Help - Search - Members - Calendar
Full Version: I will Black Hammer your mom
Dumpshock Forums > Discussion > Shadowrun
Pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Moon-Hawk
I'm not going to argue with anyone, but here's how it works in my games:
You can't use 'trodes over long range, they have to be on the head. Anything that can induce brain activity over long range is easily strong enough to just melt their brain.
The trodes, datajack, whatever connected to the person's brain must be in direct communication with the sim module. That is to say, no devices relaying the signal in between, both must be within the range of the lesser signal rating. Most trodes have a signal of 0, so that affords a great deal of protection from someone else's modified simlink. You can get trodes with a higher signal, and that would make you more vulnerable. You can use skinlink or a wired connection between the two to further limit any sort of intercept between the sim module and trodes.
If someone could connect their sim module to your trodes, they could black hammer you. If not, they have to go through your commlink, which, if you have a hotsim module on it probably has a decent firewall.

Basically, it's possible, but 99% of the time more difficult than simpler alternatives. If someone is important enough to black hammer, they're smart enough to have pretty darn good protection. If you can get around that, good for you. If they're not important enough to be black hammered, then they don't worry about it. I don't hide in my apartment because a sniper might be waiting for me when I leave. It could happen; it does happen to some people. But very few people live crippled by fear of it.
Kyoto Kid
...1. please cite non-SR novel references (other than System Failure and Brainscan).

...2. I didn't imply that all programmes were broken, just that concept of Encryption the way it is presented (which has also been the subject of several threads) seems to have some major issues.

...3. And that is the it, Sniper rifle and Mana bolt "line of sight". MomHammering doesn't need LOS to be effective just location of the Target Node. At the very least with the sniper or mage there is the outside chance of making Perception and surprise tests. Also the spell and bullet are "one shots" so if the character happens to shake down enough of the damage to remain standing they can at least dive for cover. Black Hammer (which is Black IC) on the other hand forces the user to stay logged in until the programme has done its job of killing the character and overloading her damage overflow.

@Naysayer I concur.

"MomHammer" will not be permitted in my campaigns and I will discuss this matter with the other GMs in our group.

Sma
QUOTE (Kyoto Kid @ Sep 17 2007, 03:13 PM)
#1 yes it is for it radically changes the setting of the game if say my Matrix Violet could go around MomHammering everyone she doesn't like & spoof her trail afterwards.

...#2 unfortunately Biofeeedback filter and some of the other security countermeasures are Hacking programmes and not something that would be available at the local Best Buy or CommShack®.  Encrypt (which is the only general use security programme) is so broken it is worthless.

...#3 I don't consider the random "out of the blue" instant flatlining of my character that I spent a good deal of time in designing to be"fun".  At the very least I would expect to have my character go down fighting instead of just collapsing to the ground & having her brains ooze out her ears while she is shopping.

#1 I don't see the big difference to a mage setting a spirit onto someone or killing him by spell (either ritually or by just looking at him). And unless your hacker makes ahabit of doing his runs in areas where people don't use commlinks and AR you can already go and make their brains explode anyway.

#2 Absotively right. The current rules don't make defense against matrix incursion available to mom and pop. And thats a problem.

#3 Bullshit. The ability to force DNI on people will not meaningfully affect amount of times you're going to roll a new character. There are sniper rifles in the game right now. There a spirits you can send on a remote service. There's highly deadly gases. Stating that a semi-new way to kill someone will make your characters die more often, makes no sense at all. Seriously, if a character gets killed by stuff he has no chance to defend against it's not a problem of the rules.

EDIT: late post, serves me right for keeping tabs open and not refreshing.
Adarael
In a nutshell, SMA?

#1) You can't turn yourself into a top-notch mage by investing 30,000 nuyen. By the current rules, any joker with the money to buy hisself some Black Hammer and other hacking programs can do this. And once you bring cracking and repeat copying into it, if a bunch of hackers are in it for the fun of it (like, say, a go-gang)... The price each individual has to pay is negligable.

#3) NOT bullshit. Rifle, gas, spirits, Control Mind - all of these are something you can defend against. You get to roll dice. In terms of Black Hammer, be it Psychotropic re-program you shit or just kill you dead, you don't. Let me say it again: unless Black Hammer goes through your deck, you get NO defense dice. You simply lose. What's more, you may not even know the attack is coming. This entire thread is predicated on bypassing commlink defenses and having a surprise delta-wave party, which by one section of the rules is *perfectly valid*. You say that if a character gets killed it's not a problem of the rules. Well, that's true, until you start re-writing the rules to make it possible to fry their brain without forewarning from any distance without any defense dice. Then you have deliberately engineered a situation where it is a rules problem.

I don't think people are done flogging this dead horse enough, but the fact remains: this idea is stupid. Do not use it. It is broken. Force hackers to work through nodes, not around them.
hobgoblin
no defense? what part of "willpower" did i miss?

sure, its less then willpoer+biofeedback filter but still, you get to roll dice.
mfb
QUOTE (sma)
#1 I don't see the big difference to a mage setting a spirit onto someone or killing him by spell (either ritually or by just looking at him). And unless your hacker makes ahabit of doing his runs in areas where people don't use commlinks and AR you can already go and make their brains explode anyway.

for the love of mike. the big difference is that the hacker has no limitations. if he can hook himself up to a big enough transmitter (or, hey, a series of transmitters), he can momhammer the entire planet. he doesn't have to worry about drain, he doesn't have to worry about LOS, he doesn't have to worry about anything except making his signal strong enough to reach.

