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Penta
QUOTE (fazzamar @ May 4 2010, 02:45 PM) *
I dunno about everyone else, but I don't want a Yakuza inside man on our boat. Also, you'll want to read through the thread (I know it's 20+ pages) cause the GM gives a bit of backstory, and considering the backstory, I can almost guarantee that he'll reject the 'on lend from the Yakuza' thing. Oh, and I think he's shot down metavariants too, although I might be misremembering on that one.


Right on both. Metavariants are...broken, mechanically. And I doubt the employer would get someone who's a Yak.
Penta
Randomly:

GrimWulf, I just checked my gmail again on a hunch...Huh, I have your sheet, but not the 20Qs or Bio.
GrimWulf
The 20Q's/Bio went in through a PM.
Xahn Borealis
QUOTE (Penta @ May 4 2010, 10:13 PM) *
Right on both. Metavariants are...broken, mechanically.



But they're still fun in terms of fluff, which is why I'd choose one. Nothing stopping me from giving a nartaki shiva arms...three times. Distinctive Style, anyone? grinbig.gif
Penta
QUOTE (GrimWulf @ May 4 2010, 06:26 PM) *
The 20Q's/Bio went in through a PM.


*digdigdigs*

Oh. Okay. That's 1 karma then.
Xahn Borealis
Here's something disturbing. I read the above post, numbered 555, at 5:55AM on the 5th of the 5th. eek.gif
GrimWulf
Silly timezones... I read that and for the briefest moment I thought you were just wrong... then for an even briefer moment I figured you could have been posting from the future....

I believe sleep is what I need now.
toturi
I got only a very short period of time to do this, so:

Penta - Is my character sheet alright? Do you have any comments on both my character sheet or my character background?
Penta
Sheet is good, but (and I'll look again after I post this) I don't have your background/bio.

No, I do. Sheet is good, background is....adequate but very thin.
spudrocks
Ok I looked and looked in the core rule book 20th ed. Where are the 20 questions? I know I have seen them somewheres. Most of my books are deep in the closet buried by a ton and a half of my wife's crap. I bought the pdf version online so I had something to go by but it does not have the 20 questions. Any help including a steam shovel would be appreciated.

Penta
Runner's Companion page 18
horvagab
Ok, last ditch effort for character, was kinda stumped, so I kinda updated the char so to say. An ex-Renraku Red Ninja trainee, or part of their fleet security. Not sure yet how he got out, I'm not sure how common goblinizations are in the '70s, besides SURGE, because that would be tricky to balance. I would still like to stick to a mage, one who is adept in underwater operations, raids, and inspections probably. I can shift him into a more obviously combative role.
Penta
Just a quick thing because I'm bored.

A quick list of who's where in the chargen process. If you're not on this list, never fear, I'll be editing it regularly because I forget. I am the anti-elephant.

Done, sheet and bio:
Minichandre (wins a cookie for getting everything done first)
Fazzamar
Toturi
GrimWulf
BigPapa
Faraday

Done, sheet - bio in progress:
Spudrocks
Dumori
Xahn Borealis
Digital Heroin
Grinder

People I can't seem to figure out the status on:
Redfish

Concept still in creation:

Horvagab

Edit: Update to DH's progress. 5/7/10
Edit: Update to Grinder's progress. 5/8/10
Edit: Update to include Faraday 5/8/10
Penta
QUOTE (horvagab @ May 5 2010, 12:15 PM) *
Ok, last ditch effort for character, was kinda stumped, so I kinda updated the char so to say. An ex-Renraku Red Ninja trainee, or part of their fleet security. Not sure yet how he got out, I'm not sure how common goblinizations are in the '70s, besides SURGE, because that would be tricky to balance. I would still like to stick to a mage, one who is adept in underwater operations, raids, and inspections probably. I can shift him into a more obviously combative role.


