Redjack
Feb 15 2009, 02:51 PM
We do want the explosive vests. They provide us the leverage to force the drop at the alternate LZ, if needed.
We are using System's alternate entrance and the alternate LZ is a backup plan, in case the Johnson tries to clean up loose ends.
ludomastro
Feb 15 2009, 11:34 PM
Understood. Working on the IC.
-----
IC post is now up.
Roll Perception
Roll Negotiation or Bluff or Other
Redjack
Feb 22 2009, 07:12 AM
Book: Charisma(5) + Con(1) =
[1,5,5,6,6,2] = 4 hits
Tank: Charisma(3) + Con(2) +Kinesics(2) + Improved Con(1) =
[3,1,1,5,2,5,6,2] = 3 hits
-------------
Another week down. Realized this week I'm almost five months in my current role.... Seems like its been five days. Everything continues to move at a break-neck pace.
ludomastro
Feb 22 2009, 07:44 PM
I can understand that. Is your position permanent?
Redjack
Feb 22 2009, 08:47 PM
Its starting to look that way. We just had an external evaluation and rated very high. That will probably keep me locked into this position for some time to come.
ludomastro
Feb 22 2009, 09:05 PM
IC post is up.
Redjack
Feb 28 2009, 04:31 AM
Questions for clarification:
Is it just the team in the van?
From you post, I interpret the the van has moved into a vehicle elevator and lowered into the facility proper?
ludomastro
Feb 28 2009, 07:04 AM
Yes, just the team in the van. Yes, it is a vehicle elevator. Yes, you are in the facility proper.
----
I don't know why I answered that as three separate questions, but I did. Must be late ... yep, it is.
-----
Perception for Tank
Astral Perception for Book
I assume that you want them to look deeper than the surface info I provided?
Redjack
Mar 1 2009, 05:32 AM
Tank: Intuition(4) + Perception(3) + Vision Enhancement(3) + Actively Looking(3) =
[6,4,6,3,3,3,1,5,2,2,1,3,1] = 3 hits
Book: Intuition(4) + Perception(2) + Actively Looking(3) =
[3,1,3,3,1,5,2,4,5,5,3,5,5] = 5 hits
ludomastro
Mar 8 2009, 07:55 PM
Are we still good for this game? Is there something specific that I should be doing? I'm still sick (hopefully getting better) and just got back in town from a business trip. The kind where ... nevermind, you have been living the kind of business trip I had for the past while.
Just trying to keep myself in the loop.
Redjack
Mar 8 2009, 11:11 PM
We're still good. I'm hoping to get more than one post per week for the next few weeks. In any case, I've committed to posting every Sunday at a minimum. I should be home for the next three weeks, so I'm really hoping!!
-----
A more detailed map would be great if you could sketch one out real quick. - Thanks!
ludomastro
Mar 9 2009, 06:26 AM
I see if I can get that together for you tomorrow. I am having some trouble breathing, which concerns me, and will be going to the doctor at some point so no promises on timeliness.
Redjack
Mar 9 2009, 11:56 AM
No Rush. Get healthy, we have plenty of time.
Redjack
Mar 11 2009, 11:47 PM
How are things? Feeling better?
ludomastro
Mar 12 2009, 06:42 AM
I have been feeling steadily better and the doc has me on an antibiotic so I should be right as rain soon. I hope to get the more detailed floorplan scanned while I'm at work Thursday.
Redjack
Mar 15 2009, 03:04 AM
We've got strep going around here. Good thing was: This year I was able to fend off respiratory infections. Last year I have both upper and lower at the same time.
ludomastro
Mar 15 2009, 05:28 AM
Well ouch and congratulations I guess. It really is that time of year. I spent all day today cleaning out the garage with the wife and hauling a ton of stuff to the dump. I obviously didn't get that map scanned while I was at work. I'll see what I can do shortly.
I hope that the rest of your weekend goes well for you.
ludomastro
Mar 18 2009, 07:17 AM
Redjack,
I tried to draw out how everything looked per your request and hit a brick wall. My skills just aren't up to what I want to portray. I will still try to scan and send what I did but let me try to set the stage with words.