i think Adarael's point wasn't that you don't get to soak, it's that you don't get to defend yourself. if someone momhammers you, you soak--and then next round, you soak again, and again, and again until you're dead. you can't dodge, you can't hide, you can't armor yourself. you just die. the fact that you get to roll willpower is basically meaningless.
hobgoblin
mage on the astral dropping a spirit on someone?
mfb
such a mage is limited by both drain and the number of targets he can affect, and his time on the astral is limited. plus and also, you can fight a spirit. it's tough, but at least you have something you can do.
Adarael
Here's the problem:

One section of the rules (SR4. 225) indicates that it is possible to bypass a commlink and input signal directly to the target's DNI without going through the node it's subscribed to, simply by altering the list of nodes it should be subscribed to. This is a basic hack on the DNI's device rating of 3. The rules do not explicitly preclude doing this over hacking the commlink first. The attacker never has to engage you in cybercombat because he's just sending signal to your DNI, not to your node in general.

Another section states (SR4. p. 212) that you must first hack the commlink the DNI is subscribed to, if the original owner has told the DNI only to talk to that commlink.

Defense rolls are as follows:
Black IC: Willpower+Biofeedback Filter
Black Hammer: Firewall + Biofeedback Filter

Given that a DNI that you're subscribed to doesn't have biofeedback filters, since it's not a commlink, you don't get to roll anything but the device rating - 3. If you're of the opinion (rightly so) that the DNI doesn't actively resist giving you signal (that's it's function) you roll jack squat. This is a Hammer attack, not an IC attack, so Willpower doesn't apply. Which is another oddity of the system, in that cybercombat defenses work differently for essentially the same program.

I have no problem with people hacking the commlink first - that's what it's there for. But the rules are contradictory in that many people seem to think that it's allowable to hack the DNI's subscription list rather than going through the commlink. I think that's total bunk. If you go through the commlink, you go through all of the normal rules for hacking. If you just hack the DNI directly, the target gets no resistance for Black Hammer. They just lose, because the DNI is not resisting with Firewall, and has no biofeedback filter.

That's all I'm saying. Make people hack the commlink, not the DNI directly. If they've hacked the commlink first, you can edit the subscriber list once you're aware of the incoming momhammer, thus immunizing yourself against subsequent attacks until they re-hack you, which should be avoidable by, say, turning off your commlink or attacking back.
FrankTrollman
QUOTE (mfb)
QUOTE (sma)
#1 I don't see the big difference to a mage setting a spirit onto someone or killing him by spell (either ritually or by just looking at him). And unless your hacker makes ahabit of doing his runs in areas where people don't use commlinks and AR you can already go and make their brains explode anyway.

for the love of mike. the big difference is that the hacker has no limitations. if he can hook himself up to a big enough transmitter (or, hey, a series of transmitters), he can momhammer the entire planet. he doesn't have to worry about drain, he doesn't have to worry about LOS, he doesn't have to worry about anything except making his signal strong enough to reach.

i think Adarael's point wasn't that you don't get to soak, it's that you don't get to defend yourself. if someone momhammers you, you soak--and then next round, you soak again, and again, and again until you're dead. you can't dodge, you can't hide, you can't armor yourself. you just die. the fact that you get to roll willpower is basically meaningless.

So you are saying that demolitions is OMG TEH BROKEN!!1! because with enough materials (explosives), you can destroy the planet?

Sorry, I just don't follow this line of reasoning at all. With an action you can attempt to kill someone with a program. With an action you can order a drone to fire a heavy machine gun. With an action you can light off the doomsday device from the end of Dr. Strangelove.

Why is one unacceptable while the others aren't? It's just a single-target attack that kills people out to line of sight and a very generous range. There truly is extremely ample precadent for this all over the system and the real world.

-Frank
eidolon
QUOTE (Frank Trollman)
Why is one unacceptable while the others aren't?


Because I like one and don't like the other, and I'm running the game. wink.gif

Sma
ADARAEL.
#1 By the current rules the you can remove the trodenet and be immune to matrix based attacks.
But if you don't want to do that, then whats good for the goose is good for the gander. If you want to abuse the copy rules to show that people can get a nearly free offensive suite, then I can postulate the same for defenses.

#2 Pull the other one. You roll Willpower to resist Control magic or manabolts. You roll Body + Armor to resist silly amounts of damage from surprise attacks. You roll Willpower to resist deadly amounts of biofeedback. All three will generally kill a character unless he is prepared. Getting oneshotted is somehow A OK if it happens with a rifle or spell and not by way of matrix ?

But I think you are missing the thrust of the argument.
I am not happy with the way the matrix rules are set up at the moment, since they allow for stupid loopholes like ASA and bypassing the defenses someone might have set up, while still being awfully vague on a lot of key areas.
There's no good way to defend from momhammer in the rules, without not taking part in a major part of the game. And thats no fun.

Which is what it all boils down to.

The Matrix rules we have at the moment are about a million times better than any we had before. I figure given a bit more time and 10 more pages they could have accomplished what they set out to do.
The only reason I partake in this discussion is to see if there is some sort of consensus on what everyone wants the matrix to accomplish, and what should be printed on these missing pages.