I've always read the books to say that turning into an ork/troll either comes at puberty or not at all. I could be wrong though.
horvagab
Goblinization not necessarily the route, just thinking how to do it. Maybe he bought off his contract, but how? Hm, will see if I can work something out. Also, how magic heavy are we?
Penta
I'd say 2 mages out of 12 is plenty, personally. Group needs more straight samurai/shooters, I think.
horvagab
combat-heavy mage ok, or should I just ditch the magic part of it?
Minchandre
QUOTE (horvagab @ May 5 2010, 10:45 AM) *
combat-heavy mage ok, or should I just ditch the magic part of it?


My personal opinion is that you can never have too much magical support, but Penta's right in saying that we're a little short on shooting-things people. I'd say a combat-oriented mage would be awesome.
Penta
QUOTE (horvagab @ May 5 2010, 01:45 PM) *
combat-heavy mage ok, or should I just ditch the magic part of it?


I'll let the rest of the lun- er, crew chip in their thoughts, but my quick thought is that, literally, there seems a weird lack of non-magical combatants.
BigPapa
All right, so Splash has been through the ringer.

Looking at maybe the XO slot - he also qualifies for the Master's ticket.
Alternative if someone else wants the XO slot (since I'm a new player), then Intel analyst would also fit.
As far as team position, he'll be the backup. Decent hacking, decent people skills, decent firearms and gun skills, okay as a navigator, pilot, or mechanic. Really, just can't do magic or medicine.

So, here's the sheet.

20 questions:

[ Spoiler ]


Stats:
[ Spoiler ]


Skills and Languages (active and knowledge:
[ Spoiler ]


Commlink, programs, and cyber.

[ Spoiler ]


Qualities, contacts etc:

[ Spoiler ]


Well all, that's everything but the equipment list. Pretty much the basic load out of stuff armor, weapons, satellite link, Medium Machine Gun with a tripod, explosives - the fun stuff.

Again, I've taken a lot of what people have said into consideration along with what the GM had to say. Again, comments/suggestions welcome. (Yes, I did just realize that I have 3 levels of dodge and 2 of Athletics ( I could easily get rid of dodge to add another level of Athletics.) Don't know if it would be worth it to swap it out, but figure there are other things to look at. Let me know what ya'll think.
------
On non magic combat:
We're on a ship. I can see that we may have 10-12 people who all have sailing related skills as primary and guns a distant secondary. Means we have to find alternative means. Actually may work well for the group if we don't have the 1 super cybered killing machine that we have to get in a fight to make happy. Right now, we might be able capture a ship without bloodshed by using our various nefarious skills. I'm good with that. It's not like we're 10 pacifists trying to turn to piracy - we're just not dedicated marines ooh rah!

Heck, a non combat mage specializing in Detection may be just as important as a combat heavy mage.


Regards,
Minchandre
Splash actually seems like a pretty good shot for Engineer to me.
GrimWulf
Yeesh, looking at bigpapa's character I see either see mistakes or the karma system is totally in his favour. Skills+Attributes alone he'd come up to what... 514BP? That's without gear/contacts.

And I'm pretty sure that -100 worth of negative qualities isn't right. At the 2:1 ratio you should only be able to have -70 points?

Assuming it's correct, I may be forced to switch to Karmagen just to stay close power level wise.
Minchandre
QUOTE (GrimWulf @ May 5 2010, 08:05 PM) *
Yeesh, looking at bigpapa's character I see either see mistakes or the karma system is totally in his favour. Skills+Attributes alone he'd come up to what... 514BP? That's without gear/contacts.

And I'm pretty sure that -100 worth of negative qualities isn't right. At the 2:1 ratio you should only be able to have -70 points?

Assuming it's correct, I may be forced to switch to Karmagen just to stay close power level wise.


Cherry clocks in at 482 BP - 512 if we were using the super cool, awesome, and completely fair free race selection.
Faraday
QUOTE (Minchandre @ May 5 2010, 09:23 PM) *
Cherry clocks in at 482 BP - 512 if we were using the super cool, awesome, and completely fair free race selection.

I see what you did there.

