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Seven-7
Ok, bad examples (I didn't know there was a errata for the Bloodspirit thingy).

Take it this way, 21+3d6 Cgen SR3 characters with 2 SMGS and lots of dice would 4 shot every round for three rounds. Lethal, Deadly, and usually unstoppable in combat. But how many examples of them do you see in the rules of SR3?

Or, for instance, my old Summoner of man? I don't see your average mage summoning F12 spirits with little drain.

Players will do pretty powerful things with rules, despite how many things Devs cover in the books. The argument 'Its not presented/done in the books, it shouldn't be so!' is rather strawman and sophomoric.

So, my final word is, allow it. See how many people actually do it, you'll find its a rarity and probably not as earth shattering as people think.
Sma
QUOTE (hobgoblin @ Sep 14 2007, 02:25 AM)
err, sma, who exactly is that post aimed at?

Noone in particular. I'd like to get some different perspectives.
FrankTrollman
I view it differently. There's nothing to stop people from just using a transceiver with some encryption on it and moving on with their lives. They don't need a wireless computer system at all under the rules. There are no rules for making you more awesome just because you have a direct neural interface to the Matrix, hell even if you wanted to hack things you could just have some Agents and tell to solve your problems for you.

The setting does have people jacking their brains directly into computers. And with the mess of a rules set we have now I am honestly at a loss to explain why anyone would do that. The first computer virus that killed people was over 40 years old when SR4's timeline starts. In real life it only takes seven misfired neurons to send a standing man into a full body seizure - and two cellurlar phones can put out enough EMF to boil an egg.

Honestly, I think that the exploit is not blackhammering people walking around with no personal DNI - the exploit is people not having a DNI in the first place! It is setting inappropriate for people to be allowed to tell the Wireless Matrix to go fuck itself. To simply not have a PAN and communicate through 20th century "walky-talkies" that lack a hackable computer interface. That's bullshit.

The Momhammer isn't an exploit. It's a fix.

-Frank
The Jopp
QUOTE (FrankTrollman @ Sep 14 2007, 11:52 AM)
It is setting inappropriate for people to be allowed to tell the Wireless Matrix to go fuck itself. To simply not have a PAN and communicate through 20th century "walky-talkies" that lack a hackable computer interface. That's bullshit.

The Momhammer isn't an exploit. It's a fix.

-Frank

I’m in complete agreement with Trollman in this (If i understood him correctly).

The technology exists and the Momhammer works both according to raw and through technical example – it just wont happen very often.

Nine out of ten people will probably use simsense through trodes simple because it is convenient. Some of them will also use gloves or other means as they might find the interface kinda icky as that new Jolt commercial almost gives them an orgasm when they see the commercial.

The last one in ten people will be those that are either paranoid, runners, poor or perhaps older people who prefer the usual jacking in or classical keyboard, no newfangled “AR� thingy.

I can imagine that STAR or other law enforcement have a bigger cybercrime division as there must be at least a handful of serial killers using the matrix as their virtual stalking ground, using the network of nodes to get close to their prey and subjecting them to unwillfull hotsim.

It gives a new and slightly different flavour to the world as the world will go even more scared of both hackers and technomancers when the news blare out “Hacker Slayer Strikes Again!� and “MMORPG playing single mom slayed while online!�

The Momhammer is not the problem - the encryption rules are because shadowrun encryption isn't.
Sma
I think he meant it to be more extreme than that.

As in your brain exploding should be a real threat all the time and going stone age in a cyberpunk setting should simply not come with benefits.
Defending against matrix attacks should be something you have to be active about, instead of just opting out, and playing magic and spies.

I'm personally not sure on which side of the fence I'm on, because wrapping my head around hackers screwing with brains not hooked up to the matrix is very much removed from the day to day experience of using the internets.
On the other hand the wireless matrix is very much central to SR4, so that it goes beyond the simple " I can run Doom on my toaster" aspect. So the character not taking part in it and the character who does, are literally playing different games.

There is the problem of potentially creating unfunded mandates when allowing hacking attacks no matter what, but the benefits of having everyone on the same page when it comes to interaction with the environment outweigh that worry.
The Jopp
QUOTE (Sma)
I think he meant it to be more extreme than that.

As in your brain exploding should be a real threat all the time and going stone age in a cyberpunk setting should simply not come with benefits.

