QUOTE (Dr_Dro) |
Where do you guys meet? And do you have room for one more? |
QUOTE (crimson ronin) |
additional ideas i had today ... we need to ruin theyre air support while we are there assuring our escape.(ie bombs/what not)placed in case were discovered we ought to jam theyre communications (this should be done the instant we are discovered) IF we are. if we can take out theyre riggers thatd be good so no drones chase us. also while we are there we may want to try and find/destroy all theyre material links they got (unless we want to take a few) maybe to hold over theyre heads |
QUOTE (crimson ronin) |
>> we << is the key word there but yes if noone else will help diamond can take care of it . |
QUOTE (crimson ronin) |
the bad guy mistri defeated went down at her feet ...swoop had a spirit grab the last guy who jumped off..the 2 that were by diamond ought to be there plus the mage swoop is gonna get ... swoop ought to ask the smugglers if they want to buy his new boat as i recall they have no specific markings on theyre gear diamond had looked but now we got some water gear which can be of use to us..... |
QUOTE (crimson ronin) |
the bad guy mistri defeated went down at her feet ...swoop had a spirit grab the last guy who jumped off..the 2 that were by diamond ought to be there plus the mage swoop is gonna get ... swoop ought to ask the smugglers if they want to buy his new boat as i recall they have no specific markings on theyre gear diamond had looked but now we got some water gear which can be of use to us..... |
QUOTE (crimson ronin) |
maven wants to learn heal from someone |
QUOTE (Sren) |
Current situation: Before Time passage: You have two lobos and two agullars. The chop shop isn't equipped to deal with military threats, they don't want that attention, but they might be interested after you get them debugged. You should be able to figure that out on your own without contacting them. The rebels can debug and refuel them for you if you sell them at least one of the lobos. Each of the Aguilars have two HMGs with 1000 rounds of APDS, and 10 guided AGMs. In addition to exceptional, military grade electroonics paclages. Each of the Lobos has a railgun, victory rotory assault cannon, HMG and two 4 slot missile launchers, plus leectronics packages. Not as good as a banshee, but better than anythign you're likely to find in non-military hands. You guys now have the armaments of a small military unit. Soemthing to make it more portable is all you really need (cargo plane or big ship). |
QUOTE (Sren) |
The rebels aren't happy that you guys didn't sell them one of the vehicles, and the smugglers aren't happy either. The chopshop can offer a half a million for a helecopter, fully loaded. Everyong with the smugglers as contacts loses a point in loyalty, but after a year they'll offer a half-million for one of the lobos. (Lobos aren't the best of the vectored thrust vehicles, their key feature is the railgun). The ammount offered for the vehicles isn't based just on what the goods are worth, but is also influenced by what the buyers are capable of paying. ... You have everythign you need to be mercenaries, including being motivated by money, it seems. Finding mercenary contracts isn't easy though.. MOre later, too tired to write any... more... Good night, S'Ren |
QUOTE (Sren) |
DBA: I didn't see anything you needed to apologize for...? Does Han fly down and meet the rebels right after stealing the Lobo, or after he plays with it a little? Makes a difference as to how they feel about you (I thought I made this clear when we last played, that both the smugglers and the rebels expected you to make sure that the rebels got one of the vehicles). As for Swoop, the rebels (IIRC) are led by awakened forces, and the south american jungles contain a ton of weird/unknown magical phenomena, so there are significant opportunities for magical growth with/around the rebels. The NPCs (and the GM) considered each of the stolen vehicles to belong to the team, so the ones they took didn't belong to them, so there's no asking them what they did with "their vehicles" (did they take one or two? the group totaled four, but I only remember Han as one of the pilots). EVERYONE If you have adventures you want to plan, please let me know (by posting here) on Friday night or before noon on Saturday, and I'll plan around them. If you guys seriously want to try and steal a military boat, then you need to tell me who you plan to steal it from, and describe what you'd like to do for research. There is conflict all over the world, if you plan on becoming mercenaries, where would you like to work? Languages might be important in that decision. For helping the rebels, they are mostly involved in border-scirmish operations. Any military assets that aren't close to assistance. If all of the conjurers learn invoking and are willing to bind and invoke spirits for speed, they'll get braver and attack more guarded targets. Over reliance on spirits, however, WILL attract countermeasures, thats the nature of warfare. You do notice a heavier spirit presence and a weaker mage presence when/if you go back to AZzyville. Maria offers 70% of book price for any Guardian, fire, Plant, Water or Beast summoning and binding foci you have remaining. She needs more off those, and will pay half that up front for any you are willing to custom make for her. She will tell you that she intends to sell them to the AZ government, so they can't be suspicious in any way. If you guys decided to join up with the rebels right when you finished with the base, then they don't get annoyed with you. (Please let me know soon). _______________________________ Who is coming, and what time sounds good this Saturday? I can probably be there by 4pm, maybe earlier (unless the beltway gods decide to use their movement power to slow me down). -S'Ren |