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Mach_Ten
QUOTE (Dak @ Mar 20 2013, 05:28 PM) *
Give it a roll.

iBall .. Give it a Roll ... geddit ? biggrin.gif
phlapjack77
totally didn't notice that smile.gif

notworthy.gif
Mach_Ten
You ready to lay some pain down fella ? I'm hard pressed to pick the best target, SUV or Spirit (when it appears) or the Rocket guy.
phlapjack77
ready and waiting sir!

I'm thinking the SUV would be a good target for some FA, while the rocket guy would be good sniper material. That's if Nova's taken out that spirit like a total boss...
Mach_Ten
OH gods yes, for it to be that simple ... but then... nothing is ever simple. smile.gif

I hope this SUV is full of friendlies though.... doubt it .. but one can hope
Slacker
QUOTE (phlapjack77 @ Mar 21 2013, 10:11 AM) *
ready and waiting sir!

I'm thinking the SUV would be a good target for some FA, while the rocket guy would be good sniper material. That's if Nova's taken out that spirit like a total boss...

I was going try using Control Thoughts to make the rocket guy fire at his own men with it. smile.gif
Mach_Ten
QUOTE (Slacker @ Mar 21 2013, 03:14 PM) *
I was going try using Control Thoughts to make the rocket guy fire at his own men with it. smile.gif


oh man that's cool !

I do wonder if they are rolling in using the truck as cover in a tactical way or just walking in weapons slung after a hard shift .. I'm wary of pulling the trigger just yet ..
Dakka Fiend
Ready? Hell yes!

As for targetting: I see a bunch of red markings grouped together. Guess the good doctor would say "Apply grenades until symptoms abate."
Dak
QUOTE (Slacker @ Mar 20 2013, 01:46 PM) *
The first option is to provide a tacnet Initiative bonus only
to characters who access tacnet data via a direct neural interface
(DNI), as the information is channeled direct into their brain and
accessed that crucial split second more quickly. This would include
those linked to their commlinks via datajack or trode net, who
have implanted commlinks, or who view the data via cybernetic
image links. It would not include characters who view the tacnet’s
AR data via contacts, glasses, and the like. In game terms, DNIbased
tacnet users receive a +1 Initiative bonus (in addition to
other tacnet bonuses).


We'll do this.
Slacker
QUOTE (Mach_Ten @ Mar 21 2013, 10:16 AM) *
oh man that's cool !

I do wonder if they are rolling in using the truck as cover in a tactical way or just walking in weapons slung after a hard shift .. I'm wary of pulling the trigger just yet ..

Same here. I'm going to be delaying until we have confirmation of a threat. Generally I'd say a spirit showing up an astral next to us would be a sign of agression, but only Nova has seen that and there's always the off chance that the spirit was sent by somebody trying to follow these guys back to our base.
Slacker
QUOTE (Dak @ Mar 21 2013, 10:18 AM) *
We'll do this.

Sweet! That means my Initiative stands as is thanks to my trodes. smile.gif
phlapjack77
QUOTE (Slacker @ Mar 21 2013, 11:14 PM) *
I was going try using Control Thoughts to make the rocket guy fire at his own men with it. smile.gif

<holds hands up together in front of him, fingertips touching>Exccccccellent!

QUOTE (Dakka Fiend @ Mar 21 2013, 11:17 PM) *
As for targetting: I see a bunch of red markings grouped together. Guess the good doctor would say "Apply grenades until symptoms abate."

I totally agree...yet...try to save the rocket launcher, hey? Crispy's got a serious lack of that kind of ordinance smile.gif
Dak
QUOTE (Thanee @ Mar 20 2013, 10:40 AM) *
So... Force 9 Stun Bolt on the earth spirit.

Magic + Spellcasting - 1 (Mentor Spirit) -> 4 hits
Drain Resistance (DV 3P) -> 4 hits (no Drain)

Bye
Thanee


Did you factor in (for Drain):

QUOTE
Any net hits scored on the Spellcasting Test increase
the DV by 1 per net hit. Each spell description notes whether
damage is Stun (S) or Physical (P).


SR4 p196

Should be drain of 13 / 2 = 6?
Mach_Ten
QUOTE (phlapjack77 @ Mar 21 2013, 03:22 PM) *
<holds hands up together in front of him, fingertips touching>Excellllent!

I totally agree...yet...try to save the rocket launcher, hey? Crispy's got a serious lack of that kind of ordinance smile.gif


Allright Monty Burns, hang ur horses, and don't count the loot till the bodies are cooling k biggrin.gif
Dakka Fiend
QUOTE (Dak @ Mar 21 2013, 04:18 PM) *
We'll do this.