Actually, IMO, Elves should be 50, not 60 karma (they were priced high to make them rarer, not so much from a balance perspective).
horvagab
Here is how I pictured my char: for combat, he would use assault rifles and other firearms mainly, the only combat spells he would have would be stunbolt for nonlethal takedowns, and some bigger spells, probably fireball and such, for artillery use, and these would be tied to fetishes. He would rather have detection and illusion spells, a few health spells like heal and increased reflexes.
toturi
QUOTE (Penta @ May 5 2010, 09:07 PM) *
Sheet is good, but (and I'll look again after I post this) I don't have your background/bio.

No, I do. Sheet is good, background is....adequate but very thin.

Will try to come up a deeper background by the weekend but I can't promise anything. I'm dead tired and I suspect it will be so for the next week or so.
Penta
That's okay.smile.gif
Minchandre
Hey, idea: in Blood in the Water, there was a proposal (which ended up not happening) to have the "Kickoff Party" as a thread running alongside the main story, acting essentially as an in-character lounge for not-very-plot-related chitchat. With over half of our characters done, and the rest of them fleshing out story and character, would anyone (and especially Penta grinbig.gif ) want to sort of get an "early start" on such a thread? The idea is that we're somewhere (maybe we just met, maybe we're floating in the ocean doing nothing) just chillin' in whatever sort of lounge or unnamed ship ends up having.
Dumori
I'd say pre-ship.
Xahn Borealis
Maybe we meet on the Matrix? Then, when this game gets underway, Kevin Roberts shows up and tells us the job?
Xahn Borealis
durbul poast.
fazzamar
QUOTE (Xahn Borealis @ Apr 29 2010, 03:17 PM) *
Here's Aquaman. Criticism accepted and encouraged........

Commlink

Meta Link Commlink, 100¥
-Response 6 Upgrade, 8,000¥
-Signal 4 Upgrade, 500¥
-Simsense Accelerator, 15,000¥
-Optimisation (Command), 500¥
-Spoof Chip, 500¥
-Hot Sim Module, 250¥
-Skinlink, 50¥
Novatech Navi OS, 1,500¥
-Firewall 6 Upgrade, 3,000¥
-System 6 Upgrade, 3,000¥


I just noticed, your using a Meta Link which has a Response of 1 then upgrading it to 6 and you got the Novatech Navi that has a firewall of 3 that you upgrade to 6. Problem is, according to SR4A pg 222...

QUOTE
A device’s ratings may only be upgraded by +2 with regards to their original ratings. Further improvements have no additional effect on performance


Sorry to be the bearer of bad news... but without that rule, no one would buy anything higher than the Meta Link.
Penta
Fazzamar wins a cookie, I missed that rule.
Digital Heroin
For consideration, Breach, aka Sea Dog, aka Salt:

[ Spoiler ]


Lightly cybered skill monkey... kind of a sam-of-all-trades...
Penta
Uh, the background spoiler has nothing in it.smile.gif
RedFish
Should point out, that - especially with all those low level skills and specializations - you are going to be noticeably weaker than anyone else on board, Heroin. I would venture a guess that by using BP instead of Karma you are going to have a character 1-200 karma behind the others.
Digital Heroin
Background is forthcoming... eh...

Red: GM preference was 400+20 BP... given that preference, and the fact I find KarmaGen somewhat hokey (or have in the past) I went BP.

This setup may mean I don't toss ridiculous dicepools, but Breach is more flexible, which is the point of the build.
Minchandre
QUOTE (Digital Heroin @ May 6 2010, 11:36 PM) *
Background is forthcoming... eh...

Red: GM preference was 400+20 BP... given that preference, and the fact I find KarmaGen somewhat hokey (or have in the past) I went BP.

This setup may mean I don't toss ridiculous dicepools, but Breach is more flexible, which is the point of the build.


I like Breach because he carries three longarms. I wonder if the UCAS still sympathizes enough with CalFree that the Optimum would have a stigma, though. That said, if there was ever a character that would prefer Karmagen, it would be this one. Specializations aren't any cheaper, but lots of low skills are.