Hmm, That would be a wee bit extreme in my book.

Hopefully the new matrix book will fix a lot of issues.

The problem is that there are no way to choose that the Commlink only connects to devices (Gloves, simsense tools glasses) through pure hardware connection like cables or skinlink.

The point that someone always can redirect your commlink without no actual hardware protection is somewhat wrong.
Kyoto Kid
QUOTE (Vaevictis)
Really, if you want this effect, just hit em with a focused microwave beam in the head and boil their brains out.

...and that method is in the book. It's called the Fichetti Pain Inducer.
Demonseed Elite
QUOTE (The Jopp)
The technology exists and the Momhammer works both according to raw and through technical example – it just wont happen very often.

Referring to the "Momhammer" technique is pretty vague. The technique initially proposed on this thread does not work and I've already explained why.

QUOTE
So if someone is walking down the street, minding their own business, without even having a commlink or a datajack, some Hacker should be able point a Sim Module at them and open them up to hotsim brain state alterations.

In short, a Hacker should be able to use Black Hammer on anyone, anywhere. And the defense against this is not "shutting off your Matrix connection", because a Hacker can just give you a Matrix connection.


That doesn't work. Period. See my earlier post for the explanation.

The question about whether you can swap a user's cold sim module to a modified hot sim module against their will is a separate technique (it requires a Matrix connection, for one). If the user is connecting their DNI to their commlink using a wireless connection, it should theoretically be possible to hack into the DNI and shift its connection to a modified hot sim module within range of the DNI's wireless signal, which is typically 3 meters. But there are still some unanswered questions there. But unlike the idea proposed in this thread, I can't find any solid reason why it wouldn't work yet.
Adarael
QUOTE
Players will do pretty powerful things with rules, despite how many things Devs cover in the books. The argument 'Its not presented/done in the books, it shouldn't be so!' is rather strawman and sophomoric.


In your opinion. I call it maintaining the atmosphere and attitude of what we know about the shared world. Or, to put it another way, it's not sophomoric and 'straw man' (which is something TOTALLY different BTW) to suggest that in the Star Wars universe it is unreasonable for there to exist a large swath of the population that is actually completely capable of using the Force to cure disease, heal wounds, etc, while not being Jedi and having no formal training and having been totally ignored by The Empire. This is because it flies in the face of what we know of the game world, the history, and anything the Empire would logically do.
Kyoto Kid
QUOTE (The Jopp)
The last one in ten people will be those that are either paranoid, runners, poor or perhaps older people who prefer the usual jacking in or classical keyboard, no newfangled “AR� thingy.

...this is the percentage the "Short One" falls into. In her eyes, it's bad enough Mages go around zapping people with spells.
BishopMcQ
QUOTE (FrankTrollman)
The Momhammer isn't an exploit. It's a fix.

And see, this is where I call bullshit, AGAIN.

As I posted above, the broad spectrum approach that has been espoused is blatant sensationalism without any factual basis. I disproved this once, if I need to do it again let me know and I will. Now can we let the discussion die, we've brought out all the dead horses and beaten them. If you'd rather we can get some rocks to try squeezing for blood next.
Tarantula
QUOTE (BishopMcQ)
QUOTE (FrankTrollman @ Sep 14 2007, 04:52 AM)
The Momhammer isn't an exploit. It's a fix.

And see, this is where I call bullshit, AGAIN.

As I posted above, the broad spectrum approach that has been espoused is blatant sensationalism without any factual basis. I disproved this once, if I need to do it again let me know and I will. Now can we let the discussion die, we've brought out all the dead horses and beaten them. If you'd rather we can get some rocks to try squeezing for blood next.

As long as whoever it is has nanopaste/trodes/datajack, it works just fine.
Moon-Hawk
I think we should squeeze the dead horse for blood. I think it'll be more productive.
BishopMcQ
QUOTE (Tarantula)
As long as whoever it is has nanopaste/trodes/datajack, it works just fine.

Yes, but then it's an individual hacking another individual, bound by all the normal rules of hacking, signal, etc.--which means it's a one-off scenario.

The idea of hacking a single person, edit their subscription list to include your hotsim modified sim module and then engaging them in cyber-combat and black hammering them is fine. The idea that you point a sim module at their head and their ears start to bleed is not.

QUOTE
Sim Module--Must be accessed via trodes or DNI.