So now that were done calling each other stupid maybe we can get back to discussing what we want. Because what we have isn't quite working.
Adarael
You're arguing a similar line to me, SMA, you're just doing it wierd.
I'm telling people they need to hack a commlink before hitting the trodes. If I read you right, so are you. So we're both missing what the other was saying. My points are as follows:

1) Hacking of devices subscribed to a node and set to be EXCLUSIVE to that node should not be hackable without first engaging the node's defenses.
2) Black IC and Black Hammer should both be resisted with the same stats. IMO, that's Willpower + Biofeedback Filters, simply because Firewall is used for every other kind of attack. As it stands, Black Hammer runs against Firewall + Biofeedback Filter, which in the case of the direct DNI hack means that you get no defense dice at all, which is worse than even the Willpower-only of mana spells.
3) The Momhammer should only be possible on someone once the Momhammerist has bypassed the node and engaged in cybercombat, OR the target is totally freakin' oblivious to the attack because they're distacted/unconscious/otherwise not paying attention to their commlink.

So, are we on the same page? Because from your first statement I responded to, it sounded as though you were fine with the idea of people hacking someone's DNI and bypassing all matrix-based defenses. If I read you wrong, sorry, but your wording implied you were okay with the direct DNI hack.
hobgoblin
one simple fix for this that i can see is for a trode add-on to show up in unwired, a biofeedback like plugin that will attempt to shut the trode down if it detects BTL level signal.

one may take dumpshock if one is VR but thats the risk one takes.

maybe a similar solution for when using a jack.
Adarael
The best solution is to regard the rules on p 212 as exclusive, and that attackers have to go through the commlink.
FrankTrollman
QUOTE (eidolon)
QUOTE (Frank Trollman)
Why is one unacceptable while the others aren't?


Because I like one and don't like the other, and I'm running the game. wink.gif

That's a viable and reasonable answer. So what is it that you don't like?

I'll start with saying what I don't like. I don't like relegating the Matrix specialist to being an NPC. Or worse, a real live player character who can only do things at rare intervals and spends the rest of the game session playing Smash Brothers or chatting online.

I don't like it when a subsystem, and by extension a player character can be defended against completely by simply not giving him any targets in his genre. How would you feel if heavy weapons experts were not allowed to fire at targets without hardened armor? How would you feel if mages were not allowed to cast spells on mundanes?

That's what I don't like. What don't you like? Raised on old editions of Shadowrun as you are, I can totally sympathize if you simply aren't used to the idea of the Decker actually being a full and functional member of the team. But I should hope that you would be able to see that getting past that is in the best interests of everyone.

-Frank
Adarael
And here's where I differ with your opinion, Frank:
That's a failing of the GM, not of the system. A lack of targets and well-thought-out integration with Matrix rules implies that either the GM is not doing his job or the players (in the case of NPCs attacking PCs) are severely hobbling themselves the point of ineffectiveness. Because if the PCs never use the matrix and the GM isn't making life really difficult for them ("How do you pay for that?" "You didn't get the urgent e-mail" "Lone Star wants to see your PAN' "How are you in communication with your other team members?") then, again, the GM isn't doing his job.

If a team full made of a gunbunny, a mage, a face, and a rigger habitually never needs to:
-shoot things
-cast spells or astrally percieve
-talk to people
-or drive anywhere
the failing is the same as with the matrix. I'm currently playing a mixed hacker/street sam. I understand what you mean. But just because GMs don't give people targets doesn't mean it's the fault of the rules.
hobgoblin
one thing that came to mind.

like have shown up in other threads, im starting to wonder if not a PAN should be considered a single node. and that all devices share the stats and defenses of the most powerful single device in it.

as in, when trying to introduce signals into a pan to take over a device in it. all the other devices will direct its defenses to protect said part of the "group".

i know its weird if one use real life and its wireless behavior into account. but SR has its basis in a collection of writing that among other things had people (virtually) ride a single transfer, as if it was a self-contained package, not a stream of signals.

so lets say that when you create a PAN node, you wrap a bubble around all its devices. and if one try to get inside said bubble, one attacks all devices in it, not one and one.

then again, one may have bubbles within bubbles. so even if one get into the outer one, there is still a inner one to take care off...
eidolon
QUOTE (Frank Trollman)
But I should hope that you would be able to see that getting past that is in the best interests of everyone.

Already you're assuming that there's one way to play and that it's right. Apologies if that's not how you meant it, but that's what you're saying.

Also, please to not patronize me as though I were not "up to speed" just because I haven't played SR4 since the day the rulebook came out. I've read The Wireless World, and it's not exactly that hard of a concept to "get used to". If you'll remember, I used to be one of the people to chime in with the "but if you'll just spend some time with the rules, deckers can be a part of your game" post from time to time, so it's not as though 4 is the drastic "OMG PEOPLE CAN PLAY HAXXORZ NOW" change that some people make it out to be.

Now, on to an answer:

I dislike a game in which specialization is watered down to the point that role is meaningless. I saw the same thing happen to D&D, with all of the various classes, feats, and prestige classes that took away anyone's ability to be "special". Want to kill things? Be a cleric, but just take these feats. What does a fighter do, then? Get upset and sit there bored as someone outclasses him in the one thing that he's supposed to be good at.

In a world where every electronic device is a way to manipulate and affect the story/game, a hacker has plenty of viable targets. To me, and in my games, hackers aren't there to kill people in the face. And if they want to kill people, they can take skill with a firearm of some sort, buy some 'ware, and go to town, and hack doors open and coffee makers into boiling over. Hackers are there to cover the matrix aspect of the game.

Magicians are there to cover the magic spectrum. Sammies are there to kill people seven ways from Sunday.