The parking area is basically a giant parking garage; however, there are no support columns. The whole thing looks like a natural cavern. In several places, the natural stone shows through. Consequently, the rooms don't have traditionally flat walls and some of the corners are more stone curves. The can is currently parked on the far side of the hanger away from the living space. The guard's office is in a little cubby-hole near the large door and elevator. It is about a 10 foot by 20 foot (~3m x 6m) room. The room has several desks and an area that looks like a sleeping rack. There are stadium style lights mounted on the walls (natural and artificial) that light up the area.
Hopefully that helps.
Redjack
Mar 20 2009, 01:27 AM
Got the map. Thanks! Another couple of questions for clarification:
1) Is the vehicle elevator on the other side of the "Large Door"?
2) If (1) is yes, then I assume (based upon December's map) that the security station is beyond that?
ludomastro
Mar 20 2009, 05:58 AM
1) Yes
2) Yes
Redjack
Mar 21 2009, 02:46 PM
Excellent! Game on!
ludomastro
Mar 23 2009, 04:10 AM
Just realized that System really should be answering this. I'll post IC and get us moving again. Sorry 'bout that.
Redjack
Mar 29 2009, 05:00 PM
Ok. We are in the security center. I take it the center is just one room?
Did we pass the ork and troll and they are outside this room or are they inside it?
The elf just left; Did she go deeper into the facility or back towards the dwarf?
Is the white haired man the only other person in the room?
Does Tank have his gear (guns) in the cases they carry?
ludomastro
Mar 30 2009, 06:45 AM
Security is several levels worth in the silo-like section. You were standing in one of the offices in the silo.
The ork and troll were outside the office. They would be outside the room where you were.
The elf went back toward the sleeping dwarf.
The older white-haired man is indeed the only other person who was in the room. He will be back shortly.
Yes on the guns.
You are now moving to the Computer Silo.
Redjack
Mar 30 2009, 08:51 PM
So as I understand it, we are in the corridor between the security station and the computer silo? The white haired man is in the hall with us.
ludomastro
Mar 30 2009, 11:50 PM
Hi, omae.
ludomastro
Mar 31 2009, 05:28 AM
Sorry to take so long but I was on the way out the door at work when I wrote that. IC post is up.
Give me a Con roll for our white haired dude.
Redjack
Apr 6 2009, 03:29 AM
Tank: Con(2) + Charisma(3) + Kinesics(2) + Imp Con(1):
[5,3,1,5,3,3,4,4] = 2 hits
Sorry for the delays. Work keeps dragging out and then I play catch up on personal life over the weekend.
-RJ
ludomastro
Apr 6 2009, 03:50 AM
I can completely understand that. I will be in wall to wall meetings all this week.
-----
Results:
Dice:7,Edge:false(1/1)
Results:6 4 5 4 6 2 1
HITS:3
Rolls courtesy of
www.otherrealm.net/sr dice roller. It seems to work well and has the Edge option.
Redjack
Apr 8 2009, 01:39 AM
What about Book's looking into the astral?
ludomastro
Apr 8 2009, 02:49 AM
Sorry about that. I edited the IC post.
Redjack
Apr 8 2009, 03:29 AM
PerceptionBook:
[1,1,3,6,2,1,5,4] = 2 hits
Tank:
[4,4,5,2,4,6,6,1,3,1] = 3 hits
InitiativeBook: 8 +
[1,6,4,1,6,5,5,4] 4 hits = 12
Tank: 10 +
[1,6,1,2,6,6,5,3] 4 hits = 14
Book's Stun Bolt. F7
Magic(6) + Spellcasting(4):
[5,2,6,2,2,3,4,3,2,3] = 2 hits
Edge:
[6,6,1,1,2,1,4,6] + 3 hits
5 hits
DV7 + Net Hits
ludomastro
Apr 8 2009, 04:47 AM
Resistance Test Results:
Dice:4,Edge:false(0/0)
Results:1 6 3 6
HITS:2
7 + 5 - 2 = 10 and he is out.
ludomastro
Apr 9 2009, 02:22 AM
Had to use some edge for
System to get him into the core - My own IC rolled very well.