Trodes--The net/headband enables the wearer to experience simsense.

Right there we stop the concept of increasing the signal range of the trodes to effect people who are not online and in the matrix. This means that everyone who has turned their trodenet off is safe. You can't hack a computer that has been unplugged.

Now the widescale broadcast only works, if the sim module has been subscribed to the device. As the spoof test to convince the device that it is supposed to listen to the Sim Module per RAW only works on Drones and Agents, the trodes and DNI cannot be used this way. That means we have to hack into the device the old fashioned way and edit the subscription list.

If no commlink is present, as has been espoused above, the device rating will kick in. All devices have a device rating, which includes a Firewall--thus not having a commlink while the test is probably easier, does not mean that the trode is completely helpless.

So, scan for signals to identify the one you want, Exploit to crack the firewall, browse to find the subscription list, and edit to change the list so that it now accepts input from the Sim Module. Once that has been input, the sim module now must switch modes from AR to VR, and then attack with the black hammer.

All the while, you will also need to be spoofing your own AccessID, washing your trail, and dodging anyone else who takes notice to your Persona while doing this.
Tarantula
Arguably, you could have an agent assigned to monitor where your sim module is pointed, and when pointed at someone with a DNI connection, attempts to hack that DNI connection, subscribe them to your hot sim module, and blackhammer them. The "hacker" just points at them, the agent does all the work.
BishopMcQ
Now that's just semantics, whether you make the tests or the agent does, the process is the same.
Tarantula
QUOTE (BishopMcQ)
The idea that you point a sim module at their head and their ears start to bleed is not.


My point is that it is fine, the process to do so just happens to have to include hacking and editing subscription lists and blackhammering them in the background.
BishopMcQ
Yes, but you are bypassing the fact that there must be something to hack in the first place. You can't point the sim module at and have your agent hack someone who is not online, whom you cannot find a signal for, etc. The concept being bantered around that a Hacker can give someone a matrix connection through their sim module still has never been proven.
Tarantula
It was disproven, a number of pages back, you're the only one still hanging onto it. You didn't disprove it, sorry, no credit for you.
Kyoto Kid
...come to think of it. Even though she must carry a commlink it doesn't mean KK needs to be wired into it. After all it does come with a roll out keypad interface according to the description. So in a way, you can still use it like the old fashioned Pocket Secretary.

ic.gif...so go ahead Black Hammer until you are blue in the face, techboy...

...and I hope you enjoy the little surprise my buddy Harper put in there.
Red
This has been one of the more bizarre threads I've ever come across in my time on dumpshock.

We have a setting where Crash 1.0 and 2.0 have turned the world on its head. AIs kill millions in public spectacles. Virii and worms destroy untold numbers of lives. Technomancers run amuk in a society that doesn't understand them. It is a Sprite haunted world.

And yet people still wonder why, ICly, people wouldn't take extreme precautions to avoid "The Momhammer?" Under some of the extreme set of logic I've seen in this thread, entire cities of people can be killed through e-warfare without a single round of ammunition being expended. Guns, ammo, drones, spirits, spells, etc... all incur a cost. In "Momhammer" theory, a good hacker could use one commlink, and then capture the digital resources around him to launch infinite warfare at the cost of... energy from the power grid. Free.

All society needs to prevent that nightmare is a physical wireless off switch. Why deny something so simple, so easy, and so necessary?

Well, I suppose it is hardly free. Honestly, in the world of "Momhammer" your PC is probably dead before chargen. Oops, you had a random encounter with a roving mob of 40 "Momhammer" agents. The whole party is dead.

I realize I'm using some of the more extreme viewpoints from this thread, but come on. How are we supposed to take the rational part of this thread seriously when we've got hubris like that being tossed around?
kzt
QUOTE (Red)
We have a setting where Crash 1.0 and 2.0 have turned the world on its head. AIs kill millions in public spectacles. Virii and worms destroy untold numbers of lives. Technomancers run amuk in a society that doesn't understand them. It is a Sprite haunted world.

And yet the system that can keep out a semi-talented hacker is rare indeed. You'd think someone would make security a priority if they were rewriting the matrix after a huge disaster But Nooo. Any rich 12 year old can run around and break into systems using agents and cool hardware/software all day long.

