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Ol' Scratch
Linguasofts are pretty cheap. Investing in a dozen or so at rating 3-4 shouldn't set you back that much, and covering all the basics should be easy enough.

There's also the Linguistic adept power (which only costs 0.25 Power Points) and the Linguist positive quality (5 BP). Combined, you can have a rating 3 Language Skill for free after about an hour's exposure to any language. In may only be half an hour, too, when combined depending on the GMs interpretation. Either way, it doesn't cost any Karma or BPs at all. It's completely free to learn languages, and as soon as you do you have it at a rating of 3. Adepts actually make fantastic communicators. Throw in some other powers like Kinesics and Commanding Voice, and you can be a powerhouse without even having to have a high Magic rating. Even if you just go with Linguasofts instead of the adept power, the Linguist quality is awesome; it's a flat +2 bonus to any language skill.

Either way, just make sure you have a high Logic attribute if you're the comm officer and you should be fine.
Grinder
For the non-adepts: get skillwires! wink.gif
Ol' Scratch
You don't need skillwires for linguasofts or knowsofts. smile.gif A datajack or even trodes will suffice.
Grinder
D'oh! Seems like I glitched. biggrin.gif
Dumori
we'll have so many med kits. I've gone the skill heavy route with my ex-SBS guy trying to fit it into IRL SBS training ect. Means i have a few skills I doubt will see play parachuting for one. Same with the ability to track and survive in jungles. The SBS and SAS share a lot of training and both recruit heavily for the paras and marines.
GrimWulf
"I-rey breddas! So ya be wannin t'know about I and I? I's been sailin' dese waters for tall time now. An' I be keep sailing till come babylon if I's gotta say in dat. You be needin' a bredda to handle any hacklin ye's got? Ain no wolf, I's Rasta thru n thru. I and I together are tallowah jah? Mr. T says the let off be good here nuh? Mek we big bout yah? Gettin on about da bandulu bizness. Seen? One love."

[ Spoiler ]


Malachi is an rastafarian Ork of Jamaican decent. He knows the Caribbean waters well and has spent most of his life on boats. He's well versed in heavy weapons, both mounted (gunnery) and man-portable (heavy weapons). He's also a decent mechanic, though not an engineer by any standards.
Xahn Borealis
QUOTE (Faraday @ Apr 22 2010, 04:45 AM) *
Any significant mechanical skills to speak of? (Can you fix our boat with duct tape and a soldering iron?)



Nautical Mechanic 4 and I'll fix your boat with my mechanic shop. And shoelaces, paperclips and gum.
fazzamar
Penta, I sent my char to you via PM.
Xahn Borealis
QUOTE (Minchandre @ Apr 22 2010, 05:17 AM) *
Cherry is about average attractiveness for an elf, which makes her a knockout by any other standard, especially if you're into redheaded pointears (and let's face it: who isn't?).



True dat. She reminds me of Hana Gitelman from Heroes, only a redhead elf, and not a technomancer.
Penta
QUOTE (GrimWulf @ Apr 22 2010, 05:50 PM) *
"I-rey breddas! So ya be wannin t'know about I and I? I's been sailin' dese waters for tall time now. An' I be keep sailing till come babylon if I's gotta say in dat. You be needin' a bredda to handle any hacklin ye's got? Ain no wolf, I's Rasta thru n thru. I and I together are tallowah jah? Mr. T says the let off be good here nuh? Mek we big bout yah? Gettin on about da bandulu bizness. Seen? One love."

[ Spoiler ]


Malachi is an rastafarian Ork of Jamaican decent. He knows the Caribbean waters well and has spent most of his life on boats. He's well versed in heavy weapons, both mounted (gunnery) and man-portable (heavy weapons). He's also a decent mechanic, though not an engineer by any standards.


This isn't a bad concept, though I'd beg you to keep the accent subtler in actual play.smile.gif
Dumori
Maybe is because an entire branch of huge extended family though marriage is Jamaican but I can read that perfectly.
Xahn Borealis
You'd need a linguasoft just to understand him!
GrimWulf
Hehe. I should have his sheet prepped for dissection later tonite Penta.

Oh and if I can manage the heavy accent (took me awhile to put that together) I'll always do the spoiler underneath with what he's saying in more contemporary English. biggrin.gif
Penta
Thank you so much.
Minchandre
QUOTE (Xahn Borealis @ Apr 23 2010, 04:32 AM) *
True dat. She reminds me of Hana Gitelman from Heroes, only a redhead elf, and not a technomancer.