To address your specific examples, I give a heavy weapons specialist a target now and then. (Or more to the point, if I see someone making a heavy weapon specialist and I'm worried that the particular game I plan on running might not really cater well to that, I'll let them know that they might not want to focus on that quite as heavily.) Mages can cast spells on mundanes just fine, as was intended and is fully supported in the rules, but their primary role is magic and the magical world in my games.

But you're telling me that a hacker doesn't have anything to do? In a game where arguably one-third of the game world is his domain? Nothing to do and I'm robbing them of enjoyment because I won't let them ray-gun somebody with their walkman? Pish-tosh.

In my opinion, if your hacker-player is bored because he can't go around killing people as a primary function, then that player has chosen the wrong kind of character to play.

I have never had a person with any knowledge of the game choose a decker because killing a bunch of mooks really floated their boat. They choose deckers because that aspect of the game and the game world interests them.

I have never had a player choose a street samurai and then get mad that they couldn't kill people with magic. I've never had a player choose a mage and then be upset that they couldn't really get titanium bone lacing and wired reflexes 3.

All that said, I just don't like it. It's outside the realm of what hackers are and do in my games.

deek
I would tend to agree with hobgoblin here...if a PC has subscribed all his devices to his commlink and created a PAN, I believe that the PAN is then the smallest element that a hacker could target.

Granted, you could always spoof, but in order to do so, you must gain some info from the PAN first and do some redirects and whatnot in the PAN.

I just think that once you have subscribed to the commlink and created your PAN, that in order for anything to access said elements within the PAN, you have to go through it.
Sma
QUOTE
So, are we on the same page? Because from your first statement I responded to, it sounded as though you were fine with the idea of people hacking someone's DNI and bypassing all matrix-based defenses. If I read you wrong, sorry, but your wording implied you were okay with the direct DNI hack.


To clarify: I am defending the DNI shortcut as something the rules currently allow. I am not saying it's good.

Just that everyone needs to be on the same page in regard to what the rules actually allow for, before we can start to discuss how to solve any problems. I'm personally leaning towards the "momhammers for everyone" concept, but that is preference and unlike the rules issues not something anyone can be right or wrong about.

I happen prefer the model of matrix where people have fortify themselves by jamming filters and firewalls into their brains, instead of flipping the off switch.
mfb
QUOTE (Frank Trollman)
So you are saying that demolitions is OMG TEH BROKEN!!1! because with enough materials (explosives), you can destroy the planet?

the limit there is the amount of physical material you'd need. eventually, you will run out of explosives. the only limit on the momhammer is electrical power and range, both of which are effectively limitless. you're setting up a situation where any half-ass decker with a deathwish could end almost all advanced life on the planet with a day's work. and then, you're complaining about how the current Matrix doesn't consider the ramifications of its technology.

moreover, you still haven't addressed the fact that having a commlink is not actually a defense against the momhammer. a commlink doesn't manage your brain, it merely interacts with it. it only protects your brain inasmuch as it can help filter attacks routed through the commlink itself. there is nothing that keeps anyone from just whacking you with an ASIST deathray (aside from the fact that such a thing can't possibly exist), no matter how many awesome commlinks you're wearing.
Adarael
QUOTE (Sma)
To clarify: I am defending the DNI shortcut as something the rules currently allow. I am not saying it's good.

Just that everyone needs to be on the same page in regard to what the rules actually allow for, before we can start to discuss how to solve any problems. I'm personally leaning towards the "momhammers for everyone" concept, but that is preference and unlike the rules issues not something anyone can be right or wrong about.

I happen prefer the model of matrix where people have fortify themselves by jamming filters and firewalls into their brains, instead of flipping the off switch.

Alrighty, then. Let me ask you a few things.

1) How do you address the fact that the DNI exploit is both allowed and explicitly disallowed? Given 214's rules, the DNI should not be targetable. I figure those rules trump ordinary device manipulation. How do you rationalize otherwise?

2) If you lean towards momhammers for everyone, how do you feel about the fact that IF the DNI exploit is allowable, the jamming filters and firewalls you mention a preference for (I like 'em, too) won't stop the momhammer? Since the momhammer bypasses such things?
kzt
QUOTE (eidolon)
I dislike a game in which specialization is watered down to the point that role is meaningless. I saw the same thing happen to D&D, with all of the various classes, feats, and prestige classes that took away anyone's ability to be "special". Want to kill things? Be a cleric, but just take these feats. What does a fighter do, then? Get upset and sit there bored as someone outclasses him in the one thing that he's supposed to be good at.

I fucking hate classes and class based system all the crap that goes with them. I despise systems in which (for example) nobody but the "thief" can pick locks. If you want that why not just play D20 shadowrun? Then you can also have levels and hit points sufficient that you can swan dive off the Aztechnology pyramid and get up out of the crater in the sidewalk and hail a taxi.
eidolon
Wow, hit a nerve there, kzt? Nowhere did I say that I wanted d20 Shadowrun, or even for the game to have classes.

But neither am I going to claim some BS about how nobody ever plays a

- Street Samurai because they want to kill people with cool toys
- Mage because they want to be invisible and cast lightening bolt
- Rigger because the idea of being "one with the machine" is just cool
- Decker/Hacker because they want to be a ghost in the machine and, well, hack shit
- Adept because they saw Crouching Tiger or Equalibrium

I love Shadowrun's ability to let you play a little bit of everything, but I don't like the idea that nobody is the best at something. And in my experience, players tend to want to be good at what they do, without the rest of the group stepping all over their toes.
Tarantula
QUOTE (Moon-Hawk)
The trodes, datajack, whatever connected to the person's brain must be in direct communication with the sim module. That is to say, no devices relaying the signal in between, both must be within the range of the lesser signal rating. Most trodes have a signal of 0, so that affords a great deal of protection from someone else's modified simlink. You can get trodes with a higher signal, and that would make you more vulnerable. You can use skinlink or a wired connection between the two to further limit any sort of intercept between the sim module and trodes.