It's one of those how "broken is this system" thread that can lead to people fixing the sillyness. I don't expect it, but it would be nice.
Demonseed Elite
Well, the best way to avoid it is to hardwire your sim module to your DNI. Don't use a wireless DNI, it's dangerous! Probably comes with a Surgeon's General warning: "Use of Wireless DNI can expose your brain to malicious and dangerous code. Use at your own risk."

This is a "my game" interpretation, but in my Sixth World, most people have a fiber optic cable running from their 'jack to their commlink. Or they have an implanted commlink and the DNI and sim module are all hardwired together in their brain and the DNI is not independently wireless. But my Sixth World still has a love-hate relationship with the Matrix, it is still a seductive but dangerous world. People want all the ease of the Wireless Matrix, but they are still scared shitless of it, with the Second Crash and crazy Technomancers and AIs emerging. There's a certain anxiety to the Matrix, like my RL coworker who loves to pirate off her apartment neighbors' open wireless but is constantly bugging me with fear that her private data is being hacked.
hobgoblin
hmm, skinlink?
Demonseed Elite
Yeah, I left out skinlinks accidentally. They are another method that I would think most people would use.

I think the writing in SR4 went a little overboard in selling wireless, which gives the impression that everything is talking to everything else with radio waves, which shouldn't really be the case. The important part of the Wireless Matrix is the radio waves going from a commlink to the Matrix.
FrankTrollman
QUOTE (kzt)

It's one of those how "broken is this system" thread that can lead to people fixing the sillyness. I don't expect it, but it would be nice.

Yes. And I think that the core problem is that people keep assuming that you can get yourself complete Matrix immunity by just turning your connection off because you can do that with the modern internet. That is the sacred cow that is holding us back and making the game nonsensical. Imagine if the game allowed you to have immunity to Magic by just not believing the way you can in the current real world?

Fundamentally, the idea that you can achieve complete immunity to the Matrix, or even any protection at all by just not using the Marix is at odds with the entire rest of the Matrix fluff and compeltely incompatible with every single Matrix related event in Shadowrun history. Can you imagine what Crash 2.0 would look like if you could just unplug the damn thing?

In Shadowrun, people use active brain-destroying Matrix defenses. They don't just have some wiz encryption and a 5000 alphnumeric passkey that changes every week. If you could just shut out undesirable signals, people wouldn't do that!

In Shadowrun, people plug their brains driectly into computers. They don't just have all matrix information displayed on a screen. If you could keep Deus from devouring your brain by just leaving the chord out of your datajack people wouldn't do that.

---

For Shadowrun to make sense, a brain hooked up to a computer has to be better and more secure than a brain or a computer on its own. For Shadowrun to make sense, keeping people from contacting your computers, and your brains for that matter, has to be impossible. Because if there was any kind of firewall you could put up that would keep you from needing roaming IC to kill the Hackers already in your system, that would be used instead of the cumbersome system that is currently inplace.

Shadowrun's Matrix was designed with no clear design intent. It's just a list of sci-fi tropes that are "awesome". And well, it doesn't work. It doesn't work because of Agent Smith, it doesn't work because of Script Kiddie. But most of all, the MAtrix doesn't work because game elements cannot exist in a void. The Matrix cannot do the things that it says it does if it is "optional".

For the game to function the truly paranoid should be investing in large Firewalls and getting a Matrix Specialist on their team. Not simply throwing their commlinks out the window and switching to Morse Code.

---

The assumption that you are safe from Matrix entities the moment you turn your computer off goes back to 1e. But that has never jived with the Crash of 29, it's never jived with the way people supposedly used computers. If you think about it hard, and I mean really think about it: the setting only begins to make any kind of sense if someone can plug their computer into a big transmitter and start brain frying people all over the city. After all, that's actually happened in the storyline three times.

--

And no, I don't expect Unwired to solve these issues. I also don't expect to use that book when it comes out.

-Frank
Demonseed Elite
I have to say that I disagree with nearly everything Frank just said. And waving hyperbole all over the place doesn't make it any more accurate.

I could pick out each section and offer a counter-argument, but I think that's just going in circles given how long this thread has gone on. I've already explained why the initial post does not work at all. If the fact that it does not work makes Shadowrun unplayable, I think that's a determination each player has to make. But I certainly don't think it does.
Adarael
I think most users should have been able to figure out by now that Frank definitely has his own opinions on things.
hobgoblin
im just wondering, didnt frank work with fanpro when SR4 was created? or am i getting him mixed up with someone else?
BishopMcQ
Frank--

Let's start with the basic fallacy of your argument.