...So, an Israeli woman? grinbig.gif
Minchandre
A thought with regards to custom boats: if we really want a helipad, the greater beam of a catamaran or SWATH type vessel should make that possible (cats often have beams as wide as 1/3 of their length), though such vessels are often slower than a monohull of equal capacity.

http://en.wikipedia.org/wiki/SWATH
http://en.wikipedia.org/wiki/Pontoon_%28boat%29
Xahn Borealis
I need a decision on my Sylph, will it fit, can I bring it? Also, what shops are we going with?
Nautical Mechanic (mine)
Armourer?
Cybertechnology? (can I bring this?)
Medical?
Chemistry?
Penta
QUOTE (Minchandre @ Apr 24 2010, 12:06 AM) *
A thought with regards to custom boats: if we really want a helipad, the greater beam of a catamaran or SWATH type vessel should make that possible (cats often have beams as wide as 1/3 of their length), though such vessels are often slower than a monohull of equal capacity.

http://en.wikipedia.org/wiki/SWATH
http://en.wikipedia.org/wiki/Pontoon_%28boat%29


Problem: What's their seakeeping like? Keep in mind, you'll be out in the North Atlantic. It would suck to get a helipad, only to be unable to handle rough seas.
Penta
QUOTE (Xahn Borealis @ Apr 24 2010, 07:18 AM) *
I need a decision on my Sylph, will it fit, can I bring it? Also, what shops are we going with?
Nautical Mechanic (mine)
Armourer?
Cybertechnology? (can I bring this?)
Medical?
Chemistry?


Cybertechnology would be useless - you aren't going to be doing implantations at sea.
Xahn Borealis
QUOTE (Penta @ Apr 24 2010, 01:50 PM) *
Cybertechnology would be useless - you aren't going to be doing implantations at sea.



Cybertechnology isn't for implantations, that's Medicine. Cybertechnology deals with implant maintenance, like tinkering with cyberarms and installing accessories, etc.
Penta
Oh. I stand corrected.
spudrocks
Hey, for added flavor I could always make my magician a dolphin shaman (or any other sea creature) if you like though I have not found any stats for a dophin shaman.

Later
Dumori
So pick a mentor spirt that is dolphiny/or just sea creatury and call it that.
RedFish
I'm interested in joining, but I'm at somewhat of a loss as to what roles have been picked - any chance anyone else have been keeping better track than me?
Penta
Erm, it's bad when the GM has lost track too, but I have. Help?
RedFish
QUOTE (Penta @ Apr 24 2010, 05:31 PM) *
Erm, it's bad when the GM has lost track too, but I have. Help?


Well, unless you've had personal conversations with all players, you're probably confused for the same reasons I am, given that people swap ideas back and forth and casually hint that they might be able to also fill out this and that role smile.gif
fazzamar
Well I can say without a doubt that I'm covering the Thaumaturgical Officer role. Playing an Ork Hermetic Mage.
GrimWulf
Hehe, Lemme see

uhm....

*will edit post while looking*


Commander:
Master: Digital Heroin
XO:
Engineering Officer: Xahn Borealis
Gunnery Officer: GrimWulf
Marine CO: Belvidere & remmus have both shown interest but no posts recently
Thaumaturgical Officer: fazzamar
Intelligence Office: Grinder & Foxx have both shown interest (Ready? Fight)
Quartermaster: Dumori
Medical Officer: Faraday/Hudson(?)
Navigation Officer: toturi
Communications Officer: Minchandre

Ones I'm not sure on:
Dr Funk
Faraday
I had a sound off on roles a few pages back, hope it helps.

QUOTE (Faraday @ Apr 21 2010, 10:59 AM) *
I think we need a clear sound off of who's currently intending to do what to help us figure out what we have covered.

So far, my character is a MD/Hacker with a couple repair skills.


Also, Dear GM, quote the above post to the 1st post. This will make things much easier.
GrimWulf
So, which specific position to you see yourself best fitting Faraday?
Digital Heroin
I've been low on net time, but I'm not out... still working on a jack-of-all-trades type who could fill the Master spot.
Faraday
QUOTE (GrimWulf @ Apr 24 2010, 11:21 AM) *
So, which specific position to you see yourself best fitting Faraday?

He's a medical officer first, but he's also good with comms (hacking 6, Biotech group 4). I could switch that to engineering if needed, though.
Xahn Borealis
I'm hoping for Navigation/Engineer. Like if Sulu and Scotty made a baby. Good God, imagine the accent... grinbig.gif
Faraday
Just put me down for medical officer and comms. nyahnyah.gif
fazzamar
QUOTE (Xahn Borealis @ Apr 24 2010, 02:17 PM) *
I'm hoping for Navigation/Engineer. Like if Sulu and Scotty made a baby. Good God, imagine the accent... grinbig.gif


The thought makes Sulu happy.
Minchandre
QUOTE (Penta @ Apr 24 2010, 05:49 AM) *
Problem: What's their seakeeping like? Keep in mind, you'll be out in the North Atlantic. It would suck to get a helipad, only to be unable to handle rough seas.


