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ludomastro
No idea man. Stay frosty. When you get a moment, post as you see fit.
Redjack
Tank:
Leadership(2) + Charisma(3) + First Impression(2) + Kinesics(2) [1,4,3,1,2,1,3,2,5] = 1 hit
Leadership(2) + Charisma(3) + First Impression(2) + Kinesics(2) + Retry(-2) [4,4,4,6,3,6,1] = 2 hits
Redjack
CSP spend exactly like karma, just only on knowledge skills.

-----

Life is crazy. Posting in as I can. I can fast forward to where ever you want.
ludomastro
Was that reply meant for Down in the Barrens II?

-----

Ouch, NPC rolled well on her Perception check. IC post is up.
Redjack
Yea... Sleep deprivation does just wonderful things..

------
Invisible Castle is spitting out 501 Errors again... If you know another online roller to user as a back up, let me know. I'll throw bones on this one.
Tank - Con(2) + Charisma(3) + First Impression(2) + Kinesics(2) + Imp Con (1) [1,5,5,5,4,4,5,6,3,1] = 5 hits

----

Book: Bound air spirit F4, 4 services remaining.
Watcher - Buy hits.

Book: Perception(2) + Visual(2) + Intuition(4) [3,3,6,2,3,6,6,5] = 4 hits
ludomastro
I trust you. If the roller is out, I'll take your word on it.

IC post up.
ludomastro
How do you want to play out the roughly four to six hour (in game) drive to Tuscaloosa? Any particular pre-trip plans or other arrangement?
ludomastro
FYI:
My computer harddrive decided to get sick and threaten dying. I will have to buy a new one and reinstall the OS. I should be back up to full post speed by this weekend.
Redjack
Wow.. 4-6 hours each way.
Let me review my situation:
- Bound spirit guarding Digger's location, watcher assisting.
- Doberman guarding Bolo's shop

Swing by Bolo's shop and place Book's bound F4 Beast Spirit on guard there as well. (that leaves 1 service remaining for it)

As for the drive, whatever details System can determine about the facility, the area, the club's current owners or connections there in...
Tank will keep an eye on the camera and doberman sensors as well..

Two irons in the fire. Not fun.
ludomastro
QUOTE (Redjack)
Two irons in the fire. Not fun.


For whom?

biggrin.gif

I need to gather my thoughts and find all my files, so I should have an IC post up later this evening.
ludomastro
I way over-estimated the time. Currently, it is only about 3 hours from Atlanta to Tuscaloosa, so I am fixing the IC post as well.
ludomastro
Let me get a Security check from Tank and a magical knowledge check Book.

Tank
1 Success
[ Spoiler ]


2 Successes
[ Spoiler ]


3 Successes
[ Spoiler ]


4 Successes
[ Spoiler ]



Book
1 Success
[ Spoiler ]


2 Successes
[ Spoiler ]


3 Successes
[ Spoiler ]


4 Successes
[ Spoiler ]
Redjack
Tank: Security(4) + Intuition(4) [1,2,2,6,6,4,4,1] = 2 hits

Book: Logic(3) + Magic Theory(2) [1,6,3,4,3] = 1 hit
Redjack
Nice touch with the magic user.
-----------
Where are the snipers? Roof top? Gonna need details about a route to sneak up on them.
ludomastro
*bow and a wave of the hat* "Why thank you, sir." I do stuff like that as much for me as for my players. It is always a good idea to ensure that you remember the setting is 'real'.

------

They are in a grassy tree lined area between the warehouse and the abandoned school, closer to the warehouse. The rise of the land would hide them very effectively from view on the warehouse side. They are about 300 yards west-soutwest of the vehicle.
Redjack
The idea is to get Book in visual range of the duo. He'll need to drop the mage once the fireworks begin
ludomastro
Will try to post IC tomorrow. Many meetings today and not feeling terribly well this evening.
ludomastro
GM Perception
Dice Pool 10 + Chameleon Suit (-4) = 6
2 hits

Safe for now.

System hacking away
4 hits
biggrin.gif

Looks like it's gonna work.

-----

GM Complication roll - high is good ... for me.
A lovely 6
devil.gif

Roll for Initiative
Redjack
Book Initiative = 9 {3 passes} : Reaction(5) + Intuition(4) [1,1,4,4,4,1,2,4,4] = 0
Tank Initiative = 11 {2 passes} : Reaction(5) + Intuition(4) [2,1,1,2,1,1,5,2,2,1] = 1; Glitch

Wow... Doesn't that just suck...
ludomastro
Depends on your point of view I guess ... but yeah glitches do suck.

-----
Gang Perception
Dice Pool 8 + Distracted (-2) + Chameleon Suit (-4) = 2
0 hits

-----

Initiative Glitch
Gang Perception
Dice Pool 8 + Chameleon Suit (-4) = 4
1 hit

IC post up.

IC Translation: Hey! Look over there.
Redjack
Actually, this is actually shaping up to be a best case for the team... assuming they don't get tac-nuked.
ludomastro
Just to be sure we are on the same page:

Mercs ----- Tank & Book - Gangers
Redjack
Confused.

How does "A mixed group humans, orks, a couple of trolls and an unusually tall dwarf file right past the duo" equate to them now being behind us?
ludomastro
Ahh, I see the confusion now. I don't do a great job of 2-D ASCII maps but I'll try.