Matrix does not equal Magic.

You are correct, that just by disbelieving Magic you cannot protect yourself. The same could be said that one cannot fly by disbelieving the laws of physics. Thaumaturgy is effectively Astral Physics and magic works by a set of conditions and laws the same as Physics.

The Matrix on the other hand, while insidious is not part of the natural order. If we EMP the world and destroy all electronic devices, magic still works. If you go to the middle of the Sahara Desert, magic still works even though you are completely free of all wireless signals.

Now, as far as turning off the matrix to protect you, I state that it does work but not without consequences. (More on this later.) If an individual is not connected to the Matrix, they cannot be black hammered. We've already had dozens of posts arguing that without a Matrix connection, adverse effects of the Matrix cannot effect you. At this point you are simply using an argument ad nauseum and banking on the personal credits of previous freelancer experience to lend your words credibility.

People plug their brains into computers, because it is a faster, cleaner interface. Yes, there are downsides and problems that come from doing such but in the cost-benefit analysis, society within the bounds of Shadowrun has decided that the benefits outweigh the costs. Yes, there was a Crash in 2029 and a second Crash in 2065. During the periods immediately following the crashes, a lack of confidence in the system would lead to a decline in quotidian usage. However, as time goes on, people again build confidence in the systems--media giants explain all the new features of safety that have been built into the Matrix and more people jack back in.

Technogenesis by Synne Mitchell did an excellent job of showing a wireless society, and the downfalls to going offline. The downsides to not being online on the most basic level, relegates you to the life of one of the SINless. Without Matrix access, you have no online banking, no communications, no place in society. Try living a few months without going to a store, because they don't take hard currency; not having medical insurance because you cannot have your identity verified online; not able to take public transportation because you can't purchase a ticket. These are the reasons that Society uses the Matrix.

The truly paranoid shadowrunners who need to interact with society on a basic needs level, will utilize Matrix specialists to ensure that they are limiting their exposure and liability when they are online. When they don't need to interact, I'd expect them to be offline.

Can a hacker break into an individual's commlink and change their subscriptions to include a lethal device and kill them? Yes, this is very similar to a street samurai walking down the street drawing his gun and shooting someone. It can happen, but doing it has repercussions.

Now maybe you are leaving freelancing because you have better things to do, or maybe you don't agree with the direction that the game has been developed in the past. Either way, attempting to tear apart a system that works just because you came up with an idea for an exploit that's not an exploit is at the best pigheaded.
BishopMcQ
QUOTE (hobgoblin)
im just wondering, didnt frank work with fanpro when SR4 was created? or am i getting him mixed up with someone else?

Yes, Frank Trollman was a freelance writer for SR4.
hobgoblin
hell, most of my friends kinda drop of the planet if their mobiles get broken today. i dont want to imagine a similar incident in SR...
hobgoblin
QUOTE (BishopMcQ)
QUOTE (hobgoblin @ Sep 15 2007, 11:39 AM)
im just wondering, didnt frank work with fanpro when SR4 was created? or am i getting him mixed up with someone else?

Yes, Frank Trollman was a freelance writer for SR4.

but did he do any work, like playtesting or writing when SR4 was written?

and if so, where said complaints voiced at that time?
BishopMcQ
I'm not sure what his exact credits were in SR4's core development. I believe he wrote the Spirits chapter in Street Magic, and the Cybermancy chapter in Augmentation.

During the development and playtesting process, each of the playtesting groups will send in reports, feedback and answer polls. Those ideas and comments were taken by the Powers that Be and integrated into the game system.
Jaid
not 100% sure on this, but i think Frank was not involved in the core book, only in the expansions (street magic and augmentation).
hobgoblin
would explain a bit.

including his statements about the unfixability of the matrix rules as the follow-up books should not contradict the earlier ones.
eidolon
QUOTE (BishopMcQ)
Now, as far as turning off the matrix to protect you, I state that it does work but not without consequences.


This is exactly what the book states, as well.
QUOTE (SR4 @ pg.224, What Every Runner Needs to Know About Hacking)
You can always temporarily or permanently disable wireless features, but it may mean a substantial loss of functionality, putting you at a disadvantage.