-----
List of stuff on recently unconscious guard:
- Ceska Scorpion w/ gel rounds loaded (35 rounds)
- spare mag of stick-n-shock (35 rounds)
- work comm
- 25 nuyen in hard currency
- simsense chip with elf porn
- a card key with his picture on it
Redjack
Apr 12 2009, 03:37 PM
Lucky for us he had some edge.

-----
Tank grabs the weapon and gear with the uniform.
ludomastro
Apr 13 2009, 06:32 AM
Anything that your guys are doing that I should know about?
There is a concept from "Burning Wheel" called "Instincts" that allow you to pre-program (for lack of a better term) character actions. I like the idea and am tinkering with in in SR.
Redjack
Apr 13 2009, 02:21 PM
Never played Burning Wheel. Is this for System?
-----
Book checks for a ward in the doorway. If he finds one, he assenses it to determine its strength and creator's signature:
→
[5,3,5,1,1,4,4,4] = 2 hits
Re-assense (with -2 penalty)
→
[2,3,3,3,4,3] = 0 hits
Guess two hits is my best...
ludomastro
Apr 13 2009, 05:55 PM
The dice are not playing nice.
IC post is up for the game.
-----
No, I was posting about BW because of a mechanic that they have called "Instincts". Basically, a street sam could say, "Anytime, I'm surprised I pull my Predator in my right and my Ingram in my left." A mage could say, "If the bullets start flying I will cast Bullet Barrier through my sustaining focus." That way, the GM has an idea of how the characters will react. Also, allows the players a little more control over the PC actions.
Redjack
Apr 16 2009, 03:35 AM
When I said, "Tank readying his XM" I did not mean to infer that anyone told System to open the door until Book gives a thumbs up. Did he jump the gun on them?
ludomastro
Apr 16 2009, 03:41 AM
Ooops, that was my mistake. I will fix.
ludomastro
Apr 16 2009, 03:42 AM
Fixed
Redjack
Apr 17 2009, 04:42 AM
Book Summons F3 Air Spirit:
[3,6,4,3,5,4,1,3,4,3] = 2 hits
Spirit resists:
[2,3,5] = 1 hit
Book buys off DV2 drain; 1 net service
Increased Reflexes F3:
[1,2,2,5,4,4,1,6,4,3] = 2 hits
Resist DV3 Drain:
[4,6,3,2,3,3,2,2,3,2] = 1 hit
Take 2 boxes stun
Redjack
Apr 18 2009, 09:28 PM
Ok. I have the spirit and the watcher is ripping out. Do I get an init to blast him first?
ludomastro
Apr 18 2009, 11:13 PM
Roll Reaction + Intuition (2).
If you succeed, then yes.
Redjack
Apr 19 2009, 12:15 AM
Intuition(4) + Astral Reaction(4). If I can buy the two hits, I do.
So to be clear for the future, I need to know if you always allow rolls to be bought always or if there are restrictions.
ludomastro
Apr 19 2009, 01:33 AM
As long as it doesn't revolve around opposed conflict resolution, then yes.
-----
Blast away.
Redjack
Apr 24 2009, 01:15 AM
What's the next step? Initiative?
ludomastro
Apr 24 2009, 02:20 AM
Yes. Initiative. However, you get the first shot - pun intended.
Redjack
Apr 26 2009, 03:27 AM
Tank: Agility(3) + Firearms(2) + Smartgun(2) =
[1,4,1,1,3,4,5] = 1 hit
Book: F7 Stunbolt; Magic(6) + Spellcasting(4) + Combat Spells(-1) + Sustain Spell(-2)
[2,3,4,2,5,2,2,1,4,4] = 1 hit;
- Resist DV2 Drain; Buy two hits.
Tank: Initiative(10)
[4,1,1,2,3,1,2,2,5,3] 1 hit = 11
Book: Initiative(10) + Sustaining(-2)
[6,2,3,3,6,5,6,1] 4 hits = 14
ludomastro
Apr 26 2009, 04:35 AM
Good gravy man! The dice do not like you today.
The female is at 10 on initiative, so you are good to go against her.
IC post up.
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