This is the biggest realization for why it won't work. The sim module is outside the trodes range. In order to subscribe their trodes to your HOT modified sim module, you have to get that sim module inside the trodes signal range. Which is 0. You might as well just take a needle of cyanide to them at that point.
Kyoto Kid
...oh smeg!

Maybe I'll just rewrite canon for my campaign and have the crash of 29 be precipitated by an EMP event like a massive solar flare or something like that. Next, Deus was only able to affect people who were currently jacked in and running hot VR. Hot & Cold ASIST will then be separate platforms (as they are stated to be in the rules) and everything will be nice and consistent. So now, the only person a Matrix Specialist assassin can target with Black Hammer or a BTL feed to cause lethal damage will be someone else "on line" with a sim module (or other simsense ware) specifically rigged for Hot Sim as per the rules for modification.

...personally, I hate revisionism, but at least for my purposes it will put an end to all this silliness.

...END OF LINE....

deek
QUOTE (Tarantula)
QUOTE (Moon-Hawk @ Sep 17 2007, 10:21 AM)
The trodes, datajack, whatever connected to the person's brain must be in direct communication with the sim module.  That is to say, no devices relaying the signal in between, both must be within the range of the lesser signal rating.  Most trodes have a signal of 0, so that affords a great deal of protection from someone else's modified simlink.  You can get trodes with a higher signal, and that would make you more vulnerable.  You can use skinlink or a wired connection between the two to further limit any sort of intercept between the sim module and trodes.

This is the biggest realization for why it won't work. The sim module is outside the trodes range. In order to subscribe their trodes to your HOT modified sim module, you have to get that sim module inside the trodes signal range. Which is 0. You might as well just take a needle of cyanide to them at that point.

The point that FTM was making though, was why can't trodes have a greater signal strength. And that is the first assumption he makes in order for any of this to work at range...that a trode could get a better signal...

If you take that away, then the hypothetical discussion boils down to exactly that...having to get within 3m of your target.
kzt
QUOTE (deek)
The sim module is outside the trodes range. In order to subscribe their trodes to your HOT modified sim module, you have to get that sim module inside the trodes signal range. Which is 0. You might as well just take a needle of cyanide to them at that point.

From the point of view of how radios work that doesn't make any sense. The range is based on using unmodified gear, with the micro antennas that come standard. If you use a big enough antenna on the guy trying to read the trods signal and have line of sight you can receive signals from everything, be it near or far. If you amplify (or directionalize) your outbound signals enough they can have a nice clear connection to you despite being "out of range". That's how the pringles antenna trick works and how you can read a passive RFID chip that has a "range of 2 millimeters" at 10 meters.
Sma
QUOTE
1) How do you address the fact that the DNI exploit is both allowed and explicitly disallowed? Given 214's rules, the DNI should not be targetable. I figure those rules trump ordinary device manipulation. How do you rationalize otherwise?


I don't see how the rules saying Simlinks are available as accessories to commlinks, overrides the rules on p213 saying that everything is a device and the general rules for connecting and hacking devices.

QUOTE
2) If you lean towards momhammers for everyone, how do you feel about the fact that IF the DNI exploit is allowable, the jamming filters and firewalls you mention a preference for (I like 'em, too) won't stop the momhammer? Since the momhammer bypasses such things?


To shoot off the hip:
A DNI should come with the option of biofeedback filters and/or firewall installed inside the device, These should be beefy enough for you to call in the cavalry.
Hartbaine
Just loop it through Jones. Ultra sound, straight through the skull. The way they got him wired he can cut through encryption like a hot through butter. He could Black Hammer your mom... and you fraggin little dog too! Pure dish network death.

I mean... sheesh... I figured you guys would have thought of that by now.
Cthulhudreams
QUOTE (eidolon @ Sep 17 2007, 03:40 PM)

- Street Samurai because they want to kill people with cool toys
- Mage because they want to be invisible and cast lightening bolt
- Rigger because the idea of being "one with the machine" is just cool
- Decker/Hacker because they want to be a ghost in the machine and, well, hack shit
- Adept because they saw Crouching Tiger or Equalibrium

The thing with this list is that

A) He kills people with cool toys

B) He kills people with lightning bolts

C) He kills peoples with drones

D) <-- Jury is out

E) He kills people by diving across tables dual firing pistols with supernatural accuracy and reflexes or punching them in the face with mystic flaming fists of concentrated chi or whatever.

I think the point is why not let the hacker run around and kill things with his main shtick as well, because everyone else can do that.

So letting hackers dump people into hot sim then fry them with black hammer is just a frighteningly convoluted way of shooting them.
Hartbaine
QUOTE (Sma)
If you lean towards momhammers for everyone, how do you feel about the fact that IF the DNI exploit is allowable, the jamming filters and firewalls you mention a preference for (I like 'em, too) won't stop the momhammer? Since the momhammer bypasses such things?

