so I don't have my books, does my cyber ware count?
Channel 1: Smartgun
Do you have cybereyes/ears? If so with what mods? What about contacts/glasses/goggles/earbuds?
OllieChannel 1: Contacts/glasses
Channel 2: Vision magnification
Channel 3: Earbuds
Channel 4: Spatial Recognizer
Channel 5: Select sound filter
Channel 6: Low Light
Channel 7: Thermographic
For Smell, how are you feeding that in?
PapaChannel 1: Contacts
Channel 2: Vision Enhancement
Channel 3: Smartgun
Channel 4: Earbuds
Channel 5: Audo Enhancement
Channel 6: Select sound filter
Channel 7: Spatial Recognizer
Channel 8: Goggles w/Vision Mag
TacNet SummaryDrone #1 can feed 4 channels and drone #2 can feed 2 channels.
Without further details from Dalma & Brock, the effective rating of the TacNet is 1.
@SatyrQUOTE (Saytr @ Oct 4 2012, 08:10 PM)

@redjack-clarification did you want brock to leave the launcher? He was going to leave the hmg but in the conversation I didn't see if papa was going to use it if not brock will take it with and once brock blows a hole into the house does papa have anything but tear and gas wouldn't be good unless Ollie and I have gas masks.
I have 6x frag, 6x pepper punch, 6x thermal smoke, 6x tear gas, 6x HE all for a grenade launcher. I would loan you 1/2 of any you want and wish you a good luck (given your personal experience with explosives for your characters).
QUOTE (Saytr @ Oct 5 2012, 07:55 AM)

@redjack and thanee~ reading up on tacnet wouldnt it help ollie and i inside to see where each other is via our video feeds location and position inside, while we might not be able to really see each other i am sure that we can have a dot in our hud to represent where each other are in retrospect right?? can pap make a dot in our hud i guess that would mean augmenting the layout a little but for a dot to represent our position in relation to each other?
TacNet provides a very rich AR experience giving you friend/foe designators as well as recommending firing solutions and even giving you position of friends an foes (within sensors of the shared TacNet) regardless of obstacles in your line of sight.