M---------------G
E------Book---A
R------Tank---N
C---------------G
S---------------/\
-----------------|
-----------------|
-----------------|
-----------------|
Direction of Travel
Redjack
Book: Improved Invisibility F3 : Magic(6) + Spell casting(4) [5,2,2,4,4,1,3,4,2,3] = 1 hit
DV2 Drain : [3,4,2,1,6,2,3,3,1,6] = 2 hits; No drain

F4 Spirit of Earth: Bound. After service used, 1 remains.

Book: Agility(4) + Infiltration(1) [3,3,2,6,2] = 1 hit
- Spend Edge: [2,4,4,4] 0 hits

Tank: Agility(3) + Infiltration(1) [6,2,6,6] = 3 hits

M---------------G
E------Book---A
R------Tank---N
C--------|------G
S--------|------/\
----------|------|
----------|------|
----------|------|
---------\/------|
ludomastro
Doing something odd here:

Give me an open ended Dodge test, and use the mods for concealment and the suits.
Redjack
Tank: Reaction(6) + Dodge(-1; Default) + Suit(4) + Spirit(4) [5,5,6,1,4,5,2,2,3,6,6,5,4] = 7 hits
Book: Reaction(5) + Dodge(-1; Default) + Suit(4) + Spirit(4) [1,3,4,4,5,3,6,1,3,6,5,2] = 4 hits

Much better than more recent rolls. Just in case by open ended, you meant the rule of 6:
Tank: 7 hits + [1,1,2] 0 = 7 hits
Book: 4 hits + [[6, 6, 5],1] 3 = 7 hits


Are Tank and Book moving towards or away from the warehouse?
ludomastro
They are headed for the warehouse but are now effectively cut off from System.

I'll post IC as long as you are good with that.
Redjack
Post away.
ludomastro
Initiative

Let's see who gets to the warehouse first. You guys are about 100 meters away while the guard is between 25 and 30.
Redjack
Tank: Initiative(10) [5,6,4,1,6,2,4,6,5,1] 5 hits = Initiative: 15 (2 passes)

Book: Initiative(10) [2,3,1,3,5,1,6,3,2,4] 2 hits = Initiative: 12 (3 passes)

-------------

Ok - Vacation has started. We'll see if I can't sneak in a few posts this week. Next month is looking like life and work are leveling back out.
ludomastro
Wife just had a minor surgery that has her laid up for a while. I'm full time dad/mom/housekeeper for a while. Will post soon but after RL is taken care of.
ludomastro
I'm back. I think that I'm more or less on the downhill side of this. Not to mention that antibiotics are a wonderful invention.

Have both Book and Tank make an Astral Awareness (Perception) test for me.
Redjack
Book: Intuition(4) + Perception(2) [4,6,3,1,2,1] = 1 hit
Tank: Intuition(4) + Perception(3) [6,3,4,2,1,4,3] = 1 hit

Looks like its gonna be a bad day....
ludomastro
Yeah, pretty much.
Redjack
Hind sight is always 20/20 in one of these deals... The one time a lot of police exposure would have actually been a positive..
ludomastro
I try to make the RPG as unpredictable as life. Sometimes I succeed more than others.

Roll a Perception check and with 2 success:
[ Spoiler ]
Redjack
I actually figured that he was just smoothing it over with the cop as a false alarm.
Redjack
Invisible Castle seems to be still off-line.
Book
Intuition(4) + Perception(2) + Visual(2) + Actively Looking(3) [2,5,1,5,2,3,4,1,3,3,3] = 2 hits

Tank
Intuition(4) + Perception(3) + Vision Enhancement(3) + Actively Looking(3) [2,5,2,2,4,4,3,1,6,5,4,3,4] = 2 hits
ludomastro
Thanks for the patience. RL has been busy recently.
Redjack
Its the holidays and even without that, I just seem to have so much less time these days.
ludomastro
I know what you mean. Life gets complicated this time of year but yeah, it seems extra busy this time of year.
Redjack
Probably gonna need an overhead map or something so that I get closer to your image of the area.
Redjack
Looks like your Holiday season has you underwater as well.
ludomastro
That would be an affirmative.

You were asking about an overhead map. What specifically are you looking for? Street level, overview, sat photo?
Redjack
An overview would be great. Just trying to get the placement of everything and the various routes in/out right in my head.
ludomastro
OK, not a complete map but I hope this will work:

Airport

This is a googlemap of the RL airport. I don't have the kind of account you do for adding nifty lines and labels and what not so bear with me for a moment.

If you zoom in two levels you can read the road names.

You guys are now just off Carter Dr. toward Dyer's Ct. The gang and the mercs are having their firefight near County Road 30 and Carter Dr.

The building (white roof in the photo) SE of the intersection of Carter and Dyer is where Digger is being held.

To the west is the outskirts of Northport (after the airport proper) and to the east is the slum section of old Northport now under control of Tuscaloosa and T-MAP.

If I need to get smaller, I will have to draw it. (That's fine but my scanner is on the fritz right now.)
Redjack
That map will work. It does raise a few questions though.

1) It appears that the only exits are (a) off-road, (b) through the merc/gang fight or © through the airport. Correct?
2) Did T-Map go through the fight to get to the airport?
3) I thought we were in the parking lot of a school?
ludomastro
Answers:

1) There is a road that goes north and then bends east around the airport so there is a slightly different option.

2) Yes. Armored cruisers. Gotta love the 2070's.

3) Yes, the van is. The duo just covered a lot of ground on foot.
ludomastro
I put up in IC post based on where I thought you were going. Let me know if we need to back track.
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