I just don't see why when someone uses a complex action to hack their Link to Hot the victim doesn't just use a DNI Simple action to click it back over to Cold and still has one simple left to turn the Link off completely.
Buster
Maybe someone already ponted this out in the last 14 pages, but a hacker doesn't even need hotsim to kill someone. They can just pound on the victim with Blackhammer inflicting stun damage until they are unconcious, then keep pounding on them until they overflow to physical damage. As mentioned on p209, most people have trodes for their comlinks, and everyone has comlinks, so hackers should be able to kill as well as cybersams, mages, and adepts. Most people would tear their trodes off after the first attack, so be sure to get a KO before their IP comes up.

EDIT: Nevermind, p226 says Blackhammer doesnt affect AR users.
Red
QUOTE (FrankTrollman @ Sep 17 2007, 02:13 PM)
QUOTE (mfb @ Sep 17 2007, 01:58 PM)
QUOTE (sma)
#1 I don't see the big difference to a mage setting a spirit onto someone or killing him by spell (either ritually or by just looking at him). And unless your hacker makes ahabit of doing his runs in areas where people don't use commlinks and AR you can already go and make their brains explode anyway.

for the love of mike. the big difference is that the hacker has no limitations. if he can hook himself up to a big enough transmitter (or, hey, a series of transmitters), he can momhammer the entire planet. he doesn't have to worry about drain, he doesn't have to worry about LOS, he doesn't have to worry about anything except making his signal strong enough to reach.

i think Adarael's point wasn't that you don't get to soak, it's that you don't get to defend yourself. if someone momhammers you, you soak--and then next round, you soak again, and again, and again until you're dead. you can't dodge, you can't hide, you can't armor yourself. you just die. the fact that you get to roll willpower is basically meaningless.

So you are saying that demolitions is OMG TEH BROKEN!!1! because with enough materials (explosives), you can destroy the planet?

Sorry, I just don't follow this line of reasoning at all. With an action you can attempt to kill someone with a program. With an action you can order a drone to fire a heavy machine gun. With an action you can light off the doomsday device from the end of Dr. Strangelove.

Why is one unacceptable while the others aren't? It's just a single-target attack that kills people out to line of sight and a very generous range. There truly is extremely ample precadent for this all over the system and the real world.

-Frank

Because it has no ammo limit. And because it can be handed off to a nigh-infinite number of agents as long as you have commlinks. And when those agents fail, they get rebooted and started again. The commlink it is hosted on is expendable enough even if is tracked or damaged. Finally spoofing is so rediculously easy there is no risk to it.

And yes, you can destroy Earth with enough explosives. But it is hard to get that much plutonium. However it is much easier to acquire this non-LOS, single target with no collateral damage weapon. Lots of them.
hobgoblin
bah, plutonium?

just get a hydrogen bomb going?

ok, so the simples way is by using a nuke, but still wink.gif
mfb
QUOTE (FrankTrollman)
Why is one unacceptable while the others aren't? It's just a single-target attack that kills people out to line of sight and a very generous range. There truly is extremely ample precadent for this all over the system and the real world.

i didn't even see this gem. what you have described, it's not single-target at all. you would actually have to work to make it single-target, by using a directional transmitter instead of an omnidirectional one. what you're talking about is a broadcast--not a beam, there's nothing inherent in the technology you described that makes it a beam--that makes peoples' brains think death-thoughts. there's no way to receive information from the target's brain, with what you're describing, so it's not like you can say you need some sort of two-way communication to make the death-thoughts happen. you just shoot the signal out, brains receive it, and people die. it is, by its nature, a multi-target (or, maybe more accurately, omni-target) weapon.

hell, this is a weapon that would see most of its use in wars. to hell with bombing cities to the ground--just drop two or three of these to fire off ten deathray pulses a second for ten minutes, just to make good and sure. et voila, an entire city cleared of all inhabitants, with the physical infrastructure still perfectly intact. it's like the perfect weapon.
Hartbaine
QUOTE (mfb)
the limit there is the amount of physical material you'd need. eventually, you will run out of explosives. the only limit on the momhammer is electrical power and range, both of which are effectively limitless. you're setting up a situation where any half-ass decker with a deathwish could end almost all advanced life on the planet with a day's work. and then, you're complaining about how the current Matrix doesn't consider the ramifications of its technology.

moreover, you still haven't addressed the fact that having a commlink is not actually a defense against the momhammer. a commlink doesn't manage your brain, it merely interacts with it. it only protects your brain inasmuch as it can help filter attacks routed through the commlink itself. there is nothing that keeps anyone from just whacking you with an ASIST deathray (aside from the fact that such a thing can't possibly exist), no matter how many awesome commlinks you're wearing.

Could you just go ahead and Hammer the planet already... and Hammer this thread while you're at it?

This is as pointless as pointless can be.

Fine, it can be done.

Will all the people think it can be done just do it in their games already and all the people who think it's crap just not do it and we can move on to something with substance instead of this trite crap sandwich? This whole “I’m right! No, I’m right!� game is getting tiresome to the point where no one has original argument anymore. I’m reading things that have already been said just phrased differently.

Let it go already. It was interesting to read at first and now it’s just degenerated to the point of ‘Who gives a shit?’
blakkie
QUOTE (FrankTrollman @ Sep 8 2007, 09:23 AM)
Using existing Shadowrun technology, a Hacker should be able to kill people through the Matrix regardless of whether those people are currently connected to the Matrix. The Sim Module is an external device, a datajack is not required to transmit data in and out of a human brain, and the Matrix itself is wireless. So if someone is walking down the street, minding their own business, without even having a commlink or a datajack, some Hacker should be able point a Sim Module at them and open them up to hotsim brain state alterations.