In that case Brian's Initiative goes down to 11, 2IPs. frown.gif

At least that still before the truckers get to act.

@phlapjack77: LOL, normally I'm the one who yells "Don't damage the enemy's tank/helicopter/ship. I want that!"
phlapjack77
QUOTE (Dak @ Mar 21 2013, 11:18 PM) *
We'll do this.

Crispy'll still get the bonus. He's got 2 datajacks, one is almost always plugged in to his commlink.
Mach_Ten
QUOTE (phlapjack77 @ Mar 21 2013, 03:38 PM) *
Crispy'll still get the bonus. He's got 2 datajacks, one is almost always plugged in to his commlink.


Two ? It would be with you huh ! smile.gif and now in other news .. Mach is a n00b !

I've chosen a dataLOCK over DataJACK .. presuming it'd be a more secure option for receiving mission data etc. and perfroming the SAME function.
This is apparently NOT how it works, unless someone can put me right.. ?

if that is the case, can we presume it is a Jack only and that the streetDoc charged me for something and then ran away laughing his ass off

Kinda the same way I have a tattoo of Crispy on my ass ! biggrin.gif .. no idea how that got there !
phlapjack77
Datalock's the wrong thing to take! You should've taken a cranial bomb, those things are really secure! biggrin.gif

Ok, I THINK Crispy has 2 datajacks. Char sheet is at work, I'll have to double check tomorrow. Anywho...

ixnay on the attoo-tay! What happens in Bogota...
Mach_Ten
QUOTE (phlapjack77 @ Mar 21 2013, 04:05 PM) *
Datalock's the wrong thing to take! You should've taken a cranial bomb, those things are really secure! biggrin.gif

Ok, I THINK Crispy has 2 datajacks. Char sheet is at work, I'll have to double check tomorrow. Anywho...

ixnay on the attoo-tay! What happens in Bogota...


You know we went to the same tattoo-ist street Doc ! .. that second DataJack .. it's not what you think it is fella ... you remember that "ticking" you hear at night ?

worried much yet ? biggrin.gif
Thanee
QUOTE (Dak @ Mar 21 2013, 04:23 PM) *
Did you factor in (for Drain):

...

SR4 p196

Should be drain of 13 / 2 = 6?


No, because that is an optional rule, not the default (it's on p. 204 in the current rulebook, do you still have a pre-Anniversary one?).

QUOTE
As an optional rule, every net hit applied also increases the Drain DV of the spell by +1. For area e ect spells, the highest net hits used applies to the Drain DV.



Aaaaand... after looking into the old SR4 book, that passage you quoted is about the DAMAGE Value (i.e. the damage Nova's spell does to the spirit), not the DRAIN Value, both abbreviated to DV for added confusion. biggrin.gif

Bye
Thanee
Dak
QUOTE (Thanee @ Mar 21 2013, 10:41 AM) *
No, because that is an optional rule, not the default (it's on p. 204 in the current rulebook, do you still have a pre-Anniversary one?).




Aaaaand... after looking into the old SR4 book, that passage you quoted is about the DAMAGE Value (i.e. the damage Nova's spell does to the spirit), not the DRAIN Value, both abbreviated to DV for added confusion. biggrin.gif

Bye
Thanee


I agree that it relates to damage value instead of drain value. So its not +4 to drain, its +4 to damage. But that still translate to an increase in the drain to resist.
Mach_Ten
QUOTE (Dak @ Mar 21 2013, 04:49 PM) *
I agree that it relates to damage value instead of drain value. So its not +4 to drain, its +4 to damage. But that still translate to an increase in the drain to resist.


doeas it also not say NET hits ? you haven't resisted yet smile.gif

Bear in mind I have zero knowledge on Magic, so big pinch of salt where necessary smile.gif
Thanee
QUOTE (Dak @ Mar 21 2013, 05:49 PM) *
I agree that it relates to damage value instead of drain value. So its not +4 to drain, its +4 to damage. But that still translate to an increase in the drain to resist.


Erm, no. That passage has absolutely nothing to do with Drain. Just read the example after the paragraph (and be sure to look up the Drain Code of the spell mentioned there, too, before you relate the +3 to the 3 net hits). smile.gif

There is a very similar passage in the SR4A book, which is an optional rule (see my post above, it is quoted there).

And, yeah, it is NET hits, so only my hits minus the spirit's hits add to the damage (unless the spirit manages to match my hits, which results in fully resisting the spell).

Bye
Thanee
Dak
QUOTE (Thanee @ Mar 21 2013, 10:58 AM) *
Erm, no. That passage has absolutely nothing to do with Drain.