This is in a section describing what precautions you can take to avoid negative things happening to you via wireless. Looks pretty simple to me. You can turn off and tune out, and it makes you safe.

mfb
QUOTE (FrankTrollman)
For Shadowrun to make sense, a brain hooked up to a computer has to be better and more secure than a brain or a computer on its own. For Shadowrun to make sense, keeping people from contacting your computers, and your brains for that matter, has to be impossible. Because if there was any kind of firewall you could put up that would keep you from needing roaming IC to kill the Hackers already in your system, that would be used instead of the cumbersome system that is currently inplace.

a) that is completely ridiculous, and b) your system doesn't do that. there is nothing in the rules that stops you from having two datajacks, which--since we're extrapolating wildly already--means there's nothing in the rules that stops you from having two trode nets. and that means that even if you already have a hypersecure commlink plugged into your head, there's nothing from stopping someone from beaming ASIST death signals into your brain.

but that assumes that ASIST signals can be beamed anywhere at all, which is, despite your claims to the contrary, not mentioned or implied in the rules or fluff anywhere in SR. yes, people died and got fried by Deus, Crash 2.0, and other Matrix phenomenon. you ask how that could happen if they could just unplug. the answer is, they couldn't just unplug. the rules for black IC have always included penalties imposed on attempts to jack out. again, since we're already extrapolating wildly, why not extrapolate that Deus and Crash 2.0 both utilized that feature of black IC? et voila, people are stuck in the Matrix while bad things happen to them.
Kyoto Kid
QUOTE (FrankTrollman)
For the game to function the truly paranoid should be investing in large Firewalls and getting a Matrix Specialist on their team. Not simply throwing their commlinks out the window and switching to Morse Code.

...thank you for use of the "proper term"...

QUOTE (SR4 Core rules pp317-318)
Commlinks are the universal Matrix access device,
used by everyone to be online all-the time, control all of
their electronics, access their ID and accounts, and enhance
their experiences with augmented and virtual reality. For
an exploration of the commlink’s uses, see Commlinks and
Networking, p. 210. A range of stock commlinks and oper-
ating systems are provided;
    Though variations exist according to different models,
the standard commlink contains most of the following fea-
tures: music player, micro-trid/holo projector/“touch-screen�
display
, camcorder, microphone, image/text scanner, RFID
tag reader, GPS (global positioning system, triangulated
from registered local wireless nodes), roll-up Velcro-fastening
keyboard,
chip player, credstick reader, retractable earbuds,
voice-access controls, and a shock and water-resistant case.

...emphasis mine again. So yes, you can effectively use a commlink as we do laptops today or characters used Pocket Secretaries before the crash. True you cannot go VR, but for most operations such as accessing accounts, reading the daily news blab, or watching the National Football Cup you don't need to.

I really do not see how a Matrix Specialist can black hammer you through your eyes, ears, and fingers.

QUOTE (SR4 Core rules p 318)
Standard (legal) sim modules only interpret cold sim
(see p. 229). It is possible to modify a sim module to allow the
user to experience hot sim (p. 229) and BTLs (p. 250) with a
Hardware + Logic (10, 1 hour) Extended Test, but this also
makes the user more vulnerable to Black IC programs.

...ergo, a standard sim module cannot be forced into Hot mode for as stated above, it needs a Hardware not Programming test to do so. So the Matrix Specialist or electronics technician has to physically alter the unit to receive hot sim signals.

...next.
QUOTE (SR4 Core rules p 226)
Hot Sim    A hot sim interface has been modified to bypass the sim-
sense peak levels that protect your nervous system from damaging
biofeedback. Whereas cold sim is analogous to a legal sim flick,
the signal strength of a hot sim interface is on par with the brain-
kicking current a wirehead gets from a BTL chip. The intensity of
this input allows you to experience the Matrix in better-than-real
conditions. It may seem like sheer madness to redline this way,
as even random line noise could potentially be translated into le-
thal amounts of feedback,...


...finally...
QUOTE (SR4 Core rules p 229)
    Black Hammer is intended as a weapon against hot-sim full-
VR hackers; against cold-sim VR users it only inflicts Stun dam-
age
. It has no effect on programs, agents, IC, or sprites, nor will it
affect AR users
.

...again, emphasis mine. So even if one is in cold VR mode the worst effect will be unconsciousness unless they successfully jack out.