In short, a Hacker should be able to use Black Hammer on anyone, anywhere. And the defense against this is not "shutting off your Matrix connection", because a Hacker can just give you a Matrix connection. The defense is "having a Hacker provide Spell Defense Electronic Warfare coverage."  Because the connection can be created from the outside, you can't stop these attacks by tuning out, only by tuning in.

Not only should the Matrix work more like Magic does from a strictly game mechanics standpoint, but the effects of Matrix cybercombat should be more like Magic in its effects from a fluff standpoint. The Matrix rules are written as if participation in the Matrix were somehow voluntary. But it's not. The Matrix is all around you, and if people want to affect you with it, they totally can whether you can see it or not. It really is just like Astral Space that way.

-Frank

I pledge my vast financial support for those fighting the good fight against the Mono-mental Stoopidâ„¢ found in the above quote. Yes, that even includes you mfb. So please check your regular data droppoints for the bank account number and password.
Kyoto Kid
QUOTE (Cthulhudreams)
I think the point is why not let the hacker run around and kill things with his main shtick as well, because everyone else can do that.

...she already can through Matrix terrorism. With so many systems tied into computers in 2070, from air traffic control, to surface traffic control, to local power generation/delivery systems, etc, a Matrix Terrorist can cause a great deal of death and destruction without having to melt people's brains.
Hartbaine
QUOTE (Kyoto Kid)
...she already can through Matrix terrorism. With so many systems tied into computers in 2070, from air traffic control, to surface traffic control, to local power generation/delivery systems, etc, a Matrix Terrorist can cause a great deal of death and destruction without having to melt people's brains.

Thank you for pointing that out.

Most Hackers are into it for a thrill, a power trip. Much like a majority of this thread they are very into "See how smart I am! I PWNJ00!" A good majority are egomaniacs.

What's the point in Hacking the planet, kickin matrix bootay 24/7 and building up your rep if there is no one around to pat you on the back and tell you how cool you are?

Jizzheads who go around Blackhammering people 'cuz they can' will most likely find themselves on the very short end of the Matrix Etiquette Blacklist after the very first time they do it.

And don't say 'know one will ever know' cuz this is Shadowrun and someone always knows...
mfb
QUOTE (Hartbaine)
Fine, it can be done.

i actually don't think it can. nothing i've seen in the books or in this thread has convinced me that trodes can act on brains at a distance. i'm giving reasons why it's a bad idea, from a game perspective, to try and allow them to do so.
eidolon
QUOTE (Kyoto Kid)
QUOTE (Cthulhudreams)
I think the point is why not let the hacker run around and kill things with his main shtick as well, because everyone else can do that.

...she already can through Matrix terrorism. With so many systems tied into computers in 2070, from air traffic control, to surface traffic control, to local power generation/delivery systems, etc, a Matrix Terrorist can cause a great deal of death and destruction without having to melt people's brains.

Well said, KK. This is exactly what I was getting at earlier. It's not as though a hacker has some empty vacuum to look forward in the "things to do" department.

QUOTE (Hartbaine)
Will all the people think it can be done just do it in their games already and all the people who think it's crap just not do it


Shhhh, don't mention the fundamental flaw in 90% of the discussions that we have! If people just played the game the way that made them happy, we'd have nothing to talk about.

wink.gif
kzt
QUOTE (Hartbaine)
Most Hackers are into it for a thrill, a power trip. Much like a majority of this thread they are very into "See how smart I am! I PWNJ00!" A good majority are egomaniacs.

That was then. Now they aren't. They are into it for the money, not fame. As a full-time job. They don't want anyone to know they did it, because they won't enjoy their money if they are in jail or dead. Sound like someone in a game you might be familiar with?


Attackers Choose Fortune Over Fame

Attackers are developing portfolios of techniques for making money with cybercrime.

By J. Nicholas Hoover
InformationWeek
September 19, 2005 05:00 PM

Widespread attacks by hackers seeking notoriety are becoming less popular, as cybercriminals instead focus on targeted attacks for profit, Symantec (SYMC) Corp. reported Monday in its biannual Internet Security Threat Report.

Some attackers are earning fees each time a piece of malware is downloaded onto a computer. Others are demonstrating functionality before sale of malware. Hackers also are offering bot networks for hire, allowing attackers to extort money from E-commerce sites by threatening denial-of-service attacks.
[snip]



Malware authors producing stealthier creations
By Dennis Fisher, Executive Editor
19 Oct 2006 | SearchSecurity.com

As security researchers become more adept at detecting various forms of malware, attackers are beginning to develop techniques to prevent the detection and analysis of their creations.

In the past, the hackers who wrote viruses and worms spent little or no time trying to make their malware stealthy. They were far more concerned with finding effective techniques for spreading their viruses and causing the maximum amount of damage than with preventing security managers from finding the viruses. They figured, and rightly so, that by the time anyone found the virus or worm, it would have done its damage.

But as the focus of malware authors has shifted from digital vandalism to penetrating high-value networks for profit, evading detection has become a top priority. Their goal now is to drop a rootkit, bot or other piece of malware onto a target machine without being noticed and have the program stay in place for weeks or months while it gathers passwords, customer records or other valuable data, said Lenny Zeltser, a speaker at the Information Security Decisions conference here this week.
[snip]
eidolon
Wait...when did the world of SR get back to following our current timeline and stop being a fictional game?

I never get the memos!
Hartbaine
QUOTE (kzt)
That was then. Now they aren't. They are into it for the money, not fame. As a full-time job. They don't want anyone to know they did it, because they won't enjoy their money if they are in jail or dead. Sound like someone in a game you might be familiar with?