There is a very similar passage in the SR4A book, which is an optional rule (see my post above, it is quoted there).

And, yeah, it is NET hits, so my hits - spirit's hits, which add to the damage (unless the spirit manages to match my hits, which results in fully resisting the spell).

Bye
Thanee


It does have something to do with drain. The spirit rolled 1 hit, so you have 3 net hits. Which add to your Damage Value. The drain is (DV/2)-1. Seems to me that its (12/2)-1 for drain. Right?
Thanee
I edited my post above (adding some more explanations) in the meantime.

Really, Dak, look up that example in the book on the same page, you will see, that the Drain is completely unrelated to the net hits in there (3 net hits rolled in the example, Drain DV is F/2+3, which is the base DV for the spell used there). smile.gif


In my case, the Drain Value is F/2-1, so 9/2-1, or 3.

Bye
Thanee
Dak
QUOTE (Thanee @ Mar 21 2013, 11:07 AM) *
I edited my post above (adding some more explanations) in the meantime.

Really, Dak, look up that example in the book on the same page, you will see, that the Drain is completely unrelated to the net hits in there (3 net hits rolled in the example, Drain DV is F/2+3, which is the base DV for the spell used there). smile.gif

Bye
Thanee


Ohhhhhh, F/2, not DV/2. Hmm.
Dak
Shucks. I liked that. I'll have to remind my current tabletop GM about this wink.gif
Thanee
Yep. Force is always the base for Drain.

Force is also the base for Damage for combat spells.

Bye
Thanee
Mach_Ten
QUOTE (Thanee @ Mar 21 2013, 05:13 PM) *
Yep. Force is always the base for Drain.

Force is also the base for Damage for combat spells.


Thanee, I'm sorry but shouldn't you be a gibbering wreck in the tower now ? excuse my ignorance

Force 9 spell /2 = 5 and +3 is 8P ? and you got 4 hits to resist so 4P taken

can you see why I don't play magic users smile.gif
Dak
QUOTE (Mach_Ten @ Mar 21 2013, 11:19 AM) *
Thanee, I'm sorry but shouldn't you be a gibbering wreck in the tower now ? excuse my ignorance

Force 9 spell /2 = 5 and +3 is 8P ? and you got 4 hits to resist so 4P taken

can you see why I don't play magic users smile.gif


Your round down for drain, so IIRC force 9/2 = 4.5 = 4

The +3 doesn't add to it, excepting
QUOTE
As an optional rule, every net hit applied also increases the Drain DV of the spell by +1. For area e ect spells, the highest net hits used applies to the Drain DV.
Dak
Spirit gets 1 hit. 5d6.hits(5) → [1,1,1,5,1] = (1)

@Nova:
[ Spoiler ]
Thanee
QUOTE (Mach_Ten @ Mar 21 2013, 06:19 PM) *
Thanee, I'm sorry but shouldn't you be a gibbering wreck in the tower now ? excuse my ignorance

Force 9 spell /2 = 5 and +3 is 8P ? and you got 4 hits to resist so 4P taken

can you see why I don't play magic users smile.gif


If Nova had used the Flamethrower spell from the example, which I refered to... yeah.

But, luckily, Nova used her Stun Bolt (in fact, she does not even know the Flamethrower spell, which, as a sidenote, isn't even usable in astral space wink.gif).

Oh, and it is rounded down, so it would "only" be 7P. biggrin.gif

The DV for my spell was F/2-1.

Bye
Thanee
Mach_Ten
QUOTE (Thanee @ Mar 21 2013, 05:23 PM) *
If Nova had used the Flamethrower spell from the example, which I refered to... yeah.

But, luckily, Nova used her Stun Bolt (in fact, she does not even know the Flamethrower spell, which, as a sidenote, isn't even usable in astral space wink.gif).

Oh, and it is rounded down, so it would "only" be 7P. biggrin.gif

The DV for my spell was F/2-1.


cheers .. glad you are still alive up there then .. you keep that wee beasty off my back smile.gif
Thanee
Well, I am done with my action, cannot do anything else until the next IP.

Next one.