I think this about sums it all up. For my purposes, the discussion is over.
Ol' Scratch
Personally I don't see why it's so hard to order an agent to do something as simple as monitor the number of accounts and/or subscription lists on a device. Any changes made to that number instantly has the agent alert its owner and offer to begin a shutdown process (or any other action you want it to do).

Considering that it seems the only way to hack into a device is to add a new account, it seems like a pretty damn simple yet nearly fullproof protection to me, at least as far as personal devices go. Especially since it takes at least one full Initiative Pass to create that account before you can actively do anything of note. <shrugs>
Redjack
QUOTE (Doctor Funkenstein)
Considering that it seems the only way to hack into a device is to add a new account

This is not correct, not even close. Many, many common current exploits of computer systems involve either utilizing an existing account and/or simply exploiting a vulnerability to elevate rights of a user or process within the host OS to the applicable level required to achieve the desired outcome.
Fortune
QUOTE (Redjack @ Sep 16 2007, 07:54 AM)
QUOTE (Doctor Funkenstein @ Sep 15 2007, 04:43 PM)
Considering that it seems the only way to hack into a device is to add a new account

This is not correct, not even close. Many, many common current exploits of computer systems involve either utilizing an existing account and/or simply exploiting a vulnerability to elevate rights of a user or process within the host OS to the applicable level required to achieve the desired outcome.

That may in fact be true in real life, but in the 4th edition of the Shadowrun roleplaying game, Hacking into something requires that an account be made.
Redjack
QUOTE (Fortune)
That may in fact be true in real life, but in the 4th edition of the Shadowrun roleplaying game, Hacking into something requires that an account be made.

Could you provide the rule and page of that rule.
Fortune
Not really, as the Matrix isn't one of my strong points.

I will point to the fact the the phrase 'account privilages' is used throughout the Matrix section, as is reference to the type of 'accounts' available through either of the two accepted hacking methods. The terminology is used quite liberally throughout the entire book.

But, let me ask you this. Can you supply a quote that states that an 'account' is not created when one hacks into a system?
hobgoblin
what if one instead hacks a existing account?

and is there not text in the book about having to hack a admin account on some user devices as thats the only account available?
mfb
QUOTE (Fortune)
But, let me ask you this. Can you supply a quote that states that an 'account' is not created when one hacks into a system?

that's bad logic. just because X is not stated as being false doesn't make it true.

as it stands, i don't see anything in the Matrix section that strongly implies that a hacker creates a new account every time he hacks a device. and the fact that simply counting accounts isn't mentioned as a viable method of seeing if you've been hacked tells me that you probably don't create a new account every time you hack a device.
kzt
QUOTE (Fortune)
But, let me ask you this. Can you supply a quote that states that an 'account' is not created when one hacks into a system?

I'll ask you to supply a quote that says 'you can't wirelessly take over someones DNI and blast them with Blackhammer.'

Find me anything on page 221 (Other than "Hackers can also manipulate accounts on
nodes they have compromised with an Edit action (p. 218).") that says that hackers create accounts. What you are doing is gaining access to the system at a certain level, by doing some unspecified SRworld relevant trick that gets you access, which is treated as a legitimate account by the system. And that is all.

Claiming that "requires that an account be made" is less well supported by the rules than "blackhammer your mom" is.
mfb
heh, i wouldn't go that far. "hacker" and "account" at least get mentioned (quite a few times!) in the books; "death ray" and "i fries your brains from orbits" are not, as far as i can tell, mentioned anywhere.
eidolon
Yup. By my reading, if you are getting in on a stolen passcode/key, you are using a legitimate account with all of the associated privileges.

If you break in, you are treated as though you had an account at the level at which you managed to succeed in your break in attempt. Treated as though, but if the system notices you, it starts trying to bust you. If you had created an account, what reason would the system have for not considering you a legitimate user?
kzt
QUOTE (mfb @ Sep 15 2007, 03:53 PM)
heh, i wouldn't go that far. "hacker" and "account" at least get mentioned (quite a few times!) in the books; "death ray" and "i fries your brains from orbits" are not, as far as i can tell, mentioned anywhere.

Hence they must be allowed? If you can't cite a rule? Yeah, I'm being a dick, but the entire matrix rules are just a bunch of tired ideas glued together rather than a well though out system, so you have to reason based on how stuff would logically work, as the rules are of little help, particularly if you require proof that you "can't do x".
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