Pontoon boats, I don't know. Catamarans are regularly used for high seas sailing, and SWATH boats are used by the US Navy and others for all uses. SWATH boats are actually super stable, which is their primary advantage; their main downside is being slow and fuel inefficient (they have a relatively high underwater profile, creating lots of drag). I'll have a sample ship - a mineral surveyor - out some time this afternoon.
Minchandre
QUOTE (Faraday @ Apr 24 2010, 12:16 PM) *
He's a medical officer first, but he's also good with comms (hacking 6, Biotech group 4). I could switch that to engineering if needed, though.


Cherry is a skilled but flawed hacker; if we end up having no proper Engineer, that's probably more critical. Otherwise, an proper hacker would be nice. In particular, Cherry doesn't do "subtlety".
Faraday
QUOTE (Minchandre @ Apr 24 2010, 01:37 PM) *
Cherry is a skilled but flawed hacker; if we end up having no proper Engineer, that's probably more critical. Otherwise, an proper hacker would be nice. In particular, Cherry doesn't do "subtlety".

Jolly Roger is also a flawed hacker, but in the opposite sense. He's very subtle but not well geared for cybercombat.
Minchandre
QUOTE (Faraday @ Apr 24 2010, 02:49 PM) *
Jolly Roger is also a flawed hacker, but in the opposite sense. He's very subtle but not well geared for cybercombat.


Sounds like a perfect combination!
Ol' Scratch
QUOTE (Faraday @ Apr 24 2010, 02:49 PM) *
Jolly Roger is also a flawed hacker, but in the opposite sense. He's very subtle but not well geared for cybercombat.

I friggin' love the name.
RedFish
Well, I'd be more than willing to fill the role as either Marine CO or Executive Officer, though frankly, besides the face description in the early posts, I'm not really sure what the latter entails.

If I get the first gig I'd like to make a Hobgoblin with some genre appropriate cyber-modifications.
Penta
RedFish: I don't really like using the metavariants from RC...or the other player types from RC like infected or drakes. They're not, IMHO, particularly balanced.

XO, in truth, could probably best be combined with another post. CO is the only one where I'm insistent that that's all you do.
Faraday
QUOTE (Dr. Funkenstein @ Apr 24 2010, 02:20 PM) *
I friggin' love the name.

Keep in mind, that's just a matrix handle. nyahnyah.gif

In the meat world, he's just Dr. Angus Audrey.
RedFish
QUOTE (Penta @ Apr 24 2010, 09:30 PM) *
RedFish: I don't really like using the metavariants from RC...or the other player types from RC like infected or drakes. They're not, IMHO, particularly balanced.

XO, in truth, could probably best be combined with another post. CO is the only one where I'm insistent that that's all you do.


Actually, the Hobgoblin is probably worse than the basic orc. Costs the same as a basic orc: What he gets is Fangs (a really sub-par close combat attack option worth 5 BP which has -1 reach and is just str divided by 2) and Vindictive - a 10 BP negative quality.

Hobgoblins are described as wiry and less bulky than a standard orc, and with an arabic background, I find the flavour much more "piraty" than a normal orc, but up to you of course smile.gif
Xahn Borealis
QUOTE (Minchandre @ Apr 24 2010, 09:37 PM) *
if we end up having no proper Engineer, that's probably more critical.



I'm a proper Engineer! "I've got the knowledge!"
Penta
Yeah, but there are equally some variants that are not balanced. Hence, the ban on metavariant PCs stands.
Minchandre
QUOTE (Xahn Borealis @ Apr 24 2010, 03:45 PM) *
I'm a proper Engineer! "I've got the knowledge!"


Sorry, I thought you were meant to be a pilot. I just checked back and saw that your char had Mechanic/Nautical 4, so that's good. I always forget that in Shadowrun, the people who drive and the people who fix are usually the same.
RedFish
QUOTE (Penta @ Apr 24 2010, 09:47 PM) *
Yeah, but there are equally some variants that are not balanced. Hence, the ban on metavariant PCs stands.


Fair enough. I'll cook up something else - like a boring human adept or something smile.gif
Ol' Scratch
Why not just a tall, skinny, grumpy ork with Arabic parentage? smile.gif
Faraday
QUOTE (Dr. Funkenstein @ Apr 24 2010, 03:12 PM) *
Why not just a tall, skinny, grumpy ork with Arabic parentage? smile.gif

Agreed, I figure it's mostly a matter of outward appearances.
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