Bye
Thanee
Dakka Fiend
IIRC that would be our esteemed leader.
Dak
IP 1
Nova (astral) 18, 3ip
Hammer 16, 3ip
Khote 14, 3ip
Nova's Plant Spirit 14, 2/3ip
outer security 13, 1ip
Crispy 12, 2ip
Brian 11, 2ip
SUV 11, 1ip
truck people 10, 1ip
--
IP 2
Nova (astral) 18, 3ip
Hammer 16, 3ip
Khote 14, 3ip
Nova's Plant Spirit 14, 2/3ip
Crispy 12, 2ip
Brian 11, 2ip
--
IP 3
Nova (astral) 18, 3ip
Hammer 16, 3ip
Khote 14, 3ip
Nova's Plant Spirit 14, 2/3ip
Mach_Ten
Posted mine a bit back, observe front gate and a call to base for info. Lose a simple action unless i can hold it till action starts.
Thanee
Action? What action? This is all just one big misunderstanding! biggrin.gif

Bye
Thanee
Slacker
Hmmm.....Khote was going to hold his action, but lets get something rolling. First, lets see if he can see enough of the driver of the SUV to cast a spell at him. I only managed to get 1 hit.

If that is enough to cast a LOS spell. I will cast Control Thoughts at Force 4. And he got 4 hits on his spellcasting.
Drain is 4 and he rolled....5 hits. So no damage.

If it is not resisted, my sustaining focus will sustain the spell so that I don't suffer any penalties and he is completely under my control. A Simple Action is required to command him. So that is it for this Initiative pass.
Dak
Its enough to get eyes on the driver.

Their resist is:
7d6.hits(5) → [5,5,2,4,5,4,5] = (4)
Slacker
QUOTE (Dak @ Mar 21 2013, 03:00 PM) *
Its enough to get eyes on the driver.

Their resist is:
7d6.hits(5) → [5,5,2,4,5,4,5] = (4)

That's either a very strong willed person or they have a mage in the SUV.
Dak
QUOTE (Slacker @ Mar 21 2013, 03:16 PM) *
That's either a very strong willed person or they have a mage in the SUV.


That's a fair assessment.
Slacker
QUOTE (Dak @ Mar 21 2013, 03:22 PM) *
That's a fair assessment.

Metagaming aside though, Khote certainly felt like he'd done his best on that spell and is surprised to not feel his control of his targets thoughts and actions. He will be sending a message to the team to that effect as soon as I get to a break in work today to post something IC.

-----

I believe it's Nova's spirit's turn to go.
Thanee
QUOTE (Slacker @ Mar 21 2013, 09:26 PM) *
I believe it's Nova's spirit's turn to go.


You can skip that one for now.

The spirit is ordered to protect and there is no active threat at this point.

All the spirit does for now is using Counterspelling on Nova (and himself, of course).

Bye
Thanee
Dak
Nova, in astral, Khote, across the yard, and I think Crispy, via a drone, can see that the outer security team seem to be moving into the lot, and moving eastward along the inside of the wall.

Let me know if I missed anyone who has LOS to that area.
Thanee
I think everyone gets the feed from the drone (of course, that doesn't mean they are looking at it all the time smile.gif).


Is eastwards towards us?

Either way, that sounds a lot like they are part of this...

Bye
Thanee
Dakka Fiend
QUOTE (Thanee @ Mar 21 2013, 09:48 PM) *
Either way, that sounds a lot like they are part of this...


ICly: Damn, them traiterous bastards! Hope they got paid enough to cover their funerals.

OOCly: Well, we already suspect they have a mage; could be there's some Manipulation going on...

Both: Think this is time to inform our supers there might be a minor situation?
Mach_Ten
QUOTE (Mach_Ten @ Mar 20 2013, 07:52 PM) *
Hammer - seeing as I can't see into the magical Faerie plane at the huge thing that's just been given a headache !

Free : << @Camp Jaguar {Hammer} : ALERT: Inbound ground troops @ My Location, Mierda, Are we expecting any overdue returning Teams ? possible [Blue on Blue] out here ! >>

Simple Observe in detail -
PERC 9 + 3 ENHANCE + 2 TACNET
(14d6.hits(5)=2)

<what the Frak are the front gate guys doing ?>

Simple ............

Just waiting on an answer from command on what is going on... If i have to step forward for LOS to the Gate i will do for the action, but still want to be coverd by the building
Slacker
QUOTE (Dakka Fiend @ Mar 21 2013, 03:54 PM) *
OOCly: Well, we already suspect they have a mage; could be there's some Manipulation going on...

True, but if it is counterspelling that stopped me. Then we know the mage must be inside the SUV rather than at the front gate, because he'd have to be able to see the guy to help with counterspelling.
Dakka Fiend
QUOTE (Slacker @ Mar 21 2013, 10:00 PM) *
True, but if it is counterspelling that stopped me. Then we know the mage must be inside the SUV rather than at the front gate, because he'd have to be able to see the guy to help with counterspelling.


Yeah, but the mage could be anywhere. You only need LOS to cast not to maintain. IOW: insufficient data, unable to compute.
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