Also, as far as the lounge thing is concerned, I don't think pre-boat would be good - the idea would be some place where we could have our characters, who now know that they're crewmates, get to know each other a little better over a cup of soycaf. The idea would be to have it running in parallel to the main campaign, during some off-time or something.

EDIT for a little clarity.
RedFish
QUOTE (Digital Heroin @ May 7 2010, 05:36 AM) *
Background is forthcoming... eh...

Red: GM preference was 400+20 BP... given that preference, and the fact I find KarmaGen somewhat hokey (or have in the past) I went BP.

This setup may mean I don't toss ridiculous dicepools, but Breach is more flexible, which is the point of the build.


I didn't mean that with your low level skills you'd be weak, but as Michandre points out, doing it with BP is very much sub-optimal. A rough BP to Karma conversion is 1 BP = 1.5 to 2 karma or so. Low level skills and specializations costs about the same karma as they do BP, which means losing out on a lot of karma in your character's case.

BP actively punishes you for low level skills and specializations. Karma gen encourages it.

Smooth triple posting!
RedFish
.
RedFish
.
Penta
Ugh, I've been up all night doing school stuff, and my final is in 5 and a half hours.

Not done yet, either. That said:

Ease up re the BP/Karmagen thing. It's totally DH's choice - though that said? DH, when I get home from my final this afternoon I'll PM you my email address, if not before. If you could email me your sheet done using DamienKnight's Character Generator, it'd be helpful. (I use it to do the math for me.smile.gif)
Digital Heroin
I'll need to get ahold of the sheet... never did like someone else's sheet doing my math for some cussed reason... I'm oldskool to a fault, all notepad, all the way. Paper, even. Only issue I'll have with it is the second cyberwear suite, the dive one, is a custom jobbie pending your approval.

As for Karma vs. BP, I had nothing much else to spend the BP on anyway. He's a skillmonkey more than anything. It's another quirk of mine, I always saw Karmagen as too easy on a build, and I can't even be sure why.
Grinder
QUOTE (Penta @ May 5 2010, 07:34 PM) *
Done, sheet and bio:
Grinder


Not correct: sheet is done (though I'l refine the stats a bit), but background/bio is still missing. Gonna work on that next week.
Penta
Okay.
Penta
QUOTE (Digital Heroin @ May 8 2010, 01:56 AM) *
I'll need to get ahold of the sheet... never did like someone else's sheet doing my math for some cussed reason... I'm oldskool to a fault, all notepad, all the way. Paper, even. Only issue I'll have with it is the second cyberwear suite, the dive one, is a custom jobbie pending your approval.

As for Karma vs. BP, I had nothing much else to spend the BP on anyway. He's a skillmonkey more than anything. It's another quirk of mine, I always saw Karmagen as too easy on a build, and I can't even be sure why.


Look here for the sheet.
Xahn Borealis
QUOTE (fazzamar @ May 7 2010, 12:47 AM) *
I just noticed, your using a Meta Link which has a Response of 1 then upgrading it to 6 and you got the Novatech Navi that has a firewall of 3 that you upgrade to 6. Problem is, according to SR4A pg 222...



Sorry to be the bearer of bad news... but without that rule, no one would buy anything higher than the Meta Link.



Buh. I never read that rule, as I tend to use SR4 for any rules, haven't read SR4A cover to cover yet. I've got a revised sheet to post (No more sylph or cybershop), so I'll make the changes then.
Faraday
QUOTE (Xahn Borealis @ May 8 2010, 07:47 AM) *
Buh. I never read that rule, as I tend to use SR4 for any rules, haven't read SR4A cover to cover yet. I've got a revised sheet to post (No more sylph or cybershop), so I'll make the changes then.
Just fyi, get a Transys Avalon or Hermes Ikon and mod them up. wink.gif

Also, about to send in character background Penta, I kinda forgot to do one. >_>
Xahn Borealis
That's what I meant.
Faraday
QUOTE (Xahn Borealis @ May 8 2010, 02:03 PM) *
That's what I meant.

I mean those are better than a Fairlight.
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