Attackers Choose Fortune Over Fame

Attackers are developing portfolios of techniques for making money with cybercrime.

By J. Nicholas Hoover
InformationWeek
September 19, 2005 05:00 PM

Widespread attacks by hackers seeking notoriety are becoming less popular, as cybercriminals instead focus on targeted attacks for profit, Symantec (SYMC) Corp. reported Monday in its biannual Internet Security Threat Report.

Some attackers are earning fees each time a piece of malware is downloaded onto a computer. Others are demonstrating functionality before sale of malware. Hackers also are offering bot networks for hire, allowing attackers to extort money from E-commerce sites by threatening denial-of-service attacks.
[snip]



Malware authors producing stealthier creations
By Dennis Fisher, Executive Editor
19 Oct 2006 | SearchSecurity.com

As security researchers become more adept at detecting various forms of malware, attackers are beginning to develop techniques to prevent the detection and analysis of their creations.

In the past, the hackers who wrote viruses and worms spent little or no time trying to make their malware stealthy. They were far more concerned with finding effective techniques for spreading their viruses and causing the maximum amount of damage than with preventing security managers from finding the viruses. They figured, and rightly so, that by the time anyone found the virus or worm, it would have done its damage.

But as the focus of malware authors has shifted from digital vandalism to penetrating high-value networks for profit, evading detection has become a top priority. Their goal now is to drop a rootkit, bot or other piece of malware onto a target machine without being noticed and have the program stay in place for weeks or months while it gathers passwords, customer records or other valuable data, said Lenny Zeltser, a speaker at the Information Security Decisions conference here this week.
[snip]

OMG!!! WTFBBQROFLCOPTER! I've been hit with RL info pertaining to a fictional game on the interweb! I'm blushing, really.

See, the problem is that I keep my fiction separate from reality. While you were taking the time to look that up and quote it, I was prolly getting laid.

In my opinion, I got the better deal.

Now, Cpt Obvious, I know they do it for money! Full time, they make it their life. However that logic is like saying that all CorpSec does is walk around in his armor all day, showering in it, eating in it, sleeping in it. He doesn't. The Corp gives him days off, like anyone else. He is not his job.

Hackers make their money (hell, if most were any good they wouldn't be living Low Lifestyles) and ply thier trade of course, but what do you think they do when not working? Considering the standard is about one or two shadowruns a month what do you think they do with the rest of their time?

They tweak proggies, they fool around on the Matrix, and they HACK, for money? Prolly not. Do they find a few morsels of pay data here and there? Sure, most likely but they do it mostly to hone their skillz and cause mischief (I don't care how credible the hacker they all love a little mischief). Remember, 99% of Hackers are Hackers simply because someone told them "You can't/shouldn't be doing that." They are rebels by nature, and curious to a fault. Mischief only comes with the territory.

The best part is, you can't prove me wrong. Why? Because I'm talking about fictional hackers in a fictional world. They dance to my tune like innocent puppets on the strings of my tennis shoes. They are what I say they are and no RL snippet of info will change that. rotfl.gif
mfb
QUOTE (Hartbaine)
See, the problem is that I keep my fiction separate from reality. While you were taking the time to look that up and quote it, I was prolly getting laid.

the thing i really love about the "i was getting laid" card is, you know they're lying. every time. it's the Canadian girlfriend of the internet.
Hartbaine
QUOTE (mfb)
the thing i really love about the "i was getting laid" card is, you know they're lying. every time. it's the Canadian girlfriend of the internet.

Ha! You caught me! When I was writing it my girlfriend was still at work. I wouldn't mind a Canadian GF... is Bianca Beauchamp seeing anybody? love.gif
Adarael
Sometimes there really is a canadian girlfriend!
Cthulhudreams
QUOTE (Kyoto Kid @ Sep 17 2007, 08:28 PM)
QUOTE (Cthulhudreams)
I think the point is why not let the hacker run around and kill things with his main shtick as well, because everyone else can do that.

...she already can through Matrix terrorism. With so many systems tied into computers in 2070, from air traffic control, to surface traffic control, to local power generation/delivery systems, etc, a Matrix Terrorist can cause a great deal of death and destruction without having to melt people's brains.


I'm going to touch base with one of the main problems I have with letting people do all that cool stuff. It's very cool I agree, but none of it actually requires the hacker to go anywhere near the actual run.

I'm also going to point out that if the hacker can hack into the air traffic control system and crash an aircraft into a building in a relatively untraceable manner, why is black hammering someone's mom even a problem? biggrin.gif wink.gif One is a disaster that will resonate with the world, one is kinda trivial.

Anyway, the objective here is to get the hacker and the team to do shit in an integrated fashion. We want the hacker to be haxoring the mainframe while the team holds of the guards or whatever cause thats cool. But, really, why would the hacker ever go along with the team?

Either he is going to be able to get the systems externally in which case he does all his work while everyone else plays super smash bros, or he cannot, in which case HE plays super smash bro until the team gets past the security perimeter for long enough to connect a wireless node as a relay, or hell even throw a wireless node in the window, then they all play super smash bros while he owns the system, then he goes back to super smash bros while the team runs around and does their thing.

How do we stop that, but still give the feel that could generate the crash - even the 2065 crash! I'm all for something.

Edit: I kinda think SR4 is a huge improvement over things like Cp2020 in this respect by making hacking a kinda cheap BP package so you can slot in other things to do, but the point still kinda stands.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012